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![[Post New]](/s/i/i.gif) 2024/09/01 18:17:40
Subject: Warhammer - The Old World news and rumors. Road map 313
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Regular Dakkanaut
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Does anyone remember how much Warpfire Dragon was when it was released? I tried to look up the archived page but I can't get past the cookie pop up. Also lol at the plastic Chaos Lord on Daemonic Mount being twice the price of the metal one.
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This message was edited 1 time. Last update was at 2024/09/01 18:18:08
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![[Post New]](/s/i/i.gif) 2024/09/01 18:36:22
Subject: Warhammer - The Old World news and rumors. Road map 313
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Decrepit Dakkanaut
UK
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Something like £45 if I recall right.
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![[Post New]](/s/i/i.gif) 2024/09/01 20:58:25
Subject: Warhammer - The Old World news and rumors. Road map 313
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Regular Dakkanaut
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I think this is the first arcane journal which feels a bit lackluster to me apart from the whole 'mostly undivided and no new models' thing.
Wolves of the Sea is mostly ok, but the marauders suffer from being some of the oldest plastic kits....hamhands galore there. Also, i love the skinwolves, but who thought it was a good idea to only let them be used in the Wolves of the Sea???
Heralds of darkness feels a bit boring to be honest; not really much to be excited about in that list.
The Great Spawn and Warpfire are awesome, no complaints there.
The two characters are one forgetable character without a model and one great character with a horrible old model (still have nightmares from putting it together back in the day; only Zacharias the Everliving i remember less fondly in that department). To me that's not the greatest selection considering the amount of cool Champions of Chaos to choose from.
All in all, it's ok. Just that.
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This message was edited 6 times. Last update was at 2024/09/01 21:05:01
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![[Post New]](/s/i/i.gif) 2024/09/01 22:47:43
Subject: Warhammer - The Old World news and rumors. Road map 313
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Blood-Raging Khorne Berserker
Dallas, Tx
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Frydaal is a new model just not released with the book...
For 330 points you can ally in a Sea Wolves contingent into a grand army that includes a marauder chieftain on horseback with a cavalry spear and shield (with ambushers built in), 5 Huscarls with heavy armor and flails, and 3 Skin Wolves. I'd say that's pretty amazing! You could also throw in a Gigantic spawn with the Mark of Khorne if you were feeling really spicy.
I get what you're saying here but I think there are some really good options here. The Heralds of Darkness does feel like a bit of a miss.
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This message was edited 1 time. Last update was at 2024/09/01 22:49:54
ToW armies I own:
Empire: 10,000+
Chaos Legions: DoC- 10,000+; WoC- 7,500+; Beastmen- 2,500+; Chaos Dwarves- 3,500+
Unaligned: Ogres- 2,500; Tomb Kings- 3,000
Hotek: Dark Elves- 7,500+; High Elves- 2,500
40k armies I own:
CSM- 25,000+ |
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![[Post New]](/s/i/i.gif) 2024/09/01 23:37:39
Subject: Warhammer - The Old World news and rumors. Road map 313
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Shadowy Grot Kommittee Memba
The Great State of New Jersey
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Big problem with heralds of darkness is that it doesn't fundamentally really change anything. Knights are already core and people are already building their grand army lists around them because warriors are kinda lame. Chariots aren't that much more accessible (taking 1 as a core choice doesn't do much) and the chosen chariot is only kinda OK. The special rules associated are also very meh in general and on the while its just not that exciting of an army list. Personally I had hoped for chariots to be 0-2 core per unit of knights and gorebeast chariots to move into special from rare. It's a minor thing but c9mpletely changes how you build the list
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![[Post New]](/s/i/i.gif) 2024/09/02 01:30:47
Subject: Warhammer - The Old World news and rumors. Road map 313
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Blood-Raging Khorne Berserker
Dallas, Tx
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Good call ^
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ToW armies I own:
Empire: 10,000+
Chaos Legions: DoC- 10,000+; WoC- 7,500+; Beastmen- 2,500+; Chaos Dwarves- 3,500+
Unaligned: Ogres- 2,500; Tomb Kings- 3,000
Hotek: Dark Elves- 7,500+; High Elves- 2,500
40k armies I own:
CSM- 25,000+ |
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![[Post New]](/s/i/i.gif) 2024/09/02 06:58:34
Subject: Warhammer - The Old World news and rumors. Road map 313
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Regular Dakkanaut
Germany
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JWh85 wrote:
Wolves of the Sea is mostly ok, but the marauders suffer from being some of the oldest plastic kits....hamhands galore there.
