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Made in us
Fixture of Dakka





Feasting on the souls of unworthy opponents

You can read my other battle reports for this tournament here:

Pictures of some of the armies in attendance
Round One
Round Three

Hey folks! This is the second battle report for the second Atlanta Circuit Event. They are GT in scale, although not on the official circuit this year; the organizer says that he's thinking about making one or more official GTs next year.

Mission: Annihilation (the point structure requires killing DOUBLE the killpoints that your enemy kills for a 17 point massacre, with 3 bonus points available for most expensive unit killed, troops in enemy deployment etc.)
Deployment: Dawn of War



Purple People Eaters
HQ: Lelith Hesperax

Troop1: 5x Wyches, Succubus+Agonzier, Haywire Grenades, Wych Weapons, Blasters x2 // Raider+Dark Lance+Horrorfex
Troop2: 5x Wyches, Succubus+Agonzier, Haywire Grenades, Wych Weapons, Blasters x2 // Raider+Dark Lance+Horrorfex
Troop3: 5x Wyches, Succubus+Agonzier, Haywire Grenades, Wych Weapons // Raider+Dark Lance+Horrorfex
Troop4: 5x Wyches, Succubus+Agonzier, Haywire Grenades, Wych Weapons // Raider+Dark Lance+Horrorfex
Troop5: 5x Wyches, Succubus+Agonzier, Haywire Grenades, Wych Weapons // Raider+Dark Lance+Horrorfex
Troop6: 5x Wyches, Succubus+Agonzier, Haywire Grenades, Wych Weapons // Raider+Dark Lance+Horrorfex

Elite1: 5x Raiders, Dark Lance // Raider+Dark Lance
Elite2: 5x Raiders, Dark Lance, Sybarite+Crucible of Malediction // Raider+Trophy Rack

Heavy1: Ravager + 3x Disintegrators
Heavy2: Ravager + 3x Disintegrators
Heavy3: Ravager + 3x Disintegrators


A note on my list: This is my 2k list that I won a Golden Ticket with last month; I scaled it back to 1750 by removing an elite and Lelith's retinue. There's also no Nightmare Doll - their rules don't allow it. I added a Trophy Rack to the raider with the Crucible on the chance that an opportunity would present itself to flat out into an enemy deployment zone, survive, and cause their psychers -2 leadership tests. With the spare points from losing the Nightmare Doll, I added Horrorfexes as a last minute expense. In hindsight, wish I had spent them on something else, but 25 points to spare in a DE list....I would have bought more blaster wyches, but I don't HAVE enough wych models toting blasters to kit out my units WYSIWYG. Horrorfexes seem like a great idea, but you can't fire a lance and the 'fex at the same time....and in a wych cult I already have few lances. If I did it again, I think I'd look for a way to get in a squad of warp beasts, or a unit of reaver jetbikes.

Also worth noting is that Lelith is by herself. She can be targeted now, but she *is* WS7 with a 2+ invulnerable save. My plan is to stick her with whatever squad has the wych powers I want her to have (typically a 12" assault). I'm hedging that statistically I should get one per turn. Its a risk, but its a new idea and I decide to run with it.
---------------------------------------------------------------------------------------------------------------------------------------------------
My opponent's list:

Primarch's Mechanized Orks!

HQ1: Ghazghkull Thraka
HQ2: Big Mek + Kustom Force Field

Troop1: 12 Boyz (Nob, Powerklaw, Bosspole) // Trukk+Grot Riggers+Boarding Plank+RPJ+Reinforced Ram
Troop2: 12 Boyz (Nob, Powerklaw, Bosspole) // Trukk+Grot Riggers+Boarding Plank+RPJ+Reinforced Ram
Troop3: 18 Boyz (Nob, Powerklaw, Bosspole)
Troop4: 18 Boyz (Nob, Powerklaw, Bosspole)
Troop5: 5x Meganobs // Battlewagon+Deffrolla+2x Big Shootas+Boarding Plank+Grot Rigger+Red Paint Job

Fast1: 1x Deffkopta + Twin-linked rokkits + Buzzsaw
Fast2: 1x Deffkopta + Twin-linked rokkits + Buzzsaw
Fast3: 1x Deffkopta + Twin-linked rokkits + Buzzsaw

Heavy1: Battlewagon+Deffrolla+2x Big Shootas+Boarding Plank+Grot Rigger+Red Paint Job
Heavy2: Battlewagon+Deffrolla+2x Big Shootas+Boarding Plank+Grot Rigger+Red Paint Job


Pre-Game tactical assessment:

