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Made in us
Fixture of Dakka





San Jose, CA

I know it's been done before, but here is my version of the awesome monster that is the Tyranid Dominatrix. This gargantuan monster is for Apocalypse-only games.





Model by Katan the Unleashed


The Dominatrix is a Tyranid species which exerts a controlling psychic aura to bring lesser Tyranid creatures under its will, allowing the swarm under its command to operate with uncanny efficiency and tactical ability. However, a Dominatrix is extremely rare and only seen in the most advanced Tyranid swarms.

A Dominatrix possesses a large array of bio-weaponry and packs a colossal mass, dwarfing that of an Imperial Super Heavy Tank. It has an intelligence akin to that of a mighty Hive Tyrant, and the link it has to the Tyranid Hive Mind surpasses even the Hive Tyrant.

A Dominatrix is a gargantuan composite creature of nightmarish proportions, equipped with ripping claws and fangs, and a stunning profusion of symbiotic weaponry. Dominatrices are the brood queens of the Tyranid hordes, their children spawning into all the different Tyranid classes. Inside her are all the gene sequences of the galaxy's most lethal creatures, ready to be spliced and twisted by the Hive Mind.

Because of the importance of a Dominatrix, which is also the most powerful link to the Hive Mind a horde has, they are strategic targets of the highest priority. Destroying a Dominatrix can decide whether a planet falls to the Great Devourer or is saved.


- Warhammer 40k Lexicanum


----------------------------------------------


Dominatrix

1750 points

WS6 BS3 S10 T9 W10 I3 A8 LD10 SV2+

Unit: 1 Dominatrix

Type: Gargantuan Creature


----------------------------------------------


Weapons and Biomorphs:

- 1 Dominatrix Bio-cannon: Range: 48", S: 10, AP: 2, Assault 8

- Energy Pulse*: Range: Hellstorm, S: 10, AP: 2, Heavy 1

* Place the Hellstorm template so that the narrow end is within 18" of the weapon and the large is no closer to the weapon than the narrow end. The Energy Pulse is then treated like any other template weapon.

- Lash Whips

- Regenerate

- Scything Talons

- Spore Cloud: The Dominatrix emits a cloud of spores so dense that it shrouds everything nearby. The Dominatrix and any friendly unit within 6" of it receive a 5+ cover save against any shooting attacks. In addition, these units count as having defensive grenades and any unit charging them must take a dangerous terrain test.

- Toxic Miasma


----------------------------------------------


Special Rules:

Monstrous Progenitor: The Dominatrix may spawn monstrous creatures in the Tyranid Movement phase before she has moved, even if she is locked in assault. On the turn she spawns a monstrous creature, the Dominatrix may not use any of her psychic powers and she loses the use of her Warp Shield for that game turn. The new unit must be placed no more than 6" from the Dominatrix and may not be placed in impassable terrain, on top of another model or within 1" of an enemy unit. However, every turn she spawns a monstrous creature, roll a die. On a 5+, she may spawn no more for the rest of the game. The model spawned may not move or assault, but may shoot or run in the shooting phase.

The strain on the Dominatrix is great every time she spawns. She may spawn 1 carnifex or harpy, but she will take 1D2 Wounds with no saves of any kind allowed in doing so. Or she may spawn 1 trygon or tyrannofex, but doing so will cause her 1D3 Wounds with no saves of any kind allowed. All monstrous creatures spawned may have whatever upgrade/biomorph she chooses, so long as it is represented on the model.

Shadows in the Warp (24")

Synapse Creature (24")

Psychic Monstrosity: The Dominatrix may use any 2 of the following powers each turn: Catalyst, Leech Essence, Onslaught, Paroxysm, Psychic Scream or The Horror.

Warp Shield: Due to the tremendous amount of energy it takes to maintain for a creature as massive as the Dominatrix, the Warp Shield is a slightly weaker version of Warp Field. It provides the Dominatrix with a 4++ invulnerable save.


This message was edited 3 times. Last update was at 2011/03/02 03:40:17



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Made in us
Fixture of Dakka





San Jose, CA

Sorry for the bump, but any comments at all?


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Dakka Veteran




Consider calling it a Norn Queen, fits well with the existing fluff.

Is it intentional she can't spawn tervigons or hive tyrants?

 
   
Made in us
Fixture of Dakka





San Jose, CA

Ah, thanks for the comments.

