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Made in us
Veteran Inquisitorial Tyranid Xenokiller





Some backwater sump

I had no idea the sea elves were so blatantly fantasy underwater dark eldar. Lore-wise, I mean.

This message was edited 1 time. Last update was at 2024/06/04 15:18:37


New Career Time? 
   
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Evasive Eshin Assassin






Can attacks be reduced to 0?
   
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Audacious Atalan Jackal






 The Power Cosmic wrote:
I had no idea the sea elves were so blatantly fantasy underwater dark eldar. Lore-wise, I mean.


yeah, for real. seeing this really made it click. drukhari, but the boats are a giant turtle and the bikers are on eels

This message was edited 1 time. Last update was at 2024/06/04 15:31:02


she/her
i have played games of the current edition 
   
Made in us
Master Tormentor





St. Louis

 usernamesareannoying wrote:
Can attacks be reduced to 0?

Unlikely. I'd assume a similar core rule to 10th that prevents stats from going below 1.

EDIT: It is, however, worth noting that the eel attack debuff stacks, RAW.

This message was edited 1 time. Last update was at 2024/06/04 15:37:07


 
   
Made in gb
Longtime Dakkanaut






 The Power Cosmic wrote:
I had no idea the sea elves were so blatantly fantasy underwater dark eldar. Lore-wise, I mean.


Partly. They're nowhere near the "lol edgy evil" dark eldar are.
   
Made in us
Regular Dakkanaut





They raid other races for souls. At that point we are firmly in the edgy camp.
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Grail Seeker wrote:
They raid other races for souls. At that point we are firmly in the edgy camp.

Ehhh...when first introduced, it had a bit more Old World fairy-tale feel to it.

Their raids weren't all blood and gore. It was more a fog rolling in, and the town being found locked in a magical slumber with no souls.
   
Made in gb
Longtime Dakkanaut






Grail Seeker wrote:
They raid other races for souls. At that point we are firmly in the edgy camp.


They don't kidnap thousands to fulfill their torture porn festish.
   
Made in gb
Decrepit Dakkanaut




UK

Also its presented that they do "farm" the costal towns. They don't want to just wipe out people, they want settlements that repopulate and just don't realise that they are being harvested from.

The only real change in the lore is that we've gone from when no one knew what was happening, to major factions knowing about them. So whilst there will be many small factions (which in AoS terms still means utterly huge) that don't know about them; but if your local Stormcast rolls in; chances are they know about them.

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Decrepit Dakkanaut





Biloxi, MS USA

 Inquisitor Gideon wrote:
Grail Seeker wrote:
They raid other races for souls. At that point we are firmly in the edgy camp.


They don't kidnap thousands to fulfill their torture porn festish.


No, they just steal their souls instead to keep the Namartii alive. Which, of course, is something the Drukhari do to feed themselves.

I'll also mention their society is very much Drukhari style politicking without the actual phsyical backstabbing, they can resurrect themselves like Drukhari, and the novels they've featured in have them characterized very much as cruel towards other races(just not to the same extent as Drukhari), as well as being exceedingly contemptuous of their Lumineth cousins. They're very much Drukhari with the serial numbers filed off and the knife edge slightly dulled.

This message was edited 2 times. Last update was at 2024/06/04 20:43:28


You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie
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Longtime Dakkanaut






That's why i said partly, not entirely. Losing the moronic torture fetish part was a big step up in their design.
   
Made in gb
Sword-Bearing Inquisitorial Crusader





Exeter, UK

 Inquisitor Gideon wrote:
That's why i said partly, not entirely. Losing the moronic torture fetish part was a big step up in their design.


Different strokes.
   
Made in gb
Decrepit Dakkanaut




UK

I've tried reading some of the early Drizzit books and yeah Wizards went just a touch over the top with the early lore on them.

So much so before the end of the first book I was baffled at just how their society could work on any level when they all seemed to backstab each other for almost any reason and when it seems like its the only way to socially advance.

Ergo it was so brutal; so deadly and so distrusting that you just can't imagine them coming together enough to build cities or anything.





For me the Idoneth are less twisted dark and more tragic and bitter. Whilst both survive through their approach, the Drukhari we know have a choice in how they could survive and they chose the depraved option.

The Idoneth don't see any other way to survive. They are far more tragic and that in turn leads them to be bitter isolationists; which feeds their hate of land dwellers, but in a different way to the dark eldar.

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Exeter, UK

 Overread wrote:
For me the Idoneth are less twisted dark and more tragic and bitter. Whilst both survive through their approach, the Drukhari we know have a choice in how they could survive and they chose the depraved option.


Do they, though? To start with, maybe. But at this point, they're stuck in the 'other people suffer so I don't have to' program, with the alternative being to wither, die and get eaten by a Chaos god.
   
Made in us
Decrepit Dakkanaut





Biloxi, MS USA

 Shakalooloo wrote:
 Overread wrote:
For me the Idoneth are less twisted dark and more tragic and bitter. Whilst both survive through their approach, the Drukhari we know have a choice in how they could survive and they chose the depraved option.


Do they, though? To start with, maybe. But at this point, they're stuck in the 'other people suffer so I don't have to' program, with the alternative being to wither, die and get eaten by a Chaos god.


The Archon in Big Dakka makes a point to mention that many Drukhari choose to leave and follow the paths of the Craftworlds or Exodites and vice versa. It's very much a choice.

