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Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Well, how is wound allocation from cc or shooting being handled?

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Longtime Dakkanaut






Richmond, VA

Just curious, but do GW stores have preview copies of the book? Or are they all going out next Saturday with no preview beforehand? I'm assuming (since we're all still speculating) that nothing goes out before next Saturday and we're all in the dark until then.
   
Made in us
Sinewy Scourge




Lawrence, KS

Q: "Why all the hate about the Allies rules? I mean, why is it so hard to believe that normally vicious enemies would set aside their differences to fight a more powerful adversary?"

A: Grey Knights can ally with Daemons.

"Hey Mortorian. I'm so sorry that I carved my mentor's name into your heart, yo. I was going through a rough patch right there, and I was drinking alot. Anyway, I've been a friend of Bill W for a few centuries now, and I was thinking, if it's not too much trouble, would you mind burying the hatchet so we can defeat those Tau over there?"

Therion wrote:
6th edition lands on June 23rd!

Good news. This is the best time in the hobby. Full of promise. GW lets us down each time and we know it but secretly we're hoping that this is the edition that GW gives us a balanced game that can also be played competitively at tournaments. I'm loving it.
 
   
Made in fi
Missionary On A Mission






wuestenfux wrote:Well, how is wound allocation from cc or shooting being handled?


Nearest to farthest it seems, this brings up the question if we have been given the Fantasy 7E wound rules, because if you remove the models in base contact with your attacked it kinda means you're not allowed to swing back at them...

   
Made in us
Decrepit Dakkanaut






Leerstetten, Germany

Nagashek wrote:Q: "Why all the hate about the Allies rules? I mean, why is it so hard to believe that normally vicious enemies would set aside their differences to fight a more powerful adversary?"

A: Grey Knights can ally with Daemons.

"Hey Mortorian. I'm so sorry that I carved my mentor's name into your heart, yo. I was going through a rough patch right there, and I was drinking alot. Anyway, I've been a friend of Bill W for a few centuries now, and I was thinking, if it's not too much trouble, would you mind burying the hatchet so we can defeat those Tau over there?"


Draigo is basically a demon now anyway, why wouldn't he be able to controll other demons?
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

MadCowCrazy wrote:
wuestenfux wrote:Well, how is wound allocation from cc or shooting being handled?


Nearest to farthest it seems, this brings up the question if we have been given the Fantasy 7E wound rules, because if you remove the models in base contact with your attacked it kinda means you're not allowed to swing back at them...

Nearest to farthest... this would be the end of the Draigowing (or whatnot) with diversified armor.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in ca
Terminator with Assault Cannon





Nagashek wrote:Q: "Why all the hate about the Allies rules? I mean, why is it so hard to believe that normally vicious enemies would set aside their differences to fight a more powerful adversary?"

A: Grey Knights can ally with Daemons.

"Hey Mortorian. I'm so sorry that I carved my mentor's name into your heart, yo. I was going through a rough patch right there, and I was drinking alot. Anyway, I've been a friend of Bill W for a few centuries now, and I was thinking, if it's not too much trouble, would you mind burying the hatchet so we can defeat those Tau over there?"


What about radical Inquisition armies? Radical Inquisitors using Dæmons for their own ends (or being unwittingly used by those same Dæmons) have been an established part of the 40k fluff for quite some time indeed.
   
Made in us
Dakka Veteran





Maryland

...except that draigowing is a lot harder to kill now so I don't think it's 'the end' of it at all.

5000 points (Blue rods are better than green!)
5000 points (Black Legion & Pre-heresy Sons of Horus) 
   
Made in si
Foxy Wildborne







I'm not particularly looking forward to looted Grey Knights. In the case of Orks, GW's attempt to balance the allies system kinda killed its most fluffy application, I think.

But hey, maybe the Codex errata will change the Looted Wagon entry to "Ignore the listed profile. Instead, Orks may field any vehicle from any Codex as a Heavy Support choice with BS2"

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in us
Huge Hierodule





Louisiana

MadCowCrazy wrote:
wuestenfux wrote:Well, how is wound allocation from cc or shooting being handled?


Nearest to farthest it seems, this brings up the question if we have been given the Fantasy 7E wound rules, because if you remove the models in base contact with your attacked it kinda means you're not allowed to swing back at them...


