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Made in us
Boosting Space Marine Biker





So there's some rumors flying around that AOC is going away, to be replaced with big point cuts for power armor factions. Not sure I believe either half of that, but wanted to talk about it.
   
Made in us
The New Miss Macross!





the Mothership...

I assumed it wasn't a reference to the politician but had to make sure you weren't talking about the old 40k novel, lol.
   
Made in us
Longtime Dakkanaut




It'd have to be a significant cut. Even Fleshborers knock down saves now.
   
Made in gb
Gore-Drenched Khorne Chaos Lord




EviscerationPlague wrote:
It'd have to be a significant cut. Even Fleshborers knock down saves now.


19ppm plague marines with free upgrades has been mentioned as an idea.
   
Made in fi
Locked in the Tower of Amareo





Dudeface wrote:
EviscerationPlague wrote:
It'd have to be a significant cut. Even Fleshborers knock down saves now.


19ppm plague marines with free upgrades has been mentioned as an idea.


9% point drop isn't that much when even incidental fire gets 50% boost.

2024 painted/bought: 109/109 
   
Made in pl
Longtime Dakkanaut





Oh boy, 10% winrate and SM feeling even more like whiteshields, here we come
   
Made in us
Oozing Plague Marine Terminator





Armor of Contempt going Infantry (and bike) only would be a better fix.

I still play 8th edition, so I don't use AoC, but power armor is damn near useless, and I play primarily fun lists against Orkz...
   
Made in us
Longtime Dakkanaut




Dudeface wrote:
EviscerationPlague wrote:
It'd have to be a significant cut. Even Fleshborers knock down saves now.


19ppm plague marines with free upgrades has been mentioned as an idea.

Don't even get me started in how fething stupid that was
   
Made in fr
Crazed Spirit of the Defiler






Good news ? AOC is definitely a way to deal with the overwhelming AP of the game. But damn, is it uninspired.

-"For the Ruinous Powers!" 
   
Made in us
Painlord Titan Princeps of Slaanesh




Or, GW could just lower the AP of all their weapons by 1. I know this would cause all armor to improve but maybe that's what the game needs in order to make things less lethal.
   
Made in us
Boosting Space Marine Biker





Leo_the_Rat wrote:
Or, GW could just lower the AP of all their weapons by 1. I know this would cause all armor to improve but maybe that's what the game needs in order to make things less lethal.


Even if AP universally went down by 1, the game is just designed to be too killy.
   
Made in es
Inspiring SDF-1 Bridge Officer






I mean... attacking the symptoms instead of the causes is clearly the GW way, but feth me >_>

It's, you know, possible, that the problem lies rather in giving every gun and their uncle armor reduction. Because if you think it's bad for MEQ, every other faction would like a word, too.

This message was edited 1 time. Last update was at 2022/12/25 22:27:35


 
   
Made in gb
Regular Dakkanaut





Armour of contempt is horrible. But it's the only thing that allows marines to be vaguely relevant at the moment. Marines will need silly cost reductions or another generic special rule if the next balance data slate removes AOC.
   
Made in us
Humming Great Unclean One of Nurgle





In My Lab

 Albertorius wrote:
I mean... attacking the symptoms instead of the causes is clearly the GW way, but feth me >_>

It's, you know, possible, that the problem lies rather in giving every gun and their uncle armor reduction. Because if you think it's bad for MEQ, every other faction would like a word, too.
Notably, the better your armor, the worse AP affects you.

A 2+ save dropping to a 3+ doubles your damage.
But a 5+ to 6+ or even a 5+ to no save is only a 25% or 50% increase.

Clocks for the clockmaker! Cogs for the cog throne! 
   
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[DCM]
Tzeentch's Fan Girl






Southern New Hampshire

Clearly the answer is to create a 'Power Armor Save' that isn't affected by silly things like AP. Then let T'au players figure out if their railguns go through it or not.

She/Her

"There are no problems that cannot be solved with cannons." - Chief Engineer Boris Krauss of Nuln

Kid_Kyoto wrote:"Don't be a dick" and "This is a family wargame" are good rules of thumb.


DR:80S++G++M--B+IPwhfb01#+D+++A+++/fWD258R++T(D)DM+++
 
   
Made in pl
Longtime Dakkanaut





 Albertorius wrote:
It's, you know, possible, that the problem lies rather in giving every gun and their uncle armor reduction. Because if you think it's bad for MEQ, every other faction would like a word, too.

