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Made in au
Liche Priest Hierophant







Made some changes to Wedge Talon
   
Made in us
Fireknife Shas'el





United States

Re-tooled for sixth. Also, it is 4 am and if the fluff seems... odd, that's why.

Pyralis Agis, Chapter Master of the Forge Knights.............................................150 points
A naturally gifted marksman and self-titled “professional AdMech pisser-offer,” Pyralis Agis made waves after becoming the Chapter Master of the Forge Knights, doing everything from building a personal weapon from scratch to punching out an Inquisitor for, well, being an Inquisitor.

Pyralis, and the Forge Knights, fight for the survival of humanity, and will do almost anything to protect and evacuate civilians, much to the chagrin of a few other Chapters.

------------------------------------------------------------------------------
WS:5 BS:8 S:4 T:4 W:3 I:5 A:3 Ld:10 Sv:3+
------------------------------------------------------------------------------
FOC: Pyralis is an HQ choice for Codex: Space Marines
Composition: 1 (Unique)
Unit Type: Infantry (Character)
Wargear:
Power Armor
Advanced Camo Cloak: This cloak grants Pyralis the Shrouded special rule.
Kraken Pattern Modular Sniper Rifle: This weapon uses an internal block of metal as an ammunition source, slicing off tiny bits and firing them using a gravitic impeller system. This is weapon uses the following profile:
R:36” S:6 AP:3 Heavy 1, Rending, Pinning

Once per shooting phase, Pyralis may use one of the following weapon systems. Each system can only be used once per game:
-Anti-Armor System: Increases the weapon’s AP to AP2, but the weapon loses Rending.
-Range System: Increases the weapon’s range to 48”.
-Suppression System: Increases shots to Heavy 3, but the weapon becomes AP6 instead of AP3.

Special Rules:
Combat Tactics
Chapter Tactics: If you include Pyralis in your army, all of the units in your army lose the Combat Tactics special rule. Instead, all Scout, Sternguard, and Tactical units may take Camo Cloaks for +3 points per model and Stalker Pattern Bolters for +3 points per model.
And They Shall Know No Fear
Scout
Infiltrate
Night Vision
Utterly Precise: If Pyralis rolls a 6 to hit (on the original roll, not any re-roll), then the weapon loses Rending but becomes S7 AP 2 when rolling to wound.

The only thing I'm not too sure about is Utterly Precise. I don't know if it should be as is, or Rend on a 4/5+, or if it should be treated as if two shots hit (so roll for two wounds).

This message was edited 1 time. Last update was at 2012/08/07 08:04:32


 
   
Made in au
Alluring Mounted Daemonette





Melbourne

Chief Librarian Kleitus, Dark Hunters Chapter

for C:SM

200 points

Type: Infantry (unique)

WS6 BS5 S4 T4 W3 I5 A3 Ld10 Sv2+

Wargear: frag and krak grenades, storm bolter

Aegis armour: This is artificer armour that includes a psychic hood. Kleitus' Deny the Witch rolls are passed on a 3+, and he also has a 5+ invulnerable save, increased to 4+ against psychic powers.

Force Gauntlet: This unusual force weapon can be used with either of the following profiles, pick one for each round of combat:

Claw: Range Melee Strength as User AP 3 Specialist Weapon Shred Force

Fist: Range Melee Strength User x 2 AP 2 Specialist Weapon Force

Special Rules: Independent Character, Psyker: Mastery Level 2, ATSKNF

Combat psyker: Kleitus always has the Hammerhand psychic power as detailed in C:GK, as well as 1 other power generated either from C:SM or the rulebook.

Glory to the Twelfth! Glory to Angron!

‎"Because we couldn’t be trusted. The Emperor needed a weapon that would never obey its own desires before those of the Imperium. He needed a weapon that would never bite the hand that feeds. The World Eaters were not that weapon. We’ve all drawn blades purely for the sake of shedding blood, and we’ve all felt the exultation of winning a war that never even needed to happen. We are not the tame, reliable pets that the Emperor wanted. The Wolves obey, when we would not. The Wolves can be trusted, when we never could. They have a discipline we lack, because their passions are not aflame with the Butcher’s Nails buzzing in the back of their skulls. The Wolves will always come to heel when called. In that regard, it is a mystery why they name themselves wolves. They are tame, collared by the Emperor, obeying his every whim. But a wolf doesn’t behave that way. Only a dog does. That is why we are the Eaters of Worlds, and the War Hounds no longer."

