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![[Post New]](/s/i/i.gif) 2011/12/24 16:55:24
Subject: Orcs Must Die!
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Consigned to the Grim Darkness
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Anyone else playing this game?
On some levels I'm really struggling to get the five skull ratings. Either it takes too long or there's so many paths to the rift that it's difficult to find a way to stop them all, especially those pesky little kobolds.
Rebirth gave me the most trouble so far, aside from the finale anyway. I'm currently going through all of my other missions and finishing them so I can get the skulls needed to upgrade my most used items...
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2011/12/24 20:57:01
Subject: Orcs Must Die!
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Dwarf High King with New Book of Grudges
United States
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I bought it on impulse during the Steam sale (along with about 15 other games), but I'm having trouble getting it working.
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Life does not cease to be funny when people die any more than it ceases to be serious when people laugh. |
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![[Post New]](/s/i/i.gif) 2011/12/24 20:59:05
Subject: Re:Orcs Must Die!
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Krazed Killa Kan
Minnesota, land of 10,000 Lakes and 10,000,000,000 Mosquitos
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I played the hell out of it (I've got 20-some hours on it now, and 5-skulled everything up until the last 3 missions on War Mage) and I've got a few things that made the game much less of a headache:
1. Use combinations of traps - just spamming one type will never help. One of the best combos I use is using brimstone, then tar, then spikes.
2. Use your spells (and I recommend buying the DLC for the alchemist's satchel). I've tried going through levels using only traps, and it very rarely works. The satchel is a really deadly piece of equipment, especially coupled with a bunch of tar traps to get the orcs in a nice, tight bundle.
I love the game, myself. There's no straightforward way to play it, there's just all kinds of trap/spell combos you have to figure out and use in the right places. A lot of my own success came from trial and error with trap combinations. Best of luck!
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![[Post New]](/s/i/i.gif) 2011/12/24 21:20:57
Subject: Orcs Must Die!
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Consigned to the Grim Darkness
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My favored trap grouping is usually... A = arrow trap, B = brimstone trap, C = coin furnace, F = fire trap. If I can re-route the enemy in to a small area, I like to have arrow traps covering the crusher traps. With the stun and the steel weaver's trap reset reduction time, these two alone can murder tons of enemies. Tar pit traps can help too if you have the extra money (even upgraded barricades are expensive).
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This message was edited 1 time. Last update was at 2011/12/24 21:21:27
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2011/12/24 23:49:02
Subject: Re:Orcs Must Die!
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Last Remaining Whole C'Tan
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It's a great game, though I haven't yet beaten the final map.
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lord_blackfang wrote:Respect to the guy who subscribed just to post a massive ASCII dong in the chat and immediately get banned.
Flinty wrote:The benefit of slate is that its.actually a.rock with rock like properties. The downside is that it's a rock |
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![[Post New]](/s/i/i.gif) 2011/12/24 23:57:29
Subject: Orcs Must Die!
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Avatar of the Bloody-Handed God
Inside your mind, corrupting the pathways
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I have it on 360 - just to be obvious it is worth playing through to the end and then going back to the start to pick up (the now much easier to get) extra skulls to beef out your traps for later levels. There is also an OMD wiki which has some good level walkthroughs if you get stuck. My personal favorite is swing traps or stampers with tar pits and either arrows or those rippy blade traps depending on how wide the gap is
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This message was edited 1 time. Last update was at 2011/12/24 23:57:55
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![[Post New]](/s/i/i.gif) 2011/12/25 00:20:54
Subject: Orcs Must Die!
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Committed Chaos Cult Marine
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Bought it but havnt played it yet.
I plan to play it soon though.
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When the rich rage war it's the poor who die
Armies I have: Chaos Space Marines, Tau, Necrons, High Elves
Armies I want:Lizardmen, Warriors Of Chaos, Dark Eldar
Armies I may get: Dark Angels, Tomb Kings, Vampire Counts
DC:90SGM-B--I+Pw40k03++D+A++/eWD-R+T(Pic)DM+
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