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![[Post New]](/s/i/i.gif) 2011/10/15 14:20:22
Subject: Re:Necron rumour summary (including the BoW pics)
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Khorne Chosen Marine Riding a Juggernaut
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Really sometimes peoples amaze me...
"...Those vehicles don't fit with the Crons fluff at all!..."...,seriously?,do you have a leaked copy of the Dex with the Fluff and all in it?
Because that would be the only reason why you all say that those don't fit the fluff...,its because you allready know the NEW fluff of the NEW book, who ISN'T EVEN OUT YET,and that as a REWRITTEN FLUFF...
So how in the Nine hells could you know if they are fit to the fluff or not?,...yeah thats what i though, you all have no clue,and are just bitchin about it...
So please wait till the dex is out or that there is a leak on the fluff of those vehicles, before saying that it doesn't fit the fluff...
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![[Post New]](/s/i/i.gif) 2011/10/15 14:23:37
Subject: Re:Necron rumour summary (including the BoW pics)
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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1hadhq wrote:GW should keep that trend when they redo horde armies. 5 ork boyz, the greenskin would love it. They kinda did. Orks = 16 per box. Now 10 (technically 11). Guard = 20 per box. Now 10 (for the price of 20). Tyranids = 16 per box. Now divided into two boxes of 12. That last one's not so bad, but it's still less for more.
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This message was edited 1 time. Last update was at 2011/10/15 14:24:39
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![[Post New]](/s/i/i.gif) 2011/10/15 14:25:09
Subject: Necron rumour summary (including the BoW pics)
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Daemonic Dreadnought
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In terms of the Overlord models. If you dont like the head-dress bits i see no reason why the current metal Lord models (which i still really like) can't be used as Overlords. The on have is modelled with a Staff of Light/Warscythe and a Res Orb. Just like the right hand pic of the Overlord.
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![[Post New]](/s/i/i.gif) 2011/10/15 14:25:12
Subject: Necron rumour summary (including the BoW pics)
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Camouflaged Zero
Where the sun crosses the field of blood.
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I don't think pilots fit with the old fluff. Sure, you might not want to weld a body to it, but that doesn't mean it needs a pilot. You could just, you know, program it with AI. Surely Necrons should have som good AI, considering Tomb Spyder, Stalkers and Scarab Swarms most likely are ruled by an AI (since they lack Necrontyr souls). So why can't they program the vehicle as they programmed their drones?
That is, unless the new fluff states that Necrontyr technology is superior in every field except for AI-programming. And that they can't just control a vehicle via some plug-in, instead they need a touch screen for that. Oh, and the Monolith actually has a crew. And Tomb Spyders are controlled remotely. As are Scarab Swarms and Tomb Stalkers.
That said, I hope the new fluff take that direction. Of course, we will never know.
Edit: That is, until the new codex is released ofcourse...
Also, i gotta say I'm really loving some of the other things I see though.
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This message was edited 1 time. Last update was at 2011/10/15 14:27:51
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![[Post New]](/s/i/i.gif) 2011/10/15 14:25:20
Subject: Necron rumour summary (including the BoW pics)
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Pauper with Promise
Scotland
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love the new model think they've done a great job
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2500+ |
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![[Post New]](/s/i/i.gif) 2011/10/15 14:27:41
Subject: Necron rumour summary (including the BoW pics)
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Napoleonics Obsesser
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Holy mother of dakdak. This is the most fantastic release I've ever seen. better than DE for sure. These guys.... They've got character. Looks like they managed to do what no one thought possible... bring some excitement to necrons
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If only ZUN!bar were here... |
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![[Post New]](/s/i/i.gif) 2011/10/15 14:28:04
Subject: Necron rumour summary (including the BoW pics)
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Praxiss wrote:In terms of the Overlord models. If you dont like the head-dress bits i see no reason why the current metal Lord models (which i still really like) can't be used as Overlords. The on have is modelled with a Staff of Light/Warscythe and a Res Orb. Just like the right hand pic of the Overlord. Or - and this may be an 'out there' crazy idea, so stop me if this nearly blows your mind - cut the headdress off. They're made of Failcost, so it's not exactly hard to convert and then smooth over. Just cut them off. Problem solved. Really - why is this an issue?