1. Orks. My favorite army in existence, mostly because I play them. Primarch and I faced off at the top table of the Atlanta Circuit Opener - my mechanized orks massacred his kan-wall. Several months later, I face up against him now and I see...my list! Well, mostly. I prefer nobs instead of meganobs, and I take MSUs of Lootas.
2. I didn't take my orks to this event because it was 1750. My 2k orks are awesome, my 1850 orks are pretty awesome, and they're pretty good at 2500 too. At 1500-1750 (and below) some sacrifices have to be made. You start thinking "Man...Ghazghkull is 225 points" and "can I really afford 3 battlewagons?"
3. No Lootas. That was the first question I asked. "Do you have any Lootas?" I cheered in my head.
4. Deffkoptas are absolutely nasty, very potent, and their ability to alphastrike and destroy vehicles if the ork player gets first turn is unquestionable. During 'Ard Boyz, I went first against a DE list and I wrecked all three of his ravagers on the top of the first turn. Unfortunately for Primarch, Dawn of War doesn't allow deployment of fast attacks, so their ability to alpha-strike / auto-hit with a buzzsaw is neutered. Now they can only really outflank and try causing problems.
5. In fact, Dawn of War makes this an incredibly dangerous matchup for Clay. He doesn't get to start on the board and have a turn1 move up 12" to the halfway point....which is part of what makes mech orks so dangerous. Instead, he's got to start the whole army in reserve and trundle on 12" at a time.
6. No Lootas, no deffkopta alpha-strike regardless of who goes first, and I have superior mobility against him having to start out at the rear of the table....this is perhaps the worst possible scenario / matchup for him, compounded by the fact that I know and play his army very well. On the flip side, the mission sucks for me. Killpoints, and I have to kill double killpoints to get a massacre. He's got 15 killpoints, mostly protected by a KFF, and I have 20, all much easier to kill than his.

I've said this before in my Ork batreps and I'll repeat it here again: My mechanized orks quake in terror at Dark Eldar. My orks have a healthy respect for drop pod armies, mechanized IG, mechanized Eldar, missile spam space wolves....but they don't quake in fear to any of them. Against a precise Dark Eldar list, they are terrified. I know why I fear Dark Eldar as orks (better in assault, just as good of an assault range potential, ability to ignore AV14, lethal anti-tank, good anti-horde). I'm hoping to demonstrate here why DE are the paper to the Mechanized Orks rock.
-----------------------------------------------------------------------------------------------------------------------------------

We roll for deployment and I win the roll. I elect to deploy and go first. I choose to keep my entire army in DoW reserve and pass it over to Primarch to deploy. He chooses to keep his army in DoW reserve, with his deffkoptas outflanking. Here's a picture of him and I. Yes, I'm wearing a shirt with a picture of my avatar on it. I got out of the army three years ago at 186 lbs; I can't look at a picture of myself without shuddering. And yes, Primarch is throwing a gang sign. He's thuggish like that.


Dark Eldar Turn1: My army moves 12-24" onto the table. Orks have no psykers (or at least don't take them often) so I'm not worried about my crucible. Both of my warrior raiders dump their troops at the 12" mark.


Here's a wide shot of my move. I'm not sure where he'll come onto the table, so I'm trying to have angles to fire anywhere on the table.



Ork Turn1:
Primarch picks his right flank and rolls onto the table. That building thing is a ruins, and while his battlewagons are on top, that's just a representation of their position inside the ruins. Since it *is* ruins, you can travel through it...I think neither of us are sure if you can put models where they can't actually fit, but neither of us bring it up; I'd probably play it the same way; ruins are not impassible. Maybe we should have defined terrain better. *shrugs* Three battlewagons make a wall, with two trukks hiding behind.


Dark Eldar Turn Two:
I move my army 12" backwards and move an empty warrior raider flat out, dropping it 1" in front of his battlewagons to keep him from moving 12" towards me. He can attempt to ram me, but I'll dodge on a 3+, and he didn't bring grabbin' klaws.

---------------------------------
We have a disagreement here during my movement phase. I *know* the assault range of orks on the Waaaugh! 13" move, 2" deployment with meganobs/Ghaz having 2" bases, 6" fleet, 6" possible assault...29" range. I want to be 30" away from him. I picked my lead vehicle, which has the ability to move 0-24", and stuck it 24" out towards his battlewagons. He was 19" away....telling me that if I move 12" backwards, my nearest vehicle will be 31" away from him. Primarch tells me that while what I'm doing is legal, I'm breaking the spirit of the rules since I have no intention of moving forwards. I'll be honest, I hadn't thought about it before and had not used this tactic before - I employed it because I am well aware of the lethality of orks on the charge and their range on turn2+.

It ended with Primarch telling me that I'm a dirty bastard and that was illegal in 4th edition....and me telling him that I didn't start 40k until 5th edition and have no frame of reference for how he used to have to walk uphill to school both ways. Since it was legal he had nothing else to say on the matter except to tell me that "its going to be like that" and that our games weren't going to be friendly any more....which alarmed me greatly because I value him as a friend.....it was a bit upsetting. Comments from spectators welcome. My opinion on the matter is that I'm not from Atlanta, and while I recognize that every region has its own house rules, I play everywhere and can't but adhere to the rules as closely as I can without picking any region's particular flavor on certain issues. I'm not saying I'm right, just that it was legal and I hadn't thought about the intent before. Comments welcome.
----------------------------------
Back to the game....you can see in the photo above that I have an empty raider to the right and a full wych raider. I'm trying to give Primarch tough choices to make. Either he attempts to move forward and potentially gets no movement, or he moves around and gets little forward traction....and he will either stay as a cohesive whole (which is what makes makes mech orks so powerful) and possibly give my side raiders rear armor shots, or he'll split up to tackle my main and secondary forces. I'm just trying to cause his army problems. I forgot about the deffkoptas, or I would have been more centralized with my vehicles, inside the 18" mark of any board edge.

