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Made in us
Pious Warrior Priest






Tapping the Glass at the Herpetarium

BanjoJohn wrote:
 Lathe Biosas wrote:
 Mad Doc Grotsnik wrote:
I’m still not calling it a draw. I’ve run into opponents who, once it starts looking bad for them, claim to be out of time and “call it a draw”.

Nope. If you withdraw from the field of battle, unless it’s a proper emergency (my Hamster’s fallen over and can’t get up, I’ve just found out my Microwave is pregnant, My Granny just exploded, The Bolsheviks are trying to annex my lavvy - again, etc) in which case sure, No Score Draw and we’ll reschedule? Then victory is mine.


According to the rules, you still have to play the rest of the game after they remove their models from the tabletop.


I mean, how long does that take tho? "ok I end my turn, ok i end my turn, ok I end my turn" for how ever many turns are left.


It's useful in Crusade, where you can go and grab objectives and improve your victory points, or finish special missions.




 BorderCountess wrote:
Just because you're doing something right doesn't necessarily mean you know what you're doing...


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Chicago

Mad Doc Grotsnik wrote:I’m still not calling it a draw. I’ve run into opponents who, once it starts looking bad for them, claim to be out of time and “call it a draw”.

Nope. If you withdraw from the field of battle, unless it’s a proper emergency (my Hamster’s fallen over and can’t get up, I’ve just found out my Microwave is pregnant, My Granny just exploded, The Bolsheviks are trying to annex my lavvy - again, etc) in which case sure, No Score Draw and we’ll reschedule? Then victory is mine.


Definitely. The one calling off the game is the loser. (Often in more ways than one...)

Mad Doc Grotsnik wrote:I’m going to be uncharacteristically harsh.

I’ve spent hours painting my army. To get to a game involves arranging my free time to allow for it. That can include having a big lunch instead of supper if our board time starts fairly early in the evening, and I’m allowing let’s say 3 hours for rolling some bones and having some fun.


I think you're leading to a very important point. The game is more than the game. It's the time spent to prepare, plan and paint. It's the arrangement of the table and selection of the scenario. It's the spectacle of painted armies on crafted terrain. It's the narrative (even a valiant last stand). Perhaps most importantly, it's the time spent gaming with other hobbyists.

The constant conceder disrespects many of those aspects.


Commissar von Toussaint wrote:Ah, this takes me back...

M
Spoiler:
any years ago (2nd was actually current!) I got together for a Saturday game with two of my friends. All of us were just starting out, and the armies were Tyranids vs Space Marines, with me and a pal playing a combined army of Blood Angels/Ultras. Only 1,000 points per side. I had a tactical squad, my friend some terminators and a character or two. The Nids had a hive tyrant, lictor and genestealers.

About the only thing that went well for us was having actually bought anti-plant missiles and using them on a shrub in which a lictor was concealed. The shrub went away, and the rest of the army hosed the lictor down. We imagined the lictor comically hunched down and then all the cover vanishing in a cloud of poison, and it still crouching as a hail of bolter and assault cannot shells rained down.

After that, everything went down hill for us, and we suggested ending the game because our side was getting demolished, but our opponent insisted on playing it out because he wanted to wipe us out to the last man.
Spoiler:
So we hung on and finally, on the last turn, the last terminator was completely surrounded by genestealers, and just to be sure he killed him, the hive tyrant fired the venom cannon into the melee (you could do that in 2nd). He was really gloating, pouring on the scorn.

And he missed! And it scattered onto a genestealer! And the Thudd Gun template made an incredible loop that hit every genestealer and missed the terminator!

Oh, how we laughed at him. We demanded a rematch for the next afternoon and he agreed. Double the points, he with 2000, us with 1,000 each.

The next day, he's a half-hour late, so we call him, and he just woke up. Says he'll be there in an hour. We were playing at a long-gone FLGS, and to pass the time we strolled over to a bar and split a pitcher of Killian's. Properly braced, we returned and our friend showed up, and we set about playing the game. He was very happy to show off his Carnifex, which he had dumped absurd amount of points into, supposedly making it invulnerable. We immediately put that to the test.

He literally had it in the middle of a street, like a gunfighter, so the combined firepower of a dreadnought, landraider, and devastator squad rained down on it. It was reduced below zero, but could regenerate each wound on a 4+, and managed to just get back into positive territory. So we hit it again, and drove it to -30, and it stayed down. Meanwhile, the assault marines had landed on top of a building overlooking the genestealers and rained grenades down on them from the sixth floor.

The Nid player immediately quit, to the point of packing up his models without waiting for a reply. We demanded an opportunity to pay him back for the day before, but
he said that he had better things to do than play a losing game.

We remained friends, but didn't game much with him after that.


Few things are quite as infuriating as the hypocrisy of "rules for thee but not for me". I entirely undestand why you wouldn't game with someone like that much after they reveal very clearly who they are.

This message was edited 1 time. Last update was at 2025/11/06 16:07:25


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Are conceders a real thing in your location? I don't played for long time, but can't remember anyone in our community who conceded at all. May be it's an our mentality. But everyone I played against always fight till very dread end.

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Been yonks since I regularly gamed, but it happened. Fairly rarely, but it’s a real thing.

