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AoS N&R (BoK+KO pre-order,Terrain MTO p92, Helsmiths of Hashut p93, FEC+NH pg 93)  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Longtime Dakkanaut






Richmond, VA

 Fayric wrote:
The real problem is AoS not beeing able to convince people its basicly the same setting.
We got skaven, lizardmen, chaos warriors, nightgoblins, vampirecounts and lots of classic stuff, but in the end Its just random locations floating in a psychedelic timescape for most people.
Anything goes and nothing matter.

If they had focus on establishing a fantasy world for us to recognise instead of a desperate focus on making sigmarines feel like a cool concept, people could probably see the setting beeing similar in another way.


I completely agree with this. The biggest weakness of AoS has always been how ephemral the setting feels. It all seems like a fever dream instead of a place.
   
Made in us
Stoic Grail Knight





Central Cimmeria

I folded and ordered the sigmarite dais. I decided it just added too much visual interest to my stormvault terrain set to pass up.

Felt pretty silly paying that much for it, but getting bent over a barrel is the GW customer experience.
   
Made in ca
Longtime Dakkanaut





 CragHack wrote:
 The Phazer wrote:
I do think to some extent it's unfair to compare to FW kits that don't have to worry about undercuts and being castable in steel injection moulds.

But I do think that quite a few bits of the new range have quite old fashioned looking soft musculature which used to characterise plastics fifteen - twenty years ago but don't so much any more, and I don't really know how that wasn't fixed for a big new launch line.


They just look goofy. GW can definitely put out amazing looking models in plastic, like the new 40k Raven Guard hq, but this is like a hiccup against all the other silly/goofy/just plain bad crap they keep churning out. I think it's more of a matter of sculptors, their expertise and tools being used to make those models, where in this case majority of them are interns and few pros who know their stuff

I think it's funny that you would offer the Raven Guard guy as an example of a good model right before complaining about other things being silly or goofy.

That RG model is the platonic ideal of "goofy" to me. He has every possible thing going on at all once (except for a smoke effect), in a weird pose, in a weird place.
   
Made in us
[DCM]
.







Scottywan82 wrote:

I completely agree with this. The biggest weakness of AoS has always been how ephemral the setting feels. It all seems like a fever dream instead of a place.


I could never quite put my finger on it prior to this, but you've pretty much summed it up perfectly for me!

Gallahad wrote:I folded and ordered the sigmarite dais. I decided it just added too much visual interest to my stormvault terrain set to pass up.

Felt pretty silly paying that much for it, but getting bent over a barrel is the GW customer experience.


It really is an important part of the overall GW experience, isn't it?
   
Made in us
Longtime Dakkanaut






Richmond, VA

Some lovely person on Reddit did their photoshop magic to show what the Helsmiths will look like in classic red and black and this is a big improvement.

   
Made in fi
Charging Wild Rider





Same idea, different execution; from user Xand0r.


https://www.reddit.com/r/WarhammerFantasy/comments/1m4t3lz/recolouring_and_digitally_kitbashing_the/
   
Made in us
Fixture of Dakka




NE Ohio, USA



That black Taurus (and the glossy red one in the previous pic) look like something I'd find in the LEGO aisle. They are not improvements upon the past.

I think I'll just be sticking with my vintage 4e(?) & FW stuff.
   
Made in gb
Decrepit Dakkanaut




UK

That Tauros is going to get hated on until someone paints the whole thing in really fancy non-metallic-metals.

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in de
Joined the Military for Authentic Experience






Nuremberg

 Scottywan82 wrote:
 Fayric wrote:
The real problem is AoS not beeing able to convince people its basicly the same setting.
We got skaven, lizardmen, chaos warriors, nightgoblins, vampirecounts and lots of classic stuff, but in the end Its just random locations floating in a psychedelic timescape for most people.
Anything goes and nothing matter.

If they had focus on establishing a fantasy world for us to recognise instead of a desperate focus on making sigmarines feel like a cool concept, people could probably see the setting beeing similar in another way.


I completely agree with this. The biggest weakness of AoS has always been how ephemral the setting feels. It all seems like a fever dream instead of a place.


That's one element, though I feel a proper artistic visionary could really lean into that and make something amazing out of it. There's bits of that here and there in some of the artwork but from my POV as a casual observer nothing that has really grabbed me.

But I also felt that for such a radical thing (blowing up the entire Old World) they really didn't do enough of a radical departure. The major players are mostly the same ones from the Old World in different guises, and I think that is EXTREMELY boring and lame. Any reference to the World That Was (blech) really makes me roll my eyes. Like you guys KILLED IT, you wrote a series of books blowing the ever living crap out of the setting, I though you were going to move on and show me something new, something really interesting and innovative. That's what I was interested in. But nah, it's still Archaon and Sigmar and Morathi and Ariel and the same old Chaos Gods and the Horned Rat and blah blah blah.