Here's the bait/diversion/flanking move:


I also sent a lone wych raider up the left side to get a shot at a trukk in the back.


Dark Eldar Turn2 Shooting:
My left side lance pops a shot into the trukk in the rear, which fails its KFF save and ramshackles itself exploded. Primarch rolls his eyes and asks how many I wound - despite wounding on a 5+, I seem to roll very well only against HIM and when I am rolling to wound for vehicle explosions. I roll 6 of 12 5+ and he fails five. He passes pinning, but fails leadership, executes an ork to try again, fails again...and runs off the board. Ouch.


The rest of my lances do nothing. Typical. ><

Ork Turn 2:
Primarch moves around my raider. I wasn't expecting that. Part of why my orks hate DE is because they can drop raiders in front of the line to obstruct movement. In theory. I brainstormed it, and maybe even invented the idea as a response to Mech orks....but my plan to use it doesn't quite work according to plan. He moves around and keeps everything within 6" of his KFF.


He gets one deffkopta from reserve and he comes out on the right side. The only raider inside his assault range is on top of a 3 story building, so he flies up to the raider, which triggers a second argument. The deffkopta couldn't actually fit where he wanted it to go. I didn't take a picture of the building, but imagine a house of cards three levels high; he wanted his deffkopta on the lip of the second building, but it wouldn't fit there. Then he was going to put it on the second floor room, but it wouldn't physically fit in there either. My bone was that you can't put a model where it can't physically go - vehicles can crunch through terrain, but jetbikes don't. We went round a few times, and it got back to the "friendly game" piece, so I let the argument go; I honestly value friendship more than a game of 40k, and my default mode is precise rules adherence....you have to cut through my mindset to take me out of tournament mode and into friendly game mode I cracked open my bottle of Captain Morgan and the rest of the game actually went very smoothly.


A couple of big shootas open up to no effect, and his turn ends - but at least he's not as close as he could have been if that raider wasn't there. He does attempt to boarding plank it but fails to roll any 6s. I forgot until just now that you can't boarding plank a vehicle that moves more than 12" (and that one went 24" but it didn't make a difference.

Dark Eldar Turn 3:
My two empty raiders form a physical screen to the bulk of my army and tie into an impassible...monument of some sort. The rest of my army lines up for shooting and optimal lanes of fire. My ravagers are aiming at the left battlewagon; I've disembarked wyches with blasters over there, and I'm *REALLY* going to try punching through it to put those ravagers to work.


Here's a closer picture of the obstruction I'm making. That raider up in the top right has wyches in it; I've got one opportunity for a rear armor shot on the middle battlewagon.


Dark Eldar Turn 3 Shooting:
I whiff against his left battlewagon. However, the KFF wagon and Ghazghkull's wagon are both wrecked! I got a total of 4 penetrating hits across my army, and he failed three of them with his KFF. One was a weapon destroyed, the other two were wrecked. The boys spill out the back and Ghazghkull + Meganobs spill out the side of their own wreckage. Three ravagers and nine plasma templates later, four meganobs are missing.


In the invisible building to the right where the raider and deffkopta are, my raider disgorged wyches, then moved down to the floor and ahead a bit - the wyches assaulted into the deffkopta and whiffed; the deffkotpa whiffed in return.

My wyches on the left flank assault into his battlewagon. They have rerolls, so I'm hoping for a six or two. I get none. None on the rerolls either.


Ork Turn Three:
His remaining two deffkopta both come out of reserves on my left side. They move up snug against his battlewagon. He declares a tank shock 12" through me. No extra armor, and my unit is probably going to die anyway......I choose to death or glory. I pass leadership, toss a haywire grenade, get a glance, and....stunned! The battlewagon isn't going anywhere, but I take 2d6 hits in return, and Primarch gets 11 hits! I roll for giggles and HOLY CRAP my Succubus lives! The rest of the squad dies, but the succubus passes leadership.


The boyz and the meganob go threaten the wych raider blocking them in while Ghazghkull moves to threaten the empty raider blocking their path. He declares a Waaaugh! because there's no reason not to.


Ghazghkull assaults into his raider. Primarch rolls no sixes and snatches up his dice as I say "Wait!! That one only moved 6" you only need 4+!" 3-4 hits later, I'm wrecked, but not exploded. o.O


The boyz and the remaining meganob assault into my wych raider and wreck it. Wyches get out and pass pinning.


Up in the hidden building on the right, we resolve combat and the deffkopta gets bitten by the agonizer and dies.
On the left, one of his deffkoptas assaults into my lone succubus....who pulls two power weapon hits out from nowhere and kills the deffkopta.


Dark Eldar Turn Four:
My wyches from the wrecked raider move a few inches away so that they end up 5" away from his trukk. I want to be able to shoot it, and if I don't kill it assault it while minimizing the impact of an explosion (IE, he rolls 4 or less on the explosion range).


The rest of my army mostly stays still; I've removed his mobility and now I'm going to shoot him at range.

On the left side, my heroic and lonesome wych moves out of cover to threaten the other deffkopta. Lances open up and finally penetrate that last battlewagon; the KFF is out of range now so I wreck it.


On the other side of the board, a lance pops his trukk, ramshackles on target, and he moves it away from me. Only 4 go down this time.


