
- Master: 185
- Artificer Armor, Power Fist, Plasma Pistol, Frag and Melta Grenades, Orbital Bombardment, Iron Halo
- Chaplain: 125
- Power Armor, Bolt Pistol, Frag and Krak Grenades, Crozius Arcanum, Rosarius, Jump Pack, Digital Weapons
- Squad One: 170
- 9x Space Marines, Bolters, Bolt Pistols, Frag and Krak Grenades, Missile Launcher, Flamer,
- 1x Space Marine Sergeant: Chain Sword
- Squad Two: 210
- 9x Space Marines, Bolters, Bolt Pistols, Frag and Krak Grenades, Missile Launcher, Flamer,
- 1x Space Marine Sergeant: Power Fist and Plasma Pistol
- Squad Three: 190
- 9x Space Marines, Bolters, Bolt Pistols, Frag and Krak Grenades, Multi-Melta, Melta-Gun,
- 1x Space Marine Sergeant: Chain Sword and Plasma Pistol
- Scout Squad One: 90
- 4x Scouts, 2x Bolters, 2x Shot Gun, Bolt Pistols, Frag and Krak Grenades
- 1x Scout Sergeant: Power Sword and Bolt Pistol
- Scout Squad Two: 100
- 4x Scouts, 3x snipers, 1x Missile Launcher, Bolt Pistols Frag and Krak Grenades, Camo Cloaks
- 1x Scout Sergeant: Sniper, Camo Cloak
- Dreadnought: 120
- Multi-Melta, Dreadnought Close Combat Weapon, Storm Bolter, Smoke Launchers, Searchlight, Extra Armor
- Terminators: 200
- 4x Space Marine Terminators, 4x Power Fists, 4x Storm Bolters
- 1x Terminator Sergeant, Power Sword and Storm Bolter
- Are in Land Raider:
- Land Raider Transport: 275
- 2x TL lascannons, 1x TL heavy bolter, Storm bolter, Smoke launchers, Searchlight, Extra armor

- Bike Squad: 145
- 2x bikers, 1x biker sergeant, 1x attack bike with multi-melta, TL bolters, frag and krak grenades, power armor, bolt pistol, sergeant has melta bombs
- Space Marine Assault Troops: 245
- 7x space marines with bolt pistol and chain sword, 2x space marines with plasma pistol and chain sword, 1x sergeant with power fist and bolt pistol. All marines have jump pack.
- Note: I don’t have all ten assault troops; I need to get 5 more.
- Predator 1: 165
- TL lascannon, heavy bolters, storm bolter, hunter killer missile, searchlight, extra armor, smoke launchers
- Predator 2: 155
- Auto cannon, lascannons, storm bolter, hunter killer missile, searchlight, extra armor, smoke launchers
I have played this list once or twice, without the assault troops, though. I like to put the chaplain with the terminators in the Land Raider, so they get re-rolls on the charge. They usually kill whatever squad they charge during the first turn. The commander takes to the other side of the field, and uses his bombardment from cover to kill tough troops and tanks. Everything else just does what they are supposed to do.
I have a land speeder that I am going to make soon.
Stuff I think would be good for the army: Vindicator, Close Combat Terminators, Drop Pods, Command Squad and Vanguard Veterans.
Please tell me what you think, I want people to be a critic.
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