Here is a simple math exercise for you - when all broken xeno gak tends to be -4 or -5 AP, who is going to suffer more by having whole mechanic removed from the game?

1) Faction that effectively pays 1 PPM for 5+ save in statline;
2) Faction that effectively pays 8 PPM for 3+ save in statline;
3) Faction that has ++ instead of + and laughs at the silly AP modifiers;
4) My Little Ponies;
   
Made in fr
Crazed Spirit of the Defiler






 Irbis wrote:
 Albertorius wrote:
It's, you know, possible, that the problem lies rather in giving every gun and their uncle armor reduction. Because if you think it's bad for MEQ, every other faction would like a word, too.

Here is a simple math exercise for you - when all broken xeno gak tends to be -4 or -5 AP, who is going to suffer more by having whole mechanic removed from the game?

1) Faction that effectively pays 1 PPM for 5+ save in statline;
2) Faction that effectively pays 8 PPM for 3+ save in statline;
3) Faction that has ++ instead of + and laughs at the silly AP modifiers;
4) My Little Ponies;


Personally, I'm pretty happy when the opponent shoots at my rubrics with bright lances.

-"For the Ruinous Powers!" 
   
Made in in
[MOD]
Otiose in a Niche






Hyderabad, India

My goodness, it took GW 2 or 3 editions to make 3rd unbearable, but only 1 to make 8th unbearable.

At this rate 10th will be unbearable from the get go.

 
   
Made in se
Stern Iron Priest with Thrall Bodyguard






I love how this thread is based on "some rumors flying around".

There is also a reference to "has been mentioned as an idea".

(Sorry if I dont get the joke)

This message was edited 5 times. Last update was at 2022/12/26 09:03:26


Trolls n Robots, battle reports på svenska https://www.youtube.com/channel/UCbeiubugFqIO9IWf_FV9q7A 
   
Made in fi
Locked in the Tower of Amareo





Shock horror people talking about rumours on news and rumours section

Fyi if it's confirmed it's not rumours by definition.

This message was edited 1 time. Last update was at 2022/12/26 09:06:50


2024 painted/bought: 109/109 
   
Made in gb
Gore-Drenched Khorne Chaos Lord




 Fayric wrote:
I love how this thread is based on "some rumors flying around".

There is also a reference to "has been mentioned as an idea".

(Sorry if I dont get the joke)



Sorry "some rumours flying around on the death guard discord" and "mentioned as an idea of the scope of the changes".

That help? Failing that rumours don't really come to dakka because of the amount of hostility no matter the topic, hence the 2nd hand paraphrasing from other places.
   
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Automated Rubric Marine of Tzeentch




dorset

 Manfred von Drakken wrote:
Clearly the answer is to create a 'Power Armor Save' that isn't affected by silly things like AP. Then let T'au players figure out if their railguns go through it or not.


I mean, we already HAVE that, its called a "demonic save"....
And it works vs railguns as its not an invulnerable save.


Which just goes to show the current madness of 40k is so far out its almost impossible to parody

This message was edited 1 time. Last update was at 2022/12/26 09:59:57


To be a man in such times is to be one amongst untold billions. It is to live in the cruelest and most bloody regime imaginable. These are the tales of those times. Forget the power of technology and science, for so much has been forgotten, never to be relearned. Forget the promise of progress and understanding, for in the grim dark future there is only war. There is no peace amongst the stars, only an eternity of carnage and slaughter, and the laughter of thirsting gods.

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The Blades of Ruin 2,000pts Watch Company Rho 1650pts
 
   
Made in de
Huge Bone Giant






 Kid_Kyoto wrote:
My goodness, it took GW 2 or 3 editions to make 3rd unbearable, but only 1 to make 8th unbearable.

At this rate 10th will be unbearable from the get go.


Unfortunately that already describes 8th ed. You could see the AP problem right from the start and how little the designers knew or cared where it would lead. Instead of just refraining from handing out AP like candy, they went all in and then handed out invulnerable saves like candy as well to mitigate some of the lethality. Then the proceeded to make use of the shiny new mortal wounds mechanic and handed those out like candy to mitigate the mitigation.

With 8th ed the entire game was built on a rotten foundation. It'll be a feat if 10th ed is even more screwed up than that.

Nehekhara lives! Sort of!
Why is the rum always gone? 
   
Made in de
Longtime Dakkanaut




I don't think AoC ever worked well in making "Marines" better.