My ravagers open up on the boyz on the left - despite my close proximity with a single wych, all three ravagers pump in there anyway and kill a chunk. They get pinned by a horrorfex too. My lone wych assaults his remaining deffkopta....and kills it! This single wych has killed two deffkoptas and stopped a battlewagon in its tracks - someone is getting extra souls tonight!



Ork Turn Four:
Apparently I forgot pictures here.

1. Ghazghkull moves across the broken raider closer to my army, rolls a 1 for dangerous terrain, but passes his invulnerable save (now off the Waaaugh!).
2. His other orks converge on my wyches that got caught in the open when his trukk ramshackled away and assault. I think I killed a few and lost a few.


Dark Eldar Turn 5
I move in for the kill.

Not quite sure what happened in this picture; the boyz are haphazard because Primarch put some models back. I think he was rolling 4+ cover instead of 3+ or something, and so I had him reroll them all and less died than otherwise would have. My lone wych comes around to threaten them, and another squad jumps out to support.


Lelith and the squad she is with move out to threaten Ghazghkull. He's not on the Waaaugh! anymore, but he's still a beast. Primarch says, "Oh, you're going to come out and play?" I say, "Yeah, but I have all these dark lances first...."


With no vehicles left to shoot at, I lance all over Ghazghkull. He rolls a bunch of 5+ saves! He still takes two wounds. My disintegrators take huge chunks out of his remaining boyz, and I follow up with assaults.

Lelith swings into Ghazghkull, causes three wounds, and Ghazghkull fails two of them. Poof.


The wyches on the left assault the remnants of the boyz (not many) and finish them off.


The big combat in the middle: I tossed another squad or two into the mix and they finished off the trukk boyz. His meganob dies to a succubus (two rounds of combat, one wound each round).


I should have taken a picture of my 4+ invulnerable saves, but I either made them all or most of them - Primarch shook his head in disbelief. Against him, my dice are mighty! I won combat by 1 or 2, and he failed leadership, failed his reroll and my wyches won the initiative roll off and executed the remainder of the orks.

Game End
---------------------------------------------------------------------------------------------
Post Game Assessment:

1. I do treat every game as hardcore match. My pre-tournament warmup / getting into the mindset is an internal steeling and self pep speech about how I'm going to mutilate everyone I play without mercy. I need to lighten up when I play with friends. Not having a FLGS within traveling distance means that most of my "friendly games" are actually tournament prep against strangers on Vassal; so I need to work on that.

2. The two lists were a mismatch, especially given the scenario. No Lootas, ouch. I only play two armies in 40k, I play them both very well, and my honest assessment is that Orks should fear Dark Eldar.

3. I'm particularly proud of my idea of using empty raiders as roadblocks. I'm sure someone else will tell me that they thought of it first, or that its an old school technique that everyone who knows anything about 40k already uses (like most tactical advice I offer), but I didn't read it anywhere so I get to claim credit for original thought.

Interestingly....Primarch went on to face the OTHER Dark Eldar player in round three, who also tabled him. The other DE player faced my first and second round opponent one round after me....getting double-teamed by Dark Eldar twice in a row is rough.

I move on from game two with 40/40 points. A brief inquiry finds out that I'm in the lead, and there are two players at 38 points - a solid Mech IG player and a Space Wolf player I don't know. Mech IG is the scissor to DE paper, and I fervently pray that I don't get matched against him. Also worthy of note is that fully 1/2 of the armies in attendance were Blood Angels. I didn't get to face any of them.

This message was edited 1 time. Last update was at 2010/05/24 20:56:29


   
Made in ie
Excited Doom Diver





Wexford, Ireland / Marietta, Georgia

hey Dash, wheres the rule about not being able to boarding plank something that moved flat out? Might be helpful for me against Orks in the future


Also, I thought your shouting match with clay was quite entertaining

   
Made in us
Fixture of Dakka






on board Terminus Est

Was Walter or Paul Murphy at this tourney?

G

ALL HAIL SANGUINIUS! No one can beat my Wu Tang style!

http://greenblowfly.blogspot.com <- My 40k Blog! BA Tactics & Strategies!
 
   
Made in us
Sure Space Wolves Land Raider Pilot





David, there was no shouting going on. Disagreeement sure, but no shouting. If you think that was shouting, then you live a sheltered life.


The rule for boarding planks in the Ork codex states that you can't use it on anything that moved over 12 inches, or if you moved over 12 inches(13 if you have red paint).


As to the measuring rule. I agree that the rules allow you to measure YOUR movement, but they don't allow you to measure mine, which is what he did. If they do, and Ive missed something let me know and I will start pre-measuring everything.

The 2nd DE player did not table me either, it was an objective game and I had plenty left, unfortunately none of it was on the objectives.



Clay


Automatically Appended Next Post:
Both were. Walter was playing Nids, and Paul was playing IG.


I think Paul finished in 2nd or 3rd place, and Walter 7th or 8th or something?



Clay

This message was edited 1 time. Last update was at 2010/05/24 18:35:22






 
   
Made in us
Fixture of Dakka





Feasting on the souls of unworthy opponents

Was definitely not shouting - Clay just has a high-pitched voice.

Also joking.

And like I said - if your intent is to have a friendly game with me, you just have to break through my "murder! maim! kill!" self-hypnosis and put me on a friendly game level; I just start out in a higher gear by default nowadays.

