ScubaSteve wrote:( i usually play a bit of a tau castle list with suits jumping around)
Which is your list in a nutshell....a big blob of crisis suits, a gunline behind an
ADL and dual riptides. Not that that is bad or anything, but it is what you are fielding.
If your going to use a buffmander, take the neurochip. Tank hunters/monster hunter will help immensely against either army he fields. If you ever have spare points, take the neuroweb jammer, well worth it but not required. The onager gauntlet is another good budget wargear item. Iridium is good, but expensive. Last, move the thrusters here as the commander can take more damage to keep them alive.
The riptides are fairly bloated. Velocity trackers, stims and 2 drones are very expensive. Trimming these down would buy a broadside or 2, maybe a hammerhead, or lots more troops. The drones are a bad call cause if one dies, you have to take a morale check(the last thing you want to happen). Stims and velocity trackers are OK in their own right, but 2 on the same model adds up quick. They are your only
AA against necron air and flying
MC's, but the farsight squad can drop a flier with twin linked, ignore cover and tank hunters/monster hunter. You also have markerlights in a pinch.
A bit more dakka would be a good call, and your deathstar might be a bit bloated.