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Zed wrote: *All statements reflect my opinion at this moment. if some sort of pretty new model gets released (or if I change my mind at random) I reserve the right to jump on any bandwagon at will.
If I was GW, I would've revealed these with the rest of the kits previously revealed, and their flaws would've been overshadowed.
Hopefully, the kit comes with more head options, as there looks to be no variety.
"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.
Kanluwen wrote: This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.
Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...
tneva82 wrote: You aren't even trying ty pretend for honest arqument. Open bad faith trolling.
- No reason to keep this here, unless people want to use it for something...
Important question - given descended from an avian ancestor, do Kroothounds go b0rk?
Maybe bawk bawk like a chicken?
"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
El Torro wrote: I’ve never paid much attention to Kroot (or Tau in general). The new Kroot boxed set has piqued my interest though, must fight the urge to add to my pile of shame.
I like the look of these new Hounds specifically. Looking at the current models on the GW website they look pretty goofy by comparison. I’m not sure why there’s a fair bit of negativity about them in this thread. Apart from the usual “new things are bad” negativity of course.
You are clearly aware that there's quite a significant design change, people are allowed to dislike that and prefer the older style. Don't make out that the only reason anyone would dislike it is because it's a new thing.
While my last sentence was admittedly a bit flippant I was just pointing out my disdain for the current (now old) sculpts. Having another look now I can't see why anyone wouldn't applaud their delist. Yes, the new models are definitely a design shift, we have what we have though. I agree that this is just my opinion, others are free to agree or disagree. The paint job / photo of the models on the GW website might also affect my judgement.
In other news: I'm going to spend the rest of this evening looking up the pros and cons of running a pure Kroot army. My wallet hopes my conclusion is that it's not for me...
In other news: I'm going to spend the rest of this evening looking up the pros and cons of running a pure Kroot army. My wallet hopes my conclusion is that it's not for me...
Don't bother doing that right now. We know that there's big things coming with the new book; of which is a way to run a bigger version of a pure Kroot detachment.
This message was edited 1 time. Last update was at 2024/02/05 19:43:40
In other news: I'm going to spend the rest of this evening looking up the pros and cons of running a pure Kroot army. My wallet hopes my conclusion is that it's not for me...
Don't bother doing that right now. We know that there's big things coming with the new book; of which is a way to run a bigger version of a pure Kroot detachment.
But... but... if I have to wait for the codex how will I know if I want to snatch up the Kroot boxed set?? I guess I'll just have to buy it anyway, can't handle the FOMO
nels1031 wrote: If I was GW, I would've revealed these with the rest of the kits previously revealed, and their flaws would've been overshadowed.
Hopefully, the kit comes with more head options, as there looks to be no variety.
I expect it to be like the flesh hounds kit in that regard. Completely fixed but there are some other kits where you can get a few different sculpts to make the unit a little more lively.
Lord Damocles wrote: Just because you can sculpt muscles on every surface, doesn't mean that you should...
I really thought GW learned that lesson with the Minotaurs for Beastmen in 7th/8th edition of WHFB, but I guess it makes sense that they need a periodic reminder.
Snord wrote: These look…off. I think they’re too muscular - and the sculpting of the musculature is very unnatural. Maybe a trainee did them.
They look like Kroot that have evolved into Kroothounds, therefore some of their anatomy looks like it should be on a biped and not a quadruped. I like that attention to their background.
Very much agree with this. The old kroothounds are cool as alien canines analogues. These look more like what kroothounds are actually supposed to be.
Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.
Kanluwen wrote: This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.
Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...
tneva82 wrote: You aren't even trying ty pretend for honest arqument. Open bad faith trolling.
- No reason to keep this here, unless people want to use it for something...
So are we getting Codex: Cannibal Chickens from Space, or are they just additions to the Tau dex.
Honestly I never liked them there, their weapons, uniforms and general look just don't mesh. I know GW is going for a colonial auxiliary look but usually the 'natives' will have some gear from the colonials.
Kroot have always looked like a whole other army concept mashed into the Tau. Which, as it happens, is exactly what happened. Same with the C'tan and the Necrons.
Not a fan of the new sculpts. The old had a wolfhound look to them - sleek and lean enough to look like they were hunting you down to eat you then and there.
These look like steroid-ripped rottweilers who use their eye muscles to pin you to the ground, and I'm just not feeling it.
I also prefer the older sculpt but just as there are differences in Terran Canines I suppose there can be differences in Kroot Hounds. Admittedly, I am happy to see GW giving Kroot some attention.
