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![[Post New]](/s/i/i.gif) 2010/03/01 20:08:38
Subject: SVDM GT: Dashofpepper's Pink Waaaugh! Round #1 (pictures)
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Fixture of Dakka
Feasting on the souls of unworthy opponents
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Hey folks! I got to attend my first GT, and I brought the pink Waaaugh! I had a tremendous time, learned a good deal, and will be posting my battle reports one at a time since they are picture intensive.
Pairings for round one were based on composition score. I received a 7/20 (disgruntled mumble) and faced off against my first opponent....triple monolith wall with a C'Tan and Necron Lord scaryness.
My list:
Ghazghkull
KFF Mek
17 Boyz+Nob(Wagon with KFF)
12 boyz in trukk
12 boyz in trukk
10 gretchin/runtherder
15 burnas (Wagon with Ghaz)
15 Lootas
15 Lootas
1 Deffkopta, Rokkits and Buzzsaw
1 Deffkopta, Rokkits and Buzzsaw
2x Battlewagons, 'Eavy armor, boarding plank, grabbin klaw, big shoota
The list I faced:
The Deceiver
Necron Lord with Rez Orb
13x Warriors
13x Warriors
13x Warriors
Monolith
Monolith
Monolith
The mission was seize ground, deployment spearhead: 5 objectives around the board. My opponent won the roll and placed three to my two. After placing objectives, there was an added caveat: Scorched earth - roll a die for each terrain piece:
1-3: The terrain is on fire and counts as dangerous the rest of the game.
4-6: The terrain is smoking and grants +1 to cover saves.
I liked the idea, figuring I'd have a couple of +1 cover spots to hide my Lootas. NEWP! My opponent rolled the dice and presented our table with 6/7 pieces of dangerously burning terrain - the non burning piece being in the middle, where I couldn't deploy.
My opponent then won the roll for sides and chose to deploy and go first, and deployed:
I deployed in return, picking a flank and hoping to do an end run around his monoliths to get to the juicy warriors in the back. 50% of my 40k games have been against Necrons (my best friend plays them) and if there is a single army I am well versed in playing, its them.
My opponent then reveals his trickery! The Deceiver lets him redeploy units depending on how well he rolls, and he shuffles a monolith over to where I was trying to go to block off my attempts to circumvent his wall:
With that, I turbo-boost both of my deffkoptas across the board into opposite corners, staying 12" away from his monolith. One deffkopta moved 24", the other moved 15". I didn't realize at the time that turbo-boosting was 18-24; I thought it was just 13+.
Necron Turn1: The monolith wall shuffles forward 6", the necrons behind it move forward with the C'Tan and Lord, while the third monolith wanders 6" over to the corner where my 13" moved deffkopta is. He pulls a squad of warriors through the monolith and breaks the unhappy news to me that turbo-boosting is 18" or more. We consult the rulebook and he commences fire. My deffkopta doesn't survive the fusillade of gauss weaponry.
His other two monoliths drop templates on my battlewagons, which scatter or make their KFF saves.
Orks Turn1: My battlewagons scream 12" up the field, with my two trukks close behind hiding.
My Lootas (as you can see in my deployment picture) are spread 2" apart to avoid particle whip nastiness...but I also deployed them in such a way that most of them can't SEE ANYTHING. At this point, I probably should have sucked it up and moved them into better positions, but decided to stick them there and do some shooting. Only a few Lootas from each squad can see, but my opponent rolls terrible armor saves - my Lootas will do nothing the rest of the game.
I completely forget that I have a deffkopta in the other corner, and end my turn.
Necron Turn2: He closes ranks with two monoliths to prevent me shooting between them, lumbers the the other 6" towards the corner to get side armor shots on my battlewagons, and closes ranks with his warriors and C'Tan behind them.
His warriors also move up, and the squad nearest the Deffkopta open up at range and kill it. I did a mental facepalm. One squad did poorly on its WBBs and he sucked them through the third monolith for a second round of WBB. The other two monoliths drop pie templates, and they whiff again. I notice that his Necron lord is within 2" of two units, and ask which unit the lord is attached to - my opponent apparently didn't know that was how HQs attached; he thought as long as he didn't declare him attached, he was separate. He chose to attach to the front unit.
