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![[Post New]](/s/i/i.gif) 2014/05/27 23:30:57
Subject: Field gun or Mortar
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Member of the Ethereal Council
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So I am loving Eirusk with his control spells. One I dont use that often is Fire for effect, a brutal spell. My friend recommened aretillery but I cant choose which one.
pow 14 boosted is kinda brutal against medium infantry and some single wound heavy. But a boosted pow 16(or 8 because it is likely to deviate with at best rat 3) but all are boosted.
Im leaning towards the field gun for FOE but I cant decide
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![[Post New]](/s/i/i.gif) 2014/05/27 23:50:38
Subject: Field gun or Mortar
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Tough Tyrant Guard
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I haven't ever seen anyone have any luck with the field gun. The mortar is pretty scary when it can actually hit stuff, though, and with boosted damage you're talking average blast damage hits of what - 18.5? That very reliably kills an awful lot of the things that you can't hit directly with a mortar.
The mortar is good in general and you should probably get it. The field gun is a lot harder to justify and has more overlap with other models anyway.
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![[Post New]](/s/i/i.gif) 2014/05/27 23:53:36
Subject: Field gun or Mortar
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Longtime Dakkanaut
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Mortar all the way. It's so much better there really shouldn't even be a question. Big Beefy Blast with all those boosted damage rolls removes dudes.
Boosted RAT 3s still catch DEF 10-12 heavies pretty reliably anyway and with more oomph to boot.
Sure it'll fail you against like.. Warpwolves with concealment or a heavily buffed troll. However half that stuff is going to have stealth or just laugh off a field gun shot anyway.
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This message was edited 1 time. Last update was at 2014/05/27 23:54:17
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![[Post New]](/s/i/i.gif) 2014/05/28 00:15:37
Subject: Re:Field gun or Mortar
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Prospector with Steamdrill
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What is your major opponent... fighting a Cryx army is different then fighting Cygnar. I guess the answer will answer by itself at this point.
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Grrr.... Cheese make me fart... |
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![[Post New]](/s/i/i.gif) 2014/05/28 00:16:55
Subject: Re:Field gun or Mortar
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Mortar all the way.
Boosted Rat3 still hits jacks and basic infantry. And it can definitely ding things up.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2014/05/28 02:20:59
Subject: Field gun or Mortar
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Satyxis Raider
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Mortar. It can hit people from downtown.
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![[Post New]](/s/i/i.gif) 2014/05/28 02:24:55
Subject: Field gun or Mortar
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[MOD]
Not as Good as a Minion
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From downtown and interstate
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I wish I had time for all the game systems I own, let alone want to own... |
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![[Post New]](/s/i/i.gif) 2014/05/28 14:43:59
Subject: Re:Field gun or Mortar
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Brigadier General
The new Sick Man of Europe
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Which of the 2 artillery pieces has one of the longest ranges in this game? Because that's the one you really want for you force.
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This message was edited 1 time. Last update was at 2014/05/28 14:44:28
DC:90+S+G++MB++I--Pww211+D++A++/fWD390R++T(F)DM+
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![[Post New]](/s/i/i.gif) 2014/05/30 07:11:11
Subject: Field gun or Mortar
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Member of the Ethereal Council
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I was really liking the field gun :( Oh well
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![[Post New]](/s/i/i.gif) 2014/05/30 12:31:56
Subject: Field gun or Mortar
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Brigadier General
The new Sick Man of Europe
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Field gun is good, it's just that other Khador models do similar things just as good or better, whilst the mortar is pretty unique.
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DC:90+S+G++MB++I--Pww211+D++A++/fWD390R++T(F)DM+
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![[Post New]](/s/i/i.gif) 2014/05/30 12:47:26
Subject: Field gun or Mortar
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Shadowy Grot Kommittee Memba
The Great State of New Jersey
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It really depends what you're trying to do. If I'm taking the Field Gun, it isn't necessarily for damage output, its for the critical knockdown effect, the damage is just a bonus. If I'm taking the Mortar, its for crowd control.
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This message was edited 1 time. Last update was at 2014/05/30 12:47:36
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