—Captain Khârn of the World Eaters Legion's 8th Assault Company, from his unpublished treatise The Eighteen Legions 
   
Made in au
On a Canoptek Spyder's Waiting List





Australia

Khaldun the Subjugator
Type Jump Infantry (unique) HQ 200 Points
WS: 5
BS: 4
S: 5
T: 6
W: 3
I: 2
A: 3
Ld: 10
SV: 2+/3++

Wargear: Warscythe, Mindshackle Scarabs, Phase shifter (included in profile), Sempiternal weave(included in profile).
Special Rules: Ever-Living
Independent Character
Preferred Enemy (Everything!)
Reanimation Protocols
Vicious phase attacks. Rending on a roll of 5+. Due to the ruthless nature of Khaldun he has focused on the timing of phasing in and out to achieve maximum carnage.
Wraith-host. When attached to a squad of Canoptek Wraiths one member of that squad gains free whip coils as well as another piece of available wargear.
Subjugation: If Khaldun is part of a assault that ends in a drawn combat (both sides must have at least one unsaved wound) 1 d6 is rolled on a roll of 3 or higher the opponent acts as if it has lost combat by 3 wounds i.e -3 to Ld.

Khaldun was one of the first to achieve Lordship after becoming a Destroyer. His lust for blood and destruction could never be sated. During the battle of Nhakti he was commisioned to watch over some battle tuned canoptek wraiths, a demeaning labor assigned to him by an overly pompous nemesor. But through this task Khaldun learned to appreciate the savagery that only wraiths could display. After returning triumphant, Khaldun tracked down a cryptek that delighted in augmentation and demanded to be rid of the repulsor platform and have the body of a wraith at his command. The work took decades but now there is a new terror rising, Khaldun the first of the Canoptek Lords.

This message was edited 2 times. Last update was at 2012/08/07 08:55:43


Reassembling after statis sleep


 
   
Made in us
Liche Priest Hierophant






Iz a Gud Squig.

GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.

If yer an Ork, why dont ya WAAAGH!!

M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! 
   
Made in us
Screaming Shining Spear





Hagerstown, MD

the_ferrett wrote:Kirby the Squig 55pts

WS4 BS0 S5 T5 W3 I2 A2 Ld7 Sv4+

Fearless, Fear, Smash

Mouthy: Kirby's attacks are at AP3. Against models smaller than his mouth he always hits on a 4+.



Is he a Monstrous Creature or a Beast or what?
Once clarified I think he's good!

4500 Points
3500 (1500 painting, using Lizardmen models) http://imgur.com/a/Y28Fw#0
3000 Points of Heralds of Arcadia (Space Marines) 
   
Made in gb
Enigmatic Sorcerer of Chaos






Chapter Master Halestan of The Purgators- 180pts

WS-6 Bs-5 S-4 T-4 W-3 I-5 A-4 LD-10 SV-2+3++

Wargear: Terminator Armour, Storm Shield, Bane Of The Heirophant

Bane Of the Heirophant: Halestan killed a towering Bio-Titan with this massive chainblade, and its razor-sharp edges are just as keen against smaller foes. It uses the following profile:
S-X2, AP-2, Armourbane, Unwieldy

Special Rules: And They Shall Know No Fear, Independent Character, Opportunistic

Opportunistic: Halestan knows the weak points of his enemies and knows when to attack and when to defend. He has the Counter-Attack and Acute Senses special rules.

Veteran Sergeant wrote:If 40K has Future Rifles, and Future Tanks, and Future Artillery, and Future Airplanes and Future Grenades and Future Bombs, then contextually Future Swords seem somewhat questionable to use, since it means crossing Future Open Space to get Future Shot At.
Polonius wrote:I categorically reject any statement that there is such a thing as too much boob.


Coolyo294 wrote:Short answer: No.
Long answer: Noooooooooooooooooooooooooooooooooooooooooooooooooooooooo.
 
   
Made in us
Fresh-Faced New User





Guren the Sorrowful (The crazed son of Father Nurgle)

Pts- 225
WS- 5
BS-4
S-4
T-5
W-3
I-3
A-2
Ld-10
Sv-2+

Special Rules

Independant character
Mark of Nurgle
Feel No Pain
Fearless
Eternal Warrior
Tears of Pestilence (Gurens sorrow for those that have not embraced the love of Father Nurgle is so great that he constantly sheds tears of rancid blood. Models in base contact with Guren during his initiative step suffer a str3, ap-, 4+ poisoned, automatic hit)
Born of Plagues (So intense is his love for his adopted father that Guren has subjected himself to many living warp diseases. Should he die leave him on the battlefield. All non follower of Nurgle units ending their movement within 6” suffers d6 str1 ap- 4+ poisoned hits due to the viruses that come spilling forth.)
Brothers of Nurgle (Guren hates to see those that have embraced the love of nurgle hurt therefore he cannot pass on wounds with look out sir to any follower of nurgle.)

