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2k Tau VS Stompy Nids- Battle Mission: Fallback. alot of Pictures.  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Longtime Dakkanaut





Gulf Breeze Florida

The pics may be poor quality because I took them with my phone and I've never used the Camera on it before. Somewhere around 25 pictures. I take alot in the beginning and they start to slow down as the game progresses around turn three I kept forgetting pictures and ended up with 1-2 a turn instead of 4-6 a turn.

I've been over at my Friend's House the past couple days and we got a couple games of 40k in. I wanted to make a battle report out of one, so we did a Battle Mission. This is my first Battle report. My Tau Vs his Nids

Tau
-----------------------
HQ
-----------------------


Shas'O with Plasma rifle/Missle pod/multitracker

Total:112
----------------------
elites
----------------------
3x Xv8 w/ Plasma Rifle, Missle pod, and Multitracker

3x Xv8 w/ Plasma Rifle, Missle pod, and Multitracker

3x Xv8 w/ Plasma Rifle, Missle pod, and Multitracker

total:558
----------------------
Troops
----------------------
9x Shas'la

9x Shas'la

9x Shas'la

14x kroot
06x kroot hounds

total:404
----------------------
Fast attack
----------------------
8x pathfinder shas'la
1x devilfish
1x Disruption pod
1x Multitracker
1x Smart Missle System

total:221
----------------------
Heavy support
----------------------
2x Broadside shas'ui with targeting array
1x Broadside Team Leader with targeting array/HWDC
1x shield drone

1x Railhead with Disruption pod/Burst Cannon/Multitracker

2x Broadside shas'ui with targeting array
1x Broadside Team leader with targeting array/HWDC
1x shield Drone

total:715
---------------------
total: 2000

Nids
--------------------
HQ
--------------------

Tyrant
Wings
Hive Commander
255

Tyrant
Wings
230
---------------------
Elite
---------------------
1x Zoanthrope 60
1x zoanthrope 60
--------------------
Troops
--------------------
6x Warriors
5x deathspitters
1x Barbed Strangler
215

6x Warriors
1x barbed Strangler
190

-------------------
Fast Attack
-------------------
6x Shrikes
1x Barbed Strangler
220

-------------------
Heavy
-------------------

Trygon Prime: 240

Mawloc:170

Mawloc: 170
-----------------
total: 2000


Using Battle Missions, I won the theme roll and we got Fall Back.

We deploy in Diangle Table halves. All three objectives on my side.

I get no Reserves, He has to walk on the board his first turn. He gets first turn, All tau get Hit and Run.

I'm using Termies as Whatever they are in a squad with, Stealthsuits are Kroot hounds
-----------------------------------------------------------------------------------------
Deployment: I Put a fire warrior squad on the middle and back objectives, My Broadsides deployed in the Tower and the Ruined Wall. The devilfish deployed near a crater. My Suits deployed between the first and middle objective. My hammerhead deployed on the opposite side of my deployemnt zone, away from the Devilfish. The 3rd fire warrior squad sit behid the devilfish



My Kroot infiltrated on the Nid long table edge


-----------------------------------------------------------------------------------
Scout move: Turned the devilfish to release the Pathfinders near the crater.

---------------------------------------------------------------------------------
Nid First turn: Shrikes, a warrior squad, a Zoanthrope and the Hive Commander Flyrant come in from the long table edge.



2 sqauds of warriors, other Zoanthrope and the regular Flyrant come in from the short edge



Shrikes fire the Barbed Strangler at the Middle Objective Fire warriors, Killing two

The warriors with the Hive Commander fire their Barbed Strangler at the same Fire Warriors, Killing one more.

The middle objective Fire Warriors pass the Pin Check.



The Hive Commander's Zoanthrope Fires a Warp Lance at the closest Crisis suit squad, but kills nothing

Painted Warriors on short edge fire their Barbed Strangler at the closest Crisis suits, but wound nothing.

Unpainted Warrior fire thier barbed strangler at the same crisis suits, Wounding nothing.

The plain flyrant's Zoanathrope attempts to fire the Warp Blast, but failed the Psychic Check.



-----------------------------------
Tau Turn one: The devilfish picks up the Fire Warriors not sitting on an objective. I move the hammerhead six inches closer. All the Suits fall back six inches, the kroot try to get ready for a charge.