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This message was edited 1 time. Last update was at 2011/10/15 14:28:16
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![[Post New]](/s/i/i.gif) 2011/10/15 14:28:05
Subject: Re:Necron rumour summary (including the BoW pics)
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Loyal Necron Lychguard
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Bulkoth wrote:Kevin949 wrote:
You mean like 5 posts above yours? LoL
as you'll see that was an edit after I posted...
you posted at 5:57, it was edited at 5:32 or so. Anyway, it doesn't matter, I just found it humorous.
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![[Post New]](/s/i/i.gif) 2011/10/15 14:28:25
Subject: Necron rumour summary (including the BoW pics)
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Mekboy Hammerin' Somethin'
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To me these models fit in my 40k evolution theory. Where GW is advancing the sotry line with newer models and fluff.
For Necrons this means that more and more of the sleepers are awakening and that means new things. As well as the assimulatin of the human race into the folds of the Necrons way.
Great models
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![[Post New]](/s/i/i.gif) 2011/10/15 14:29:28
Subject: Necron rumour summary (including the BoW pics)
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Loyal Necron Lychguard
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Lysenis wrote:To me these models fit in my 40k evolution theory. Where GW is advancing the sotry line with newer models and fluff.
For Necrons this means that more and more of the sleepers are awakening and that means new things. As well as the assimulatin of the human race into the folds of the Necrons way.
Great models
I believe one of the previous "rumors" was that the necrons have now fully awakened.
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This message was edited 1 time. Last update was at 2011/10/15 14:29:40
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![[Post New]](/s/i/i.gif) 2011/10/15 14:29:40
Subject: Necron rumour summary (including the BoW pics)
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Longtime Dakkanaut
West Midlands (UK)
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The Cornerfag~ wrote:I don't think pilots fit with the old fluff. Sure, you might not want to weld a body to it, but that doesn't mean it needs a pilot. You could just, you know, program it with AI. Surely Necrons should have som good AI, considering Tomb Spyder, Stalkers and Scarab Swarms most likely are ruled by an AI (since they lack Necrontyr souls). So why can't they program the vehicle as they programmed their drones?
That is, unless the new fluff states that Necrontyr technology is superior in every field except for AI-programming. And that they can't just control a vehicle via some plug-in, instead they need a touch screen for that. Oh, and the Monolith actually has a crew. And Tomb Spyders are controlled remotely. As are Scarab Swarms and Tomb Stalkers.
That said, I hope the new fluff take that direction. Of course, we will never know.
Edit: That is, until the new codex is released ofcourse...
Also, i gotta say I'm really loving some of the other things I see though.
That is assuming those "pilots" control the vehicle. Since it is a Command Barge, I would rather assume they control the army around them in some way and convey the orders of the Overlord. Driving that thing from A to B may or may not still be part of an automated programm.
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![[Post New]](/s/i/i.gif) 2011/10/15 14:30:07
Subject: Re:Necron rumour summary (including the BoW pics)
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Irked Necron Immortal
Necron Tomb somewhere in Scandinavia.
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 Finally! So much new units.
I have no idea how im going to spend my money...
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''Their number is legion, their name is death.'' |
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![[Post New]](/s/i/i.gif) 2011/10/15 14:30:07
Subject: Necron rumour summary (including the BoW pics)
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Fixture of Dakka
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These models look badass is all I gotta say. Necrons finally having interesting options and a potentially fun playstyle is great
Damn you GW for making me build like 5000 pts of necrons now
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Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500, |
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![[Post New]](/s/i/i.gif) 2011/10/15 14:30:18
Subject: Necron rumour summary (including the BoW pics)
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Lysenis wrote:Where GW is advancing the sotry line with newer models and fluff.
No they're just overriding the old fluff with All New Ward-pattern crazy fluff.
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![[Post New]](/s/i/i.gif) 2011/10/15 14:34:06
Subject: Necron rumour summary (including the BoW pics)
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Powerful Orc Big'Un
Somewhere in the steamy jungles of the south...
