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Runna's Boyz


Full Army Photo

Runna is the name given to my first Warboss, thus, my Dakka name. Runna, the Warboss, has survived and killed many, and he has, subsequently, failed his leadership test when he lost combat 4out of 5 times, once running off the table. Hence, Runna. Holly Wood, a.k.a Ally Wood, Has the eye patch and the blonde hair. He got a hand upgrade to PK, and carries the Waaagh! Banner. Currently I proxy a painboy until otherwise possible to change it. I sometimes use kombi-rokkits skorchas depending on who I'm playing. Shooting hasn't been my nobz strong points and they have never just been 'owned' so they keep coming onto the board even though other Ork playerz have suggested against it. They win the game for me. Karnage is Runna's crazy dumb-a$$ Big Mek Cousin, he wears a burna and a kustom mega-blast(not a wise choice.) Nad is really fun to play but not really worth his points. He makes it pretty far on his own, and one day I think He'll stop killing himself, probably not, he's more fun than anything else and fluff. I decided he has a thirst for carnage as it is, and it's always been seen in him. A big Mek that possess Psyker powers but uses them to give himself Feel no Pain, and to make his boom and burnas bigger and better. He has a teliporta device attached to his heart though, and everytime he hicups he ports. Somehow, whenever his big bro is on a Waaagh! He shows up though, and not so much to Runna's delight. (Pics will be posted when I get a camera and the boyz are out of transport.) I've currently picked up a Ghazghkull. See how he helps the large games.

Unit Photos


Army List

USUAL 1447pnts W6 L1 D2

Runna-(Warboss/HQ)60pnts (Attach to NOBZ for FNP special rule.)) Mega Armor-40pnts Attack Squig-15pnts Cybork Body-10pnts


NOBZ(TRoops) -5 NObz-100pnts -1 Painboy 50pnts -6cybork bodies-30pnts -5 gun upgrades(randomed) 25pnts -5 'eavy armor -25pnts -1 PK 25pnts 1 Waaagh! Banner 15pnts 4- Big Choppas -20pnts 1- grot orderly -5pnts

SLUGGA BOYZ-(Troops) 20 boyz-120pnts 2 big shootas-10pnts

TRUKK/SLUGGA BOYZ -(Troops) 10boyz-60pnts TRUKK-35pnts Big Shoota-5pnts Red Paint-5pnts Reinforced Ram-5pnts Rokkit Launcha-5pnts Wreckin Ball-10pnts

'ARD BOYZ -(Troops) 15 ard boyz-150pnts 1 Ard NOb- 20pnts 1- big shoota-5pnts 1-PK 25pnts

GRETCHIN-(Troops) 22 Gretchin -66pnts 2 Runtherds- 26pnts 1 WARPHEAD(HQ) -85pnts

DEFFKOPTAS (Fast Attack) 2 Deffkoptas-70pnts 2-twin-linked Rokkits-20pnts 2-buzzsaws-50pnts

DEFFKOPTA (Fast Attack) Rusty(Deffkopta) -35pnts Twin-linked Rokkit-10pnts Big Bomm-15pnts

LOOTAS (Elite) 8 Lootas -120pnts (Until I can buy more.)

Tankbustas (Elite) 5 Tankbustas -75pnts 2 Tankhammers -free 1 Bomb Squig -5pnts 1 TANK NOB- 25pnts 1-Power Klaw- 15pnts 1 Eavy Armor- 5pnts (They don't usually live past turn 3. Kill plenty though.)

Why I Started This Army


I only have this many boyz, so I make what I can and proxied where needed. Custom made the tankbustas, can use the glue tac to make 'me boyz when needed or burna boyz if I feel like it I can get 8 burnas in their and get rid of 3 'ard boyz and the tankbustas. Put thenob in the trukk, but this group wins for me. The loss comes from proxying the nobz as flashgits and rolling 3 1's to wound runna with 3 dice! Karnage sometimes comes instead of the Warphead and he attaches to whichever troop I feel like. He's a little more point costy, Karnage (Big Mek) -35pnts, Burna 20pnts, Kustom-Mega Blasta 15pnts, attack squig 15pnts, cybork body 10pnts, ammo runt 3pnts all together (98pnts) so I have to drop stuff places, usually a runtherd and some grots and give points to somewhere else. He's not really worth it andI don't recomend the build, but he's fun to play.

I got Ghazghkull, 20 mroe boyz, another trukk, 3 warbikers and 3 killa kans now. SO the army will start to transgress. All my wins before came without the use of the trukk I have, as it didn't actually get to get fielded before Imoved around, and mostly I took out boyz to fit 1200 point games. Tactics against Marines, (Kill all their troops, tie up terminators with nobz, even thoughthey will probably kill your expensive ass boyz, it usually takes a few turns. You should still hold objectives. Karnage is actually good against Termi's. But Mega-bastas are best left on Killa Kans.) Against Imperial (Kill Lemon Russ fast or hide from it by ojective) Against Eldar, (Charge and slaughter. Don't let those damn Banshees charge you first.) Against Necron, (Shoot 'em believe it or not, and move to the charge slowly.) These work.

Wins usually by objective holding, 4 out of 6. Once by points and once by annhilation. (All with no trukk, 1200 or less.)



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