I took Primarch out for dinner that night by way of contrition.

   
Made in us
Executing Exarch






Odenton, MD

So did Dash take out a tape and measure your distance or did he do the math in his head? Its pretty easy to remember DoW measurements, and move your units accordingly.


I honestly think its weird being called out for playing tactically. I always try to remember the opponents distance from board edge and number of inches moved. Its a habit from playing a lot of guess range weapons.
   
Made in us
Major






far away from Battle Creek, Michigan

In general, players are not allowed to measure any distance except when the rules call for it (e.g. after declaring an assault or firing at an enemy, to work out a rule's area of effect, when deploying their forces, etc.)
p.3

Wobbly Model Syndrome Sometimes you may find that a particular piece of terrain makes it hard to put a model exactly where you want. . . . In cases like this we find it is perfectly acceptable to leave the model in a safer position, as long as both players have agreed and know its 'actual' location.'
p. 13

PROSECUTOR: By now, there have been 34 casualties.

Elena Ceausescu says: Look, and that they are calling genocide.

 
   
Made in us
Sure Space Wolves Land Raider Pilot





Clthomps wrote:So did Dash take out a tape and measure your distance or did he do the math in his head? Its pretty easy to remember DoW measurements, and move your units accordingly.


I honestly think its weird being called out for playing tactically. I always try to remember the opponents distance from board edge and number of inches moved. Its a habit from playing a lot of guess range weapons.




He measured his own model, forward 24 inches, which put the end of the tape measure about 3-4 inches past the front of my Battlewagon. The thing is this, he had ZERO intention of moving forward, and was solely using that measurement to make sure that he was out of my charge range. Like I said, by the rules as written it may be legal, but measuring your opponents move under the guise of measuring your movement sure seems a bit TFG to me.



Clay





 
   
Made in ie
Excited Doom Diver





Wexford, Ireland / Marietta, Georgia

Primarch wrote:David, there was no shouting going on. Disagreeement sure, but no shouting. If you think that was shouting, then you live a sheltered life.



I sure do, and love it

remember the smiley faces Clay I was joking

   
Made in us
Fixture of Dakka






on board Terminus Est

Primarch wrote:
Clthomps wrote:So did Dash take out a tape and measure your distance or did he do the math in his head? Its pretty easy to remember DoW measurements, and move your units accordingly.


I honestly think its weird being called out for playing tactically. I always try to remember the opponents distance from board edge and number of inches moved. Its a habit from playing a lot of guess range weapons.




He measured his own model, forward 24 inches, which put the end of the tape measure about 3-4 inches past the front of my Battlewagon. The thing is this, he had ZERO intention of moving forward, and was solely using that measurement to make sure that he was out of my charge range. Like I said, by the rules as written it may be legal, but measuring your opponents move under the guise of measuring your movement sure seems a bit TFG to me.



Clay



Wow just wow.

ALL HAIL SANGUINIUS! No one can beat my Wu Tang style!

http://greenblowfly.blogspot.com <- My 40k Blog! BA Tactics & Strategies!
 
   
Made in us
Executing Exarch






Odenton, MD

Thats a little shady. I wouldn't call him TFG... just unskilled he needs to learn to remember better.


As long as he didn't measure further than he could move I would not have a problem with it. But then again I play more tournaments than friendly games by a large margin.
   
Made in us
Sure Space Wolves Land Raider Pilot





Sergeant Horse wrote:
Primarch wrote:David, there was no shouting going on. Disagreeement sure, but no shouting. If you think that was shouting, then you live a sheltered life.



I sure do, and love it

remember the smiley faces Clay I was joking


Yeah, I know David, heh, but you've heard me in a "shouting match" I think, much different animal than Saturday.


You get my message on your forums?


Clay


Automatically Appended Next Post:
Clthomps wrote:Thats a little shady. I wouldn't call him TFG... just unskilled he needs to learn to remember better.


As long as he didn't measure further than he could move I would not have a problem with it. But then again I play more tournaments than friendly games by a large margin.




I said a "bit" TFG to me. He measured past my BW, so knew he was 19ish inches away from it, then said this aloud, "i know your charge range is 27, so I need to back up to 28 inches so I am out of your charge range, since we are 19 inches apart, then I need to move 9 inches backward.

Not word for word, but something along those lines. Again, I think this might even be legal, but according to the poster above, maybe not, but it certainly isn't the intent of the rules to allow you to premeasure your opponents movement/charges.



Clay

This message was edited 2 times. Last update was at 2010/05/24 19:45:52






 
   
Made in ca
Wicked Canoptek Wraith




Vancouver, BC

You are allowed to measure your movement in any direction before you move. You don't have to declare a direction and declare how far you want to move before actually doing it. So while it may be against the spirit of the rules, it's perfectly legal according to RAW. It's not something I'd ever do though.

http://gamers-gone-wild.blogspot.com/

riman1212 wrote:i am 1-0-1 in a doubles tourny and the loss was beacause the 2 people we where vsing where IG who both took 50 conscipts yarak in one a comistare in the other


lukie117 wrote:necrons are so cheesy it should be easy but space marines are cheesy too so use lots of warriors with a chessy res orb
 
   
Made in us
Sure Space Wolves Land Raider Pilot





MorbidlyObeseMonkey wrote:You are allowed to measure your movement in any direction before you move. You don't have to declare a direction and declare how far you want to move before actually doing it. So while it may be against the spirit of the rules, it's perfectly legal according to RAW. It's not something I'd ever do though.