Luckily there are more marauder models (i.e. Darkoath)...
JWh85 wrote:
Also, i love the skinwolves, but who thought it was a good idea to only let them be used in the Wolves of the Sea???
Someone with a great respect for the lore, as werewolves are exclusively a Norsca thing in the fluff.
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![[Post New]](/s/i/i.gif) 2024/09/02 07:25:26
Subject: Warhammer - The Old World news and rumors. Road map 313
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Mighty Vampire Count
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SU-152 wrote:JWh85 wrote:
Wolves of the Sea is mostly ok, but the marauders suffer from being some of the oldest plastic kits....hamhands galore there.
Luckily there are more marauder models (i.e. Darkoath)...
JWh85 wrote:
Also, i love the skinwolves, but who thought it was a good idea to only let them be used in the Wolves of the Sea???
Someone with a great respect for the lore, as werewolves are exclusively a Norsca thing in the fluff.
Well not exclusively - there are others including the children of Ulric in the forests of the Empire.
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I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
www.dakkadakka.com/dakkaforum/posts/list/528517.page
A Bloody Road - my Warhammer Fantasy Fiction |
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![[Post New]](/s/i/i.gif) 2024/09/02 08:45:10
Subject: Warhammer - The Old World news and rumors. Road map 313
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Gavin Thorpe
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SU-152 wrote:
JWh85 wrote:
Also, i love the skinwolves, but who thought it was a good idea to only let them be used in the Wolves of the Sea???
Someone with a great respect for the lore, as werewolves are exclusively a Norsca thing in the fluff.
That's not been true since Monstrous Arcanum invented Skin Wolves. Their predecessor, Ulfwerener, may well have been Norse-exclusive. However Skin Wolves are found across all Northmen and their fluff blurb specifically calls out Kurgan and Hung.
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WarOne wrote:
At the very peak of his power, Mat Ward stood at the top echelons of the GW hierarchy, second only to Satan in terms of personal power within the company. |
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![[Post New]](/s/i/i.gif) 2024/09/03 00:44:26
Subject: Warhammer - The Old World news and rumors. Road map 313
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Blood-Raging Khorne Berserker
Dallas, Tx
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https://youtu.be/LtBUgG6yYZw?si=VgFgMXTySvfzpzfC
Content is already included in old world builder too so get to building lol.
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ToW armies I own:
Empire: 10,000+
Chaos Legions: DoC- 10,000+; WoC- 7,500+; Beastmen- 2,500+; Chaos Dwarves- 3,500+
Unaligned: Ogres- 2,500; Tomb Kings- 3,000
Hotek: Dark Elves- 7,500+; High Elves- 2,500
40k armies I own:
CSM- 25,000+ |
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![[Post New]](/s/i/i.gif) 2024/09/03 07:14:02
Subject: Warhammer - The Old World news and rumors. Road map 313
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Regular Dakkanaut
Germany
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Mozzamanx wrote:SU-152 wrote:
JWh85 wrote:
Also, i love the skinwolves, but who thought it was a good idea to only let them be used in the Wolves of the Sea???
Someone with a great respect for the lore, as werewolves are exclusively a Norsca thing in the fluff.
That's not been true since Monstrous Arcanum invented Skin Wolves. Their predecessor, Ulfwerener, may well have been Norse-exclusive. However Skin Wolves are found across all Northmen and their fluff blurb specifically calls out Kurgan and Hung.
What's Monstrous Arcanum? a retcon during 8th?
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![[Post New]](/s/i/i.gif) 2024/09/03 07:49:19
Subject: Warhammer - The Old World news and rumors. Road map 313
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The Dread Evil Lord Varlak
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chaos0xomega wrote:Big problem with heralds of darkness is that it doesn't fundamentally really change anything. Knights are already core and people are already building their grand army lists around them because warriors are kinda lame. Chariots aren't that much more accessible (taking 1 as a core choice doesn't do much) and the chosen chariot is only kinda OK. The special rules associated are also very meh in general and on the while its just not that exciting of an army list. Personally I had hoped for chariots to be 0-2 core per unit of knights and gorebeast chariots to move into special from rare. It's a minor thing but c9mpletely changes how you build the list
Who'd have thought fething around with the profile of chaos warriors so that only chosen have the profile of chaos warriors of the past would've resulted in a lack of... chaos warriors in chaos warriors armies...so we are back at the ooopps all cavalry/ mostly cavalry.