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HOLD THE PHONE!
Mat Ward has struck again! The Necrons are now allied with the Tau! I even have visual evidence.
See the little symbol on Trazyn the Infinite's hip?
We're doomed.
_Tim?
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![[Post New]](/s/i/i.gif) 2011/10/15 14:37:06
Subject: Necron rumour summary (including the BoW pics)
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Longtime Dakkanaut
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Notice the Eldar symbol as well right next to it. This was pointed out yesterday. Some are guessing they're trophies, some are guessing he's an ambassador of sorts. Personally, I think it's Eldrad in a robot costume.
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This message was edited 1 time. Last update was at 2011/10/15 14:37:49
I RIDE FOR DOOMTHUMBS! |
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![[Post New]](/s/i/i.gif) 2011/10/15 14:41:16
Subject: Re:Necron rumour summary (including the BoW pics)
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Longtime Dakkanaut
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The crotch protection and the tails seem to be separate bits that can be put on or left off, as one version of the Lychguard/Praetorians has the one and the other has the other. Also the Praetorian heads (without the headgear) probably fit both builds.
So everything can be built without bling if desired
Hopefully the Deathmarks are plastic too (otherwise no sale for me).
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![[Post New]](/s/i/i.gif) 2011/10/15 14:43:53
Subject: Necron rumour summary (including the BoW pics)
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Daemonic Dreadnought
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Well looking at the prices posted earlier. Everything is listed a multi-part plastic kit except for the ICs which are listed as Resin.
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![[Post New]](/s/i/i.gif) 2011/10/15 14:45:55
Subject: Necron rumour summary (including the BoW pics)
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Mekboy Hammerin' Somethin'
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H.B.M.C. wrote:Lysenis wrote:Where GW is advancing the story line with newer models and fluff.
No they're just overriding the old fluff with All New Ward-pattern crazy fluff.
This I can not agree with. Having read all the new codices I can say that compared to the 4th edition (2nd edition for DE) that GW is advancing the story line. Out can read the 4th edition Tyranid codex and compare that with how far they have gone since then in the 5th edition codex.
As for rumors on the necrons being fully awakened I tend to disagree. If that was the case than this new Codex will have over Half the shown universe conquered and earth destroyed.
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![[Post New]](/s/i/i.gif) 2011/10/15 14:50:11
Subject: Necron rumour summary (including the BoW pics)
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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They're not advancing anything, because if they were we'd be in M42 already. They've just squeezed more and more into the dying days of 999.M41, and pushed 'current' events from previous editions further back in time. Nothing advances. They just heap more stuff on top of what's already there.
So it won't be a case of the Necrons 'now' have individuality and different goals and whatnot. It'll be a case of how they've always been like that, but the Imperium just got it wrong to start with. And then we add in an author self-insertion character (Sanguinor, Draigo, etc.) and call it done.
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![[Post New]](/s/i/i.gif) 2011/10/15 14:54:44
Subject: Necron rumour summary (including the BoW pics)
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Longtime Dakkanaut
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Praxiss wrote:Well looking at the prices posted earlier. Everything is listed a multi-part plastic kit except for the ICs which are listed as Resin.
The Wayland link lists the Flayed Ones as plastic, but I think those really are (not so-) Finecast. The multi-build kit obviously is plastic and the Immortals supposedly have been confirmed as plastic too (as troops that makes sense).
Which leaves the Deathmarks.
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![[Post New]](/s/i/i.gif) 2011/10/15 14:55:49
Subject: Necron rumour summary (including the BoW pics)
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Longtime Dakkanaut
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I would have liked more ultra-advanced machine army and less Tomb Kings in space, having their vehicles "pilot" be just a little necron head that is attached to the model (like Raiders from Battlestar Galactica) would have accomplished this, but oh well.
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My Armies:
5,500pts
2,700pts
2,000pts
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![[Post New]](/s/i/i.gif) 2011/10/15 14:56:12
Subject: Necron rumour summary (including the BoW pics)
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Longtime Dakkanaut
West Midlands (UK)
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H.B.M.C. wrote: And then we add in an author self-insertion character (Sanguinor, Draigo, etc.) and call it done.