You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie
The Before Times: A Place That Celebrates The World That Was 
   
Made in gb
Decrepit Dakkanaut




UK

 Shakalooloo wrote:
 Overread wrote:
For me the Idoneth are less twisted dark and more tragic and bitter. Whilst both survive through their approach, the Drukhari we know have a choice in how they could survive and they chose the depraved option.


Do they, though? To start with, maybe. But at this point, they're stuck in the 'other people suffer so I don't have to' program, with the alternative being to wither, die and get eaten by a Chaos god.


True, they are stuck in their ways now; however the Craftworld and Exodites as well as Facedancers show that there are at least 3 alternatives for them to take which don't rely on them torturing and murdering and all the other various nasty things they do.

Of course the concept of choice is always complicated and its easy to say there are alternatives without realising or appreciating the chain of choices and situations that binds a Dark Elf into their lifestyle and outlook on life.

Of course I'd still say that they are less bound to their situation than the Idoneth who basically have no other way to obtain souls when you've got the likes of Sigmar, Nagash and Chaos fighting and stealing every soul that dies in the realms. Soul Wars is a very apt name for the setting since a huge part of the setting revolves around the dead.

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Nurgle https://www.warhammer-community.com/2024/06/05/warhammer-age-of-sigmar-faction-focus-maggotkin-of-nurgle/
   
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Audacious Atalan Jackal






that's... interesting. the fact that the ability to make an enemy unit diseased is limited to once per turn is pretty concerning, since that limits the power of the army a lot. far from the encroaching inexorable tide of 3rd edition. how strong this is will depend on the strength of other methods to doll out that keyword. we only saw one so far, which is a little concerning

she/her
i have played games of the current edition 
   
Made in si
Foxy Wildborne







GUO seems crazy buffed since the last time I looked at it in 2nd edition, was this the power level in 3rd too?

Yea Diseased isn't great, I can't see you ever doing it to the whole army unless there's a very spammable unit that can also easily spread it.

Blightkings seem sad.

This message was edited 1 time. Last update was at 2024/06/05 13:19:59


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Terrifying Doombull




 StudentOfEtherium wrote:
that's... interesting. the fact that the ability to make an enemy unit diseased is limited to once per turn is pretty concerning, since that limits the power of the army a lot. far from the encroaching inexorable tide of 3rd edition. how strong this is will depend on the strength of other methods to doll out that keyword. we only saw one so far, which is a little concerning

And they have to be in melee to infect in the first place, and enemy units have to be really close together for spread to work. And then the '2+ to do 2 or 3 MW' mechanic (which is already getting tiresome to see). Its possible for that sort of thing to get out of hand, but I think modifiers would've been more interesting than awkwardly delivered direct damage. That you'll inflict maybe a couple times over the course of a game.


Edit: just noticed how they're doing ward saves on these cards (down in the keywords only). Rather hate that- it should definitely be part of the at-a-glance stat block.

This message was edited 2 times. Last update was at 2024/06/05 15:01:34


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Horrific Hive Tyrant





Short animation https://www.warhammer-community.com/2024/06/05/hear-all-about-the-skaven-menace-from-callis-and-toll-themselves/
   
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Longtime Dakkanaut






That's cute. They should really do more of these "in universe" style of videos.
   
Made in pl
Horrific Hive Tyrant





 Inquisitor Gideon wrote:
That's cute. They should really do more of these "in universe" style of videos.

Agreed. More free episodes like that would be great to see.
   
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Longtime Dakkanaut





 Shadow Walker wrote:
 Inquisitor Gideon wrote:
That's cute. They should really do more of these "in universe" style of videos.

Agreed. More free episodes like that would be great to see.


They did post this comment under the video which is interesting:

   
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Decrepit Dakkanaut




UK

Ohh normally they never tease like that!

Also Warhammer+ has been VERY light on animations this year so far so hopefully something is in the works.

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Been Around the Block




 StudentOfEtherium wrote:
that's... interesting. the fact that the ability to make an enemy unit diseased is limited to once per turn is pretty concerning, since that limits the power of the army a lot. far from the encroaching inexorable tide of 3rd edition. how strong this is will depend on the strength of other methods to doll out that keyword. we only saw one so far, which is a little concerning


Except there are other ways to make units diseased. Which adds up potential for expanding further to multiple units at the end of turn etc
   
Made in us
Audacious Atalan Jackal






Belthanos wrote:
 StudentOfEtherium wrote:
that's... interesting. the fact that the ability to make an enemy unit diseased is limited to once per turn is pretty concerning, since that limits the power of the army a lot. far from the encroaching inexorable tide of 3rd edition. how strong this is will depend on the strength of other methods to doll out that keyword. we only saw one so far, which is a little concerning


Except there are other ways to make units diseased. Which adds up potential for expanding further to multiple units at the end of turn etc


that's what i said, yes. there are other ways, but how strong those other ways are is going to be very important to the power of the index

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Horrific Hive Tyrant





Giants https://www.warhammer-community.com/2024/06/06/warhammer-age-of-sigmar-faction-focus-sons-of-behemat/
   
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Longtime Dakkanaut






Brodd certainly seems like a powerhouse in this version. Curious what naval themed rule the kraken eater's going to eventually get.
   
Made in us
Longtime Dakkanaut






Richmond, VA

I really like that the giants get a spearhead box too. That makes me happy.
   
 
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