Equipment
Plauged Fist (Gurens swollen fist has fused with the powerfist on his arm. It is a Powerfist with 4+ poison)
Frag Grenades
Krak Grenades
Defensive Grenades
plague sword
Storm Bolter
Terminator Armor

Of all the marines that have fallen to the will of Nurgle. Few have entered the fanaticism of Guren. Guren believes Nurgle to be his true father and his old life a lie where he was shown the terror of a world without Nurgles patriarchal love. He was a member of the Death Guard but was left for dead on a xenos planet during the great crusade. He considered his abandonment an incredible betrayal. He buried himself in sorrow until he was found by a daemon of Nurgle, they fought for several days until Guren slew the demon but its noxious blood soaked into his Powerfist corrupting him with dark warp energies. Nurgle saw the potential strength in Guren and slowly twisted him to servitude. Guren having lost his old brotherhood and fearing that his infectious arm would be his end fully dedicated himself to Nurgles cause wishing to spread Nurgle’s gifts to the entire galaxy.
   
Made in au
Alluring Mounted Daemonette





Melbourne

Seraph the Sorrowful, Former Chapter Master of the Angels Sanguine
Seraph was Master of the Angels Sanguine until M41 89. His reckless and aggressive nature led the Angels into an unwinnable fight against an entire Word Bearers crusade in the Ghoul Stars, losing nearly 4 companies in the process. In shame, he resigned his commission and disappeared, journeying into the Great Eye in search for redemption.

230 points

Type: Jump Infantry (unique)

WS7 BS5 S4 T4 W4 I6 A4 Ld10 Sv2+

Wargear: Artificer armour, jump pack, inferno pistol, frag and krak grenades

Sorrow: When Seraph was banished, he left behind the Master's hereditary blade, Traitorsbane. He was, however, allowed to forge for himself another weapon. He created a massive great sword in the tradition of ancient Terran questing knights. This is a melee weapon with the following profile: Strength: user + 4 AP: 2 Unwieldy Two-handed

Special Rules: Eternal Warrior, Feel No Pain, Furious Charge, Rage, Fearless

Redemption: Seraph seeks out enemy champions, hoping to find redemption in the eyes of his brethren. He must always issue or accept a challenge.

Glory to the Twelfth! Glory to Angron!

‎"Because we couldn’t be trusted. The Emperor needed a weapon that would never obey its own desires before those of the Imperium. He needed a weapon that would never bite the hand that feeds. The World Eaters were not that weapon. We’ve all drawn blades purely for the sake of shedding blood, and we’ve all felt the exultation of winning a war that never even needed to happen. We are not the tame, reliable pets that the Emperor wanted. The Wolves obey, when we would not. The Wolves can be trusted, when we never could. They have a discipline we lack, because their passions are not aflame with the Butcher’s Nails buzzing in the back of their skulls. The Wolves will always come to heel when called. In that regard, it is a mystery why they name themselves wolves. They are tame, collared by the Emperor, obeying his every whim. But a wolf doesn’t behave that way. Only a dog does. That is why we are the Eaters of Worlds, and the War Hounds no longer."

—Captain Khârn of the World Eaters Legion's 8th Assault Company, from his unpublished treatise The Eighteen Legions 
   
Made in au
Longtime Dakkanaut







felixander wrote:
the_ferrett wrote:Kirby the Squig 55pts

WS4 BS0 S5 T5 W3 I2 A2 Ld7 Sv4+

Fearless, Fear, Smash

Mouthy: Kirby's attacks are at AP3. Against models smaller than his mouth he always hits on a 4+.



Is he a Monstrous Creature or a Beast or what?
Once clarified I think he's good!


Infantry or Beast.
MC is a little too powerful for him. He's on the same base as the Chaos spawn.

"There's a difference between bein' a smartboy and bein' a smart git, Gimzod." - Rogue Skwadron, the Big Push

My Current army lineup 
   
Made in au
Trigger-Happy Baal Predator Pilot






Sydney South West

Super mario, nuff said...
   
Made in au
Alluring Mounted Daemonette





Melbourne

Luc Sedirae, Captain, 13th Company, XVI Legio Astartes 'Sons of Horus'

175 points

Type: Infantry (unique)

WS6 BS5 S4 T4 W3 I6 A3 Ld10 Sv3+

Wargear: power armour, bolt pistol, bolter, frag and krak grenades, iron halo, pair of lightning claws

Special Rules: Independent Character, ATSKNF

First to the fray: Sedirae is a glory hound, always first to recklessly charge into combat. He has the Rage, Furious Charge USRs, conferred to any squad he joins. He must always issue or accept challenges, also he and his squad must always attempt a charge if they are within legal charge range of an enemy squad.

Options:

Sedirae may purchase a jump pack for 30 points.

Glory to the Twelfth! Glory to Angron!

