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Speaking of Mark Gibbons, and forgive me if this isn't the thread, Mark Gibbons has teamed up with Andy Chambers to release a second edition of Dark Deeds. I've got the first and it's a blast. Artwork is amazing and the game is a laugh:
I've watched the videos with Bob Naismith (who'd already told most of his part in the Space Marine story on The Painting Phase). He was one of my favourite Citadel sculptors 'back in the day', and seems to be still be going strong. But I also watched the videos with John Blanche, and was saddened by how frail he looks (did anyone else think he sounds like Mick Jones from The Clash?). I have mixed feelings about his art - I think he's a great concept artist, but I don't love his style - but he must be one of the central figures in everything that 'Warhammer' has become. He doesn't model any more, which is a real pity. Nevertheless, it's great that someone is capturing these peoples' recollections and views while they are still with us. Andy Chambers is charming, and also seems to still be going strong, and I want to watch Adi Wood as he was a big influence on my Ork army back in 3rd Edition.
This message was edited 1 time. Last update was at 2024/04/26 08:45:39
"You know that saying 'Caesar's wife is above suspicion'? Well, I put an end to all that rubbish!" - Major Denis Bloodnok, late of the 3rd Disgusting Fusiliers
There's been too many of these to really keep up with from the same sources as the others linked to here, but this one popped up this morning and was from a different source - Tabletop Tactics have a forty minute interview with Sir Ian Livingstone about the founding of GW.
Fascinating. So Bob himself says the humble beakie was a "group effort", and consider's Jes Goodwin's contribution almost as significant as his own. Bob created the first models, an Jes refined the design further..
I wonder if Jes made the nubeakie design himself.. I've always wanted to know who did it
By the way, anyone know where this (supposedly Jes Goodwin's) sketch is from? Would very much like to see a higher resolution copy.. This design has interesting visual details that have been omitted from later designs.. Looks more Samus Aran -esque than what came later..
This message was edited 1 time. Last update was at 2024/12/25 09:56:48
"The larger point though, is that as players, we have more control over what the game looks and feels like than most of us are willing to use in order to solve our own problems"