So long as it isn't so shoddily done as to outright violate fairly central parts of the existing fluff (e.g. Swarmlord) or the entire methaphysical architecture of the 40K universe (e.g. Decapitator), there's nothing bad about it. 40K's a big place and more characters are almost always fun.
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![[Post New]](/s/i/i.gif) 2011/10/15 14:58:10
Subject: Necron rumour summary (including the BoW pics)
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Mekboy Hammerin' Somethin'
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H.B.M.C. wrote:They're not advancing anything, because if they were we'd be in M42 already. They've just squeezed more and more into the dying days of 999.M41, and pushed 'current' events from previous editions further back in time. Nothing advances. They just heap more stuff on top of what's already there.
So it won't be a case of the Necrons 'now' have individuality and different goals and whatnot. It'll be a case of how they've always been like that, but the Imperium just got it wrong to start with. And then we add in an author self-insertion character (Sanguinor, Draigo, etc.) and call it done.
Even if that is the case then they are still perfectly in the right because information that a sentient race creates can be fallible and need to be revised.
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![[Post New]](/s/i/i.gif) 2011/10/15 14:58:16
Subject: Necron rumour summary (including the BoW pics)
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Longtime Dakkanaut
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Harriticus wrote:having their vehicles "pilot" be just a little necron head that is attached to the model would have accomplished this, but oh well.
And this would be an improvement?
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![[Post New]](/s/i/i.gif) 2011/10/15 15:07:21
Subject: Necron rumour summary (including the BoW pics)
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Zweischneid wrote:So long as it isn't so shoddily done as to outright violate fairly central parts of the existing fluff (e.g. Swarmlord)...
You know, I had the same opinion of the Swarmlord as you, but then the fine folks at FFG wrote the following in the most recent Deathwatch book, and suddenly I was ok with Tyranid 'special characters':
The Rebirth Vessel
Several reports from the Imperial Navy in the Jericho Reach have indicated a smaller, seemingly unique voidfaring creature that has been observed travelling in the shadow of a hive ship in Hive Fleet Dagon. While still a massive creature, the reports indicate that it is no larger than a frigate-class Imperial craft. Holopicts that have been obtained and analyzed show no obvious external armaments. Oddly, none of the encounter reports have identified this vessel (or vessels) as directly involved in the battles.
In spite of this, members of the Ordo Xenos have targeted this vessel for further analysis because of two key factors. The first is that psykers have observed an
unusual pattern of emanations from this vessel. Reports and divinations suggest that it shows a far lower level of communication with the hive ship than most other creatures in the fleet. Instead, the creature seems to receive an increased level of traffic from the surface of a targeted planet. This indicates that it may exhibit a greater level of independence than would otherwise be expected. The second factor is that this vessel has been observed to launch smaller than usual Mycetic Spores to the planet’s surface. These spore launches have preceded the appearance of several organisms believed to be field commanders of the Tyranid assault force. In multiple instances, after these vessels deployed spores, organisms that had previously been identified as slain were seen on the battlefront once more.
Several theorists now suggest that this creature may be storing and growing specialized Tyranid creatures. It is feared that the psychic traffic it receives are the memories and adaptations of specific organisms. If this is the case, eliminating the rebirth vessel might prevent these patterns from reappearing. It is feared that as long as it is allowed to survive, some of the more successful battlefield leaders of Hive Fleet Dagon may be effectively immortal. (The Achilus Assault, Page 49)
I like that concept, so I'm ok with it now.
Zweischneid wrote:... more characters are almost always fun.
Not if they're badly written. And the Sanguinor and Draigo do kinda do the two things you mentioned.
