Overread wrote:It is but its also riding the coat tails of Space Marine 2 being insanely popular.
It's pretty wild how Titus went from largely abandoned to essentially the lead character of the franchise on the back of a game that's just actually that good.
I'm probably more excited for what this means for SM3 than what it means for
40k, but I do really like the 500 Worlds as a microcosm of what
40k should be. I think places like Armageddon are hard to appreciate as a battlezone when far too many stories have been resolved with exterminatus. Shifting the goal to reclamation helps tell stories where that's not really an option and gives a lot of potential to tell stories with something at stake the readers can care about.
I also think, in general, the world is just not in a place where Grimdark is as fun as it was in the 80's and 90's. The doom and gloom isn't as edgy and rebellious as it once was. There's honestly value in characters who exist to challenge and change things. That doesn't mean that the setting shouldn't still be a meat grinder of human misery; just that it's okay for there to be factions that question it and even act to protect their people from it.