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![[Post New]](/s/i/i.gif) 2025/08/09 22:53:43
Subject: HH Drop Pods - Open or Closed?
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Unstoppable Bloodthirster of Khorne
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Starting to build a HH army or two for the first time - and given how much of a pain these things are to build, how large my backog is and my limited time, I'm wondering if there's a real overall player/gameplay preference for open or closed?
Generally speaking, I'd prefer to build them closed, as they look pretty cool and would be easier to paint & store.
Just seeing what (if any) general consensus is out there before I press the button to order a few so I know what to get.
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![[Post New]](/s/i/i.gif) 2025/08/09 23:16:45
Subject: Re:HH Drop Pods - Open or Closed?
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Quick-fingered Warlord Moderatus
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For 1.0 or earlier editions theres nothing stipulating open or closed.
Declare the doors to be open ground of you do leave them open?
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https://www.youtube.com/channel/UC-px27tzAtVwZpZ4ljopV2w "ashtrays and teacups do not count as cover"
"jack of all trades, master of none; certainly better than a master of one"
The Ordo Reductor - the guy's who make wonderful things like the Landraider Achillies, but can't use them in battle.. |
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![[Post New]](/s/i/i.gif) 2025/08/09 23:55:18
Subject: Re:HH Drop Pods - Open or Closed?
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Fixture of Dakka
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I magnetized all my doors.
So open or closed, I'm good.
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![[Post New]](/s/i/i.gif) 2025/08/10 02:04:09
Subject: HH Drop Pods - Open or Closed?
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Unstoppable Bloodthirster of Khorne
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Yup, I'm either going to have them closed and skip all of the interior and moving doors or use the always-open versions. Hence the question.
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![[Post New]](/s/i/i.gif) 2025/08/10 05:59:31
Subject: HH Drop Pods - Open or Closed?
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Troubled By Non-Compliant Worlds
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Do them closed so you can use the internals for bits.
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![[Post New]](/s/i/i.gif) 2025/08/10 09:28:12
Subject: HH Drop Pods - Open or Closed?
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[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern
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3rd Ed rules dictate open, with the petals being ignored for targeting and measuring.
Dunno if that helps any. And whilst I doubt many would be all that bothered if you modelled doors closed, but sadly one must always spare some thought for TFG.
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![[Post New]](/s/i/i.gif) 2025/08/12 08:32:11
Subject: HH Drop Pods - Open or Closed?
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Inspiring SDF-1 Bridge Officer
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Mad Doc Grotsnik wrote:3rd Ed rules dictate open, with the petals being ignored for targeting and measuring.
Dunno if that helps any. And whilst I doubt many would be all that bothered if you modelled doors closed, but sadly one must always spare some thought for TFG.
If you ignore the doors, does it matter any if they're open or closed?
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This message was edited 1 time. Last update was at 2025/08/12 08:40:06
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![[Post New]](/s/i/i.gif) 2025/08/12 08:36:32
Subject: HH Drop Pods - Open or Closed?
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[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern
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That I’m not sure. Haven’t read the LoS rules just yet.
I’ll also re-read the reactive door rule, as it may stipulate that if the landing zone doesn’t allow the doors to be fully opened, bad things.
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![[Post New]](/s/i/i.gif) 2025/08/12 08:39:04
Subject: HH Drop Pods - Open or Closed?
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Inspiring SDF-1 Bridge Officer
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Mad Doc Grotsnik wrote:That I’m not sure. Haven’t read the LoS rules just yet.
I’ll also re-read the reactive door rule, as it may stipulate that if the landing zone doesn’t allow the doors to be fully opened, bad things.
I would say the last part is probably the most important one, yeah, if there's rules stating that if it doesn't fits it doesn't sits
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![[Post New]](/s/i/i.gif) 2025/08/12 08:48:49
Subject: Re:HH Drop Pods - Open or Closed?
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[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern
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Hmmmm.
So…kinda.
Between the three rules, having the doors open interacts with “no close than 1” to an enemy unit”. But open or closed doesn’t affect LoS, as being a vehicle, you can never draw LoS across/through a Drop Pod.
Automatically Appended Next Post: So…best to model the doors as openable, so you can accurately resolve the deep strike.
Once done? You can ultimately freely close them if it tidies up your battlefield, as they’re ignored once the troops have disembarked.
I’ll grant this could do with an FAQ as to whether the petals are counted solely during deployment. And whilst I don’t think they are, it’s very much a TFG issue, and we all like to avoid those, yeah?
