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Made in au
Longtime Dakkanaut




First off, these are just my ideas applying these Phoenix Rising custom attributes based purely on background, not crunchy competitiveness. Some of the attributes and obsessions practically lift specific background from a Craftworld or Kabal. I'm not going to directly quote verbatim all the existing background for these. Refer to their respective Codices for the background. My reasoning for why that choice and not others is given.

Craftworlds:

Altansar:

Grim
Warding Runes

Fairly self explanatory for having survived their ordeal in the Eye of Terror

Il-Kaithe:

Children of Khaine
Vengeful Blades

The second matches Il-Kaithe's hatred of Chaos. The first attribute I thought more fitting their increasing focus on bloodshed. I suppose one could argue the reference to their Bonesingers' skills could mean something like Expert Crafters or Student of Vaul or Superior Shurikens could apply.

Iybraesil:

Children of Morai-Heg
Hunters of Ancient Relics

The first attribute makes direct reference to Iybraesil's symbol so an obvious choice. The second is also explicitly describing Iybraesil's focus on recovering relics.

Lugganath:

Savage Blades
Webway Warriors

First attribute could also be Headstrong or Mobile Fighters. I settled on Savage Blades to reflect how Lugganath is seen by other Craftworlds as little better than a den of Corsairs. Webway Warriors is an obvious given Lugganath's focus on the Webway over realspace.

Mymeara:

Masters of Concealment

Had trouble thinking of a second attribute as Mymeara doesn't have too much of a clear defining characteristic beyond having concealed their Craftworld in a nebula.

Yme-Loc:

Expert Crafters
Students of Vaul

As the Craftworld most explicitly associated with Vaul, those two crafter attributes seemed most appropriate IMO. Yme-Loc's background constantly mentions bigger things like vehicles and Titans so I though Students of Vaul over something small scale like Superior Shurikens


Kabals:

Broken Sigil:

Dark Mirth
Deadly Deceivers

Obsessions chosen to reflect their focus on terror tactics.

Dying Sun:

Dark Mirth
Disdain for Lesser Beings

The second Obsession reflects perfectly the Dying Sun's snobbishness. The first one is more of a reach, and is more about again hyping up that decadent nobles sneering at the antics of their lesser.

Iron Thorn:

Disdain for Lesser Beings
Mobile Raiders

First Obsession again for being the descendants of the old aristocracy. Mobile Raiders is to reflect their focus on grav-craft, even though in background I think it was more about firepower than speed.

Last Hatred:

Meticulous Flayers
Soul Bound

The Obsession Soul Bound lifts from the description of the Last Hatred. The other Obsession is more fuzzy, and I settled on Meticulous Flayers just to reflect the Last Hatred's skill in wringing every last drop of suffering from their captives.


Wych Cults:

Blade Denied:

Precise Killers
Test of Skill

Test of Skill to represent the Blade Denied's desire for a challenge, to the point of handicapping themselves in the beginning. The other Obsession Price Killers was more from their Codex description of digging out the fleshy prize from larger more heavily armored enemies.

Pain Eternal:

The Art of Pain
Trophy Takers

Trophy Takers to represent their terror tactics. The Art of Pain may be a bit of a reach, but again a link to their focus on inducing despair.

Seventh Woe:

Precise Killers
The Art of Pain

Obsessions chosen to reflect the Seventh Woe's fighting technique "the Teaching of Despair" which incapacitates the enemy with precise melee strikes to joints to draw out the kill. The Art of Pain obsession matches the Seventh Woe's description very closely.

Wrath Unbound:

Berserk Fugue
Trophy Takers

The first matches their killing trance description perfectly. The second to reflect the terror induced by those observing their messy killing. Stimulant Innovators or Slashing Impact could be a second alternative to Trophy Takers to represent the power of their killing trance.


Covens:

Altered:

Hungry for Flesh
Masters of Mutagens

The Altered are described as the premiere suppliers of lethal exlirs, to the point where some of their venoms are present in every splinter weapon's ammunition. Hungry for Flesh is to reflect their demand for a great meany victims to render into their poisons, as per the Haemonculus Covens supplement description.

Black Descent:

Dark Harvest
Master Torturers

First Obsession to reflect the Black Descent's patience and preference for traps. The second admittedly is a bit of a filler.

Ebon Sting:

Dark Technomancers
Experimental Creations:

Yes I know it is the same as the Hex below but Ebon Sting are described as making exceptionally well made Talos. However an alternative could be Masters of Mutagen instead of Dark Technomancers, to reflect their signature poison from Haemonculus Covens supplement.

Everspiral:

Hungry for Flesh
Obsessive Collectors

Hungry for Flesh to represent the great demand the Coven has for new captives in order to keep their ancient Haemonculi going. Obessive Collectors is in similar vein, showing their incredible thirst for new victims. Master Torturers would be an alternative, somewhat filler, to reflect their presumed great skill and squeezing out every last bit of suffering again in order to keep their ancient Haemonculi from withering away.

Hex:

Dark Technomancers
Experimental Creations

The Hex's theme is around outlandish weapons so Dark Technomancers perfectly fits them. Experimental Creations is a bit more tenuous but based on the Hex's practice of binding their Wracks and Grotesques into a hive mind.

This message was edited 3 times. Last update was at 2019/10/20 12:52:55


 
   
Made in gb
Longtime Dakkanaut





London, UK

Seems like a pretty good assessment for the Craftworlds part, I can't say much for the others as I don't play DE.

   
Made in us
Shadowy Grot Kommittee Memba






My craftworld Lugganath force is going for Savage Blades and Headstrong, personally. Saving 1cp on sending 2 units to the webway is just totally flavorless to me, despite the name having some connection to their overall motivation.

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in au
Longtime Dakkanaut




the_scotsman wrote:
My craftworld Lugganath force is going for Savage Blades and Headstrong, personally. Saving 1cp on sending 2 units to the webway is just totally flavorless to me, despite the name having some connection to their overall motivation.


I did think about that same combination but thought that could apply also to Saim-hann.
   
 
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