Pathfinders fire into the Hive Commander flyrant, getting 6 tokens.

Raise the BS of the broadsides to five and strip the Hive commander Flyrant's Cover.

All Broadsides fire into the hive commander Flyrant, killing it.

Hammerhead fires into plain flyrant, causing 2 wounds.

The Crisis Suits next to the hammerhead fire into the plain Flyrant, killing it.



the suits nearest the Shrikes opens fire, wounding one.

The command squad fire at the same Shrikes, killing two.

The middle objective Fire Warriors wounds a shrike.

The warfish fires on the Shrikes, killing another



My Suits move closer together during the assault phase.



---------------
Nid turn two: One Mawloc Comes in on the command squad and the nearby suit squad. Killing 1 suit in each squad

Everything closes in.



the long table edge Warriors' barbed Strangler fires on the Broadsides in the tower to no avail.

Long edge Zoanthrope fires on the nearest Crisis suit with Warp Blast, wounding one.

Shrike's barbed Strangler into the same squad, wounding nothing. Fires Devourers, also nothing.

the Zoanthrope on the short edge fires on the Hammerhead with Warp lance, but fails the test.

both short edge warrior squads are firing on the Same Crisis suit squad as the Shrikes with the barbed Stranglers. One scatters, hitting a fire warrior and a suit, killing nothing. The other scatters into the middle of the board hitting a rock.

The mawloc kills my Shas'o Squad in CC, the other squad use Hit and Run, but fails.


--------------------
tau turn two: I move the Crisis suit nearest the Shrikes away from the shrikes.

the warfish moves towards the Shrikes, The hammerhead moves away from the Zoanthrope.

Pathfinders light up the shrikes, getting five tokens. I raise the warfish and my last Crisis suit squad's BS to 5 and the middle objective fire warriors to 4. The suits and the warfish fire on the Shrikes, killing the last three.

The broadsides all fire on the long edge Zoanthrope, killing it,

The kroot fire on the warriors, wounding one.

The Hammerhead fires it's railgun on the short edge Zoanthrope, killing it.

The Fire Warriors all fire on the Warriors on the long table edge, doing nothing.

The Suits move away and the mawloc kills the other suits during the assault phase.



------------------------------
Nid turn three:

Reserves: everything comes in. The second Mawloc comes up on the middle objective Fire Warriors. the tyrgon prime came up in the center of everything else.



He moved the long edge warriors towards the Warfish and the other warriors twards the hammerhead



Moved the mawloc towards the broadside team in the ruins

Trygon Prime fires it's Containment spines at the back objective fire warriors, killing one.

Unpainted warriors fire the barbed Strangler at the suits. wounding nothing. Painted warriors do the same thing with the same results.

The long edge warriors charge the Warfish, stunning it.

The mawloc charges into the broadsides, killing them all.

The other mawloc kills one fire warrior, they stay. the Fire warriors try for hit and run. nothing.

-------------------------------
Tau Turn 3:

The Hammerhead moves 12 inches to cover the suits from the long edge warriors

The kroot move towards the objective.

The pathfinders light up the Trygon Prime, getting 4 tokens.

Raising the BS of the Fire warriors to 5, raising the BS of the Broadsides to 5, and the BS of the railhead to 5

The railhead, Fire warriors, and Broadsides fire on the trygon, causing 3 wounds.

The Crisis suits fire on the unengaged Mawloc, wounding it twice.

The kroot run 4 inches towards the center.

The Crisis suits move towards the middle objective.

The mawloc kills the middle objective Fire Warriors.



---------------------------
Nid turn 4

Everything moves closer to assault

The trygon's Containment spines kills two fire warriors

mawloc runs four inches. The short edge warriors fire at the Suits. finishing off a suit.

The long edge warriors charge the warfish again, stunning it. Again.

The second mawloc charges the pathfinders, killing one. The pathfinders do a wound back.

The fire warriors die in combat with the Trygon.

Hell freezes over and the pathfinders make thier hit and run.

--------------------------
tau turn 4

The kroot run the the Middle objective

The kroot run two inches



The pathfinders light up the Trygon and the Broadsides bring it down.

the Suits and hammerhead fail to kill the mawloc. Again.

The suits jump over the Objective.



