Amid the cold backdrop of space, a burst of light flashes followed by a gaping hole. A rift in space connects the physical plane to the immaterial realm. The Black Ship Eternal emerges through the warp, rapidly decelerating back to the physical laws. The hole collapse and the light cease, returning back to once before, endless darkness.
…
“Incoming transmission,” a ship Servitor chirped. Inquisitor Lord Antonio and Canoness Dianus stood on the bridge, observing planet Cyron I below. “Patch us through,” Antonio ordered. The bridge’s screen switch on, displaying a tall muscular man with braided hair, wild brown beard, and a face worn with battle scars. “This is Captain Urk, state your business or prepared to be blasted into a million pieces,” stated the Space Marine. “I am Antonio, Lord Inquisitor of Ordos Hereticus. A great threat approaches Cyron I. By Inquisitorial Mandate, I demand the Space Wolves requisition their Laser Defense and armed forces to me,” Antonio commanded. The Space Wolf Captain grinned, nodding his head as if in agreement. “No,” he simply said. Antonio frowns in annoyance. “Care to repeat that,” Antonio asked in a razor sharp tone. The Wolves Captain smiled ruefully. “You heard me Imperial dog. We don’t like your kind. Be gone and tell your masters we answer to no one but to the Russ and the Emperor.” The screen goes blank, ending the transmission. “Well that want well,” Dianus commented. “Yeah, at least they talked first before shooting us this time,” said Antonio.
Played a 1000 points game against Space Wolves. We rolled for Mission and got Seize Ground. After placing four objectives, we rolled for deployment and got Dawn of War.
Setting:
The board was setup to look like an Imperial Outpost located in a desert. Over in the top-left corner stood a Bastion. Left middle of the table seated a Skyshield Landing Pad. On the right, a Defense Laser towered over the landscape. Fresh craters from orbital strike peppered the surrounding area.
Army List:
Space Wolves:
-Wolf Lord, Frost Blade, Jump Pack, Melta Bomb
-10 Grey Hunters, Flamer, Mark of Wolfen –
Alpha Pack
-10 Grey Hunters, Power Fist, Plasma Pistol, Rhino, Hunter Killer Missile –
Beta Pack
-5 Sky Claws, Power Weapon, Flamer, Mark of the Wolfen
-4 Long Fangs, 2 Lascannons, 1 Plasma Cannon –
Alpha Fangs
-6 Long Fangs, 2 Heavy Bolters, 3 Missile Launchers –
Beta Fangs
Sisters of Battle (Order of Faith):
-Canoness, Eviscerator, Book of
St. Lucius -
Canoness Dianus
-5 Celestian Retinue, 2 Meltaguns, Immolator
-10 Battle Sisters, Veteran Sister Superior, Brazier of Holy Fire, Book of
St. Lucius, Meltagun, Heavy Flamer, Rhino, Smoke –
VSS Cath
-10 Battle Sisters, Veteran Sister Superior, Brazier of Holy Fire, Book of
St. Lucius, Flamer, Heavy Flamer, Rhino, extra armour, smoke –
VSS Claire
-10 Battle Sisters, Veteran Sister Superior, Brazier of Holy Fire, Book of
St. Lucius, Flamer, Heavy Flamer, Rhino, extra armour, smoke –
VSS Venice
-Exorcist -
Wrath and Ruin
Deployment:
For our four objectives we used Daemonette models.
I placed the first one next to the Planetary Defense Laser
Space Wolves player places his in the center crater.
I place the next one in the right crater.
My opponent places the last objective on top of the Skyshield Landing Pad.
I chose my side of the table and deploy nothing. Space Wolves deploy Alpha Pack front in center. They form a line, holding both center and right crater objectives. Wolf Lord deploys near the Skyshield.
Space Wolves fail to seize the Initiative.
Turn 1 (Sisters of Battle):
A warm hazy glow lit over the horizon, casting a shadow across the rugged desert landscape. Wolf Lord and Alpha Pack under the cover of darkness dug in, readying for the invasion. In the distance, a soft tune of angelic chorus descends upon the complex. Clanking sounds of metal and the roar of engines follows in its wake. The sounds grew louder, reaching a crescendo as the mechanized Sisters assault force storms the compound. The Order of Faith has arrived.
Sisters of Battle enter from centerboard edge. Spearheading the assault is
VSS Claire and
VSS Venice, driving forward in their Rhinos. Flanking left is
VSS Cath. Canoness Dianus moves in from the right. Exorcist Wrath and Ruin trails behind, providing heavy support.
Organist of Exorcist Wrath and Ruin spots the shadowy outline of the Wolf Lord and fires a salvo of rockets. Two missiles streams towards the Wolf Lord, but his acute senses warns him of oncoming danger. He immediately fires up his jumps pack and shoots straight into the air right before both rockets explode. (Hit twice but rolled two ones to wound).
Turn 1 (Space Wolves):
The Wolf Lord lands softly, seeking refuge underneath the Skyshield Landing Pad
Beta Pack’s Rhino drives in on the left side of the board, passing the Bastion.
In its wake follows Alpha Fangs, heading towards the Bastion.
Beta Fangs trotted in from center.
The roar of Jet Engines announces the arrival of Sky Claws. A pack of five jump marines flies in, landing in center.
Alpha Pack repositions near the Planetary Defense Laser, preparing to attack the Sister’s side flank.
Alpha Fangs scurries up the Bastion and setup their Heavy Weapons on top.