Models do a 3" pile-in at their initiative step, then swing. Casualties are taken from the front in CC, not sure the range though. Look out, sir! rolls are 4+ for sergeants and special weapons to re-allocate wounds to grunts. that's all i know based on what i've seen across the nets.

Been out of the game for awhile, trying to find time to get back into it. 
   
Made in gb
Ichor-Dripping Talos Monstrosity






So, I just wrote up the Allies from the site (because I have nothing better to do... xD)
Black Templars
Spoiler:

Blood Angels
Dark Angels
Dark Eldar
Eldar
Grey Knights
Imperial Guard
Necrons
Sisters of Battle
Space Marines
Space Wolves
Tau Empire


Blood Angels
Spoiler:

Black Templars
Dark Angels
Eldar
Grey Knights
Imperial Guard
Necrons
Sisters of Battle
Space Marines
Space Wolves
Tau Empire


Chaos Daemons
Spoiler:

Chaos Space Marines
Dark Eldar
Imperial Guard
Orks
Tau Empire


Chaos Space Marines
Spoiler:

Chaos Daemons
Dark Eldar
Imperial Guard
Necrons
Tau Empire


Dark Angels
Spoiler:

Black Templars
Blood Angels
Eldar
Grey Knights
Imperial Guard
Necrons
Orks
Sisters of Battle
Space Marines
Space Wolves
Tau Empire


Dark Eldar
Spoiler:

Black Templars
Chaos Daemons
Chaos Space Marines
Eldar
Grey Knights
Imperial Guard
Orks
Sisters of Battle
Space Marines
Space Wolves
Tau Empire


Eldar
Spoiler:

Black Templars
Blood Angels
Dark Angels
Dark Eldar
Grey Knights
Imperial Guard
Orks
Sisters of Battle
Space Marines
Space Wolves
Tau Empire


Grey Knights
Spoiler:

Black Templars
Blood Angels
Dark Angels
Dark Eldar
Eldar
Imperial Guard
Necrons
Orks
Sisters of Battle
Space Marines
Space Wolves


Imperial Guard
Spoiler:

Black Templars
Blood Angels
Chaos Daemons
Chaos Space Marines
Dark Angels
Dark Eldar
Eldar
Grey Knights
Necrons
Orks
Sisters of Battle
Space Marines
Space Wolves
Tau Empire


Necrons
Spoiler:

Black Templars
Blood Angels
Chaos Space Marines
Dark Angels
Grey Knights
Imperial Guard
Orks
Sisters of Battle
Space Marines
Space Wolves
Tau Empire


Orks
Spoiler:

Chaos Daemons
Chaos Space Marines
Dark Angels
Dark Eldar
Eldar
Grey Knights
Imperial Guard
Necrons
Space Marines
Space Wolves
Tau Empire


Sisters of Battle
Spoiler:

Blaack Templars
Blood Angels
Dark Angels
Dark Eldar
Eldar
Grey Knights
Imperial Guard
Necrons
Space Marines
Space Wolves
Tau Empire


Space Marines
Spoiler:

Black Templars
Blood Angels
Dark Angels
Dark Eldar
Eldar
Grey Knights
Imperial Guard
Necrons
Orks
Sisters of Battle
Space Wolves
Tau Empire


Space Wolves
Spoiler:

Black Templars
Blood Angels
Dark Angels
Dark Eldar
Eldar
Grey Knights
Imperial Guard
Necrons
Orks
Sisters of Battle
Space Marines
Tau Empire


Tau Empire
Spoiler:

Black Templars
Blood Angels
Chaos Daemons
Chaos Space Marines
Dark Angels
Dark Eldar
Eldar
Grey Knights
Imperial Guard
Necrons
Orks
Sisters of Battle
Space Marines
Space Wolves


And from what I can tell so far, this is how the Force Org Chart will be:

   
Made in ph
PanOceaniac Hacking Specialist Sergeant





Orks should be allowed to ally with Nids. Looted monstrous creatures, a la that old Dino Riders cartoon.

DA:70+S--G-M+B++I+Pw40k09++DA+/hWD-R-T(BG)DM+  
   
Made in us
Haemonculi Flesh Apprentice






Zid wrote:I love that you no longer roll results on glances; will make things go sooooo much faster! And ap1 is +2 to result? Yeash! Meltas just got a whole lot more deadly. My dark eldar will cry (+3 to the result!)

