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Made in se
Glorious Lord of Chaos






The burning pits of Hades, also known as Sweden in summer

I am working on the Librarian to accompany this character trio, anyone else had issues with this kit?

It's nothing demanding outright complaint and replacement, but compared with how clean 2.0 resin characters have otherwise been, he was oddly shoddy, with hefty mould slip and a cape gap that wouldn't be out of place on a Storm Eagle. He will come out fine with some elbow grease, I was just surprised.

No ebay shenanigans like with my Lernaeans, either. The characters are all direct from GW.

Currently ongoing projects:
Horus Heresy Alpha Legion
Tyranids  
   
Made in de
Decrepit Dakkanaut






New Orleans, LA

Finished sub assembly on my Deredeo Dreadnought for my Imperial fists. Going with Autocannon, Heavy Bolters, and Boreas Missile launcher for the loadout. Will prime tonight and start painting guns.

DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
 
   
Made in gb
Secretive Dark Angels Veteran





And this week on 'Why, GW?'...

Just started building the new Cataphractii. You know, the ones that came in a block of ten in the new box set.

Except... you cannot do a unit of ten. You get two units of five.

Let's skip right past the mono-pose thing where you get a guy who looks just like his sergeant and go straight to the weaponry. You get five Combi-Bolters and five Volkites. That's all. And I hope you weren't wanting two Heavy Flamers or two Reapers. You are outta luck on that one.

Get two grenade harnesses though, so...

Why, GW? Was really looking forward to these...

40k and Age of Sigmar Blog - A Tabletop Gamer's Diary: https://ttgamingdiary.wordpress.com/

Mongoose Publishing: http://www.mongoosepublishing.com/ 
   
Made in se
Glorious Lord of Chaos






The burning pits of Hades, also known as Sweden in summer

You get two units of six, but yes. The lack of options is a major beef I have with the kit. The hands being part of the arms is no bueno with large wrist plates like these.

Currently ongoing projects:
Horus Heresy Alpha Legion
Tyranids  
   
Made in hk
Nasty Nob






MongooseMatt wrote:
And this week on 'Why, GW?'...

Just started building the new Cataphractii. You know, the ones that came in a block of ten in the new box set.

Except... you cannot do a unit of ten. You get two units of five.

Let's skip right past the mono-pose thing where you get a guy who looks just like his sergeant and go straight to the weaponry. You get five Combi-Bolters and five Volkites. That's all. And I hope you weren't wanting two Heavy Flamers or two Reapers. You are outta luck on that one.

Get two grenade harnesses though, so...

Why, GW? Was really looking forward to these...


I thought there were 2 units of 6 in the boxed set?

"You know that saying 'Caesar's wife is above suspicion'? Well, I put an end to all that rubbish!" - Major Denis Bloodnok, late of the 3rd Disgusting Fusiliers 
   
Made in gb
Secretive Dark Angels Veteran





 Snord wrote:

I thought there were 2 units of 6 in the boxed set?


Huh, that is possible. Odd (?), but possible - have to admit, I built two Sergeants after getting honked off and then kinda stopped. Wind out of my sails, kind of thing.

So, we can have a unit of six all with Volkites (say), another two with heavy weapons (so long as you don't want two heavy weapons the same)... gives us eight guys. Could fill out with a couple of guys with Lightning Claws to make a unit of ten... not that those come with the kit.

I am not happy :(

Maybe the Breachers will be better.

40k and Age of Sigmar Blog - A Tabletop Gamer's Diary: https://ttgamingdiary.wordpress.com/

Mongoose Publishing: http://www.mongoosepublishing.com/ 
   
Made in hk
Nasty Nob






My new Cataphractii arrived. I agree that their approach to what upgrades etc to include on the sprue is rather eccentric. But the models are a big improvement. One interesting point is that the hands are much smaller, such that it looks as though the pieces on the melee weapons sprue are compatible.

"You know that saying 'Caesar's wife is above suspicion'? Well, I put an end to all that rubbish!" - Major Denis Bloodnok, late of the 3rd Disgusting Fusiliers 
   
Made in fi
Plastictrees






How's the poseability of the new Cataphractii? Good or terrible? I already know the hands are molded on the wrists, which isnt ideal, but its ok as long as the kits are otherwise nicely posable

Read 28-mag.com yet? 
   
Made in se
Glorious Lord of Chaos






The burning pits of Hades, also known as Sweden in summer

 tauist wrote:
How's the poseability of the new Cataphractii? Good or terrible? I already know the hands are molded on the wrists, which isnt ideal, but its ok as long as the kits are otherwise nicely posable


Similar to the old Cataphractii. You can mess with the heads a bit more since they are full heads now, but as you noted the wrists are moulded. Otherwise it's the same. Ball and socket waist that can be pivoted at least a little bit before they start looking odd, and arms can go up and down at the shoulder like with basically any Marine. That's all.