Ork Turn2: My trukks broke from behind the battlewagon cover and rolled up next to the two monoliths. I forgot to take a picture or two, so this one is going to explain a lot:
What you can't see is Ghazghkull's battlewagon - it rolled 12" up past that right monolith, stopped, disgorged Ghazghkull and the burnas 1" away from the Deceiver (Ghazghkull split apart). That was dangerous terrain, and as I declared my Waaaugh! everyone miraculously didn't fail their DT checks. The burnas rolled 6" out towards the warriors closest to them while Ghazghkull piled into the other unit.
Ghazghkull proceeded to annihilate his opposition, then sweeping advance them. Poof; 1/3 of the necrons disappear from the table. Sorry if its blurry.
The burnas hadn't fired, so those power weapons went to work and toppled several more necrons. They broke, and didn't go far. As you can see from the picture a couple spots up, I boarding planked his monoliths and immobilized one.
Necron Turn3: The unimmobilized monolith turned, moved a few inches away from my vehicles to close in a box and prevent me from going around, then rotated and sucked his fleeing necrons through. They were within 6" of Ghazghkull so couldn't regroup and fled 9". His C'tan used his "lawl fearless? Take a pinning test anywayz" on Ghazghkull and....ONOES! Ghazghkull drops. His lord and warriors on the lam pour fire into Ghazghkull, and despite a 2+, he fails two. Two to go. The C'tan than piles into the burna boys, who can't even hurt T8 and proceeds to do bad things to them. I lose several, am fearless from the Waaaugh! still and lose several more:
Ork Turn3: My battlewagon of boys and a trukk full of boyz (all I could fit through the gap) move 12" and pile out to engage the last unit of necrons that have been blasting away unscathed. They pile in to make their attacks, and not enough die!! He makes the strategic decision to stay in combat with his C'tan- with only three burnas left, he plans on finishing them off, then consolidating towards a pinned Ghazghkull and finishing him off. The Deceiver swings and....only one burna gets wounded!! I stay in combat!!! (this might have happened during his turn4 movement, not sure when he makes that decision) My last full trukk clangs on a monolith ineffectively.
Necron Turn4: He dumps fire into pinned Ghazghkull hoping to finish the last two wounds and doesn't. His warriors teleport out of close combat with my other boys and rain fire into them too.
I live through it. The deceiver finishes the burnas off and takes a 1" consolidate.
Ork Turn4: Ghazghkull gets back up!!
He moves 3d6 towards the lord and friends, rolling a 5 or 6, and charges into them, while my whittled down boys pile into his other warrior unit - both powerklaws survived.
I rip into both units, kill most of both, and he phases out.
At turn4 when he phased out, I had no troops on objectives (although my gretchin were making their way to one of them). However, I still scored a 22 point massacre for tabling my opponent. If the game had continued, my gretchin unit was going to spend turn5 spreading out between two objectives to own more (the primary). Secondary objective was to have more kill points (I had 8 vs his 3-4), and tertiary was to either kill their HQs or have mine survive, which I did.
I'll post game 2 later!
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This message was edited 3 times. Last update was at 2010/03/03 22:20:14
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![[Post New]](/s/i/i.gif) 2010/03/01 21:17:55
Subject: SVDM GT: Dashofpepper Round #1 (pictures)
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Decrepit Dakkanaut
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Looked like a good game for you, especially given your experience with the Necrons.
What could the opponent of done to win versus your list, in your opinion?
Great report despite your problem with the images!
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![[Post New]](/s/i/i.gif) 2010/03/01 21:19:45
Subject: SVDM GT: Dashofpepper Round #1 (pictures)
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Lethal Lhamean
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Good lord, sir, never confuse turbo boosters for moving flat out with a skimmer. Not only is the cover save different but, as painfully shown by a certain Ork flyboy, so are the rules to attain it.
Was there some reason you didn't drive your other vehicles through the terrain to come support Ghazzy's assault? Not that the big lug needed it in the end but I was having a hard time telling. Did you just consider it more worthwhile to bang some klaws against the 'liths?
Finally - I cannot fully decide whether I loathe or love your Ork paintjob. The garishness of the trukks are awesome.
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Thor665's Dark Eldar Tactica - A comprehensive guide to all things DE (Totally finished...till I update bits and pieces!)
Thor665's battle reports DE vs. assorted armies.
Splintermind: The Dark Eldar Podcast It's a podcast, about Dark Eldar.