--------------------------
Nid turn 5:

Mawloc moves closer to Railhead

Other mawloc moves closer to pathfinders

Short edge Warriors move closer to the Objective/Railhead

Short edge Warriors fire into Kroot, killing 5.

Mawloc assault hammerhead

other Mawloc assaults pathfinders

Long Edge Warriors assault Warfish, This time only rolling a shaken result

The other Mawloc takes a wound and kills one pathfinder

first mawloc wrecks the railhead.
-----------------------------
Tau turn 5:

Devilfish runs away and wrecks.

Kroot move to objective and run one inch.

broadsides kill the first mawloc.

Crisis suits kill one warrior and move closer.



We roll a one for turn 6, Game Ends

No one had an objective. I had 7 kill points, he had 7.

The kroot were just a hair away from Controlling the Forwardmost objective. The Whole "use the Kroot to block His deployment" plan could have worked better. I just didn't place them right. I messed up by letting my suits get too close together for the first Mawloc.

This message was edited 1 time. Last update was at 2010/10/19 04:32:06



 
   
Made in us
Focused Fire Warrior





5 miles north of Funkytown

Very nice and close battle report!

However, I am pretty sure that tryons/ mawlocs cannot move or assualt after they deepstrike. The only thing mawlocs do differently is that it is able to deepstrike onto a squad and do (impact) wounds to them, not assualt.

I am sure you could see how they affected the game and if that didn't happen, you would have had the game in the bag.

As for the kroot inflitration thing, next time I would suggest blocking an edge which is closest to his forces so you opponent has to walk from farther away.

The best thing about this particular signature is that by the time you realise it doesn't say anything it's far too late to stop reading it.
-Courtesy of TheBlueRedPanda


 
   
Made in us
Longtime Dakkanaut





Gulf Breeze Florida

The Mawlocs can assault if they Pop up on a squad. The trygon didn't assault when it came up.


 
   
Made in us
Focused Fire Warrior





5 miles north of Funkytown

Good to know, seems then that he had good scatter rolls then

The best thing about this particular signature is that by the time you realise it doesn't say anything it's far too late to stop reading it.
-Courtesy of TheBlueRedPanda


 
   
Made in us
Longtime Dakkanaut





Gulf Breeze Florida

Rolled a hit on every single one. Every. Single. One.

This message was edited 1 time. Last update was at 2010/10/20 00:25:44



 
   
Made in gb
Tunneling Trygon






Invest in a rectangular table top! How can you deal with outflanking/reserves etc on an oval top, especially when you are trying to block their deployment zone?!

"We didn't underestimate them but they were a lot better than we thought."
Sir Bobby Robson 
   
Made in us
Longtime Dakkanaut





Gulf Breeze Florida

Buy my Friend a rectangular table! How can you only care enough to tell me to buy him furniture, Especially when I only make 125 every two weeks and have to proxy Models?!

This message was edited 1 time. Last update was at 2010/10/20 13:15:32



 
   
Made in ph
Rough Rider with Boomstick






Tight game! Battle on the plateau!!!

Try to use the taller terrain in the middle of the table...the small "blind spots" created make for a more tactical game....better yet slowly build up your terrain collection....

I like the hexagonal tiles..my club has them too..but more of them..so we can build taller stepped hills which can provide more cover...



40K 5th ed W/L/D
65/4/6, 10/2/1, 10/3/0, 2/0/1, 0/1/1

40K 6th ed W/L/D
1/0/0

WHFB 8th ed WHFB
Empire: 12/3/2, Lizardmen: 16/3/2 
   
Made in us
Chalice-Wielding Sanguinary High Priest





Arlington TX, but want to be back in Seattle WA

i like the color scheme on the Tau army.

4250 points of Blood Angels goodness, sweet and silky W12-L6-D4
1000 points of Teil-Shan (my own scheme) Eldar Craftworld in progress
800 points of unassembled Urban themed Imperial Guard
650 points of my do-it-yourself Tempest Guard
675 points of Commoraghs finest!

The Dude - "Jackie Treehorn treats objects like women, man."

Lord Helmet - "I bet she gives great helmet."

 
   
Made in us
Longtime Dakkanaut





Gulf Breeze Florida

Element: thanks, It's mostly Applebarrel paints.

