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I'll be playing another player tonight in a fairly casual game. There will be no Lords of War and no foritifications past maybe an Aegis Defence Line.
I'm looking for a little feedback.
1500 points Dread Mob List with Codex Ork Allies
HQ
Pain Boss w/Power Klaw, Cybork Body, 'Eavy Armour, Bosspole, Attack Squig and 3x Grot Orderlies
Pain Boss w/Power Klaw, Cybork Body, 'Eavy Armour, Bosspole, Attack Squig and 3x Grot Orderlies
Troops
11 Spanna Boyz + Mek w/Big Shoota and Grot Oiler in a Scrap Trukk
Deff Dread Mob w/2 Deff Dreads - Each has 3 CCWs and a Skorcha
Fast Attack
Killa Kan Mob w/3 Kill Kans - Each has a Rokkit Launcha
Allies
HQ
Big Mek w/KFF, 'Eavy Armour, Bosspole and Cybork Body
Troops
29 Boyz w/3 Big Shootas, 1 Nob w/'Eavy Armour, Power Klaw and Bosspole
29 Boyz w/3 Big Shootas, 1 Nob w/'Eavy Armour, Power Klaw and Bosspole
Fast Attack
3 Warbikers, 1 Warbiker Nob w/Bosspole and Power Klaw
Intent:
My intention is to throw the two Pain Bosses in with each 30 man Boyz Mob and put the Big Mek in one unit so he is within 6" of both as they move up the field. That should give both units 5+ cover AND 5+ FnP. I'm hoping that keeps them alive long enough for an epic assault!
The Warbikers move forward ASAP as a distraction along with the Trukk.
The Dreads and Kans clomp forward, with the Kans shooting off Rokkits at targets of opportunity and the Dreads moving towards vehicles and/or tough infantry units to knock them out.
Any thoughts? Automatically Appended Next Post: I'm somewhat limited with the models I have, hence all the seemingly extraneous upgrades. I do have more Shoota Boyz, but no other exciting units right now. If you think I need to make changes, let me know as it might guide my next purchase.
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