Dashofpepper wrote:Thor665 is actually a Dark Eldar god, manifested into electronic bytes and presented here on dakkadakka to bring pain and destruction to all lesser races. Read his tactica, read his forums posts, and when he deigns to critique or advise you directly, bookmark it and pay attention. |
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![[Post New]](/s/i/i.gif) 2010/03/01 21:58:56
Subject: SVDM GT: Dashofpepper Round #1 (pictures)
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Fixture of Dakka
Feasting on the souls of unworthy opponents
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WarOne wrote:Looked like a good game for you, especially given your experience with the Necrons.
What could the opponent of done to win versus your list, in your opinion?
Great report despite your problem with the images!
In his shoes, he should have castled up like this:
o
o o
With the corners of his monoliths touching, and the C'Tan in the back, preventing anything from getting to the juicy center, then particle whipped me at will.
As for why no other vehicles supported Ghazghkull - there wasn't room. There was room for a single battlewagon to get between the two monoliths and 12" put me in line to assault if I declared a Waaaugh! I couldn't get anything else in there.
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![[Post New]](/s/i/i.gif) 2010/03/01 22:05:48
Subject: SVDM GT: Dashofpepper Round #1 (pictures)
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Fixture of Dakka
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Turn 2 was huge for the boyz!
Way to go!
G
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![[Post New]](/s/i/i.gif) 2010/03/01 23:55:51
Subject: SVDM GT: Dashofpepper Round #1 (pictures)
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Lethal Lhamean
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Dashofpepper wrote:As for why no other vehicles supported Ghazghkull - there wasn't room. There was room for a single battlewagon to get between the two monoliths and 12" put me in line to assault if I declared a Waaaugh! I couldn't get anything else in there.
That makes sense. It looked like there was a path through terrain next to that silver Monolith, but I'm guessing without enough wide battlefield images I was just missing something.
This is just another example of DE superiority - our transports fly. Besides, we're pretty sure that whole AV 14 thing is overrated anyway.
Look forward to seeing battle 2.
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Thor665's Dark Eldar Tactica - A comprehensive guide to all things DE (Totally finished...till I update bits and pieces!)
Thor665's battle reports DE vs. assorted armies.
Splintermind: The Dark Eldar Podcast It's a podcast, about Dark Eldar.
Dashofpepper wrote:Thor665 is actually a Dark Eldar god, manifested into electronic bytes and presented here on dakkadakka to bring pain and destruction to all lesser races. Read his tactica, read his forums posts, and when he deigns to critique or advise you directly, bookmark it and pay attention. |
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![[Post New]](/s/i/i.gif) 2018/04/03 10:25:39
Subject: SVDM GT: Dashofpepper Round #1 (pictures)
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Yeoman Warden with a Longbow
Rochester NY
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You should have put deffrollas in that army list. Especially against 2 monoliths.
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1500 3000 1000
Dis is how i roll |
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![[Post New]](/s/i/i.gif) 2010/03/02 02:18:24
Subject: SVDM GT: Dashofpepper Round #1 (pictures)
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Fixture of Dakka
Feasting on the souls of unworthy opponents
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Da BLUE orks wrote:You should have put deffrollas in that army list. Especially against 2 monoliths.
Unfortunately, army lists were required before the new Ork FAQ came out. At that time, it didn't make sense to equip a battlewagon with a deff-rolla when a reinforced ram was good enough for the same requirements. The deff-rolla question was answered after lists were in and (I think) after scenarios were posted, and it was ruled that letting ork players change their list in response to the FAQ would be unfair.
*shrugs* I definitely would have preferred deffrollas, but I can play well with or without them.
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![[Post New]](/s/i/i.gif) 2010/03/02 03:14:34
Subject: SVDM GT: Dashofpepper Round #1 (pictures)
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Decrepit Dakkanaut
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Dashofpepper wrote:*shrugs* I definitely would have preferred deffrollas, but I can play well with or without them.
 Deffrollin' those monoliths would of been hilarious.
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![[Post New]](/s/i/i.gif) 2010/03/02 03:34:04
Subject: SVDM GT: Dashofpepper Round #1 (pictures)
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Fixture of Dakka
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Your aggressive tactics made up for the lack of deffrollaz.
G
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![[Post New]](/s/i/i.gif) 2010/03/02 04:03:28
Subject: SVDM GT: Dashofpepper Round #1 (pictures)
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Wicked Canoptek Wraith
Vancouver, BC
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Great battle report!