‎"Because we couldn’t be trusted. The Emperor needed a weapon that would never obey its own desires before those of the Imperium. He needed a weapon that would never bite the hand that feeds. The World Eaters were not that weapon. We’ve all drawn blades purely for the sake of shedding blood, and we’ve all felt the exultation of winning a war that never even needed to happen. We are not the tame, reliable pets that the Emperor wanted. The Wolves obey, when we would not. The Wolves can be trusted, when we never could. They have a discipline we lack, because their passions are not aflame with the Butcher’s Nails buzzing in the back of their skulls. The Wolves will always come to heel when called. In that regard, it is a mystery why they name themselves wolves. They are tame, collared by the Emperor, obeying his every whim. But a wolf doesn’t behave that way. Only a dog does. That is why we are the Eaters of Worlds, and the War Hounds no longer."

—Captain Khârn of the World Eaters Legion's 8th Assault Company, from his unpublished treatise The Eighteen Legions 
   
Made in fi
Roaring Reaver Rider




My personal secret lair

CalasTyphon216 wrote:Luc Sedirae, Captain, 13th Company, XVI Legio Astartes 'Sons of Horus'

175 points

Type: Infantry (unique)

WS6 BS5 S4 T4 W3 I6 A3 Ld10 Sv3+

Wargear: power armour, bolt pistol, bolter, frag and krak grenades, iron halo, pair of lightning claws

Special Rules: Independent Character, ATSKNF

First to the fray: Sedirae is a glory hound, always first to recklessly charge into combat. He has the Rage, Furious Charge USRs, conferred to any squad he joins. He must always issue or accept challenges, also he and his squad must always attempt a charge if they are within legal charge range of an enemy squad.

Options:

Sedirae may purchase a jump pack for 30 points.


Just one thing. How does he use the bolt pistol and the bolter if he has a pair of lightning claws?

I shall rule the world someday utilizing my cuteness. And I already have one minion to help me do it!

Hollowman wrote:

Of course it makes sense. When there are a bunch of BDSM clowns doing Olympic gymnast routines throughout your unit, while also cutting off heads, you tend to get a bit distracted.

 
   
Made in us
Daemonic Dreadnought






AL

gaovinni wrote:
CalasTyphon216 wrote:Luc Sedirae, Captain, 13th Company, XVI Legio Astartes 'Sons of Horus'

175 points

Type: Infantry (unique)

WS6 BS5 S4 T4 W3 I6 A3 Ld10 Sv3+

Wargear: power armour, bolt pistol, bolter, frag and krak grenades, iron halo, pair of lightning claws

Special Rules: Independent Character, ATSKNF

First to the fray: Sedirae is a glory hound, always first to recklessly charge into combat. He has the Rage, Furious Charge USRs, conferred to any squad he joins. He must always issue or accept challenges, also he and his squad must always attempt a charge if they are within legal charge range of an enemy squad.

Options:

Sedirae may purchase a jump pack for 30 points.


Just one thing. How does he use the bolt pistol and the bolter if he has a pair of lightning claws?


Built in perhaps? Anyway, CSM Lords can do something similar so I wouldn't give him too much flak.

Gods? There are no gods. Merely existences, obstacles to overcome.

"And what if I told you the Wolves tried to bring a Legion to heel once before? What if that Legion sent Russ and his dogs running, too ashamed to write down their defeat in Imperial archives?" - ADB 
   
Made in gb
Lord of the Fleet






London

Techlord Agamemnon

Master of the continent-spanning forges of the Iron Hands Legion, the creations of Lord Agamemnon contributed greatly to the Imperial forces during the Great Crusade, including the MkII Plasma Core, the Ultima guidance system and the CV179 Ramjet, which is still used in the Marauder Destroyer aircraft.
As the Traitor Leigions began to close in on the Sol System, Agamemnon toiled to devise new weapons against the renegade Astartes: a variant of the still-newly introduced Thunderfire Cannon which could scythe through ranks of Astartes Warriors. Despite his efforts, the Vulcan, as it came to be known, was destroyed by a renegade artillery strike before it's maiden test. Agamemnon was also caught in the attack, his body broken beyond it's physical limits.

Unwilling to let such a brilliant mind be left behind, the Iron Hands were able to recover Agamemnon's form. Too damaged for even the support systems of a Dreadnought, his body was placed in stasis until a viable form of life support could be created. It wasn't until the later years of M38 that Techlord Cristae was able to create a heavier form of the Dreadnought life-support systems, specifically for Agamemnon. Larger, better armed and equipped with scaled up Techmarine equipment allowing Agamemnon to continue his pioneering work despite the confines of his near-destroyed physical form. Despite this, Agamemnon still strives to complete what he considered to be his finest masterpiece, a fully functioning Vulcan Blaster.