It opened some dumb skew-builds around some already undercosted fringe units that had a 2+ save to start with like Sang. Guard or Scarab Terminators, who could blank silly amounts of non-anti-tank firepower without actually giving noticably more play to 90% of Marine units (starting with basic Intercessors, etc..).


If anything, removing AoC will improve Marines, because things like Doctrines, etc.. on your "starter box Marines" will hopefully be more effective again into the very units / builds that abused AoC like Scarab Terminators, etc..




This message was edited 2 times. Last update was at 2022/12/26 14:43:27


 
   
Made in fi
Courageous Space Marine Captain






Leo_the_Rat wrote:
Or, GW could just lower the AP of all their weapons by 1. I know this would cause all armor to improve but maybe that's what the game needs in order to make things less lethal.


This.

   
Made in de
Servoarm Flailing Magos




Germany

 Geifer wrote:
 Kid_Kyoto wrote:
My goodness, it took GW 2 or 3 editions to make 3rd unbearable, but only 1 to make 8th unbearable.

At this rate 10th will be unbearable from the get go.


Unfortunately that already describes 8th ed. You could see the AP problem right from the start and how little the designers knew or cared where it would lead. Instead of just refraining from handing out AP like candy, they went all in and then handed out invulnerable saves like candy as well to mitigate some of the lethality. Then the proceeded to make use of the shiny new mortal wounds mechanic and handed those out like candy to mitigate the mitigation.

With 8th ed the entire game was built on a rotten foundation. It'll be a feat if 10th ed is even more screwed up than that.


It's the circle that repeats every edition: current system is too complicated, so you raze and reset it, but then it does not feel 'epic' enough or whatever, so every codex introduces exceptions and special cases, and at the end of the edition you have another system that is too complicated...

They should just pull the trigger and use their newfound love of keywords to introduce sth. like armor classes or save classes in addition to some sort of AP system. Stuff will never not be complex, but complex does not have to mean complicated. Complexity can still be well-structured, complicated systems arise when you pile exceptions and special rules on top of each other without having an unified design philosophy.
   
Made in us
Longtime Dakkanaut




Sunny Side Up wrote:

If anything, removing AoC will improve Marines, because things like Doctrines, etc.. on your "starter box Marines" will hopefully be more effective again into the very units / builds that abused AoC like Scarab Terminators, etc..

That makes literally no sense. Removing AoC improves Marines because of the mirror match?
   
Made in de
Longtime Dakkanaut




EviscerationPlague wrote:
Sunny Side Up wrote:

If anything, removing AoC will improve Marines, because things like Doctrines, etc.. on your "starter box Marines" will hopefully be more effective again into the very units / builds that abused AoC like Scarab Terminators, etc..

That makes literally no sense. Removing AoC improves Marines because of the mirror match?


It's not a mirror match.

AoC favours niche-skew builds like spamming Sang. Guard or Terminators over armies using the other 99% of datasheets in the book that don't start with a 2+ save and the infantry-keyword for easy light cover.

Removing AoC makes those other 99% relatively more viable again compared to the toxic skew-builds that AoC has produced over the past couple of months, as the "benefit" to Intercessor or vehicle-builds in marines from AoC have been negligble, while their lack of ability to deal with builds like Scarab-Terminator-spam or some such have been much more impactful than the miniscule benefit Marines with a 3+ or worse base save (especially those models not naturally benefiting from light cover) gained from AoC.
   
Made in us
Longtime Dakkanaut





Neat. Get rid of Armor of Contempt.

While they're at it, flatten AP. 'High AP' weapons could be -3 at max. Anything that a regular infantry model is holding like bolters and flesh borers and astartes chainswords, AP 0.

Reduce the number of mortal wounds that weapons cause, along with the amount of damage, and then we might be in a better position... but now I'm just describing 8th edition.

As bland as 8th was, it was at least more balanced than what we have now.
   
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Hurr! Ogryn Bone 'Ead!





drbored wrote:
Neat. Get rid of Armor of Contempt.

While they're at it, flatten AP. 'High AP' weapons could be -3 at max. Anything that a regular infantry model is holding like bolters and flesh borers and astartes chainswords, AP 0.

Reduce the number of mortal wounds that weapons cause, along with the amount of damage, and then we might be in a better position... but now I'm just describing 8th edition.

As bland as 8th was, it was at least more balanced than what we have now.


Don't forget remove phase caps, demon saves, a large chunk of invulns, make ignore invulvns very expensive, and return cover saves to an alternate save rather than a bonus
   
 
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