Actually, the Norn Queen is a whole separate entity form the Dominatrix. The Norn Queen is mother of the entire hive fleet and is the largest tyranid creature alive. She is practically immobile and just resides in probably their largest hive fleet. The Norn Queen is the one that creates everything....including the Bio-titans and the Dominatrix, I believe.

The Monstrous Progenitor is more of my vision of what the Dominatrix can generate. It is like a tervigon, only instead of spawning little gaunts, it spawns non-synapse monstrous creatures. I feel the tyrants or tervigons are beyond her capability...she may only spawn less intelligent, non-synapse MC's that obey her commands.


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Shas'la with Pulse Carbine






Arizona

is it sad that i can still wound this thing on 3+? XD

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Made in us
Longtime Dakkanaut





I like it, and much better then other attempts I've seen.

The only thing I'm iffy on is the spawning...might want to do is randomize the number of wound she takes from it d3 and 2d3 with more base wounds or somesuch?

Jack


The rules:
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Made in us
Fixture of Dakka





San Jose, CA

dbsamurai wrote:is it sad that i can still wound this thing on 3+? XD


Not quite sure what you're talking about here. Are you refering to Vect wounding on a 3+? Guess nothing is perfect. Nids will always be vulnerable to agonisers.


Jackmojo wrote:I like it, and much better then other attempts I've seen.

The only thing I'm iffy on is the spawning...might want to do is randomize the number of wound she takes from it d3 and 2d3 with more base wounds or somesuch?

Jack


So you're saying instead of taking 1W or 2W, she takes D3W or 2D3W? Each of her wounds cost 175pts (1750pts/10W), so as it is, spawning 1 carnifex or harpy costs her 175pts and spawning a trygon/mawloc/tyrannofex costs 350pts. The chance for her to suffer 3W or 6W to spawn just 1 MC is just too brutal... unless, of course, she gets an armor save or even an invuln save.

So keeping that in mind, how would you redo her Monstrous Progenitor special rule?


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Fresh-Faced New User




I like it! Looks really blanced. Two thing, it cant be locked in hand to hand as it is a gargantuan creature, and is an Agoniser a poisoined weapon? If it is then it can only be wounded on a 6 with it. Looks great btw!!

 
   
Made in us
Longtime Dakkanaut





jy2 wrote:
So keeping that in mind, how would you redo her Monstrous Progenitor special rule?


I dunno, I didn't really have a good idea, I just felt it was lacking...I don't recall the Epic rules for the Dominatrix well, did she have a spawning power in that game?

Jack



The rules:
1) Style over Substance.
2) Attitude is Everything.
3) Always take it to the Edge.
4) Break the Rules. 
   
Made in us
[SWAP SHOP MOD]
Decrepit Dakkanaut






OH-I Wanna get out of here

But it can get wounds back through Regeneration and Leech, so that the 175 point wounds she takes she gets back. Maybe taking d3 and d3+1 wounds.
   
Made in us
Fixture of Dakka





San Jose, CA

Mark wrote:I like it! Looks really blanced. Two thing, it cant be locked in hand to hand as it is a gargantuan creature, and is an Agoniser a poisoined weapon? If it is then it can only be wounded on a 6 with it. Looks great btw!!


It can only be locked in hth by another garganutan creature or super-heavy walker. Otherwise, you are right....it cannot be locked in hth with regular units. Agonisers are not poisoned weapons. They are power weapons that wound on 4+ (or in the case of Vect, 3+) no matter the toughness.


Jackmojo wrote:
jy2 wrote:
So keeping that in mind, how would you redo her Monstrous Progenitor special rule?


I dunno, I didn't really have a good idea, I just felt it was lacking...I don't recall the Epic rules for the Dominatrix well, did she have a spawning power in that game?

Jack


Not sure as I've never played epic. Probably not, though in fluff, the dominatrix has been known to spawn monstrous creatures (i.e. The Mistress of Pain, a dominatrix, can spawn broods of carnifexes).


whalemusic360 wrote:But it can get wounds back through Regeneration and Leech, so that the 175 point wounds she takes she gets back. Maybe taking d3 and d3+1 wounds.


Ok, I guess I'll go 1D2W and 1D3W with no armor saves allowed. Keep in mind that while she is spawning, she has no Invuln save, so it may cost her potentially 350pts to spawn 1 carnifex and 525pts to spawn a 265pt tyrannofex.