Beta Fangs run forward.
Sky Claws run forward.
Turn 2 (Sisters of Battle):
Darkness lifts. Sun slowly rises, illuminating the planet’s surface.
VSS Claire’s Rhino plows into the center crater. Hatch hisses opens and
VSS Claire’s squad files out.
VSS Venice’s Rhino pulls up behind Claire’s Rhino.
VSS Venice and her Battle Sisters disembarks.
VSS Cath’s Rhino hits the gas and sped left. Her Rhino pops smoke.
Immolator and Exorcist Wrath and Ruin follow behind the main Battle Sister advance.
Exorcist Wrath and Ruin locks onto Beta Fangs and fires a salvo of rockets. Missiles shoot out of the organ tubes, arcing towards the Fangs. Like their Lord, the Fangs possess acute senses. They duck and leap out of harms way. One Long Fang carrying a Heavy Bolter isn’t so lucky. He catches an Exorcist rocket in the face, pulverized into a bloody pulp.
VSS Claire and
VSS Venice from their prayers call forth the blessings of Divine Guidance. They unleash hell on Alpha Pack. A torrent of Bolters and burning promethium engulfs Alpha Pack.
Their howls of pain and agony die out are muffled by hail of bolters. Five Grey Hunters perishes in the onslaught. Four battered Grey Hunters turns tail and fled.
Turn 2 (Space Wolves):
Alpha Pack regroups. They leap into the right crater, securing an objective.
Beta Pack’s Rhino continues pushing forward, finding cover behind the Skyshield.
Sky Claws leap on top of the Sky Shield.
Wolf Lord (who I completely forgot) rockets straight into the sky and back flips onto the Skyshield landing pad. He joins the Sky Claws.
Beta Fangs divides their shooting, firing two Krak Missiles at
VSS Claire’s Rhino and a Frag and Heavy Bolter at
VSS Claire Battle Sisters. Exploding bolt rounds g;ances harmlessly off
VSS Claire Battle Sisters Power Armour. However the Missile Frag scatters onto
VSS Venice’s squad, and exploding shrapnel slays one Battle Sister.
A Krak Missiles slams into
VSS Claire’s Rhino engine compartment, immobilizing the Sisters’ APC.
Alpha Fangs fire simultaneously at the Immolator and
VSS Claire Battle Sisters. Two Lascannons shoots towards the Immolator, but intervening cover results in both Lascannon shots missing their quarry. Plasma Cannon explodes on top of
VSS Claire’s squad. One Battle Sister is vaporized into a puddle of liquid metal and human product.
T
urn 3 (Sisters of Battle):
VSS Venice and her Battle Sisters hops back into their transport and makes a beeline towards Alpha Pack.
VSS Cath’s Rhino lurches forward at a slower pace.
VSS Claire and her Battle Sisters hikes through the crater, advancing towards Beta Fangs.
Immolator speeds left, angling a shot at the Sky Claws hiding on top of the Skyshield.
Immolator spews gouts of flames into the Sky Claws, but their power armor withstands the intense heat.
VSS Claire and her Battle Sisters open fire on Beta Fangs. Heightened awareness combined with enhanced agility causes most of the shooting to either miss or ricohet off the Fang’s Power Armour. One rocketeer gets hit in the head by a bolt round. He slumps to the ground motionless.
A Battle Sister from
VSS Cath’s squad pops open the Rhino hatch and shoots at Beta Pack’s Rhino. However, the Meltagun is just out of range and falls short. Meanwhile, the Rhino’s gunner picks off one of the Beta Fangs with a well-placed storm bolter shot.
Rhino gunner from
VSS Cath’s immobilized Rhino also picks off one of the Beta Fags. A bolt pierces the squad leader’s armour, exploding from within. He drops to the ground with blood oozing out all over.
Exorcist Wrath and Ruin fires a barrage into Beta Fangs. A Fang carrying a Heavy Bolter drops to the ground just in time as one rocket squashes his partner.
A lone Long Fang carrying a Heavy Bolter stands firm amid his fallen squad members (passes leadership).
Turn 3 (Space Wolves):
Beta Pack’s Rhino intercepts
VSS Cath’s Rhino. Beta Pack disembarks.
Sky Claws leap off the Skyshield Landing Pad, landing in front of Beta Pack.
Sky Claws draw their Bolt Pistols and Flamer. They fire into
VSS Claire’s squad, but to no effect.
Beta Pack unloads everything they got into
VSS Claire Battle Sisters. Four Battle Sisters including a Flamer falls.
Lone Heavy Bolter sprays his Heavy Bolter into
VSS Claire’s squad, but his bullets glances harmlessly off the Sister’s power armor.
Alpha Fang locks
VSS Venice’s Rhino and Exorcist. The Plasma fails to harm the moving Sisters APC. One Lascannon slams into Exorcist Wrath and Ruin, shaking the crew.
Wolf Lord leads his Sky Claws in assault against
VSS Claire and her Battle Sisters.
VSS Claire summons protection from the Holy Spirit. A golden aura surrounds the Battle Sisters. Wolf Lord slashes repeatedly with his Frost Blade, but his attacks hits an invulnerable force field. He hacks down one Battle Sister. Sky Claws, like wise, succeeds in disemboweling only one Battle Sister.
VSS Claire and her Battle Sisters attacks back, but are unable to hit or wound the lupine Wolves.
VSS Claire stubbornly refuses to retreat and continues to fights on.