Currently ongoing projects:
Horus Heresy Alpha Legion
Tyranids  
   
Made in hk
Nasty Nob






 Ashiraya wrote:
 tauist wrote:
How's the poseability of the new Cataphractii? Good or terrible? I already know the hands are molded on the wrists, which isnt ideal, but its ok as long as the kits are otherwise nicely posable


Similar to the old Cataphractii. You can mess with the heads a bit more since they are full heads now, but as you noted the wrists are moulded. Otherwise it's the same. Ball and socket waist that can be pivoted at least a little bit before they start looking odd, and arms can go up and down at the shoulder like with basically any Marine. That's all.


Yes, I agree - although it's easy to remove the hands to repose them. One issue with posability has always been the leather straps hanging down from the pauldrons (pteryges), which prevent you from doing anything dramatic with the arms or the pteryges look as they they are defying gravity. In the end, Cataphractii are always going to look lumbering rather than dynamic. Which is why I think the smaller power fists are a mistake.

"You know that saying 'Caesar's wife is above suspicion'? Well, I put an end to all that rubbish!" - Major Denis Bloodnok, late of the 3rd Disgusting Fusiliers 
   
Made in se
Glorious Lord of Chaos






The burning pits of Hades, also known as Sweden in summer

 Snord wrote:

Yes, I agree - although it's easy to remove the hands to repose them.


Is it? Isn't it hard to get a clean cut with the extended wrist plate there?

Currently ongoing projects:
Horus Heresy Alpha Legion
Tyranids  
   
Made in hk
Nasty Nob






I don't find it difficult, although it's obviously easier if the existing hand is going to be replaced with a new one. The extended wrist plate does limit the scope for repositioning the hand.

This message was edited 1 time. Last update was at 2026/01/19 04:40:22


"You know that saying 'Caesar's wife is above suspicion'? Well, I put an end to all that rubbish!" - Major Denis Bloodnok, late of the 3rd Disgusting Fusiliers 
   
Made in fi
Plastictrees






yeah, with the wrist plates on there, you dont have a lot of room for rotating the wrists before they start looking to funky. The new indomis are superb in this regard.

Read 28-mag.com yet? 
   
Made in gb
Been Around the Block




UK

 Ashiraya wrote:
I am working on the Librarian to accompany this character trio, anyone else had issues with this kit?

It's nothing demanding outright complaint and replacement, but compared with how clean 2.0 resin characters have otherwise been, he was oddly shoddy, with hefty mould slip and a cape gap that wouldn't be out of place on a Storm Eagle. He will come out fine with some elbow grease, I was just surprised.

No ebay shenanigans like with my Lernaeans, either. The characters are all direct from GW.


Had problems with the Space Wolf Praetor’s cloak with a gap which needed filling with green stuff. Not sure if it was a one off


 
   
Made in fi
Plastictrees






MKVI Breacher!
[Thumb - APC_0046-hdr.jpeg]
MKVI Breacher


Read 28-mag.com yet? 
   
Made in gb
[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern






Still not sure if I want to add Breachers to my army.

Fed up of Scalpers? But still want your Exclusives? Why not join us?

Goodness me! It’s my 2026 Hobby Extravaganza!

Mashed Potatoes Can Be Your Friend. 
   
Made in si
Foxy Wildborne







People seem to like using them. Personally I don't think giving a 5++ to Tacticals is ever worth the points GW charges for it, wasn't when that was the Mark of Tzeentch and isn't now. But they look cool af and the shields are big ole canvas for decals, patterns, freehands... you normally can't fit on infantry. Dark Angels certainly have plenty of heraldic devices for it.

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in hk
Nasty Nob






 tauist wrote:
MKVI Breacher!


I like it! Maybe I'll do a mixture of armour types for my Breachers.

"You know that saying 'Caesar's wife is above suspicion'? Well, I put an end to all that rubbish!" - Major Denis Bloodnok, late of the 3rd Disgusting Fusiliers 
   
Made in se
Glorious Lord of Chaos






The burning pits of Hades, also known as Sweden in summer

 lord_blackfang wrote:
People seem to like using them. Personally I don't think giving a 5++ to Tacticals is ever worth the points GW charges for it, wasn't when that was the Mark of Tzeentch and isn't now. But they look cool af and the shields are big ole canvas for decals, patterns, freehands... you normally can't fit on infantry. Dark Angels certainly have plenty of heraldic devices for it.


Rule of cool is all the reason you need. I certainly will pick up a squad sooner or later.

Currently ongoing projects:
Horus Heresy Alpha Legion
Tyranids  
   
Made in si
Foxy Wildborne







I'm all in on the rule of cool, got 23 of these suckers so far.