Techlord Agamemnon - HQ Choice - 250 Points

Vehicle, Walker (Imagine a Dreadknight/Techmarine)

WS4 BS5 S6(10) AV:F13 S12 R10 I4 A2 Ld10

Weapons
Left Arm incorporating a Thunderfire Cannon
DCCW
Dreadnought Servo Harness
Vulcan Charge

Vulcan Charge: The Thunderfire Cannon used by Agamemnon has been heavily modified to incorporate the unstable Vulcan Charge. While powerful, the Charge requires plenty of time to dissipate excess radiation.
Agamemnon may choose to fire the Vulcan Charge instead of firing the normal Thunderfire Cannon, with the following profile:
Range: 12" S10 Ap1, Heavy 1, Beam, One Shot
In addition, the Thunderfire Cannon is also loaded with Agamemnon's experimental Blackstar Ammunition, which is not subject to the One-Shot rule.
Range: 24", S1 Ap6, Heavy 4, Haywire, Gets Hot

Dreadnought Servo Harness: A scaled up version of the equiment used by Techmarines, the harness incorporates two Servo Arms, a TL Plasma Gun and a TL Heavy Flamer. Agamemnon may choose to fire one Servo Weapon and the Thunderfire Cannon, or both Servo Weapons.

Special Rules
Blessing of the Machine God
Tactical Adaptability

Blessing of the Machine God - Same as per C:SM, except that Agamemnon may choose to repair himself.

Tactical Adaptability - One Tactical Squad in an army led by Agamemnon (not any form of Allied Detachment) may be upgraded with Special Issue Ammunition for 20 Points.


Thoughts and Comments?

   
Made in au
Alluring Mounted Daemonette





Melbourne

Captain Arkos, 7th Company, Alpha Legion

For C:CSM

200 points

Type: Infantry (unique)

WS6 BS5 S4 T4 W3 I5 A3 Ld10 Sv3+

Wargear: power armour, bolt pistol, frag and krak grenades

Venom: This is a master-crafted combi-melta. It uses Special Ammunition as detailed in C:SM.

Foebane: This is a large greatsword carried by Arkos. It is a melee weapon with the following profile: Strength User + 2 AP 3 Two Handed

Special Rules: Independent Character, Fearless, 5+ Invulnerable save.

Scion of Alpharius: Arkos must always be the army's Warlord. All Chaos Space Marine units in power armour gain Infiltrate, Stealth and Acute Senses. Only units in power armour may be selected in Arkos' detachment. Arkos does not roll on the Warlord chart, rather he gains the Night Attacker trait.

Glory to the Twelfth! Glory to Angron!

‎"Because we couldn’t be trusted. The Emperor needed a weapon that would never obey its own desires before those of the Imperium. He needed a weapon that would never bite the hand that feeds. The World Eaters were not that weapon. We’ve all drawn blades purely for the sake of shedding blood, and we’ve all felt the exultation of winning a war that never even needed to happen. We are not the tame, reliable pets that the Emperor wanted. The Wolves obey, when we would not. The Wolves can be trusted, when we never could. They have a discipline we lack, because their passions are not aflame with the Butcher’s Nails buzzing in the back of their skulls. The Wolves will always come to heel when called. In that regard, it is a mystery why they name themselves wolves. They are tame, collared by the Emperor, obeying his every whim. But a wolf doesn’t behave that way. Only a dog does. That is why we are the Eaters of Worlds, and the War Hounds no longer."

—Captain Khârn of the World Eaters Legion's 8th Assault Company, from his unpublished treatise The Eighteen Legions 
   
Made in gb
Enigmatic Sorcerer of Chaos






@CalasTyphon: These aren't mostly your own characters. I admire your tenacity, but judging by the first words of the thread:

Meridia wrote:Basically come up with you own characters, the story behind them and the rules for them on the battlefield. Feel free to contribute characters or to suggest changes if you disagree with anything.


Perhaps they warrant a separate thread?

Back OT: No changes for Halestan?
   
Made in us
Fixture of Dakka





the_ferrett wrote:Kirby the Squig 55pts

WS4 BS0 S5 T5 W3 I2 A2 Ld7 Sv4+

Fearless, Fear, Smash

Mouthy: Kirby's attacks are at AP3. Against models smaller than his mouth he always hits on a 4+.



Kirby is 8 inches tall.

"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


Freelance Ontologist

When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. 
   
Made in us
Fireknife Shas'el





United States

DarknessEternal wrote:
the_ferrett wrote:Kirby the Squig 55pts

WS4 BS0 S5 T5 W3 I2 A2 Ld7 Sv4+

Fearless, Fear, Smash

Mouthy: Kirby's attacks are at AP3. Against models smaller than his mouth he always hits on a 4+.



Kirby is 8 inches tall.
Yeah. A terrifying 8 inches.
   