I'm not a fan of the kroothounds as they've gone too anthropomorphic for my tastes and look like hunched over bodybuilders in kroot cosplay. I like the others though.
We Munch for Macragge! FOR THE EMPRUH! Cheesesticks and Humus!
Would you look at that. Somebody didn't skip leg day.
Kid_Kyoto wrote: So are we getting Codex: Cannibal Chickens from Space, or are they just additions to the Tau dex.
Honestly I never liked them there, their weapons, uniforms and general look just don't mesh. I know GW is going for a colonial auxiliary look but usually the 'natives' will have some gear from the colonials.
Kroot have always looked like a whole other army concept mashed into the Tau. Which, as it happens, is exactly what happened. Same with the C'tan and the Necrons.
They're in Codex Tau.
I thought the trouble with Kroot as part of the Tau army was that GW half-assed the auxiliary part of the army and then abandoned it for a few editions while they focused on making giant robots. Would have looked a lot better with greater variety. Kroot had it good by comparison. Vespids got dodhy sculpts and really bad rules. Gue'vesa only ever got a unit entry in White Dwarf before they migrated over to Forge World. So much for variety.
I agree that they'd benefit from a little more gear. Somebody at GW recognized the potential of that idea back in the day. The Kroot Shaper was allowed a pulse rifle. The Vespid squad leader wears a Tau mind control helmet. But it never amounted to much. Makes it all the more questionable that Gue'vesa were sidelined since Guardmen take Fire Warrior helmets, grenades and shoulder pads fairly well and largely without much in the way of conversion. They'd have that blend of their own look while tying into the rest of the Tau aesthetic.
Nehekhara lives! Sort of!
Why is the rum always gone?
Kroot and Tau are confirmed to have been pitched as separate army ideas, before the Studio settled on what we have now.
Source for this can be found in the Link Tank over in General Discussion. Can’t remember exactly which video though, but they’re all pretty interesting.
Fed up of Scalpers? But still want your Exclusives? Why not join us?
Kid_Kyoto wrote: So are we getting Codex: Cannibal Chickens from Space, or are they just additions to the Tau dex.
Honestly I never liked them there, their weapons, uniforms and general look just don't mesh. I know GW is going for a colonial auxiliary look but usually the 'natives' will have some gear from the colonials.
Kroot have always looked like a whole other army concept mashed into the Tau. Which, as it happens, is exactly what happened. Same with the C'tan and the Necrons.
Tau Codex which includes a Kroot detachment.
Geifer wrote: Would you look at that. Somebody didn't skip leg day.
Kid_Kyoto wrote: So are we getting Codex: Cannibal Chickens from Space, or are they just additions to the Tau dex.
Honestly I never liked them there, their weapons, uniforms and general look just don't mesh. I know GW is going for a colonial auxiliary look but usually the 'natives' will have some gear from the colonials.
Kroot have always looked like a whole other army concept mashed into the Tau. Which, as it happens, is exactly what happened. Same with the C'tan and the Necrons.
They're in Codex Tau.
I thought the trouble with Kroot as part of the Tau army was that GW half-assed the auxiliary part of the army and then abandoned it for a few editions while they focused on making giant robots. Would have looked a lot better with greater variety. Kroot had it good by comparison. Vespids got dodhy sculpts and really bad rules. Gue'vesa only ever got a unit entry in White Dwarf before they migrated over to Forge World. So much for variety.
I agree that they'd benefit from a little more gear. Somebody at GW recognized the potential of that idea back in the day. The Kroot Shaper was allowed a pulse rifle. The Vespid squad leader wears a Tau mind control helmet. But it never amounted to much. Makes it all the more questionable that Gue'vesa were sidelined since Guardmen take Fire Warrior helmets, grenades and shoulder pads fairly well and largely without much in the way of conversion. They'd have that blend of their own look while tying into the rest of the Tau aesthetic.
Agreed. I think the Vespid were a good step in the right direction to how to make the concept work - they weren't Tau but they were styled in a way that meshed with the rest of the army. They should have kept going further in that direction and added additional units (of Kroot/Vespid and other auxiliaries) following that same aesthetic style to tie it together. Instead they doubled down on mini-gundams (which, yknow, is a valid choice... but it made the army seem somewhat one-dimensional and overly-gimmicky).
I don't dislike the Kroots low tech space-savage style, but it doesn't (in my view) work with the rest of the Tau army. Its really a look and concept that should have been explored as a standalone/separate kroot mercs army.
CoALabaer wrote: Wargamers hate two things: the state of the game and change.