Wonder how open topped will work, doubt they will follow the "only disembark 6" or less"


AP 1 may be +2 but they said the chart was altered so now you only wreck a vehicle on a 6.... this tells me that melta and ap 2 are the same as they have been and ap 3+ is what got nerfed a bit.


Automatically Appended Next Post:
rabidaskal wrote:Orks should be allowed to ally with Nids. Looted monstrous creatures, a la that old Dino Riders cartoon.


Ha ha ha.... I'd allow it!

This message was edited 1 time. Last update was at 2012/06/24 18:28:01


   
Made in us
Battlewagon Driver with Charged Engine





balsak_da_mighty wrote:
GoDz BuZzSaW wrote:
balsak_da_mighty wrote:
JB wrote:Transports still carry models. You still have smoke dischargers. You get to disembark 6" from the access point and then assault 2D6. Fleet models will probably disembark 6", run D6, and then assault 2D6.


I have not seen anything that makes this statement true. There is nothing that I have seen that says you can assault out of a vehicle, as of yet. As I stated I think this is going to be a shooty ed with what we know as of yet. But what about foot assault armies? Its hard to get a 30 man boys squad in transport. What about 30 gaunts? Not every army has transports for their assault based squads. But we shall see soon enough I guess.


I thought fleet meant you can re-roll the charge distance? That's what i thought it said in the WD Battle Rep anyway.


Thats what I have gathered from fleet as well. But run is still in the game from what I have seen as well. He is saying that you can hop out of transport and assault. Now this would be a nice addition, but I have not seen anything to say that this is a viable option.


Well you still can for opened topped I believe

 Tactical_Spam wrote:
You never know when that leman russ will punch you back

 
   
Made in se
Ferocious Black Templar Castellan






Sweden

Nagashek wrote:Q: "Why all the hate about the Allies rules? I mean, why is it so hard to believe that normally vicious enemies would set aside their differences to fight a more powerful adversary?"

A: Grey Knights can ally with Daemons.

"Hey Mortorian. I'm so sorry that I carved my mentor's name into your heart, yo. I was going through a rough patch right there, and I was drinking alot. Anyway, I've been a friend of Bill W for a few centuries now, and I was thinking, if it's not too much trouble, would you mind burying the hatchet so we can defeat those Tau over there?"


Except they can't.

For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. 
   
Made in us
Huge Hierodule





Louisiana

AlmightyWalrus wrote:
Nagashek wrote:Q: "Why all the hate about the Allies rules? I mean, why is it so hard to believe that normally vicious enemies would set aside their differences to fight a more powerful adversary?"

A: Grey Knights can ally with Daemons.

"Hey Mortorian. I'm so sorry that I carved my mentor's name into your heart, yo. I was going through a rough patch right there, and I was drinking alot. Anyway, I've been a friend of Bill W for a few centuries now, and I was thinking, if it's not too much trouble, would you mind burying the hatchet so we can defeat those Tau over there?"


Except they can't.



ZING!

Been out of the game for awhile, trying to find time to get back into it. 
   
Made in us
Longtime Dakkanaut





A lot of the allies are terrible, particularly among Space Marines (I smell Matt Ward here he turns everything with Marines to gak).

Really they should have just abandoned any connection to fluff if they were going to have Space Marines and Tau be "brothers in arms". Just let everyone ally with everyone.

My Armies:
5,500pts
2,700pts
2,000pts


 
   
Made in se
Ferocious Black Templar Castellan






Sweden

Where have they called Tau and Space Marines Brothers in Arms? We don't have the allies relationship matrix yet, so that's pure conjecture on your part.

For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. 
   
Made in us
Crazed Spirit of the Defiler






Why do the tau ally with EVERYBODY, I don't think Daemons and Chaos space marines embody the greater good too much.

Games Workshop: Ruining Chaos Space Marines since 2007

First they raised prices on the Eldar, and I did not speak out because I did not play Eldar.

Then, they raised prices on the Orks, and I did not speak out because I did not play Orks.

Then, they raised prices on the Nids, and I did not speak out because I did not play Nids.

Then, they raised prices on the Marines, and there was nobody to speak out for me. 
   
Made in us
Longtime Dakkanaut





AlmightyWalrus wrote:Where have they called Tau and Space Marines Brothers in Arms? We don't have the allies relationship matrix yet, so that's pure conjecture on your part.