For the past few days I've been trying to wrap my mind around Mechanicum list building and, boy oh boy, if you thought the default rules are convoluted... poor Mechanicum is 7 factions in a trenchcoat and the trenchcoat has different rules for how factions fit in each kind of pocket.

So instead I'm going to delve into my 3d printed pile of shame and get a few Rhino and Whirlwind hulls fixed up and ready for priming.
[Thumb - Screenshot 2026-01-21 110052.png]


The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in us
Decrepit Dakkanaut






New Orleans, LA

 lord_blackfang wrote:
People seem to like using them. Personally I don't think giving a 5++ to Tacticals is ever worth the points GW charges for it, wasn't when that was the Mark of Tzeentch and isn't now. But they look cool af and the shields are big ole canvas for decals, patterns, freehands... you normally can't fit on infantry. Dark Angels certainly have plenty of heraldic devices for it.


They don't have bulky[x] anymore, so as far as I can tell, they can hop in a rhino. Their points are still to high for me, but 5++ on a line unit that can take a transport for mobility doesn't completely suck. As an Imperial Fists player, I'm supposed to like them, but I never have.

Still working on my Deredeo Dread. Played my first two games of 3rd edition last weekend. Learnings:

1. Challenges are stupidly complex with the damn gambits, but interesting. Not sure I 100% have that down, yet. I didn't bother challenging in the second game.

2. Tac sergeants losing 1 attack makes giving them CCW stupid. Nearly all of my sergeants have Solarite Power Gauntlets, so I'll have to model new ones.

3. Stationary autocannons kill BOG standard troops with ease, but struggle a bit with terminators. Not getting rending on land raiders anymore hurts. Need a new tool to crack that nut.

4. Line is key. You need those +x points when you score. It REALLY swings games or puts them away early. Jump on every objective you can reach if you go first. Put your opponent on their heels.

DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
 
   
Made in us
Decrepit Dakkanaut





Biloxi, MS USA

As well as being able to use Rhinos now, they're the only way to bring special weapons on a Line unit, which makes them a bit more versatile than Tacs. Whether you feel that's worth the point difference or not is purely up to you, but they have their uses.

Also, that 5++ is also potentially paired with T5, so when you need them to really hold that Objective, they will.

As for what I'm working on, assembling some lasgunners to get my two existing squads up to 20 models and 10 more Veletaris to get my axe squad up to 20 along with the Overseer my buddy painted to match his Salamanders for them for when we team up.

This message was edited 1 time. Last update was at 2026/01/21 16:39:23


You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie
The Before Times: A Place That Celebrates The World That Was 
   
Made in us
Mekboy Hammerin' Somethin'





Sedona, Arizona

 lord_blackfang wrote:
People seem to like using them. Personally I don't think giving a 5++ to Tacticals is ever worth the points GW charges for it, wasn't when that was the Mark of Tzeentch and isn't now. But they look cool af and the shields are big ole canvas for decals, patterns, freehands... you normally can't fit on infantry. Dark Angels certainly have plenty of heraldic devices for it.


From a purely gameplay perspective breachers are still overcosted in 3.0, but honestly not by much.

Minus the sergeant tax you're paying a nextra 2ppm for a 5+ invul and +1 to cool checks at the cost of FotL and 1 point of Line. That's not a bad trade. But where they really shine is that they can storm objectives better than tacticals without being handicapped by Vanguard.

A breacher squad can pretty easily take a graviton gun (or two), and the sergeant can even take a combi flamer. That, coupled with riding in a rhino that can take a Havoc launcher pintle, means they can roll up on an objective, hop out, and force a minimum of 2 status checks on any unit they come across (probably 3 on a PA squad even without the combi flamer, as grav guns are solid into PA bodies so they're likely to force a route check anyway). This basically lets them easily claim contested objectives without having to full wipe the squad, and they're still a royal pest throwing out various statuses from their spot while being harder to shoot off / force down with a status / highly resistant to general anti-infantry firepower if you pop Shieldwall!.

Again, tacticals are better as a purely camp-the-objective unit and (probably) about as good as a big 'ol block that spits out a ton of anti infantry firepower, but breachers are a decent option and probably the 'bes't they've ever been.

This message was edited 1 time. Last update was at 2026/01/21 17:50:58


   
Made in si
Foxy Wildborne







Well it took about as long as I expected for a Whirlwind STL to pop up, given how kindly GW gave us all around shots of it.

The mount is a bit sloppy, as they tend to be, I'll try to... bring it into compliance... when the mood strikes me. There's no rush until we get stats for it.
[Thumb - Screenshot 2026-01-21 212541.png]

This message was edited 1 time. Last update was at 2026/01/21 20:29:24


The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
 
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