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Made in us
Fixture of Dakka




NE Ohio, USA

BillyN831 wrote:
How many psycannons come in a paladin box and how many can a 10 paladin squad choose?


1 on the sprue. Also 1 incinerator & 1 psylancer.
4 - 2 of every 5 may replace thier SB with a psycannon/incinerator m/psylancer.
   
Made in gb
Automated Rubric Marine of Tzeentch





UK

Its the same when building Purifiers, you have to head to eBay to get additional psycannons

[1,600] Chaos Knights | [1,000] Grey Knights | [1,100] Thousand Sons | 40K editions: RT, 8, 9, 10 | https://www.flickr.com/photos/dreadblade/  
   
Made in us
Regular Dakkanaut




Ancient's banner can have one too? Thankee for the answers.
   
Made in gb
Automated Rubric Marine of Tzeentch





UK

BillyN831 wrote:
Ancient's banner can have one too? Thankee for the answers.


Yes. For a 10-man squad there are 3 separate wargear options, replacing 2 storm bolters with 2 psycannons for every 5 models in the unit is one, replacing a storm bolter with a psycannon and an ancient's banner is another.

You can check this on Battle Forge. Your unit consists of a Paragon, a Paladin Ancient and 8 Paladins for 450 points (with a total of 5 psycannons). Lets hope that when GW refreshes the range you can actually build all the loadouts with the parts in the box...

This message was edited 1 time. Last update was at 2025/09/08 06:20:34


[1,600] Chaos Knights | [1,000] Grey Knights | [1,100] Thousand Sons | 40K editions: RT, 8, 9, 10 | https://www.flickr.com/photos/dreadblade/  
   
Made in us
Arch Magos w/ 4 Meg of RAM






The Land of Humidity

Has anyone tried the new GK Combat Patrol yet?

10x Strike Squad.
1x Castellan Crowe.
1x Venerable Dreadnought.
5x Brotherhood Terminators.


 BorderCountess wrote:
Just because you're doing something right doesn't necessarily mean you know what you're doing...

 
   
Made in us
Fixture of Dakka




NE Ohio, USA

 dreadblade wrote:
BillyN831 wrote:
Ancient's banner can have one too? Thankee for the answers.


Yes. For a 10-man squad there are 3 separate wargear options, replacing 2 storm bolters with 2 psycannons for every 5 models in the unit is one, replacing a storm bolter with a psycannon and an ancient's banner is another.

You can check this on Battle Forge. Your unit consists of a Paragon, a Paladin Ancient and 8 Paladins for 450 points (with a total of 5 psycannons). Lets hope that when GW refreshes the range you can actually build all the loadouts with the parts in the box...


How about we hope that when that day arrives that we have options. And that they at least match what current players have built....
I'd rather see people "inconvenienced" by having to source a few bitz than not be able to run the units I've built.
   
Made in us
Arch Magos w/ 4 Meg of RAM






The Land of Humidity

So is the Santic Spearhead Dreadknight 3Reg/3GrandMaster playable?

 BorderCountess wrote:
Just because you're doing something right doesn't necessarily mean you know what you're doing...

 
   
Made in us
Fixture of Dakka




NE Ohio, USA

 Lathe Biosas wrote:
So is the Santic Spearhead Dreadknight 3Reg/3GrandMaster playable?


Everything is playable....
   
Made in us
Arch Magos w/ 4 Meg of RAM






The Land of Humidity

ccs wrote:
 Lathe Biosas wrote:
So is the Santic Spearhead Dreadknight 3Reg/3GrandMaster playable?


Everything is playable....


Even my 10-Model Mecha Madness?

Spoiler:
Mecha 1835
Detachment:
Sanctic Spearhead

Brotherhood Techmarine 70 pts

Grand Master in Nemesis Dreadknight 255 pts
Warlord, Sigil of Excellence, Fragstorm grenade launcher, Nemesis daemon greathammer, Gatling psilencer, Heavy psycannon

Grand Master in Nemesis Dreadknight 235 pts
Driven by Duty, Fragstorm grenade launcher, Nemesis greatsword, Gatling psilencer, Heavy psycannon

Grand Master in Nemesis Dreadknight 225 pts
Fragstorm grenade launcher, Nemesis daemon greathammer, Gatling psilencer, Heavy psycannon

Venerable Dreadnought 140 pts
Twin lascannon, Storm bolter and Dreadnought combat weapon

Venerable Dreadnought 140 pts
Assault cannon, Storm bolter and Dreadnought combat weapon

Venerable Dreadnought 140 pts
Assault cannon, Storm bolter and Dreadnought combat weapon

Nemesis Dreadknight 210 pts
Nemesis greatsword, Gatling psilencer, Heavy psycannon

Nemesis Dreadknight 210 pts
Nemesis greatsword, Gatling psilencer, Heavy psycannon

Nemesis Dreadknight 210 pts
Nemesis daemon greathammer, Gatling psilencer, Heavy psycannon

 BorderCountess wrote:
Just because you're doing something right doesn't necessarily mean you know what you're doing...

 
   
Made in us
Fixture of Dakka




NE Ohio, USA

 Lathe Biosas wrote:
ccs wrote:
 Lathe Biosas wrote:
So is the Santic Spearhead Dreadknight 3Reg/3GrandMaster playable?


Everything is playable....


Even my 10-Model Mecha Madness?

Spoiler:
Mecha 1835
Detachment:
Sanctic Spearhead

Brotherhood Techmarine 70 pts

Grand Master in Nemesis Dreadknight 255 pts
Warlord, Sigil of Excellence, Fragstorm grenade launcher, Nemesis daemon greathammer, Gatling psilencer, Heavy psycannon

Grand Master in Nemesis Dreadknight 235 pts
Driven by Duty, Fragstorm grenade launcher, Nemesis greatsword, Gatling psilencer, Heavy psycannon

Grand Master in Nemesis Dreadknight 225 pts
Fragstorm grenade launcher, Nemesis daemon greathammer, Gatling psilencer, Heavy psycannon

Venerable Dreadnought 140 pts
Twin lascannon, Storm bolter and Dreadnought combat weapon

Venerable Dreadnought 140 pts
Assault cannon, Storm bolter and Dreadnought combat weapon

Venerable Dreadnought 140 pts
Assault cannon, Storm bolter and Dreadnought combat weapon

Nemesis Dreadknight 210 pts
Nemesis greatsword, Gatling psilencer, Heavy psycannon

Nemesis Dreadknight 210 pts
Nemesis greatsword, Gatling psilencer, Heavy psycannon

Nemesis Dreadknight 210 pts
Nemesis daemon greathammer, Gatling psilencer, Heavy psycannon


Yes.
How well it does though? That'll depend upon how good you are at running it & what you face.
I'd recommend finding something cheap to fill those last 65pts & hold objectives/do actions. I'm partial to Spindle Drones (Legends, Unaligned) myself. And they keep the robot theme as well.
And you should ask yourself why the Assault Cannon dreads. If it's just for shooty firepower? Consider Hellverns with autocannons instead.
   
 
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