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Made in us
Fixture of Dakka





Feasting on the souls of unworthy opponents

Hey folks!

You can find my other rounds for this tournament here:

Round One
Round Two

Coming into round three, I've got a 10 point draw and a 21 point massacre.

Interestingly enough, because of how points worked out and who faced who - the top top players were actually my first round opponent and myself. However, the tournament there doesn't allow the same people to play twice, so I ended up playing someone with a minor loss and a major victory, and my first round opponent did the same.

My list: 1500 point Ghazghkull’s Harem

HQ1: Ghazghkull Thraka
HQ2: Big Mek with KFF

Troop1: 16 Ork Boyz, Nob/PK, inside Wagon with KFF Mek
Troop2: 11 Boyz+Nob/PK inside trukk+reinforced ram+boarding plank
Troop3: 10 gretchin+runtherder

Elite1: 5 Lootas
Elite2: 5 Lootas
Elite3: 15 Burnas (inside Battlewagon with Ghazghkull)

FA1: Deffkopta, Buzzsaw, TL Rokkits
FA2: Deffkopta, Buzzsaw, TL Rokkits
FA3: 2x Warbuggies, TL Rokkits

Heavy1: Battlewagon, Big Shoota, Boarding Planks, Deffrolla, Grabbin’ Klaw, Extra Armor
Heavy2: Battlewagon, Big Shoota, Boarding Planks, Deffrolla, Grabbin’ Klaw, Extra Armor


Dave Burke's Sisters of Battle:
7 Faith Points to start

HQ1: Canoness with Blessed Weapon, Inferno Pistol, Book of St. Lucius, Cloak of St. Aspira, Mantle of Ophelia

Troop1: 10x Sisters, Veteran Sister Superior with combi-melta, 2x Storm bolters
Troop2: 10x Sisters, Sister Superior with combi-flamer, book of St. Lucius, bolt pistol CCW; 1x Heavy Flamer, 1x Meltagun, inside Rhino with Extra Armor
Troop3: 10x Sisters, Sister Superior with combi-flamer, book of St. Lucius, bolt pistol CCW; 1x Heavy Flamer, 1x Meltagun, inside Rhino with Extra Armor

Fast1: Dominion Squad in Immolater; combi-flamer, 3x flamers, meltagun
Fast2: Dominion Squad in Immolater; combi-flamer, 3x flamers, meltagun

Heavy1: Exorcist
Heavy2: Exorcist
Heavy3: Exorcist

Mission: Annihilation
Deployment: Spearhead

I'm not going into great detail for this battle report because the game took us 30 minutes and 3 turns, and making maps on Vassal and the whole works took me two hours each with the previous two battle reports. Worth note is that a massacre required you winning by 8 killpoints. In a 1500 point tournament. Hopefully I've made clear my disdain on the missions in this tournament.

I played on the same table as my last game:



Sisters won the roll to go first, and he decided to play keep-away. He picked the top left quadrant, leaving me the bottom right. He put his exorcists up on the 24" line (two at the top of his quadrant, one at the bottom), and the rest of his army deployed at his back table edge on the left side.

In response, I but both battlewagons at the top of my deployment zone, hid my trukk and buggies behind it, and put both Loota squads below it, right on the 24" line so they could range across the board. My deffkoptas chose to stay in reserve - killpoints and I wanted them to kill something before getting gunned down. IE, he had no visibility for my AV10 targets, STR8 against my AV14 from his exorcists, and my Lootas were in cover. My gretchin stayed in reserve too.

Sister Turn1: His exorcists fire on my Lootas, killing two from one squad, and one from the other. They don't run.

Ork Turn1: My fleet rolls 12" towards his 2 nearest exorcists. My Lootas fire on his immolators in the rear, getting a shaken and weapon destroyed on one.

Sisters Turn2: His exorcists fire on my Lootas again; he gets 1 shot each (or something horrible) and I survive unscathed. Since I'm headed top left, he starts shifting down left.

Ork Turn2: One battlewagon rams into an exorcist and explodes it. Ghazghkull jumps out and assaults the other one and explodes it. My rokkit buggies come out from the rear to snipe at his immolator - between them and the Lootas, I wreck them both.

Sisters Turn3: His sisters from the immolators bug out south running away from me, the cannoness and foot squad move down too. Remaining immolator shoots at a battlewagon and does nothing.

Ork Turn3: I Waaaugh! Rokkit buggies kill his remaining exorcist. Both deffkoptas come in this turn (and gretchin). Gretchin hide in a corner, koptas come where I want, so they both come in his side and explode/wreck a rhino apiece. His vehicles are gone. Wagons boiling forward 12" dump out Ghazghkull and burnas. Ghazhkull fleets into a dominion squad while the burnas take the cannoness and foot squad. They fail faith roll for invul save and the lot of them die to burna power weapons. Ghazghkull is stuck in combat with his dominions (who got their invul).

Sister Turn4: His sisters engage my deffkoptas in combat. I kill a few, but both my deffkoptas die. His dominion squad falls before Ghazghkull. He consolidates towards his sisters.