So were the first matchups determined by comp? Because a 7/20 isn't that bad considering your list. The Necron player would have a much better reason for complaint. His list was pretty bad, even by Necron standards. Also, he should have attacked Ghazhkull with his C'tan. Ghazzy wouldn't stand a chance; most likely he'd be dead after 2 rounds.
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http://gamers-gone-wild.blogspot.com/
riman1212 wrote:i am 1-0-1 in a doubles tourny and the loss was beacause the 2 people we where vsing where IG who both took 50 conscipts yarak in one a comistare in the other
lukie117 wrote:necrons are so cheesy it should be easy but space marines are cheesy too so use lots of warriors with a chessy res orb |
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![[Post New]](/s/i/i.gif) 2010/03/02 05:30:57
Subject: SVDM GT: Dashofpepper Round #1 (pictures)
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Fixture of Dakka
Feasting on the souls of unworthy opponents
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MorbidlyObeseMonkey wrote:Great battle report!
So were the first matchups determined by comp? Because a 7/20 isn't that bad considering your list. The Necron player would have a much better reason for complaint. His list was pretty bad, even by Necron standards. Also, he should have attacked Ghazhkull with his C'tan. Ghazzy wouldn't stand a chance; most likely he'd be dead after 2 rounds.
That is correct.
I intentionally made Ghazghkull unavailable for the C'Tan by means of a mob of burna boys directly between them. Ghazghkull disembarked and moved away from the C'Tan towards a unit of necron warriors. The burnas disembarked and went towards a unit of necron warriors between them. Ghazghkull swept his necrons and consolidated away from the C'Tan while the burnas were stuck in the middle - the C'Tan couldn't get around.
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![[Post New]](/s/i/i.gif) 2010/03/02 06:20:51
Subject: SVDM GT: Dashofpepper Round #1 (pictures)
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Commoragh-bound Peer
Gainesville, FL
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Nice read, Dash. Good to see a lot of that practicing is paying off for ya. And don't worry about the pictures, they're fine.
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![[Post New]](/s/i/i.gif) 2067/06/23 21:34:51
Subject: SVDM GT: Dashofpepper Round #1 (pictures)
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Long-Range Black Templar Land Speeder Pilot
Beijing,China
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Nice report.
3 lith and C'tan... 1100pts on non-necron units...No one could save him from phase out.
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![[Post New]](/s/i/i.gif) 2010/03/02 07:24:23
Subject: SVDM GT: Dashofpepper Round #1 (pictures)
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Longtime Dakkanaut
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Well the cron list could have been better, but also if he put the warriors in reserve it would have been much better for him.
Well played Dash (well other than the koptas; but in actuality they did absorb much fire for you!)
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![[Post New]](/s/i/i.gif) 2010/03/02 07:31:18
Subject: SVDM GT: Dashofpepper Round #1 (pictures)
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Stabbin' Skarboy
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MorbidlyObeseMonkey wrote:Great battle report!
So were the first matchups determined by comp? Because a 7/20 isn't that bad considering your list. The Necron player would have a much better reason for complaint. His list was pretty bad, even by Necron standards. Also, he should have attacked Ghazhkull with his C'tan. Ghazzy wouldn't stand a chance; most likely he'd be dead after 2 rounds.
It was bad but TO's still think 3 monolith's looks "cheesy" on paper so I'm sure his opponent was docked as well.
Which is yet more evidence that comp is completely stupid and impossible to fairly judge.
Either way well played Dash.
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![[Post New]](/s/i/i.gif) 2010/03/02 16:41:44
Subject: Re:SVDM GT: Dashofpepper Round #1 (pictures)
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Mekboy Hammerin' Somethin'
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When you say 'Eavy Armour on your Battle Wagons are you meaning 'Ard Case?
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This message was edited 2 times. Last update was at 2010/03/02 16:42:22
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![[Post New]](/s/i/i.gif) 2010/03/02 17:13:07
Subject: Re:SVDM GT: Dashofpepper Round #1 (pictures)
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Fixture of Dakka
Feasting on the souls of unworthy opponents
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General_Chaos wrote:When you say 'Eavy Armour on your Battle Wagons are you meaning 'Ard Case?
No.