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Made in us
[SWAP SHOP MOD]
Decrepit Dakkanaut






OH-I Wanna get out of here

That sounds fair. It would make sense (at least to me) that it should cost more then the model it self at the minimum with a chance for a "Aw crap" moment. But a good leach at something weak and your back to the races. Would make an interesting choice of trying to regain wounds or really kill something else.
   
Made in gb
Huge Hierodule






Nottingham (yay!)

Your model is beautifully done, especially the face. In terms of scale, it's probably on a par with a Stormraven in terms of suspending our disbelief as to the number of things that can come out of it

I think AP2 is a bit excessive for the Bio-cannon. Tyranid Bio-weaponry is traditionally poor at slicing through Terminator and Mega armour, with psychic or rending attacks usually used for this.

Perhaps add other options for spawning? I'm planning a Dom conversion eventually that will be spawning hundreds of Rippers, perhaps have the option to 'safely' spawn a Ripper brood of D6 bases? Maybe even have a list of 'safe' and 'risky' spawnings she can attempt?

Re Mistress Of Pain. Is she canon? I've only encountered her in the BoLS datasheets.

   
Made in us
Human Auxiliary to the Empire





Norn queen I think is a better name.

But darn good model. I assume the original is the first picture and yours is the one below. I like yours a whole hell of a lot better. It's really darn good.

I dislikes the original, the eyes remind me of a snail. But your model looks really sick. The original seems like something from a doctor seuss book. But yours seems incredibly sick.


Automatically Appended Next Post:
On second thought the spinal mounted cannon makes little sense fluff wise.

A gun like that is meant to be fired like a heavy machine gun, maybe a chain gun, or even autocannon.

But the problem is a creature that big cannot hope to turn that spinal cannon fast enough to handle an agile foe. Sure, any old moron running haphazard straight at it can be cut down. But if they are running at an angle, fast enough, and throw in the verticality of a jump pack assault trooper and this leviathan couldn't hit anything moving faster then say... a marine in full sprint.

If it had say a blast (and I mean fluff wise, not battle wise, battle wise it would be total overkill) then it would make total sense as a heavy artillery piece.

But in close combat, say twelve inches, a perpendicular run from infantry would make its accuracy plummet.

It would make sense if it were arm mounted, say below the chest, Or even have two arms store it up against the chest cavity straight forwards, and then it folds downwards to be used, then the claws could be used for stabilization. I would say mount it on a turret, but making an organic turret is extremely difficult, not impossible just difficult.

But this is all technicalitywise, modeling wise, 9.7/10 creativity and painting wise.

This message was edited 1 time. Last update was at 2011/03/19 02:03:49


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Mysterious Techpriest







I like it! It sounds wicked fun to play with, and the spawning ability is the kind of twist that a game of apoc needs. I would, however, suggest that she be rendered vulnerable in close combat while spawning.

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Made in ca
Elite Tyranid Warrior






The Dominatrix IMO should have something to do with... Dominating? the fluff does mention the spawning of carnifex, but it goes on more about the controlling factor that the presence of a Dominatrix brings. i like the stats and weapons, but i would scrap the whole MC prog idea. or maybe just limit it to just fexs. and add FNP to her synapse. makes more sense to me.

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Made in de
Gibbering Horde of Chaos





nice rules,

I've thought about some rules for a dominatrix by myself but they need to be translated and they are not completed yet. I can say that it's really hard to play against such a creature.
I'll post the rules soon, and a photo of my selfbuilt dominatrix



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Made in us
Fixture of Dakka





San Jose, CA

lindsay40k wrote:Your model is beautifully done, especially the face. In terms of scale, it's probably on a par with a Stormraven in terms of suspending our disbelief as to the number of things that can come out of it

I think AP2 is a bit excessive for the Bio-cannon. Tyranid Bio-weaponry is traditionally poor at slicing through Terminator and Mega armour, with psychic or rending attacks usually used for this.

Perhaps add other options for spawning? I'm planning a Dom conversion eventually that will be spawning hundreds of Rippers, perhaps have the option to 'safely' spawn a Ripper brood of D6 bases? Maybe even have a list of 'safe' and 'risky' spawnings she can attempt?

Re Mistress Of Pain. Is she canon? I've only encountered her in the BoLS datasheets.


Actually, the model isn't mine. It is done by Katan the Unleashed and you can find it at Coolminiornot.