Made in us
Irked Necron Immortal





NoVa

Xil Malisek, Dark Apostle of the Syl Kain Host, Word Bearers Legion

WS 5 BS 5 S 4 T 5 W 3 I 6 LD 10 Sv 2+/4+

pts: 180

Wargear: Terminator Armor, Accursed Rozarius, plasma blaster.

Special rules: independant character, fearless, Blessing of the Dark Gods, demagogue, Summoner of chaos

Accursed Rozarius: Power Maul, counts as Chaos Icon.

Plasma Blaster 18" str 7 AP 2 assault 2

Blessing of the Dark Gods : The Dark gods have shown favor to Xil, and has blessed him with their protection, giving him a 4+ invulnerable.

Demagogue: Xil malisek speaks prayers throughout the battle and chants curses at the enemy. Emboldeing his troops and disheartening the opposition. Any freindly unit within 6" of Xil and Fearless. Any enemy unit within 6" must take a morale check at the end of each assault phase. as though they suffered 25% causalities

Summoner of Chaos: Xil is gifted with great power over the warp and can open portals to the material world with ease. Once per game Xil may summon a non-independent character, non-vehicle, Chaos Daemon unit from reserve without rolling for it's reserve, and it will not scatter. The unit must be placed within 6" of XIl. The new unit may assault the turn is enters.

This message was edited 1 time. Last update was at 2012/08/10 13:41:49


 
   
Made in us
Screaming Shining Spear





Hagerstown, MD

Sunoccard wrote: Xil Malisek, Dark Apostle of the Syl Kain Host, Word Bearers Legion
Spoiler:

WS 5 BS 5 S 4 T 5 W 3 I 6 LD 10 Sv 2+/4+

pts: 180

Wargear: Terminator Armor, Accursed Rozarius, plasma blaster.

Special rules: independant character, fearless, Blessing of the Dark Gods, demagogue, Summoner of chaos

Accursed Rozarius: Power Maul, counts as Chaos Icon.

Blessing of the Dark Gods : The Dark gods have shown favor to Xil, and has blessed him with their protection, giving him a 4+ invulnerable.

Demagogue: Xil malisek speaks prayers throughout the battle and chants curses at eh enemy. Emboldeing his troops and disheartening the opposition. Any freindly unit within 6" of XIl and Fearless. Any enemy unit within 6" must take a morale check at the beginning of each turn as though they suffered 25% causalities

Summoner of Chaos: Xil is gifted with great power over the warp and can open portals to the material world with ease. Once per game Xil may summon a non-independent character, non-vehicle, Chaos Daemon unit from reserve without rolling for it's reserve, and it will not scatter. The unit must be placed within 6" of XIl. The new unit may assault the turn is enters.



As has been stated before, being able to DS and charge is pretty powerful, especially when it doesn't scatter. AND that it can happen on a big squad of Bloodcrushers makes it scary, but not nearly as terrible as others we've seen.

Demagouge: Is it player turn or game turn? Maybe reword it to be at the end of the controlling player's shooting phase with a larger radius? Just an idea, but some clarification would be great.

What's a plasma blaster? Plasma Pistol? Combi-Plasma? And how many Attacks does he have?

Breakdown of cost:
Spoiler:

Chaos Lord = 90
TermiArmor +30
Plasma Blaster +5 (Dunno what the weapon is so subject to change!)
-1 WS -10
+1T +10-15
+1i +10
+1 InvSv +10
Demagouge +15-20
Summoner +20-30
So 180-200.

This message was edited 1 time. Last update was at 2012/08/10 04:32:57


4500 Points
3500 (1500 painting, using Lizardmen models) http://imgur.com/a/Y28Fw#0
3000 Points of Heralds of Arcadia (Space Marines) 
   
Made in gb
Courageous Space Marine Captain






Glasgow, Scotland

I am taking a wild guess here, as I have always thought of the name Plasma Blaster and pictured a Stormbolter Plasma. Assault 2 Plasmagun.

I'm celebrating 8 years on Dakka Dakka!
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Check out my Deathwatch story, Aftermath in the fiction section!

Credit to Castiel for banner. Thanks Cas!
 
   
Made in au
Liche Priest Hierophant







made a few more changes:
Matt.Kingsley wrote:Wedge Talon, Chapter Master of the Hunter Eagles, 270pts (is this enough?)
WS 7
BS 5
S 4
T 4
W 3
I 4
A 3
Ld 10
Sv 2+

Unit Type: Jump Infantry (Character, Unique)

Special Rules:
ATSKNF
The Great Loss
Commander of the Skies
The High-Flying Eye
Aerial Attack
Independent Character
Orbital Bombardment
Aerial Tactics