Warcry to me is the part of the game that did the most interesting stuff design wise - a post apocalyptic shattered reality wasteland populated by weird as hell chaos cults killing each other...yes! Holy crap!

But it seems like it didn't really go anywhere. Big sigh.

   
Made in gb
Decrepit Dakkanaut




UK

The strangest thing in the lore is that AoS is set thousands of years after the Mortal Realms were formed and near 500 years (I think it was around 400something) after the Age of Chaos during which most civilizations were smashed to bits.

The Old World should be such a distant thing to the peoples of the Mortal Realms that its basically like who invented fire for humanity today.



I think a big problem is that GW has focused on telling the AoS story through the GODS because they are from the Old World. The problem is when you couple gods to a lack of a dating system you get a story that feels hollowed out. You can't relate events very well besides if they happen near or around major disasters and even then you can't really tell how many years/months/decades/generations there are between them. So it can all feel like the story happens months apart; but then a quick quote will have someone recall that "ahh yes my great grandfather lived through the Necroquake" and suddenly you've got to rethink everything.


AoS's core problem is its got no leader. There's no big-wig in charge of the lore from a fundamental crafting and storytelling angle. At least that's how it feels. Yes they keep the lore on-point but no one is burning to tell a story.


Don't get me wrong I think the AoS setting itself is awesome in that "fever dream based on heavy metal album art" style. It's all there it just needs GW to have someone to really be the creative driving force behind it. Right now it feels too much managed by suits.

We gett little bits - Warcry - the Novella series - snippets of author's stories about characters that maybe spin into a mini series of stand alone. The talent is there but its bitty - fragmented over space and time that readers can't easily relate too in a way which lets them build a large narrative.

This message was edited 1 time. Last update was at 2025/07/23 22:28:46


A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

I agree with everything Overread said. They really need a chief editor to stitch and weave the various pieces of story together to make the setting feel more cohesive, and to direct the storytelling away from the gods and towards the mortals.

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in us
The New Miss Macross!





Deep Frier of Mount Doom

 Scottywan82 wrote:
Some lovely person on Reddit did their photoshop magic to show what the Helsmiths will look like in classic red and black and this is a big improvement.



The ps1 low poly armor model asthetic is a bold strategy, Cotton. Let's see if it pays off for them...

Oh, who am I kidding? It will sell out regardless.
   
Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

You have to remember its AoS. Most AoS launch boxes do *not* sell out.

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in us
Fixture of Dakka




NE Ohio, USA

 Overread wrote:
That Tauros is going to get hated on until someone paints the whole thing in really fancy non-metallic-metals.


And you know what? It'll still just look like some sort of LEGO kit - with a really cool paint job.
   
Made in us
Boosting Space Marine Biker





Not used to being the one who thinks new kits look incredible, while everyone else hates them. I feel like I'm usually way more negative, and I absolutely love these lmao.
   
Made in at
Not as Good as a Minion





Austria

any model can be made into something great when the right person is doing something with it

but this doesn't really change the initial problems of said model and if the initial design isn't good, or what people expected, the average player won't go for it

what kind of surprises me is that despite there being Contrast paints as the main thing to get models painted for the average buyer, we get models with a lot of flat surfaces and or soft details where said paints don't work well


and a lot of people in the past (at least in central Europe) used cheap toys for their Chaos Dwarf Taurus, simply because nothing else was available, and if the new original one cannot compete with that

Spoiler:

Harry, bring this ring to Narnia or the Sith will take the Enterprise 
   
Made in lt
Longtime Dakkanaut






Now the red taurus looks like a boiled lobster

   
Made in gb
Decrepit Dakkanaut




UK

 cole1114 wrote:
Not used to being the one who thinks new kits look incredible, while everyone else hates them. I feel like I'm usually way more negative, and I absolutely love these lmao.


I was there back in the days of the Ossiarch Bonereapers going live and now people generally like them and the only problem is that htey don't have enough - darn it GW I want to see a flying dragon or a roc or something monstrous and constructed. Also centaur cavalry and animal pack when?!

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in us
Longtime Dakkanaut






 cole1114 wrote:
Not used to being the one who thinks new kits look incredible, while everyone else hates them. I feel like I'm usually way more negative, and I absolutely love these lmao.


"Everyone" is a bit of an exaggeration i think. Looking at anywhere else other than here, the response has mostly been very positive.

   
Made in gb
Decrepit Dakkanaut




UK

Dakka is a hive of scorn and grumbling - you must be cautious!

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in ca
Knight of the Inner Circle




Montreal, QC Canada

I really wasn't sure on these guys until I did take a look at the recolouring being done over on the various Chaos Dwarf forums. Seems I was right, it was just the paint job.

Might actually pick up a box or two of the Foot troops. Might make a good Immortals unit out of them to go with the 3000pts of old Big hat guys I have.

Commodus Leitdorf Paints all of the Things!!
The Breaking of the Averholme: An AoS Adventure
"We have clearly reached the point where only rampant and unchecked stabbing can save us." -Black Mage 
   
 
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