Mostly when it’s absolutely clear one side has been hammered horribly. The sort of “oh the humanity” where carrying it on just isn’t going to be fun for either player. There? Conceding is fine. Spesh if it happened early enough we can go again. Indeed, I think from the winner’s perspective, agreeing to an early do over can be the sporting thing to do.

But it’s when “well, that one single shot I had high hopes for just whiffed, therefore I concede”? That’s rude and disrespectful.

Definitely a sliding scale, but it goes from Sporting to Rude pretty quickly.

From the old WHFB perspective? It’s the difference between conceding because all your Skaven Weapons Teams just blew up and knackered the other units, and one or two not quite performing to average. Or for Orcs & Goblins, throwing in the towel because you suffered horribly from Animosity in your first and second turn, and your main unit failing its first animosity test.

I’m not familiar enough with modern 40K to offer equivalents ??


Automatically Appended Next Post:
Eilif wrote: I think you're leading to a very important point. The game is more than the game. It's the time spent to prepare, plan and paint. It's the arrangement of the table and selection of the scenario. It's the spectacle of painted armies on crafted terrain. It's the narrative (even a valiant last stand). Perhaps most importantly, it's the time spent gaming with other hobbyists.

The constant conceder disrespects many of those aspects.


Yup. And it’s worse if your hobby time is strictly limited.

For instance? Parent to young children, and/or commuting for work. That game might be your hobby fix for the week. It takes genuine effort and careful arranging to attend. The promise is a few hours of nerd joy.

To turn up, and have your opponent bail super early on? That’s just not cool. At all. Not sure it’s preferable to spending a couple of hours playing against someone with a face like a slapped arse, but still poor.

This message was edited 1 time. Last update was at 2025/11/06 16:54:46


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 Mad Doc Grotsnik wrote:

Automatically Appended Next Post:
Eilif wrote: I think you're leading to a very important point. The game is more than the game. It's the time spent to prepare, plan and paint. It's the arrangement of the table and selection of the scenario. It's the spectacle of painted armies on crafted terrain. It's the narrative (even a valiant last stand). Perhaps most importantly, it's the time spent gaming with other hobbyists.

The constant conceder disrespects many of those aspects.


Yup. And it’s worse if your hobby time is strictly limited.

For instance? Parent to young children, and/or commuting for work. That game might be your hobby fix for the week. It takes genuine effort and careful arranging to attend. The promise is a few hours of nerd joy.

.


A few hours of nerd joy indeed! We don't have any constant conceders in my little group. We only meet twice a month in my basement, but we all know there will be painted armies, great terrain and friendly people. No one is there just to win-or-lose and head home early. Taking one's toys and heading home early is almost inconceivable.

Chicago Skirmish Wargames club. Join us for some friendly, casual gaming in the Windy City.
http://chicagoskirmishwargames.com/blog/


My Project Log, mostly revolving around custom "Toybashed" terrain.
http://www.dakkadakka.com/dakkaforum/posts/list/651712.page

Visit the Chicago Valley Railroad!
https://chicagovalleyrailroad.blogspot.com 
   
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NE Ohio, USA

 kabaakaba wrote:
Are conceders a real thing in your location? I don't played for long time, but can't remember anyone in our community who conceded at all. May be it's an our mentality. But everyone I played against always fight till very dread end.


In our latest Crusade (now completed) consessions were definitely a thing.
Mostly by Team Chaos players & centered on a certain cohort of them.
There's speculation that they were trying to hinder the Imperium sides XP/upgrade gain. If it was some kind of strategy it didnt seem to work very well.
1/2 my games ended turn 2 or 3 with the foe conceding. Although, in defense of (most of) my own conceding foes, they were facing a very experienced opponent, and a LOT of well synergized units/firepower*. And it only got worse the more points were involved. I can see why they wouldn't want to stick around for all 5 rounds of the mauling I could deliver.
*When you tell the veteran Imperial Guard player to hold the line, and then add weapon/unit upgrades to the mix.... I lost 3 games.

This message was edited 1 time. Last update was at 2025/11/06 22:15:16


 
   
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Chief Deputy Sub Assistant Trainee Squig Handling Intern






Gonna introduce something different to the mix. And for ease of reference and avoidance of all doubt? What follows is categorically not an accusation at OP.

But, there are situations where your opponent just isn’t fun. At all.

Could be the aforementioned bailing the second the dice are even slightly unfavourable.

Could be they’re doing well and are obnoxious about it.

Could be they stink to high heaven and you really need fresh air.

Could be they’re constantly checking their phone, and constantly ask you to repeat your attack declaration

Could be they’re making needless personal comments throughout.

Could be they’ve decided that actually all their special spangly squad upgrade weapons just happen to be whichever is most advantageous for its first shot, and the actual models are just proxies.

There’s all sort of bad opponent behaviour which could very well lead to me saying “let’s just not, but say we did” and decide to take my leave.

Again, I levy no accusation and cast no aspersions against OP. But if you, dear reader, find multiple opponents conceding early? Do the right thing, and honestly consider if you might be the problem. You may very well not be, and I hope that is the case. But it’s always a possibility.

Fed up of Scalpers? But still want your Exclusives? Why not join us?

Hey look! It’s my 2025 Hobby Log/Blog/Project/Whatevs 
   
 
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