The Great Loss:
Wedge Talon has the Prefered Enemy: Chaos, Hatred: Chaos Space Marines and Crusader rules. His accompaning unit also gain benefit from the crusader rule while Wedge is alive/acompanying them.
The High-Flying Eye:
Wedge Talon may chose to use the skyfire rule when shooting
Aerial Attack:
Wedge Talon and his unit are able to assault the turn they deep strike as long as they do not run or shoot in the movement phase. Every model performing the manouver cause D6 Hammer of Wrath hits instead of the normal 1. Those model may also only make 1 normal attack and are auto-hit with an attack with a strength value equal to the toughness of one enemy model they are in base contact with (use the heighest value in the case of multiple enemy model is base contact).
Aerial Tactics:
Wedge Talon (and any jump unit he is attached to) only scatter D6" when deep striking. In addition, Wedge and his unit, instead of moving normally in the movement phase, may instead elect to go into ongoing reserves. When they return the MUST deep strike. Wedge Talon must always be your warlord if included as part of the primary attachement and automatically has the 'Coordinated Assault' command trait.
Commander of the Skies:
Assault Marines are troop choices and Vanguard Veterans are scoring units.

Wargear:
Artificer Armour
Auxillary Grenade Launcher
Iron Halo
The Eagle's Talons
This is a twin pair of lightning claws with the following profile:
range - str +1 ap 3 type shred ,melee, slice*, specialist weapon
Note, Wedge Talon gets the +1 attack as they are a PAIR,
*Slice, opponent must re-roll successful armour saves taken against this weapon

Options:
May be accompainied by up to 3 Calthalian Hunter Eagles.....15pts per Calthalian Hunter Eagle
Calthalian Hunter Eagles:
Wedge Talon is normally accompanied by up to 3 of the finest Calthalian Hunter Eagles. He gains +1 I as long as 1 Hunter Eagle is alive. In addition, the Calthalian Hunter Eagles have their own stats, listed below:

Calthalian Hunter Eagle
WS 4
BS 1
S 3
T 3
W 1
I 5
A 3
Ld 9
Sv -

Unit Type: Jump Beast

Special Rules:
Quick Reflexs:
Confers a 5+ invunerable save.
Eagle's Eye:
All attacks made by Calthalian Hunter Eagles are Precision Strikes
Companion:
Calthalian Hunter Eagles DO NOT interfer with the 'Independent Character' rule, e.g. an Independant Character can still join a unit if accompanied by a model with this rule.

Wargear:
Sharp Talons:
range - str user ap 6 type shred

Note: Calthalian Hunter Eagles DO NOT interfer with the 'Independent Character' rule Wedge Talon has, he may still join other units even when accompanied by them.

Better?

This message was edited 1 time. Last update was at 2012/08/11 02:05:53


 
   
Made in us
Irked Necron Immortal





NoVa

Deadshot wrote:I am taking a wild guess here, as I have always thought of the name Plasma Blaster and pictured a Stormbolter Plasma. Assault 2 Plasmagun.


You are correct, the plasma blaster is 18" S7 AP 2 assault 2. IRRC it was introduced by forgeworld. to replace stormbolters in their DDCCW
   
Made in au
Alluring Mounted Daemonette





Melbourne

Quetzal Cartach, Captain, 5th Company, Alpha Legion

180 points

Type: Infantry (unique)

WS7 BS5 S4 T4 W4 I5 A4 Ld10 Sv2+

Wargear: artificer armour, plasma pistol, frag and krak grenades

Flaying blade: Cartach fashioned this blade after observing his Ninth Legion counterpart Amit the 'Flesh Tearer' in combat. It is a power sword with the Rending USR. In addition, Cartach causes Fear.

Special Rules: Independent Character, Fearless, 5+ invulnerable save

Firnir Stealth Squad: Cartach must be accompanied by a squad of 10 Chaos Space Marines. He must join this squad at the start of the game, and they may not purchase a dedicated transport, nor may any other character join this unit. This unit must include an Aspiring Champion with a power axe and melta bombs, 1 marine with a meltagun, 1 marine with a flamer, and 1 marine with a pair of lightning claws. This squad gains the Pinning, Infiltrate and Scout USRs.

This message was edited 1 time. Last update was at 2012/08/12 12:07:46


Glory to the Twelfth! Glory to Angron!

‎"Because we couldn’t be trusted. The Emperor needed a weapon that would never obey its own desires before those of the Imperium. He needed a weapon that would never bite the hand that feeds. The World Eaters were not that weapon. We’ve all drawn blades purely for the sake of shedding blood, and we’ve all felt the exultation of winning a war that never even needed to happen. We are not the tame, reliable pets that the Emperor wanted. The Wolves obey, when we would not. The Wolves can be trusted, when we never could. They have a discipline we lack, because their passions are not aflame with the Butcher’s Nails buzzing in the back of their skulls. The Wolves will always come to heel when called. In that regard, it is a mystery why they name themselves wolves. They are tame, collared by the Emperor, obeying his every whim. But a wolf doesn’t behave that way. Only a dog does. That is why we are the Eaters of Worlds, and the War Hounds no longer."