Ork Turn4: With a battlewagon full of boyz about to unload on his remaining two troops (cut down in size from vehicle explosions and combat and Loota fire turn3), he concedes. I've lost two deffkoptas (who did their job before dying) and I'm about to shoot/assault 10-15 sisters of battle with 1300 points of orks.

I pick up a 21 point massacre.


The whole game took about 30-45 minutes; it went quickly.


My first round opponent got paired up against a *very* interesting necron list, and gave up 1 killpoint in exchange for phasing the necrons out - he got a 21 point massacre as well.

At tournament's end, my first round opponent got 1st place; the two bonus points he got from killing my HQ first round are what made him win. I got second, but donated my prize money to the guy who got first so that he could get something worthwhile - it was getting late and my wife wanted to go home (and I hadn't eaten yet the entire day) and didn't want to stick around to figure out what to do with $20-$30 of store credit when they didn't have much in stock anyway. Hopefully it let the first place guy get a battleforce box or something.







   
Made in us
Fixture of Dakka






on board Terminus Est

Great job again Dash! It sucks when the top two players can't face off in the final round but it happens and I think two players should not play each other twice.

G

ALL HAIL SANGUINIUS! No one can beat my Wu Tang style!

http://greenblowfly.blogspot.com <- My 40k Blog! BA Tactics & Strategies!
 
   
Made in us
Smokin' Skorcha Driver




Up in your base, killin' all your doods.

Kind of anti climactic after the first two games. I noticed your record says you've won a total of 41 games with the Orks. How many of those were massacres?

Good job though.

Deathskulls

Logan Grimnar's Great Company






 
   
Made in us
Fixture of Dakka





Feasting on the souls of unworthy opponents

Snikkyd wrote:Kind of anti climactic after the first two games. I noticed your record says you've won a total of 41 games with the Orks. How many of those were massacres?

Good job though.


Pretty much all of them. Orks clean up, or get cleaned up; virtually all my games are decided in one turn. If I don't do a good job that turn, I've lost the game. If you see any of my battle reports for other GTs or RTTs I've been to, I either rmassacre or get massacred.

   
Made in us
Cultist of Nurgle with Open Sores





Hampton, Virginia

Good job with that game I watched a bit of it as it unfolded. My last game was against Russ who took quite a beating from my Daemons though it still ended as a tie. The rules were a bit off for minor victories... as I had to kill his last rhino to get minor victory but doing so would have gotten me the massacre.

Win/Loss/Draw Since Joining Dakka

17/9/7 - Salamanders
23/6/1 - Chaos Daemons
0/1/0 Dark Angels

 
   
Made in us
Death-Dealing Dark Angels Devastator





Syracuse, UT

You used squads of FIVE lootas?!?!?



Nice job, Dash.

"One man's trash is another man's Warhammer 40k terrain..." 
   
Made in us
Decrepit Dakkanaut






Eternal Plague

Five man Loota units means more for your frontline fighters and other options for orks.

Nice report agian Dash and aside from game one, another good finish.

BTW...where is the next place you will be going for your next Battle report?

   
Made in nl
Boosting Space Marine Biker



Netherlands

Gratz on the win. Is there any way your opponent could have played to have a chance?

You mention disembarking Ghaz in both turn 2 and 3 but that's not possible so there's probably an error in here somewhere
   
Made in us
Fixture of Dakka





Feasting on the souls of unworthy opponents

@Flightmek: I'm growing increasingly attached to the idea of 5 man Loota units. They have 48" range, and if my opponent dedicates long ranged firepower at them, that's weaponry that isn't targeting my battlewagons, trukk, deffkoptas, warbuggies....and those are generally weapons that can hurt my battlewagons.

@Shrubs: Ghazghkull got blown out of his wagon on turn1. He jumped into the other wagon and trundled forward 12". Then he got blown out of the other wagon. At that point there were no more wagons for him to get into; if I mentioned disembarking again, it was a mistake. If I had been playing in Russ' shoes, I probably would have focused all firepower immediately around his building instead of spreading out. I would have hidden a rhino with a full 10 man unit in it behind the predator and vindicator, so that my Lootas would have to get through AV13 to have a chance of getting to the rhino. Alternatively, since he went first - that rhino should have gone 12", then popped smoke, then 12" more (expecting to get destroyed at that point) but then being in a position to make me split up my army and backtrack if I wanted to secure my own objective.

   
Made in gb
Battlefield Professional





England

Another interesting, if brief, report! Cheers for posting, Dash.

 
   
Made in us
Flashy Flashgitz





Chicago Suburbs Northwest

You've been so gung-ho about getting to a lot of tournaments. Sorry the missions were kinda lame and resulted in weird points spreads between players!

- Blackbone

Us Blood axes have learnt a lot from da humies. How best ta kill 'em, fer example.  
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

Shrubs wrote:Gratz on the win. Is there any way your opponent could have played to have a chance?


I thought he was referring to this report (game 3)? It seems like two battlewagons were just too much for him to handle at this point level...

Thanks for the excellent reports. Your army sure looks like a tough nut to crack!