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![[Post New]](/s/i/i.gif) 2011/10/15 15:09:05
Subject: Re:Necron rumour summary (including the BoW pics)
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Angry Chaos Agitator
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Command Barge/Support Barge Personally, I really like the barge, apart from the crew I guess  , though I don't see why that can't be fixed by cutting off the legs and attaching the lower spine to the vehicle like destroyers, or removing them altogether. I'm undecided on how to convert the Lord until I see the official rules on whether he/it doesn't leave the barge or can disembark, though that headcrest has got to go  . Ghost Ark This looks like a great model, but with a bit of a silly concept. As others have already stated, Necrons would never use conventional transports instead of beaming in. It’s inspired by the galleys of antiquity, but does it really have to be a carbon copy? I do like the ‘drummer’ at the top, but would convert it to be part of the hull. I feel that the 'rowers' really don't fit in. Whether they are passengers or crew is irrrelavent to the fact that the vehicle itself should have the intelligence to operate its own weapons. I really hope that these won't be a mandatory choice for plausible lists just because the idea is so silly... Doomsday Ark This looks spectacular though. I love the look of it, even if it is the Ghost Ark upside down. Altruizine's idea of flipping the endcaps on page 4 is perfect. I'm not so much a fan of the beakhead at the front, though it can always be removed.
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This message was edited 6 times. Last update was at 2011/10/15 15:56:42
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![[Post New]](/s/i/i.gif) 2011/10/15 15:19:45
Subject: Re:Necron rumour summary (including the BoW pics)
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Growlin' Guntrukk Driver with Killacannon
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Xca|iber wrote:Alrighty, here we go:
Things I liked:
-The vehicles are sufficiently "skiff-like" and aren't flying rhinos (in terms of looks anyway).
-Deathmarks were not too over the top. They still look like Necrons in any case, and the cyclops-look is pretty neat (and different).
-Lords feel unique. I always wanted to see the Necron higher-ups (who were supposed to be more individual) show some uniqueness. They certainly feel like they've been "resurrected" much less than their brethren, and have kept their ancient traditional look as a result.
-Immortals still look reasonably good.
Things I didn't like:
-No green rods. (Potential fix: Most of the guns look like they could still fit the green rods, with a bit of work anyway.)
-Vehicles have drivers (Potential fix: Cut off the driver's legs/chair and make the torso part of the vehicle, like a super-destroyer body.)
-The elites (lychguard, praetorians) seem a bit goofy. (Potential fix: Cut off headdresses/mechano-tabards and don't paint so much gold onto them.)
-Praetorian "backpacks" look really out of place. Not totally unfixable though.
-Wrist-blasters. I really do not like such things on anything but Ad-Mech and Grey Knight forces. (Potential fix: Instead, replace whole arm with cut down Necron Warrior blaster at elbow.)
-Flayed Ones. I can't even propose a fix for these. They just look plain awkward. The old-style flayed ones were much more terrifying and grisly.
I'm not going to comment on rules until I see a leaked 'dex.
/2cents
I'm going to take your words as the only really saving grace of these models. Some well thought out suggestions and help. Thanks
I thought it impossible for GW to mess up the necron line to this extent, I was proven wrong. If I do start a necron army (and that is really a very big if now that i've seen the models) it would involve a considerable ammount of conversion and basically a complete remodelling of many of the units and even a complete paint scheme overhaule as well.
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![[Post New]](/s/i/i.gif) 2011/10/15 15:37:19
Subject: Re:Necron rumour summary (including the BoW pics)
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Longtime Dakkanaut
West Midlands (UK)
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Deathly Angel wrote:
Personally, I really like the barge, apart from the crew I guess  , though I don't see why that can't be fixed by cutting off the legs and attaching the lower spine to the vehicle like destroyers, or removing them altogether.
Because that would be the most stupid thing ever? What happens when a Necron fixed to a vehicle phases out? Is a new Necron quickly cut-apart in mid-battle and locked in? Does the entire vehicle phase out? Is it only half-functional from then until eternity? What happens to a half-Necron once he appears on the other side of the "phase-out"?
Seriously, half-Necrons on multi-necron-vehicles are the dummest thing ever. Don't do it.
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![[Post New]](/s/i/i.gif) 2011/10/15 15:38:58
Subject: Necron rumour summary (including the BoW pics)
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Loyal Necron Lychguard
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Why do some of you think that the vehicles don't need a crew? Have they ever shown the Necrons to have a automated vehicles?
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