Sea raiders looks awesome but honestly they didn't go far enough: Ruleswise why do we only get the tribes elite on horses, like hung and mung nvm that shortbows for those marauders still don't exist? Why not foot huscarls?
Modelwise and that is more pressing: it's the old marauders and they just don't look good, they didn't look good in the 90s, nvm the 00s and early 10s. Which reminds me, has anyone seen any decent viking alternative for Marauders?
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https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH. |
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![[Post New]](/s/i/i.gif) 2024/09/03 08:39:24
Subject: Warhammer - The Old World news and rumors. Road map 313
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Calculating Commissar
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Not Online!!! wrote:chaos0xomega wrote:Big problem with heralds of darkness is that it doesn't fundamentally really change anything. Knights are already core and people are already building their grand army lists around them because warriors are kinda lame. Chariots aren't that much more accessible (taking 1 as a core choice doesn't do much) and the chosen chariot is only kinda OK. The special rules associated are also very meh in general and on the while its just not that exciting of an army list. Personally I had hoped for chariots to be 0-2 core per unit of knights and gorebeast chariots to move into special from rare. It's a minor thing but c9mpletely changes how you build the list
Who'd have thought fething around with the profile of chaos warriors so that only chosen have the profile of chaos warriors of the past would've resulted in a lack of... chaos warriors in chaos warriors armies...so we are back at the ooopps all cavalry/ mostly cavalry.
Sea raiders looks awesome but honestly they didn't go far enough: Ruleswise why do we only get the tribes elite on horses, like hung and mung nvm that shortbows for those marauders still don't exist? Why not foot huscarls?
Modelwise and that is more pressing: it's the old marauders and they just don't look good, they didn't look good in the 90s, nvm the 00s and early 10s. Which reminds me, has anyone seen any decent viking alternative for Marauders?
Frostgrave Barbarians would be a good place to start IMO.
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ChargerIIC wrote:If algae farm paste with a little bit of your grandfather in it isn't Grimdark I don't know what is. |
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![[Post New]](/s/i/i.gif) 2024/09/03 09:03:47
Subject: Warhammer - The Old World news and rumors. Road map 313
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Not as Good as a Minion
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everything was retconned during 8th, but this was one if the book released by ForgeWorld
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This message was edited 2 times. Last update was at 2024/09/03 09:04:40
Harry, bring this ring to Narnia or the Sith will take the Enterprise |
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![[Post New]](/s/i/i.gif) 2024/09/03 14:38:31
Subject: Warhammer - The Old World news and rumors. Road map 313
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Regular Dakkanaut
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Not Online!!! wrote:chaos0xomega wrote:Big problem with heralds of darkness is that it doesn't fundamentally really change anything. Knights are already core and people are already building their grand army lists around them because warriors are kinda lame. Chariots aren't that much more accessible (taking 1 as a core choice doesn't do much) and the chosen chariot is only kinda OK. The special rules associated are also very meh in general and on the while its just not that exciting of an army list. Personally I had hoped for chariots to be 0-2 core per unit of knights and gorebeast chariots to move into special from rare. It's a minor thing but c9mpletely changes how you build the list
Who'd have thought fething around with the profile of chaos warriors so that only chosen have the profile of chaos warriors of the past would've resulted in a lack of... chaos warriors in chaos warriors armies...so we are back at the ooopps all cavalry/ mostly cavalry.
Sea raiders looks awesome but honestly they didn't go far enough: Ruleswise why do we only get the tribes elite on horses, like hung and mung nvm that shortbows for those marauders still don't exist? Why not foot huscarls?
Modelwise and that is more pressing: it's the old marauders and they just don't look good, they didn't look good in the 90s, nvm the 00s and early 10s. Which reminds me, has anyone seen any decent viking alternative for Marauders?