I said Extra armor, which translates into orky as 'Armor Plates' not 'Ard Case'
I saw where you were going here and am just heading you off at the pass. =p
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![[Post New]](/s/i/i.gif) 2010/03/08 21:51:16
Subject: SVDM GT: Dashofpepper Round #1 (pictures)
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Numberless Necron Warrior
New York, NY
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Hi, I am Dash's first round opponent. A few comments on this game:
1. Dash is a fantastic opponent and I had a great time playing this game.
2. This was the only game I phased out the entire tournament, so I don't want to hear rubbish about my list being bad.
3. I made a massive mistake on the bottom of turn 3 (Dash's turn). On the Top of turn 3 the Deceiver pinned Gazghull and then Assaulted the Burna Boys leaving only a few standing. On the bottom of the turn, instead of leaving combat I tried to finish them off. Had I left combat instead, the Deceiver would have assaulted Gazghull on Turn 4. Gazghull would have dealt some wounds but couldn't survive that fight and I would have not phased out. The game most likely would have ended in a draw at that point.
4. You really gotta see his Nobz and Boyz up close to appreciate the artistic talents of Dash's wife.
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Death to the False Emperor!
2000pt |
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![[Post New]](/s/i/i.gif) 2010/03/11 16:55:13
Subject: Re:SVDM GT: Dashofpepper Round #1 (pictures)
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Longtime Dakkanaut
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I'm with Alamoth. Currently, trilith + Star God is one of the few awesome builds left in the Codex. Deceiver really has to be played to be appreciated, he's beyond words.
I'm curious as to why he didn't leave his soldiers in reserve, but maybe he figured he could use the extra Gauss. Really, he's spoken to the problem of the game in the previous comment. Deceiver mismanagement = Necrons lose. So it has been and so it shall be.
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All in all, fact is that Warhammer 40K has never been as balanced as it is now, and codex releases have never been as interesting as they are now (new units and vehicles and tons of new special rules/strategies each release -- not just the same old crap with a few changes in statlines and points costs).
-Therion
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New Codexia's Finest Hour - my fluff about the change between codexes, roughly novel length. |
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![[Post New]](/s/i/i.gif) 2010/03/03 16:46:18
Subject: SVDM GT: Dashofpepper Round #1 (pictures)
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Lone Wolf Sentinel Pilot
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@Alamoth:
It is a terrible list.
If you contrast your list with posts in the army list forum that have titles like, 'New Necron player, how awesome is my first list?!!' and you notice they are the same, it is a sure sign you are doing something horribly wrong.
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Q: How many of a specific demographic group are required to carry out a simple task?
A: An arbitrary number. One to carry out the task in question, and the remainder to act in a manner stereotypical of the group.
My Blog |
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![[Post New]](/s/i/i.gif) 2010/03/03 18:21:04
Subject: SVDM GT: Dashofpepper Round #1 (pictures)
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Stabbin' Skarboy
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Fearspect wrote:@Alamoth:
It is a terrible list.
If you contrast your list with posts in the army list forum that have titles like, 'New Necron player, how awesome is my first list?!!' and you notice they are the same, it is a sure sign you are doing something horribly wrong.
It's a horrible list because it was created from the horrible necron codex.
Necrons are a disaster in 5th edition. I love the army myself and as soon as they publish an update I'm going to go on a spending spree but as of now they are basically unplayable in a competitive tournament. Anything good Alamoth did with them is a testament to his playing ability because he was basically playing with one hand tied behind his back.
Edit:
Dash, in America we put down results as W-L-D. If you have two losses and nine wins your record is 9-2-0.
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This message was edited 1 time. Last update was at 2010/03/03 18:23:39
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![[Post New]](/s/i/i.gif) 2010/03/03 18:48:28
Subject: SVDM GT: Dashofpepper Round #1 (pictures)
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Lone Wolf Sentinel Pilot
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I agree Kevin, if he did anything better than last it is a testament to his understanding of tactics and skills as a 40k general.
That being said, you can mitigate their shortcomings best by having a list composed of:
Immortals
Minimum warriors
Destroyers
Heavy Destroyers
with possibly those big Scarab guys around for support.
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Q: How many of a specific demographic group are required to carry out a simple task?
A: An arbitrary number. One to carry out the task in question, and the remainder to act in a manner stereotypical of the group.
My Blog |
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![[Post New]](/s/i/i.gif) 2010/03/03 19:30:24
Subject: SVDM GT: Dashofpepper Round #1 (pictures)
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Numberless Necron Warrior
New York, NY
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I'm not going to hijack Dash's battle report to talk about Necrons. There is a thread in the Army Lists forum about 1850 Necrons where the same conversation is going on.