This is exactly my stance. To be honest, he didn't let me put my deffcopta on the ledge either. Something he implies above that he did.


Keep in mind, I have no hard feelings against him, and am not calling him out. It's his thread, but he did bring the issues up, so I am telling my side.



Clay





 
   
Made in us
Lead-Footed Trukkboy Driver





Lake Stevens, WA

dashofpepper wrote:I want to be 30" away from him. I picked my lead vehicle, which has the ability to move 0-24", and stuck [my tape measure] 24" out towards his battlewagons. He was 19" away....telling me that if I move 12" backwards, my nearest vehicle will be 31" away from him. Primarch tells me that while what I'm doing is legal, I'm breaking the spirit of the rules since I have no intention of moving forwards.


Primarch wrote:As to the measuring rule. I agree that the rules allow you to measure YOUR movement, but they don't allow you to measure mine, which is what he did. If they do, and Ive missed something let me know and I will start pre-measuring everything.

He measured past my BW, so knew he was 19ish inches away from it, then said this aloud, "i know your charge range is 27, so I need to back up to 28 inches so I am out of your charge range, since we are 19 inches apart, then I need to move 9 inches backward.

Not word for word, but something along those lines.


I would consider this to be not only cheating, but overt cheating. The key determinant being that dash was openly measuring the battlewagon's movement, rather than his own. The rules expressly forbid premeasuring anything other than your own movement.
The ability to measure your own movement is not license to extend the tape measure 24" and 'coincidentally' premeasure any other relevant distance within the bubble of your raider's range.

In other words, if you are only measuring your own move, you're peachy. If you are measuring anything else, you are cheating.

This is exactly the kind of thing that--if it showed up on video on any of the watchdog blogs--would get a person crucified as TFG.

This message was edited 1 time. Last update was at 2010/05/24 19:49:15


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Those are some gorgeous tables you are playing on there.

I feel I would go to more events like that if I had a well painted army. I never have the competitive mind-set, I play the tournaments normally, and I probably would have gone to the semi-finals of 'ard boyz if I had called out my opponent on half of the things he did.

Anyway, congrats on the 40/40 in two games, once again, frightening lists you have there.

Ah to answer the question:

I would have said it was illegal, as I am sure *most* players would. The more you know I guess.

This message was edited 1 time. Last update was at 2010/05/24 19:52:54


 
   
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@Catpeeler

It's not cheating though. RAW saws you can measure your move any direction you want. Just because you don't intend to move that way doesn't make it illegal. I regularly extend my tape measure to the maximum move distance of the unit I'm using. If the tape measure didn't extend past 24" there is no problem there technically.

That being said I wouldn't do it and I would probably ramp up my own personal RAWness at that point if someone did it to me. Things I would normally let go I wouldn't anymore and it would probably become a less fun game for both players because it would be more tense to make sure everything is perfect.

I wouldn't be mad or upset by it. It's legal. But it would show me how the game was going to be played (i.e. more hardcore than "fun" intent) and I would adjust my game style accordingly. How I play is strictly based on my opponents. If they are relaxed, i'm relaxed. If they are a RAW players I turn into a RAW player. No hard feelings for me either way. I'll probably enjoy it no matter what.

This message was edited 1 time. Last update was at 2010/05/24 20:13:05


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The movement thing is shady, and I said so at the time... Expressly forbid in the rules or not, it's not the way I'd want to do business.


BBF, yep.. walter and I were there.

I got 2nd by a couple of points. The ork player I had in the 3rd round wrapped me up in a draw. I tell you, nob bikes are making a come back!


   
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Nice Paul, very nice. Way to represent.

: )

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Hulksmash wrote:
That being said I wouldn't do it and I would probably ramp up my own personal RAWness at that point if someone did it to me. Things I would normally let go I wouldn't anymore and it would probably become a less fun game for both players because it would be more tense to make sure everything is perfect.

I wouldn't be mad or upset by it. It's legal. But it would show me how the game was going to be played (i.e. more hardcore than "fun" intent) and I would adjust my game style accordingly. How I play is strictly based on my opponents. If they are relaxed, i'm relaxed. If they are a RAW players I turn into a RAW player. No hard feelings for me either way. I'll probably enjoy it no matter what.


See, it never works out that way. BTW, I am not referencing the OP in any way BUTTTTTTT.. Typically what happens is that Player X plays something RAW and just can't fathom it being played any other way then in response you play something completely RAW and they think you're a jerk.

There has to be some give and take during a game.. in this case it was a heck of a lot of take and no so much give but to also be fair I was no where near the table during this game and was elbows deep in Blood Angels on the other side of the store.


   
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I don't think anyone has room to claim your a jerk if they are playing RAW. RAW is RAW. Unfortunately for me if they've pulled something that is RAW that I normally don't in the game then I'll just hold them accountable to RAW for the rest of it. That's what I meant by that it might not be as fun. Since the type of game would change. Sports isn't important to me at that point.