This message was edited 1 time. Last update was at 2010/03/22 17:34:33


 
   
Made in us
Painlord Titan Princeps of Slaanesh





Syracuse, NY

With SoB it is really easy to get overwhelmed by Orks.

That said, the way to handle the Orks is to deploy each Exorcist at the far end of the deployment zone the maximum distance away. Then one in the back corner. Use the 6" move to start sliding down the board edge (since Dash does not play Snikrot and AV 13 is pretty good against Deffkoptas. If he had taken the top right quadrant he would have had better fire lanes because you know the orks are coming for you. This would have also given him side or rear armor shots against the Wagons or at least LoS to the Trukks.

It looks like your opponent had one dismounted SoB squad which is generally bad but as an assault screen could have worked okay. Letting the Canoness get tied up with them is a bad idea, she is better to solo hunt tanks or take down small squads. I also would have screened the Immo's with the Rhinos so you can drop templates on the boys. 3 or 4 flame templates can clean up an entire ork mob. It really is tough to time though, especially with Ghaz and an effective 24" assault range. Blowing the wagons once you get a pen though is pretty easy with +2 on the table.

It also looks like the SoB player made some interesting choices for units. I would have put smoke on all the Rhinos/Immos (not free for SoB) and blown it on my first turn. The Canoness should have probably had an Eviscerator, four s 5 attacks on the charge is nothing impressive.

This message was edited 2 times. Last update was at 2010/03/22 18:14:56


Daemons Blog - The Mandulian Chapel 
   
Made in us
Tail-spinning Tomb Blade Pilot




Nice job in the tournament. Curious what was the "very interesting" Necron list you mentioned the tournament winner playing against??
   
Made in us
Grisly Ghost Ark Driver





NC

I will agree with you and say that tournaments at All Fun and Games are not that great. But I dont need to elaborate.

Nice report.

Falcon Punch!


 
   
Made in us
Hurr! Ogryn Bone 'Ead!





calypso2ts wrote:With SoB it is really easy to get overwhelmed by Orks.

That said, the way to handle the Orks is to deploy each Exorcist at the far end of the deployment zone the maximum distance away. Then one in the back corner. Use the 6" move to start sliding down the board edge (since Dash does not play Snikrot and AV 13 is pretty good against Deffkoptas. If he had taken the top right quadrant he would have had better fire lanes because you know the orks are coming for you. This would have also given him side or rear armor shots against the Wagons or at least LoS to the Trukks.

It looks like your opponent had one dismounted SoB squad which is generally bad but as an assault screen could have worked okay. Letting the Canoness get tied up with them is a bad idea, she is better to solo hunt tanks or take down small squads. I also would have screened the Immo's with the Rhinos so you can drop templates on the boys. 3 or 4 flame templates can clean up an entire ork mob. It really is tough to time though, especially with Ghaz and an effective 24" assault range. Blowing the wagons once you get a pen though is pretty easy with +2 on the table.

It also looks like the SoB player made some interesting choices for units. I would have put smoke on all the Rhinos/Immos (not free for SoB) and blown it on my first turn. The Canoness should have probably had an Eviscerator, four s 5 attacks on the charge is nothing impressive.


I would think SoB would have a pretty decent time with Orks. Bolters and lots of templates with extra little trinkets and all vehicles also packing templates.
   
Made in us
Fixture of Dakka





Feasting on the souls of unworthy opponents

He had several squads of warriors, a squad of flayed ones, a squad of destroyers, 1-2 squads of immortals, and a lord.

   
Made in us
Painlord Titan Princeps of Slaanesh





Syracuse, NY

Sisters can definitely beat Orks, the struggle is really getting the mobs out of the Battlewagons and surviving the turn they Waggh! on.

If you get locked into combat, you can be in trouble since they really do not have the CC strength to take down large mobs. At the same time, I have played games where a few good Exorcist hits on a BW have almost ended the game there while I simply clean up with Flamers. In the end though the matchup is just not forgiving and one mistake can cost you the game.

Daemons Blog - The Mandulian Chapel 
   
Made in us
Slaanesh Chosen Marine Riding a Fiend




Inside a pretty, pretty pain cave... won't you come inside?

Sisters are a finesse army, they can compete with anything with the right build and tactics. These mish-mash lists with some of everything are in trouble, as I found out this weekend by tabling a similar Sisters list in 1750 with a dread bash army.

Congrats on your 2nd place, Dash. Goofy missions seemed to sour an otherwise good time.


 
   
Made in pl
Sniping Gŭiláng





Warsaw

I know this is old question, but you are using your own vassal mod, or you got it somewhere? and gratz on game and batrep.

"Any problem caused by a tank, can be solved by a tank." - Peter Griffin

 
   
Made in us
Fixture of Dakka





Feasting on the souls of unworthy opponents

You can download Vassal from www.vassalengine.org

The latest 40k mod is plastered across the internet - here's a link to one: http://www.sendspace.com/file/ma6ik2

   
Made in pl
Sniping Gŭiláng





Warsaw

Cool, thanks

"Any problem caused by a tank, can be solved by a tank." - Peter Griffin

 
   
 
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