Freddie: To make sure the game stay perfectly fair, we have a 3rd person set up terrain. If we are at the FLGS, we talk one of the employees into doing it( Usually ending up with both of us buying $50 of models each). when we are at one of our houses, we talk one of our family members that know nothing about our armies.


 
   
Made in us
[DCM]
Sentient OverBear






Clearwater, FL

Element206 wrote:i like the color scheme on the Tau army.


I heartily agree with this sentiment:


DQ:70S++G+++M+B++I+Pw40k94+ID+++A++/sWD178R+++T(I)DM+++

Trust me, no matter what damage they have the potential to do, single-shot weapons always flatter to deceive in 40k.                                                                                                       Rule #1
- BBAP

 
   
Made in us
Death-Dealing Devastator






Asheville, NC

Sweet paint job dude. Good ole' Tau.
   
Made in us
Nasty Nob on Warbike with Klaw




Stephens City, VA

What's for Dinner? There is only War!

nice game

   
Made in ca
On a Canoptek Spyder's Waiting List



Vancouver, B.C.

I'm pretty sure the nids were short like 200 points

1500 Point Necron 
   
Made in gb
Repentia Mistress





Glasgow, UK

Looks like a fun game, random tables make things more fun.. except maybe against outflankers!
   
Made in us
Whelp



Where fun goes to die. (Mississippi)

Iur_tae_mont wrote:Buy my Friend a rectangular table! How can you only care enough to tell me to buy him furniture, Especially when I only make 125 every two weeks and have to proxy Models?!


Nice battle report.

As for a square gaming table, a quick fix for this (and can be moved off for later dining purposes) is to pick up a cheap piece of board from somewhere like Home Depot. It's what my friends and I do. Plus, you can always base the table top and not ruin the table you may be using in your house.

Example: http://www.homedepot.com/Lumber-Composites-Plywood-Sheathing-Subfloor/h_d1/N-5yc1vZ1xiuZbqm7/R-100091344/h_d2/ProductDisplay?langId=-1&storeId=10051&catalogId=10053

Light a man a fire and he stays warm all night. Light a man ON fire and he stays warm for the rest of his life. 
   
Made in us
Decrepit Dakkanaut





Vallejo, CA

lol, the "infiltrate everything!" tactic doesn't really work when you're playing on a ROUND table.

Other than that, nice job. At first I thought you were being stupid by splitting up your forces like that, and then I was like "stupid like a fox!" Your opponent took the fact that you had a couple of freebie noms out there to deploy way far away from your firepower base in order to get free noms. Foot slogging it across a board sparse with cover across from TAU, well... the results speak for themself...


Your one-stop website for batreps, articles, and assorted goodies about the men of Folera: Foleran First Imperial Archives. Read Dakka's favorite narrative battle report series The Hand of the King. Also, check out my commission work, and my terrain.

Abstract Principles of 40k: Why game imbalance and list tailoring is good, and why tournaments are an absurd farce.

Read "The Geomides Affair", now on sale! No bolter porn. Not another inquisitor story. A book written by a dakkanought for dakkanoughts!
 
   
Made in us
Fresh-Faced New User




why are the kroot faceing backwards in the second picture it looks like they are running away
   
Made in us
Fixture of Dakka





San Jose, CA

Iur_tae_mont wrote:The Mawlocs can assault if they Pop up on a squad. The trygon didn't assault when it came up.


Is that a house rule? Because Mawlocs can't legally assault on the turn they come in. Nothing in the tyranid codex may assault on the turn they deepstrike (with the exception of the Ymgarls, but then they don't deepstrike).


6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in us
Angry Blood Angel Assault marine





New Jersey

Good Battle report. Nice painting on Tau by without using expansive GW paints.

Its a while for me to see Heroscape tiles again, althought quite strange to use as 40k-style of terrains but it cheap and works.
   
Made in us
Khorne Chosen Marine Riding a Juggernaut





Breaking Something Valuable

Nicely writen, and suprisingly good phone pics.

YOU ALL!
DS:90S++G++MB++I+Pw40k09#+D++A+/eWD-R++T(S)DM+

: ANGRY MARINES! RAGE INFINITE!
Tyr Redfang's Great Company
: The Primal Host- Double as Angry Marines who went to far... 
   
 
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