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Lake Stevens, WA

Hulksmash wrote:@Catpeeler

It's not cheating though. RAW saws you can measure your move any direction you want. Just because you don't intend to move that way doesn't make it illegal. I regularly extend my tape measure to the maximum move distance of the unit I'm using. If the tape measure didn't extend past 24" there is no problem there technically.


I'm not debating the legality of premeasuring 24". Totally kosher, that.

The cheating comes in when he is also measuring something else.

I cannot quote the restriction directly, as I don't have the BRB with me, but my understanding is that the only thing you may premeasure is your own movement. Yes, dash is allowed to measure the range of his own potential movement, but if he measures anything else, he is taking an action expressly forbidden by the rules.

If dash had simply extended the tape 24" and rotated it around the raider to see where he could move it--whether he actually intended to move it or not--that would be absolutely fine. The fact of the matter, however, is that he used his tape measure to determine *precisely* the limit of the battlewagon's move+disembark+assault range. By dash's own admission, he was not measuring his own move. Since his own move is the only thing he *could* legally measure, he was breaking the rules.

To dash's credit, he did not hide what he was doing. If he had tried to conceal his true actions under the ruse of, say... considering a ram attack... he would go from being an 'honest cheat' (in that he didn't see what he did as cheating) to a malicious cheat.



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I brought it up because I've never run into the situation before. When Primarch and I play, interesting questions arise. Like the Deffrolla = impassible terrain thing. Not arguments, just things we haven't thought of before.

Like this one. I never really measure in a direction I'm not planning to go; my DE have also never played against Mech Orks on a tabletop before, and I thought it was a clever way of figuring out where to go. That's why it got a post here asking for input - I'm genuinely curious what the majority opinion on something like this is. If it seems unfair, I won't do it.

Just one of those things that isn't a rule, hasn't ever come up before, and gets added to our little knowledge-base of 40k.

And as Hulksmash said....he would ramp up his RAWness. That's what Primarch said; If you're going to play by tight RAW, then we will. I have no objection to playing by tight RAW and I expect to all the time....unless someone else isn't and considers doing so a bad thing. Which is why I've said twice now that my default mode needs to be tweaked if someone wants a friendly game; I'm in war-mode when I go to a tournament.

In hindsight now, I shouldn't have posted that discussion here; BBF is going to (again) go post on 17 websites and 23 blogs that I'm a dirty cheater and universally hated by the world (le sigh) but as in all things, hindsight is 20/20.

Primarch, your deffkopta still went where it couldn't fit, and you could have put it on the ledge if you wanted. I was trying to tell you that but you had clammed up and were repeating "No no, we're going to play that way, no more friendliness" so I left him in the room and just moved on. I hope you remember me saying "My bad, I'll chill out" and cracking open my bottle of Captain?

When Hulksmash is around, he reminds me to play for fun but he strangely didn't make it to Atlanta. =p


Automatically Appended Next Post:
CatPeeler wrote:
I'm not debating the legality of premeasuring 24". Totally kosher, that.

The cheating comes in when he is also measuring something else.



It wasn't something else; it was the same raider. I had measured 24" up alongside a battlewagon, and seen that the battlewagon was at the 19" mark. Then I turned and measured 12" the other way on the same raider and moved the same raider backwards....except that I now knew that my 12" move was going to put me safely 31" away from his battlewagon line.

It didn't end up mattering, or affecting the game; I could have stayed put and he wouldn't have gotten to me because of the physical obstruction of my other raiders....but that wasn't the point. It was a "You can't do that!" moment followed by a "Why not?" moment.

This message was edited 1 time. Last update was at 2010/05/24 21:28:44


   
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Dash, I don't remember you stating it that way, I remember me sticking him in the room and more arguing ensuing about his base. When if we had followed the rules of the game, he would have been on the ledge and no further discussion would have been needed.


I wanted to put my Copta on the ledge, you argued against, someone above me posted the rule allowing such things, did you miss his post? The compromise we made still wasn't what I wanted to do, and what I wanted to do was the legal move.


Hulksmash pretty much worded it exactly like I did to you in that game. However, I had already made all the concessions to you on every single point. Little late for that game, so I filed it away for future use.


Again, not mad at you, but future games will be much different. How many attacks do Wyches have when not on the charge and when they don't have the +1 attack combat drug?



I mean, if you are going to try and twist things a bit, then we might as well get all the issues out there right? Let me know how you want it to go from here. But as for games of 40k, I will be of a much different mindset in the future.



Clay





 
   
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Hulksmash wrote:I don't think anyone has room to claim your a jerk if they are playing RAW. RAW is RAW. Unfortunately for me if they've pulled something that is RAW that I normally don't in the game then I'll just hold them accountable to RAW for the rest of it. That's what I meant by that it might not be as fun. Since the type of game would change. Sports isn't important to me at that point.

+1. I never care about my sportsmanship scores at all and I play the exact same way with or without them. If my opponent plays by RAW, I have no problem with it and I will also play by RAW. I won't resent them in any way; that's just the way they play.

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Dashofpepper wrote:I brought it up because I've never run into the situation before. When Primarch and I play, interesting questions arise. Like the Deffrolla = impassible terrain thing. Not arguments, just things we haven't thought of before.