The issue is less the stat profile of Chaos Warriors and more the fact that infantry are outclassed by cavalry and monsters in the ruleset imo. Every race that can is using much more cavalty than infantry, and those who lack cavalry are some of the weakest races in the ruleset.
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![[Post New]](/s/i/i.gif) 2024/09/03 15:18:47
Subject: Warhammer - The Old World news and rumors. Road map 313
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Shadowy Grot Kommittee Memba
The Great State of New Jersey
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Yes, the lack of "step up" or whatever really hurts infantry. Being able to attack across your whole frontage doesn't seem to be enough of an offset, that or too many people are sticking to narrow frontage builds like they are still playing 6th edition where units were usually 4 or 5 wide max.
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![[Post New]](/s/i/i.gif) 2024/09/03 15:38:29
Subject: Warhammer - The Old World news and rumors. Road map 313
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Mighty Vampire Count
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Not Online!!! wrote:chaos0xomega wrote:Big problem with heralds of darkness is that it doesn't fundamentally really change anything. Knights are already core and people are already building their grand army lists around them because warriors are kinda lame. Chariots aren't that much more accessible (taking 1 as a core choice doesn't do much) and the chosen chariot is only kinda OK. The special rules associated are also very meh in general and on the while its just not that exciting of an army list. Personally I had hoped for chariots to be 0-2 core per unit of knights and gorebeast chariots to move into special from rare. It's a minor thing but c9mpletely changes how you build the list
Who'd have thought fething around with the profile of chaos warriors so that only chosen have the profile of chaos warriors of the past would've resulted in a lack of... chaos warriors in chaos warriors armies...so we are back at the ooopps all cavalry/ mostly cavalry.
Sea raiders looks awesome but honestly they didn't go far enough: Ruleswise why do we only get the tribes elite on horses, like hung and mung nvm that shortbows for those marauders still don't exist? Why not foot huscarls?
Modelwise and that is more pressing: it's the old marauders and they just don't look good, they didn't look good in the 90s, nvm the 00s and early 10s. Which reminds me, has anyone seen any decent viking alternative for Marauders?
Excellent point - the Arcane Journals are better than they could have been but nowhere near as good as they could be in terms of new unit diversity and army styles/ characters
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I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
www.dakkadakka.com/dakkaforum/posts/list/528517.page
A Bloody Road - my Warhammer Fantasy Fiction |
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![[Post New]](/s/i/i.gif) 2024/09/03 16:48:05
Subject: Warhammer - The Old World news and rumors. Road map 313
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Shadowy Grot Kommittee Memba
The Great State of New Jersey
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That's one thing I find frustrating w the arcane journals is that a lot of what they add is more of the same. Tomb guard chariots, chosen chariots, yeomen guard, etc are mostly just more of the same, an existing unit w a minor Stat buff rather than something that fills a hole in the roster (unlike say the Siege bombard or warpfire dragon, etc).
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![[Post New]](/s/i/i.gif) 2024/09/03 17:15:03
Subject: Warhammer - The Old World news and rumors. Road map 313
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Preparing the Invasion of Terra
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Maybe because filling holes in the rosters isn't the point?
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![[Post New]](/s/i/i.gif) 2024/09/03 17:28:12
Subject: Warhammer - The Old World news and rumors. Road map 313
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Regular Dakkanaut
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chaos0xomega wrote:That's one thing I find frustrating w the arcane journals is that a lot of what they add is more of the same. Tomb guard chariots, chosen chariots, yeomen guard, etc are mostly just more of the same, an existing unit w a minor Stat buff rather than something that fills a hole in the roster (unlike say the Siege bombard or warpfire dragon, etc).
I agree, though i think that both O&G armies of infamy certainly shake the grand army up, especially the troll horde. Ungrim's Royal Clan also does things really differently from the Dwarf Grand Army. The Wolves of the Sea is also quite cool and different.
So I agree, they could take it further, but i really like the variation some lists offer.
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This message was edited 1 time. Last update was at 2024/09/03 19:06:51
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![[Post New]](/s/i/i.gif) 2024/09/07 17:37:55
Subject: Re:Warhammer - The Old World news and rumors. Road map 313
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Regular Dakkanaut
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The new Skaven preorders are up:
https://www.warhammer-community.com/2024/09/07/saturday-pre-orders-the-skaventide-thickens/
This spearhead has several things that weren't in the big box. Warp lightning cannon vs blaster, old style Grey Seer. I wonder if you can build the Stormfiends more like regular Rat-Ogres.
