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![[Post New]](/s/i/i.gif) 2013/09/28 16:19:34
Subject: Imperial Fists Company of marines (1850 comp list)
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Perturbed Blood Angel Tactical Marine
Australia - Gold Coast
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So there is this comp tournament coming up and for some reason my Blood Angels are taking a beating on comp score even though they're super overpriced and under powered.
So i have decided that im sick of the Blood Angels taking the hit so ill go with my 'Fluffiest' Vanilla marine list which you can't argue is not fluffy as it is an entire company of marines as they show.
Anyway so here is the actual list:
1x Captain (Bolt pistol, boltgun)
1x Command squad + Standard banner + Apothecary
2x 10 man tactical squads + ML, bolt pistol chain sword sgts
4x 10 man tactical squads + H-Bolter, bolt pistol chain sword sgts
2x 10 man assault marine squads
1x 10 man Dev squads 4 Missile Launchers
1x 10 man Dev squads 4 H-Bolters
Comes to 1850 perfectly originally i was trying to decide between Iron hands and Imperial fists but i decided constant having potentially over 100 bolter shots re rolling 1's would be far better then 6+ Fnp.
So out of a 8 or 10 what comp score would you give for this list?
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When in doubt get Mephiston out!
My rhinos go ZOOOOM!!! |
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![[Post New]](/s/i/i.gif) 2013/09/28 16:25:13
Subject: Imperial Fists Company of marines (1850 comp list)
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Blood Angel Neophyte Undergoing Surgeries
MN
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I would drop a tac squad and give the others some special weapons. Do you have any drop pods or rhinos?
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![[Post New]](/s/i/i.gif) 2013/09/28 16:28:09
Subject: Imperial Fists Company of marines (1850 comp list)
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Perturbed Blood Angel Tactical Marine
Australia - Gold Coast
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i have them but i'd be better off dropping an assault marine squad to get some transports. though this list is more about my comp score then it actually being competitive Automatically Appended Next Post: Alright so what about this then as an updated one which isn't the full company but has transports.
Captain (basic)
Command squads + Apoth & banner + Drop pod
2x 10x Tactical squads + Melta-gun + Drop pod
2x 10x Tactical Marines + H-Bolter + Drop pod
1x 10x Tactical Marines + H-Bolter
1x 10x Tactical Marines + Missile Launcher
1x 10x Assault Squad
1x 10x Dev marines + 4x H-bolter
1x 10x Dev marines + 4x Missile Launcher
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This message was edited 1 time. Last update was at 2013/09/28 16:42:55
When in doubt get Mephiston out!
My rhinos go ZOOOOM!!! |
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![[Post New]](/s/i/i.gif) 2013/09/28 16:49:11
Subject: Imperial Fists Company of marines (1850 comp list)
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Fresh-Faced Inquisitorial Acolyte
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It looks good, infantry armies work really well and its got a good mix of assault, dev and tac. I think the tac squads with mostly bolters is fine, especially if your playing them as Imperial Fists. I would say though that your assault squads probably need a boost, maybe a sarge with PF/PW or some special weapons thrown in. If assault marines have no special equipment then they only are useful against other basic infantry, which the tactical squads cover already (and quite well with their "bolter drill" rule).
To get the points for some equipment I would just drop a few guys from the devastator squads. Its good to have maybe 7-8 guys in a squad for the sake of absorbing woulds, but 10 is a bit much. Otherwise it seems like a strong list, the only major threat would be battle cannons (anything S8 or AP3) so be careful around Leman Russes and Defiliers. Because vehicles usually carry such strong weaponry, maybe you should try one assault squad with meltas to take care of any threats early in the game.
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Spitty Dakka Klan 2000
30k Alpha Legion
Imperial Guard 2500
Ostland of the Empire 2500
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![[Post New]](/s/i/i.gif) 2013/09/28 16:59:22
Subject: Imperial Fists Company of marines (1850 comp list)
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Perturbed Blood Angel Tactical Marine
Australia - Gold Coast
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Assault squads can't take melta's unless you mean bombs?
I had considered taking some dev dudes out but i didn't want to mess to much with my 'fluff' army
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When in doubt get Mephiston out!
My rhinos go ZOOOOM!!! |
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![[Post New]](/s/i/i.gif) 2013/09/28 17:01:24
Subject: Imperial Fists Company of marines (1850 comp list)
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Perfect Shot Ultramarine Predator Pilot
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Better tactical terminators than assault marines IMHO.
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![[Post New]](/s/i/i.gif) 2013/09/28 17:11:47
Subject: Imperial Fists Company of marines (1850 comp list)
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Perturbed Blood Angel Tactical Marine
Australia - Gold Coast
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HAHAHA not in my life time, sorry but i personally Haaaaaaaaaaaaaate Tactical terminators.
Alright so what about:
Librarian + Auspex
Command squad: Banner, Apothacary, Drop pod, 4x Plasma-gun
2x 10 man Tactical Melta-gun, Drop pod
2x 10 man Tactical Heavy Bolter
2x 10 man Tactical Plasma-guns, Drop pod
3x Double Heavy Bolter Landspeeders
1x 8 Man dev squad + 4 H-bolters
1x 8 Man dev squad + 4 Missile Launchers
Comes to 1849
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This message was edited 1 time. Last update was at 2013/09/28 20:52:28
When in doubt get Mephiston out!
My rhinos go ZOOOOM!!! |
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![[Post New]](/s/i/i.gif) 2013/09/28 22:08:21
Subject: Imperial Fists Company of marines (1850 comp list)
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Perfect Shot Ultramarine Predator Pilot
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You have no captain. how can you take a cmnd squad??
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![[Post New]](/s/i/i.gif) 2013/09/28 22:11:37
Subject: Imperial Fists Company of marines (1850 comp list)
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Perturbed Blood Angel Tactical Marine
Australia - Gold Coast
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Cause you can take one for any captain, librarian, chaplain in your army.
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When in doubt get Mephiston out!
My rhinos go ZOOOOM!!! |
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![[Post New]](/s/i/i.gif) 2013/09/28 23:19:59
Subject: Imperial Fists Company of marines (1850 comp list)
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Perfect Shot Ultramarine Predator Pilot
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Oh right ok.
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![[Post New]](/s/i/i.gif) 2013/09/29 06:49:03
Subject: Imperial Fists Company of marines (1850 comp list)
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Perturbed Blood Angel Tactical Marine
Australia - Gold Coast
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Anyone got an opinion on what Comp score i'd get out of 8 or even 10?
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When in doubt get Mephiston out!
My rhinos go ZOOOOM!!! |
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