Like this one. I never really measure in a direction I'm not planning to go; my DE have also never played against Mech Orks on a tabletop before, and I thought it was a clever way of figuring out where to go. That's why it got a post here asking for input - I'm genuinely curious what the majority opinion on something like this is. If it seems unfair, I won't do it.

Just one of those things that isn't a rule, hasn't ever come up before, and gets added to our little knowledge-base of 40k.

And as Hulksmash said....he would ramp up his RAWness. That's what Primarch said; If you're going to play by tight RAW, then we will. I have no objection to playing by tight RAW and I expect to all the time....unless someone else isn't and considers doing so a bad thing. Which is why I've said twice now that my default mode needs to be tweaked if someone wants a friendly game; I'm in war-mode when I go to a tournament.

In hindsight now, I shouldn't have posted that discussion here; BBF is going to (again) go post on 17 websites and 23 blogs that I'm a dirty cheater and universally hated by the world (le sigh) but as in all things, hindsight is 20/20.

Primarch, your deffkopta still went where it couldn't fit, and you could have put it on the ledge if you wanted. I was trying to tell you that but you had clammed up and were repeating "No no, we're going to play that way, no more friendliness" so I left him in the room and just moved on. I hope you remember me saying "My bad, I'll chill out" and cracking open my bottle of Captain?

When Hulksmash is around, he reminds me to play for fun but he strangely didn't make it to Atlanta. =p


Automatically Appended Next Post:
CatPeeler wrote:
I'm not debating the legality of premeasuring 24". Totally kosher, that.

The cheating comes in when he is also measuring something else.



It wasn't something else; it was the same raider. I had measured 24" up alongside a battlewagon, and seen that the battlewagon was at the 19" mark. Then I turned and measured 12" the other way on the same raider and moved the same raider backwards....except that I now knew that my 12" move was going to put me safely 31" away from his battlewagon line.

It didn't end up mattering, or affecting the game; I could have stayed put and he wouldn't have gotten to me because of the physical obstruction of my other raiders....but that wasn't the point. It was a "You can't do that!" moment followed by a "Why not?" moment.



Negative, I never said you can't do that!, I said by raw that's legal, however, its about as against the spirit of the rules as you can get. Your intent was to measure my movement and plan an exact distance away from my vehicle that you needed to be. That is NOT what the model measuring system is for, and you know it. The only pre-measuring in 40k is for your movement. Not for my movement.



Clay





 
   
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Primarch, why did you award Dash full sports scores? Clearly you two had some serious rules disagreements and the concessions were one-way. What's the use of having a sports score if you're not going to use it?

I suspect because if you had knocked his sports scores, he would have hit yours? So again, what's the point of sports scores?

This message was edited 1 time. Last update was at 2010/05/24 21:37:34


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Feasting on the souls of unworthy opponents

Primarch wrote:Dash, I don't remember you stating it that way, I remember me sticking him in the room and more arguing ensuing about his base. When if we had followed the rules of the game, he would have been on the ledge and no further discussion would have been needed.


I wanted to put my Copta on the ledge, you argued against, someone above me posted the rule allowing such things, did you miss his post? The compromise we made still wasn't what I wanted to do, and what I wanted to do was the legal move.


Hulksmash pretty much worded it exactly like I did to you in that game. However, I had already made all the concessions to you on every single point. Little late for that game, so I filed it away for future use.


Again, not mad at you, but future games will be much different. How many attacks do Wyches have when not on the charge and when they don't have the +1 attack combat drug?



I mean, if you are going to try and twist things a bit, then we might as well get all the issues out there right? Let me know how you want it to go from here. But as for games of 40k, I will be of a much different mindset in the future.



Clay


*sigh*

Clay, I don't want you to get into a different mindset. I'd prefer to have friendly games! Its fun to talk to you and fun to game with you. You're my homey. Aside from backing off, apologizing, telling you that I don't want to have nitpicking games and buying you dinner because I felt bad, and then making a post on Dakka here for people to tell me that you're right and I was wrong.....I don't know what else to do.

   
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I don't feel comforatable dinging his sportsmanship when he wasn't being a bad sport. I thought one thing, he thought another, we talked about it, I disagree with how things went, but he didn't yell, throw things, or even cheat that I could tell at the time.

The few things he did wrong I didn't find out till after the round, or at least until I played the other DE player in round 3. Again, by RAW, I thought it was a legal move, hard for me to ding sports on something I thought to be legal but in poor form. I wouldn't want people to ding me on sports for doing something perfectly legal by the rule set. My message to him was that WAAC gaming was his thing, and our future games would involve that attitude because he was showing it to me.


Clay





 
   
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Feasting on the souls of unworthy opponents

Primarch wrote:I don't feel comforatable dinging his sportsmanship when he wasn't being a bad sport. I thought one thing, he thought another, we talked about it, I disagree with how things went, but he didn't yell, throw things, or even cheat that I could tell at the time.

The few things he did wrong I didn't find out till after the round, or at least until I played the other DE player in round 3. Again, by RAW, I thought it was a legal move, hard for me to ding sports on something I thought to be legal but in poor form. I wouldn't want people to ding me on sports for doing something perfectly legal by the rule set. My message to him was that WAAC gaming was his thing, and our future games would involve that attitude because he was showing it to me.


Clay


And then you posted that I was apologetic and promised to be nicer in the future and life was peachy again. Right?

   
 
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