—Captain Khârn of the World Eaters Legion's 8th Assault Company, from his unpublished treatise The Eighteen Legions 
   
Made in gb
Courageous Space Marine Captain






Glasgow, Scotland

What type of power weapon is the Flaying Blade? We cannot see a model to tell so it needs to say Axe, Sword, Mace or Unusual

I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
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Made in au
Alluring Mounted Daemonette





Melbourne

Deadshot wrote:What type of power weapon is the Flaying Blade? We cannot see a model to tell so it needs to say Axe, Sword, Mace or Unusual

any power weapon with any additional special rules is an unusual power weapon, i.e. AP3 with any special rules

Glory to the Twelfth! Glory to Angron!

‎"Because we couldn’t be trusted. The Emperor needed a weapon that would never obey its own desires before those of the Imperium. He needed a weapon that would never bite the hand that feeds. The World Eaters were not that weapon. We’ve all drawn blades purely for the sake of shedding blood, and we’ve all felt the exultation of winning a war that never even needed to happen. We are not the tame, reliable pets that the Emperor wanted. The Wolves obey, when we would not. The Wolves can be trusted, when we never could. They have a discipline we lack, because their passions are not aflame with the Butcher’s Nails buzzing in the back of their skulls. The Wolves will always come to heel when called. In that regard, it is a mystery why they name themselves wolves. They are tame, collared by the Emperor, obeying his every whim. But a wolf doesn’t behave that way. Only a dog does. That is why we are the Eaters of Worlds, and the War Hounds no longer."

—Captain Khârn of the World Eaters Legion's 8th Assault Company, from his unpublished treatise The Eighteen Legions 
   
Made in gb
Courageous Space Marine Captain






Glasgow, Scotland

Only if its a unique Special rule, such as Agonizers which wound on 4+, or Direswords with their ID thing. That only has USRs.

I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
DR:90+S++G+++M+B+IPw40k08#-D+++A+++/cwd363R+++T(Ot)DM+
Check out my Deathwatch story, Aftermath in the fiction section!

Credit to Castiel for banner. Thanks Cas!
 
   
Made in au
Alluring Mounted Daemonette





Melbourne

Deadshot wrote:Only if its a unique Special rule, such as Agonizers which wound on 4+, or Direswords with their ID thing. That only has USRs.

huh, did not realise that
Edited then

Glory to the Twelfth! Glory to Angron!

‎"Because we couldn’t be trusted. The Emperor needed a weapon that would never obey its own desires before those of the Imperium. He needed a weapon that would never bite the hand that feeds. The World Eaters were not that weapon. We’ve all drawn blades purely for the sake of shedding blood, and we’ve all felt the exultation of winning a war that never even needed to happen. We are not the tame, reliable pets that the Emperor wanted. The Wolves obey, when we would not. The Wolves can be trusted, when we never could. They have a discipline we lack, because their passions are not aflame with the Butcher’s Nails buzzing in the back of their skulls. The Wolves will always come to heel when called. In that regard, it is a mystery why they name themselves wolves. They are tame, collared by the Emperor, obeying his every whim. But a wolf doesn’t behave that way. Only a dog does. That is why we are the Eaters of Worlds, and the War Hounds no longer."

—Captain Khârn of the World Eaters Legion's 8th Assault Company, from his unpublished treatise The Eighteen Legions 
   
Made in gb
Enigmatic Sorcerer of Chaos






4oursword wrote:Chapter Master Halestan of The Purgators- 180pts

WS-6 Bs-5 S-4 T-4 W-3 I-5 A-4 LD-10 SV-2+3++

Wargear: Terminator Armour, Storm Shield, Bane Of The Heirophant

Bane Of the Heirophant: Halestan killed a towering Bio-Titan with this massive chainblade, and its razor-sharp edges are just as keen against smaller foes. It uses the following profile:
S-X2, AP-2, Armourbane, Unwieldy

Special Rules: And They Shall Know No Fear, Independent Character, Opportunistic

Opportunistic: Halestan knows the weak points of his enemies and knows when to attack and when to defend. He has the Counter-Attack and Acute Senses special rules.


No-one want to comment on him?

Veteran Sergeant wrote:If 40K has Future Rifles, and Future Tanks, and Future Artillery, and Future Airplanes and Future Grenades and Future Bombs, then contextually Future Swords seem somewhat questionable to use, since it means crossing Future Open Space to get Future Shot At.
Polonius wrote:I categorically reject any statement that there is such a thing as too much boob.


Coolyo294 wrote:Short answer: No.
Long answer: Noooooooooooooooooooooooooooooooooooooooooooooooooooooooo.
 
   
 
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