I was thinking of AP3 just like the Hierophant, but the original datasheet from Lords of Battle has it at AP2, as does a lot of the homebrew rules for the Dominatrix. Feel free to adjust it as you see fit.

I'm trying to limit the creatures spawned to monstrous creatures only. That'll make sense coming from a gargantuan creature. Being able to spawn too many different things complicate things, thus I'll just leave it at the TMC's. I see spawning ripper swarms more in the realm of the Parasite, malanthrope and other such tyranid creatures. This bad girl is spawning just the big, nasty units.

Oops, the Mistress of Sin (not Mistress of Pain) is a named Dominatrix found in the Lords of Battle. She can spawn D3 carnifexes each turn.





Automatically Appended Next Post:
An0maly1 wrote:Norn queen I think is a better name.


Actually, the Norn queen is the brood mother of the entire fleet and is above the Dominatrix. The Norn queen is the one that creates everything, including other Tyranid Gargantuan creatures as the Dominatrix and Hierophant.

An0maly1 wrote:But darn good model. I assume the original is the first picture and yours is the one below. I like yours a whole hell of a lot better. It's really darn good.

I dislikes the original, the eyes remind me of a snail. But your model looks really sick. The original seems like something from a doctor seuss book. But yours seems incredibly sick.


Thanks, but I can't take credit for what isn't mine. The first picture is the actual Warhammer 40k epic model of the Dominatrix. The second is a 40K scale model done by Katan the Unleashed and can be found on coolminiornot.

An0maly1 wrote:On second thought the spinal mounted cannon makes little sense fluff wise.

A gun like that is meant to be fired like a heavy machine gun, maybe a chain gun, or even autocannon.

But the problem is a creature that big cannot hope to turn that spinal cannon fast enough to handle an agile foe. Sure, any old moron running haphazard straight at it can be cut down. But if they are running at an angle, fast enough, and throw in the verticality of a jump pack assault trooper and this leviathan couldn't hit anything moving faster then say... a marine in full sprint.

If it had say a blast (and I mean fluff wise, not battle wise, battle wise it would be total overkill) then it would make total sense as a heavy artillery piece.

But in close combat, say twelve inches, a perpendicular run from infantry would make its accuracy plummet.

It would make sense if it were arm mounted, say below the chest, Or even have two arms store it up against the chest cavity straight forwards, and then it folds downwards to be used, then the claws could be used for stabilization. I would say mount it on a turret, but making an organic turret is extremely difficult, not impossible just difficult.

But this is all technicalitywise, modeling wise, 9.7/10 creativity and painting wise.


Guess we're just going to have to suspend logic and belief for a moment for this big nasty. Just like when we fire a meltagun point-blank at a super-heavy tank....and miss! Lol.



Automatically Appended Next Post:
Owain wrote:I like it! It sounds wicked fun to play with, and the spawning ability is the kind of twist that a game of apoc needs. I would, however, suggest that she be rendered vulnerable in close combat while spawning.


Yeah she is. If you check out my rules for Monstrous Progenitor, on the turn she spawns, she loses her invulnerable save and cannot use any of her psychic powers in addition to taking damage.




Automatically Appended Next Post:
Built-in wrote:The Dominatrix IMO should have something to do with... Dominating? the fluff does mention the spawning of carnifex, but it goes on more about the controlling factor that the presence of a Dominatrix brings. i like the stats and weapons, but i would scrap the whole MC prog idea. or maybe just limit it to just fexs. and add FNP to her synapse. makes more sense to me.


Sorry, going to keep it to the various monstrous creatures to give people some variety. Including free FNP with her synapse is kind of strong. Rather, I let her cast Catalyst twice each turn, assuming she doesn't generate any TMC's.




Automatically Appended Next Post:
Vega wrote:nice rules,

I've thought about some rules for a dominatrix by myself but they need to be translated and they are not completed yet. I can say that it's really hard to play against such a creature.
I'll post the rules soon, and a photo of my selfbuilt dominatrix


Sure, I would all love to see it - both your rules and your self-built dominatrix. Did you use the Alien Queen? That's what I'm thinking of using.

This message was edited 4 times. Last update was at 2011/03/23 14:51:15



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Huge Hierodule






Nottingham (yay!)

RE spawning. What about... if she had the ability to spawn a big clutch of eggs, that become an additional objective? Might make for interesting play.

   
 
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