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Depending on how you define a killer DM, yes and no. Am I trying working against my players yes, and I going to be a dick about it no. I want them to have a fun challenging experience. For example would I have them die if they slip on a banana peel, no. Would I have them die from an ambush, yeah, but with that said it depends on how they handle the situation. There are three ways I break it up A: They trying to act smart and fight off the ambush, if so I might show some flexibility. B: They aren't acting particularly smart or stupid, I got with what is rolled. C: If do they do something really really stupid, they deserve what they get.
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