Game 1
Game 2
Game 3
Game 4 - Overall Game Summary at Bottom of Post
My list:
Farseer, jetbike, ROWarding, ROWitnessing, Fortune
Autarch, jetbike, laserlance, meltagun, mandiblaster
6 Warlocks, jetbikes, 3 destructors, 2 embolden, 1 enhance
5 Fire dragons
Wave serpent, shuriken cannon, stones
5 Fire dragons
Wave serpent, shuriken cannon, stones
5 Dire avengers
Wave serpent,
EML, shuriken cannon, stones
5 Dire avengers
Wave serpent,
EML, shuriken cannon, stones
10 Storm guardians, Warlock, 2 x Flamers, Destructor
Wave serpent, Scatter laser, Shuriken cannon, stones
Fire prism
Fire prism
Nightspinner
-Some after thoughts on my list. I had been building the seer council upto the
NOVA and had only play tested it once, so my use of it was really limited. I found the autarch extremely useless, and actually found the seer council much more fragil and much less effective than I had anticipated. It was a major point sink, and it never payed off for me, which was a shame really.
Marines:
Shrike
Khan on bike
10
Th/
SS
10
Th/
SS
8 Bikes, 2 meltas, multi melta attack bike
8 Bikes, 2 meltas, multi melta attack bike
4 bikes, 2 meltas, multi melta attack bike
Mission: pitched battle, 5 objectives
He took the fleet special rule instead of outflanking. He won the roll to go first and took it. He deployed everything spread out along the board and combat squaded everything that could (not the termies though). I only deployed the seer council and left everything in reserve. He infilitrated shrike with 10 termies 18" from me.
Turn 1:
He seperated shrike to move closer to my seer council in hopes of getting a good fleet roll. He moves termies back up to shrike and rejoins. He fails his fleet roll though. Everything else turbos forward and hes halfway up the board already.
Having nothing else to do, I fortune myself, shoot, than assault the 10 termies and a 5 man bike squad. Autarch hits the bikers and kills 2 I think. I kill a couple termies. The bikers run away and termies hold.
Turn 2:
He does the same seperate and rejoin move with khan and the other termi squad. He moves them closer to the combat. all other bikes continue to turbo boost. Combat sees me lose some warlocks.
I get almost my entire army in, everything but 1 dragon squad and a dire avenger squad. Thankfully, as my autarch has 1 wound left from shrike hitting me. Combat sees me kill shrike, but he insta gibbs my farseer. He has 4 termies left and I have 2 warlocks and the autarch now. I shoot the rest of my army at the closest bike squad and he made every single 3+ cover save.
Turn 3:
He starts walking his other 10 man termi squad towards my corner as I try and avoid them like the plague. Shooting wrecks my
DA serpent. and in combat he finishes my seer council now I have no fortune
lol.
I get no reserves in. Storm guardians turbo to far objective. I try and get my
DA that are now on foot to run after a fleeing bike squad but my guys trip and only run 2". Nothing else really exciting happens, I kill a bike squad off at some point here. I try and spinner the full termi squad basically every turn.
Turn 4:
He hides 2 bikers behind a hill, which I actually never saw him do, and didnt realize he did it until turn 5. Which ends up costing me the game evntually. He keeps moving the termies closer to me. He shoots my 5
DA and they run away. He wrecks the storm guardian serpent and they pile out. I try and bait his large termies with either the nightspinner or the fire prism so he wont go after the objective. At this point not realizing he has a unit hiding in the far back corner, otherwise I would have turbod my prism over there to contest.
I flame a unit of bikes to death with my storm guardians. The rest of my shooting goes after the other 2 bike units in the back corner. At this point, my opponents dice have been rolling incredibly well, and they keep rolling incredibly well as he rolls 11, 11, 11 for 3 different bike units morale and all 3 run off the board. At this point I THINK he has no troops left and figure the game is bagged. Oh how I was wrong.
Turn 5:
He brings out his hiding 2 bikes onto the objective. assaults my prism with the 4 termies, and kills it. His termies wreck the other
DA serpent.
I finally get my other fire dragons in, but its obviously to little to late at this point. I get them out to try and kill some termies. But dont manage to do anything really.
Time runs out here.
We tie objectives (pri), we tie
VP (sec), and he wins on table quarters.......He has a single wounded attack back left, half a termi squad, and almost a full termi squad left......I have full storm guardians, full
DA, full dragons, 1 serpent, 1 prism, 1 night spinner, and half a fire prism still left. A very frustrating loss, as I felt I had this game in the bag.
Another game where I lost the roll to go first (I wanted to go second here anyways, I still lost the roll though), and I lost the entire seer council again.