I really like the new Poisoned Wind Globadiers, and the Jezzails. Just about everything is great looking, I've just never been a big fan of Clan Pestilens.
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F - is the Fire that rains from the skies.
U - for Uranium Bomb!
N - is for No Survivors... |
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![[Post New]](/s/i/i.gif) 2024/09/07 18:29:28
Subject: Warhammer - The Old World news and rumors. Road map 313
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Regular Dakkanaut
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The new Skaven are just solid IMO. Not as great as the Flesheater Courts. That army release was just fantastic i thought and I find Ushoran one of the best models GW has ever made (it really stretched my detail-fatique, but that's my pet peeve about more recent AOS sculpts). Next to those these models are fine, but they are not as mindblowing as 7th edition skaven release. That refresh was mindblowing. Queek and Ikit Claw are still two of my favorite models ever.
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This message was edited 2 times. Last update was at 2024/09/07 18:30:19
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![[Post New]](/s/i/i.gif) 2024/09/07 18:50:30
Subject: Warhammer - The Old World news and rumors. Road map 313
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Decrepit Dakkanaut
UK
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Earlier this year I sold off all my "started and never built more than a clanrat" collection of skaven in plastic and metals. The only model I did not sell was Ikit Claw in metal because its still a freaking awesome sculpt.
Everything else went including 5 wolfrats (mostly because I know chances are GW will never re-release them and if they do they'll look wildly different so I was never going to get a full squad); a bunch of metals and other stuff.
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![[Post New]](/s/i/i.gif) 2024/09/07 20:13:33
Subject: Warhammer - The Old World news and rumors. Road map 313
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Shadowy Grot Kommittee Memba
The Great State of New Jersey
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You guys seem confused, this is an old world thread, not an AoS thread.
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![[Post New]](/s/i/i.gif) 2024/09/07 20:17:54
Subject: Warhammer - The Old World news and rumors. Road map 313
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Decrepit Dakkanaut
UK
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As I was saying I'm thinking I might actually start printing the Last Sword models soon for my Brets - if GW could get one of the Handmaiden of the Lady models in resin in stock that would be good too.
Got a coupon to spend on that!
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![[Post New]](/s/i/i.gif) 2024/09/07 20:22:42
Subject: Warhammer - The Old World news and rumors. Road map 313
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Regular Dakkanaut
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You don't know half of the happiness that comment gives me; that we are actually able to talk about a GW supported Warhammer game (and despite some problems like dragons and weak infantry one of the best editions yet ruleswise i think).
I never made the transition to AOS because the 'everything warhammer but dialed up to 11' skirmish game was not for me.
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![[Post New]](/s/i/i.gif) 2024/09/07 20:43:11
Subject: Warhammer - The Old World news and rumors. Road map 313
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Shadowy Grot Kommittee Memba
The Great State of New Jersey
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Overread wrote:As I was saying I'm thinking I might actually start printing the Last Sword models soon for my Brets - if GW could get one of the Handmaiden of the Lady models in resin in stock that would be good too.
Got a coupon to spend on that!
They were in stock on the UK site a couple days ago. Check often - I've noticed the UK site seems to update it's inventory late afternoon early evening in US eastern time like 4-6pm-ish or so 9-11pm UK time. Not consistently, but I checked around lunchtime Wednesday and everything was out of stock, and on a lark I checked again around 5pm and was surprised to see they had restocked the enchantress and bsb
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![[Post New]](/s/i/i.gif) 2024/09/07 20:50:53
Subject: Warhammer - The Old World news and rumors. Road map 313
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Decrepit Dakkanaut
UK
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Yeah I try and check as often as I can for stuff, I also used the remind-me email thing
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![[Post New]](/s/i/i.gif) 2024/09/07 21:38:18
Subject: Warhammer - The Old World news and rumors. Road map 313
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Shadowy Grot Kommittee Memba
The Great State of New Jersey
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I don't think the email notifications work
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![[Post New]](/s/i/i.gif) 2024/09/07 22:10:20
Subject: Warhammer - The Old World news and rumors. Road map 313
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Decrepit Dakkanaut
UK
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They "used" to work on the previous site.
It would not surprise me if they don't work on the current one
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