We're supposed to believe that Vanilla Marines find it easier to ally with the fething Xenos then Sisters of Battle or Grey Knights.

This message was edited 1 time. Last update was at 2012/06/24 19:06:34


My Armies:
5,500pts
2,700pts
2,000pts


 
   
Made in se
Ferocious Black Templar Castellan






Sweden

That's from one of the 2 on 2 tournies from a few months back, not from the new rulebook.

For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. 
   
Made in gb
Ichor-Dripping Talos Monstrosity






AlmightyWalrus wrote:Where have they called Tau and Space Marines Brothers in Arms? We don't have the allies relationship matrix yet, so that's pure conjecture on your part.


I constructed this list of allies from this page: Games Workshop Allies

   
Made in us
Contagious Dreadnought of Nurgle





Hell Hole Washington

Some of the allies listed above seem a bit of a stretch. I like having the ability to ally Gaurd and Chaos Demons with my CSM. Really lookin forward to that. My Nurgle based army just inherited a whole slew of new units. Plague bearers, nuurglings, greater unclean one. Heck yeah.
Dont see nids up there anywhere with respect to the possible for alliance. You would think that Demons would likely ally since there is no Flesh as it were, same with Necrons. No meat on those metal bones. Seems like it puts the serious hurt on nids with respect to the really cool new allies rules. At the bare minimum they should allow them to proxy models from one other codex as nids.

Pestilence Provides.  
   
Made in gb
Lord Commander in a Plush Chair





Beijing

Spartan089 wrote:Why do the tau ally with EVERYBODY, I don't think Daemons and Chaos space marines embody the greater good too much.


Seems a bit bs, as though people in the studio don't "get" what the Tau are about. I thought Chaos Daemons in particular didn't like them because of their low warp presence. Tau are generally decent people but somewhat neutral. Being neutral doesn't mean you work with just anyone, I think it's acceptable for them to work with humanity but even there you get suspicion because of the 'xenos' thing. Which makes their 'brothers in arms' thing with the Space Marines a bit questionable.

I also think it's dubious that the Eldar and Dark Eldar are 'brothers in arms'. I though the Eldar despise their fallen brothers and at most would agree to disagree, but to hold them as 'brothers in arms'? Pfft.
   
Made in us
Haemonculi Flesh Apprentice






Necrons hate the tyranids because they are consuming the flesh that they hope to use to reincarnate themselves in living bodies or what ever.

   
Made in us
Lead-Footed Trukkboy Driver



Oklahoma

AlmightyWalrus wrote:That's from one of the 2 on 2 tournies from a few months back, not from the new rulebook.


http://www.games-workshop.com/gws/content/article.jsp?catId=&categoryId=§ion=&pIndex=15&aId=22400024a&start=16&multiPageMode=true

a list of all tau allies. its not different
   
Made in us
Haemonculi Flesh Apprentice






Howard A Treesong wrote:
Spartan089 wrote:Why do the tau ally with EVERYBODY, I don't think Daemons and Chaos space marines embody the greater good too much.


Seems a bit bs, as though people in the studio don't "get" what the Tau are about. I thought Chaos Daemons in particular didn't like them because of their low warp presence. Tau are generally decent people but somewhat neutral. Being neutral doesn't mean you work with just anyone, I think it's acceptable for them to work with humanity but even there you get suspicion because of the 'xenos' thing. Which makes their 'brothers in arms' thing with the Space Marines a bit questionable.

I also think it's dubious that the Eldar and Dark Eldar are 'brothers in arms'. I though the Eldar despise their fallen brothers and at most would agree to disagree, but to hold them as 'brothers in arms'? Pfft.


Um.... hence the term "brother in ARMS" it didn't say brothers in law or from another mother lol

   
Made in ca
Trustworthy Shas'vre




So IG and Tau are friends with everybody . . .

Tau and Space Wolves since 5th Edition. 
   
Made in us
Haemonculi Flesh Apprentice






Jefffar wrote:So IG and Tau are friends with everybody . . .


Those sluts!

   
Made in us
Dakka Veteran






For the lazy, handy dandy chart from 10 or so pages back



This is compiled from the allies...thing on the GW website

Now that I think about it, can't tau not even see daemons?

This message was edited 1 time. Last update was at 2012/06/24 19:16:48


 
   
 
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