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![[Post New]](/s/i/i.gif) 2022/09/11 23:20:29
Subject: Command structure of the Thunder Warriors?
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Been Around the Block
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I know they were set up in 20 legions same as the Astartes but does any know if the command structure broke down the same...I don't know why I am asking this because there is like no knowledge of this sort of thing...I guess opinions on this matter would be what I am really looking for here?
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![[Post New]](/s/i/i.gif) 2022/09/11 23:29:35
Subject: Command structure of the Thunder Warriors?
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Fresh-Faced New User
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I don't believe it's ever laid out for sure, but it is mentioned that their leaders were referred to as Primarchs. One is mentioned as helping Astarte begin the scattering of the 'space marine' primarchs when they were still in their tubes.
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![[Post New]](/s/i/i.gif) 2023/02/15 19:48:38
Subject: Command structure of the Thunder Warriors?
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Brain-Dead Zombie of Nurgle
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Galathrax wrote:I don't believe it's ever laid out for sure, but it is mentioned that their leaders were referred to as Primarchs. One is mentioned as helping Astarte begin the scattering of the 'space marine' primarchs when they were still in their tubes.
Interestingly enough, in first edition 40k the primarchs were not the demi-gods we know and love today, they were just high-ranking space marine, but were not different from the rest. Nothing about them being "gene fathers" and so on.
I wonder if the "Primarchs" of the Thunder Warriors might be a reference to early 40k ? Since much like the original primarchs they are not demi gods. They are just leaders of the Thunder Warriors.
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In the embrace of the great Nurgle, I am no longer afraid, for with His pestilential favour I have become that which I once most feared: Death |
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![[Post New]](/s/i/i.gif) 2023/02/15 20:04:20
Subject: Command structure of the Thunder Warriors?
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Servoarm Flailing Magos
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Dr Jabbinton wrote:Galathrax wrote:I don't believe it's ever laid out for sure, but it is mentioned that their leaders were referred to as Primarchs. One is mentioned as helping Astarte begin the scattering of the 'space marine' primarchs when they were still in their tubes.
Interestingly enough, in first edition 40k the primarchs were not the demi-gods we know and love today, they were just high-ranking space marine, but were not different from the rest. Nothing about them being "gene fathers" and so on.
I wonder if the "Primarchs" of the Thunder Warriors might be a reference to early 40k ? Since much like the original primarchs they are not demi gods. They are just leaders of the Thunder Warriors.
Their one named Primarch is literally called 'Elflord Thundergod' though
Arik is the russian equivalent to the germanic 'Alberich' which means 'Lord of the Elfs' which are more like nature spirits and less tolkieny, and Taranis is the celtic Lord of Thunder and pretty similar to Thor.
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![[Post New]](/s/i/i.gif) 2023/02/15 20:05:27
Subject: Command structure of the Thunder Warriors?
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[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern
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If memory isn’t playing tricks on me, weren’t they similarly, if not identically, organised as the Legions were?
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![[Post New]](/s/i/i.gif) 2023/02/15 20:09:48
Subject: Command structure of the Thunder Warriors?
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Servoarm Flailing Magos
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Mad Doc Grotsnik wrote:If memory isn’t playing tricks on me, weren’t they similarly, if not identically, organised as the Legions were?
I think their organisation scheme was somewhat flatter: there were not that many of them, even if they were called 'Legions' they were about two orders of magnitude less individuals than the later Legiones Astartes, and their fighting style was much more individualistic and warrior-like as opposed to the squad-based soldiery of the Astartes. In the massacre at Ararat it was noted that a single Thunder-Warrior was much more formidable than an Astartes, but could be overcome by a handful of them working in tandem in a way the Thunder-Warriors simply could not. I guess these factors resulted in an army being more like a horde of individual soldiers and less organized on a company or brigade level like the Crusade forces.
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![[Post New]](/s/i/i.gif) 2023/02/16 12:46:32
Subject: Re:Command structure of the Thunder Warriors?
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Automated Rubric Marine of Tzeentch
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It's stated the first legions astartes were organised into "hosts" of indeterminate size and number. Records survive for at least 18 hosts that formed the dark angels, And these hosts later became the "6 wings" of the dark angels and the modern deathwing and ravenwing.
The principa bellicosa, the standard legionary system if companies and chapters, was another system of about the sane time, so its possible the thunder warriors were organised into a mix of both systems. Or that "host" was a echelon of legion command like chapter or company
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![[Post New]](/s/i/i.gif) 2023/02/16 12:55:29
Subject: Re:Command structure of the Thunder Warriors?
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Servoarm Flailing Magos
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xerxeskingofking wrote:It's stated the first legions astartes were organised into "hosts" of indeterminate size and number. Records survive for at least 18 hosts that formed the dark angels, And these hosts later became the "6 wings" of the dark angels and the modern deathwing and ravenwing.
The principa bellicosa, the standard legionary system if companies and chapters, was another system of about the sane time, so its possible the thunder warriors were organised into a mix of both systems. Or that "host" was a echelon of legion command like chapter or company
We do know that each Legion of Thunder-Warriors had only a couple of hundred warriors though, so they'd be about half the size of a 40k-era Space Marine chapter; IMHO that suggests that they'd basically be organized in companies, squads and groups of about a handful of individuals, just because any organizational structure more complicated than that would be unnecessary for such low amounts of warriors. Also, they do not seem to have had any sort of dedicated specialists like heavy weapons, snipers, support units or heavy armour, so they also had no need of platoon-level organization. With their fighting style, even squads are not really coherent fighting units and more determined by how many thunderdudes you'd need to throw at any single problem at most.
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