TFG here being the sort of opponent who’ll dispute things for the sake of disputing them, if they think it’ll gain them an advantage.
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This message was edited 1 time. Last update was at 2025/08/12 08:53:18
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![[Post New]](/s/i/i.gif) 2025/08/12 08:59:14
Subject: HH Drop Pods - Open or Closed?
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Unstoppable Bloodthirster of Khorne
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I guess it's about fitting them/the petals in properly in regard to buildings and terrain and each other and whatnot - I can imagine some TFG of the other extreme stacking pods in a tight cluster to fit more disembarkers in as small a space as possible.
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![[Post New]](/s/i/i.gif) 2025/08/12 09:48:17
Subject: Re:HH Drop Pods - Open or Closed?
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Inspiring SDF-1 Bridge Officer
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Mad Doc Grotsnik wrote:Hmmmm.
So… kinda.
Between the three rules, having the doors open interacts with “no close than 1” to an enemy unit”. But open or closed doesn’t affect LoS, as being a vehicle, you can never draw LoS across/through a Drop Pod.
Automatically Appended Next Post:
So…best to model the doors as openable, so you can accurately resolve the deep strike.
Once done? You can ultimately freely close them if it tidies up your battlefield, as they’re ignored once the troops have disembarked.
I’ll grant this could do with an FAQ as to whether the petals are counted solely during deployment. And whilst I don’t think they are, it’s very much a TFG issue, and we all like to avoid those, yeah?
TFG here being the sort of opponent who’ll dispute things for the sake of disputing them, if they think it’ll gain them an advantage.
Hmm... fair enough, yeah. It should probably get a bit of a clarification afterwards I'd say. Personally? I'd kind of be inclined to say they should be open because they are deployed, and be handled like terrain, but...
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![[Post New]](/s/i/i.gif) 2025/08/12 12:52:07
Subject: HH Drop Pods - Open or Closed?
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Foxy Wildborne
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Surely the most TFG RAW thing would be to place the hull at 1" from your models (ignoring the petals) and then smashing the doors into your models.
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The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
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![[Post New]](/s/i/i.gif) 2025/08/12 12:53:34
Subject: HH Drop Pods - Open or Closed?
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[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern
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Indeed. Or pack the Drop Pods in impossibly tight to the board edge or Impassable Terrain.
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This message was edited 1 time. Last update was at 2025/08/12 12:54:03
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![[Post New]](/s/i/i.gif) 2025/08/12 19:30:54
Subject: HH Drop Pods - Open or Closed?
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Posts with Authority
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I'd probably go with the permanently opened ones if I was starting now, just cuz they are much, much cheaper (you get 2 in the box). Shouldn't be that hard to add a Storm Bolter in there somehow..
But since I already got 2 pods, one regular and one Deathstorm, I'll keep on buying the now HH-branded ones for consistency.. Or, OTOH, might look cooler to have "variant" pods.. just like I mix Deimos Rhino & 40K Rhino chassis's for variety in my ground vehicles yknow..
Just go with the one you like the look of more?
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This message was edited 2 times. Last update was at 2025/08/12 19:32:31
"The larger point though, is that as players, we have more control over what the game looks and feels like than most of us are willing to use in order to solve our own problems" |
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![[Post New]](/s/i/i.gif) 2025/08/12 19:51:52
Subject: Re:HH Drop Pods - Open or Closed?
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Arch Magos w/ 4 Meg of RAM
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Can you use the 40k ones in HH?
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![[Post New]](/s/i/i.gif) 2025/08/12 20:07:11
Subject: HH Drop Pods - Open or Closed?
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[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern
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If they’re the same dimensions, I wouldn’t have a problem.
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![[Post New]](/s/i/i.gif) 2025/08/13 08:45:31
Subject: HH Drop Pods - Open or Closed?
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Posts with Authority
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40K pod doors are slightly less long, so theoretically a TFG could fit them a bit closer to each other when deploying. So could be an issue for tourney play, but that depends on the HH rules getting FAQ'd, as explained above..
Should be fine for casual games? You might need to WYSIWYG the storm bolter in though..
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"The larger point though, is that as players, we have more control over what the game looks and feels like than most of us are willing to use in order to solve our own problems" |
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![[Post New]](/s/i/i.gif) 2025/08/13 09:17:04
Subject: HH Drop Pods - Open or Closed?
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Ultramarine Chaplain with Hate to Spare
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Model them appropriately hinged. They look better on the table when open, and pack better for travel when closed. The hinges are occasionally handy when dealing with hillsides or other terrain too.
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