@Fearspect: Destroyers represent everything wrong with the Necron Codex.
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Death to the False Emperor!
2000pt |
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![[Post New]](/s/i/i.gif) 2010/03/03 19:43:49
Subject: Re:SVDM GT: Dashofpepper Round #1 (pictures)
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Fixture of Dakka
Feasting on the souls of unworthy opponents
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Feel free to hijack - this is a battle report thread TO talk about the necrons and the orks that played here. Since you were my opponent, you're a 50% contributor. Talk away. Automatically Appended Next Post: Kevin Nash wrote:
Dash, in America we put down results as W-L-D. If you have two losses and nine wins your record is 9-2-0.
Fixed.
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This message was edited 1 time. Last update was at 2010/03/03 21:30:53
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![[Post New]](/s/i/i.gif) 2010/03/04 14:39:18
Subject: SVDM GT: Dashofpepper Round #1 (pictures)
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Regular Dakkanaut
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Alamoth wrote:
2. This was the only game I phased out the entire tournament, so I don't want to hear rubbish about my list being bad.
Either the list is bad, or you are a lousy player. It can only be one way or the other
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This message was edited 1 time. Last update was at 2010/03/04 14:45:19
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![[Post New]](/s/i/i.gif) 2010/03/04 15:31:31
Subject: SVDM GT: Dashofpepper Round #1 (pictures)
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Lone Wolf Sentinel Pilot
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Alamoth wrote:I'm not going to hijack Dash's battle report to talk about Necrons. There is a thread in the Army Lists forum about 1850 Necrons where the same conversation is going on.
@Fearspect: Destroyers represent everything wrong with the Necron Codex.
You are right. It is much better to make a list that causes you to auto-lose after losing two troop choices.
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Q: How many of a specific demographic group are required to carry out a simple task?
A: An arbitrary number. One to carry out the task in question, and the remainder to act in a manner stereotypical of the group.
My Blog |
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![[Post New]](/s/i/i.gif) 2010/03/04 21:59:30
Subject: SVDM GT: Dashofpepper's Pink Waaaugh! Round #1 (pictures)
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5th God of Chaos! (Yea'rly!)
The Great State of Texas
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Modquisition on. Drop the points anonoying the Necron player please. these are trolling and unnecessary. I've not suspended anyone in at least a day and I'm getting suspension DT's, just FYI.
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-"Wait a minute.....who is that Frazz is talking to in the gallery? Hmmm something is going on here.....Oh.... it seems there is some dispute over video taping of some sort......Frazz is really upset now..........wait a minute......whats he go there.......is it? Can it be?....Frazz has just unleashed his hidden weiner dog from his mini bag, while quoting shakespeares "Let slip the dogs the war!!" GG
-"Don't mind Frazzled. He's just Dakka's crazy old dude locked in the attic. He's harmless. Mostly."
-TBone the Magnificent 1999-2014, Long Live the King!
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![[Post New]](/s/i/i.gif) 2010/03/05 13:52:02
Subject: SVDM GT: Dashofpepper's Pink Waaaugh! Round #1 (pictures)
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Lone Wolf Sentinel Pilot
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GG Alamoth. I now know what a mistake it is to make suggestions on one of your lists ever in the future.
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This message was edited 1 time. Last update was at 2010/03/05 13:53:46
Q: How many of a specific demographic group are required to carry out a simple task?
A: An arbitrary number. One to carry out the task in question, and the remainder to act in a manner stereotypical of the group.
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![[Post New]](/s/i/i.gif) 2010/03/05 16:40:17
Subject: SVDM GT: Dashofpepper's Pink Waaaugh! Round #1 (pictures)
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[DCM]
Tilter at Windmills
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You may find your feedback to be more warmly and gratefully accepted if you present it in a polite and constructive manner. I don't think the below post is really an invitation to friendly dialogue.
Fearspect wrote:@Alamoth:
It is a terrible list.
If you contrast your list with posts in the army list forum that have titles like, 'New Necron player, how awesome is my first list?!!' and you notice they are the same, it is a sure sign you are doing something horribly wrong.
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This message was edited 1 time. Last update was at 2010/03/05 17:06:28
Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
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Maelstrom's Edge! |
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