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![[Post New]](/s/i/i.gif) 2010/07/23 17:38:45
Subject: Re:40K Online Micro Battles 2.0 !!!MOD APPROVED!!! ROUND 1 RESULTS!!!
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Venerable dreadnought wants the necron lord
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2010/07/23 18:07:55
Subject: 40K Online Micro Battles 2.0 !!!MOD APPROVED!!! ROUND 1 RESULTS!!!
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Ship's Officer
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Leonus wrote:As far as I can tell, there isn't a 40k module for Vassel... Maybe I'll try to put one together, it sounds neat! There is, and has been for some time. It hasn't been supported since GW issued a C&D order however. EDIT: For those of us who've lost horribly, when should we add new challengers?
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This message was edited 1 time. Last update was at 2010/07/23 18:17:39
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![[Post New]](/s/i/i.gif) 2010/07/24 01:25:19
Subject: Re:40K Online Micro Battles 2.0 !!!MOD APPROVED!!! ROUND 1 RESULTS!!!
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Irked Necron Immortal
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Grey Templar wrote:Venerable dreadnought wants the necron lord
Sorry, ven dread had a 2nd rnd by.
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![[Post New]](/s/i/i.gif) 2010/07/24 01:40:46
Subject: 40K Online Micro Battles 2.0 !!!MOD APPROVED!!! ROUND 1 RESULTS!!!
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Daring Dark Eldar Raider Rider
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The chaplain wants a go at the venerable dred...
And make in known that he intends to meltabomb it!
#oops he doesn't havr meltabombs
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This message was edited 1 time. Last update was at 2010/07/24 01:42:29
Dark Eldar - Kabal of the Poisoned Tongue
2000
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![[Post New]](/s/i/i.gif) 2010/07/24 02:07:38
Subject: 40K Online Micro Battles 2.0 !!!MOD APPROVED!!! ROUND 1 RESULTS!!!
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Irked Necron Immortal
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Brutii11 wrote:The chaplain wants a go at the venerable dred...
And make in known that he intends to meltabomb it!
#oops he doesn't havr meltabombs
nor did he make it to rnd 2! Automatically Appended Next Post: ok, so round 2!!!
NECRON DESTROYER LORD VS WOLF LORD= WOLF LORD- 3-0 (CLOSE COMBAT...NOT EVEN CLOSE!) :(
TAU COMMANDER VS SM CHAPTER MASTER= SM CHAPTER MASTER- 4-1 (CLOSE COMBAT)
I'm starting to think this wolf lord guy is way unbalanced!
anyway. wolf lord gets a 3rd round bye (random dice roll d4)
round 3 results by saturday night.
for those who want to play again, start sending in units now. the next little tourney can start as soon as sunday! Automatically Appended Next Post: wow that one went on FOREVER!
VENERABLE DREADNOUGHT VS SM CHAPTER MASTER= VENERABLE DREADNOUGHT 3- IMMOBILIZED, 1 WEAPON DESTROYED (CLOSE COMBAT)
I gotta say, being Venerable really saved its ass! Several times over! Hopefully it will help in its next battle!
So the next battle is Wolf Lord Vs Ven Dread!
STAY TUNED!!!
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This message was edited 2 times. Last update was at 2010/07/24 04:21:09
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![[Post New]](/s/i/i.gif) 2010/07/24 19:25:23
Subject: Re:40K Online Micro Battles 2.0 !!!MOD APPROVED!!! ROUND 2 RESULTS!!!
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Ship's Officer
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Okay second attempt.
DAEMON PRINCE (from C:CSM)
WS7, BS5, S6, T5, W4, I5, A4, Ld10, Sv3+
WARGEAR: CLOSE COMBAT WEAPON, WINGS (Moves as Jump Infantry), MARK OF TZEENTCH (+1 to Inv Save, included below; may use 2 psychic powers a turn)
SPECIAL RULES: FEARLESS, ETERNAL WARRIOR (immune to ID), 4+ INV SAVE (including MoT), MONSTROUS CREATURE (cc attacks ignore armour, 2D6 for armour penetration rolls, etc)
PSYCHIC POWERS: WARPTIME (Psychic test at the start of ANY player turn; may reroll hits AND wounds for that turn - against vehicles, it only affects the To-Hit rolls), GIFT OF CHAOS (Used at the start of the Prince's turn, take a Psychic test, targets a single model within 6". Roll a D6, if the roll is GREATER than the models base toughness, the model is removed as a casualty, NO SAVES ALLOWED. A roll of 6 is always a success, and the power does not affect any model without a Toughness value.)
PREFERENCES: USE WINGS TO FLY WITHIN 18" OF OPPONENT, CAST WARPTIME ON THE FOLLOWING TURN, FLY INTO ASSAULT RANGE, ATTACK IN CLOSE COMBAT. IN SUBSEQUENT ROUNDS OF CC, CAST WARPTIME AT THE START OF EVERY TURN, AND USE GIFT OF CHAOS AS OFTEN AS POSSIBLE.
Maybe he'll do a bit better, if he positions himself correctly.
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![[Post New]](/s/i/i.gif) 2010/07/24 23:26:38
Subject: 40K Online Micro Battles 2.0 !!!MOD APPROVED!!! ROUND 2 RESULTS!!!
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Stalwart Tribune
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I lost, but it was really nice and a great idea! Please, another battle! ^^
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![[Post New]](/s/i/i.gif) 2010/07/24 23:40:51
Subject: 40K Online Micro Battles 2.0 !!!MOD APPROVED!!! ROUND 2 RESULTS!!!
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Daring Dark Eldar Raider Rider
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Hmm... I probably should have chosen a better SM TBH...
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Dark Eldar - Kabal of the Poisoned Tongue
2000
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![[Post New]](/s/i/i.gif) 2010/07/25 10:51:29
Subject: Re:40K Online Micro Battles 2.0 !!!MOD APPROVED!!! ROUND 2 RESULTS!!!
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Hardened Veteran Guardsman
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i like this idea (and have absolutely no idea what vassal is) so i go find the rules for my chapter master
for the next round
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![[Post New]](/s/i/i.gif) 2010/07/27 19:23:48
Subject: Re:40K Online Micro Battles 2.0 !!!MOD APPROVED!!! FINAL BATTLE RESULTS!!!
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Irked Necron Immortal
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Ok, so the final battle winner is...
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...
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WOLF LORD!!! 3-1 ( close combat) is that dude a special character or just tooled up? i thought it was a little bit rediculous but hey... WHATEVER!
send in your units for the next little tourney and we will have some more fun real soon!
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This message was edited 1 time. Last update was at 2010/07/27 19:24:23
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![[Post New]](/s/i/i.gif) 2010/07/27 19:29:55
Subject: 40K Online Micro Battles 2.0 !!!MOD APPROVED!!! ROUND 2 RESULTS!!!
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Ship's Officer
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Yeah, Wolf Lords pretty much destroy anything. Space Wolf Heroes are like that.
On a side note, the talisman only nullifies powers that directly affect the lord. Just in case that wasn't clear from what Terminus wrote. (I went back to look at the profile and noticed that it could be misinterpreted).
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![[Post New]](/s/i/i.gif) 2010/07/27 19:37:13
Subject: Re:40K Online Micro Battles 2.0 !!!MOD APPROVED!!! ROUND 2 RESULTS!!!
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Irked Necron Immortal
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for the next tourney i am attaching rules i made for creating a custom character, feel free to try them out and submit one of these for your next entry. i will look at these and see how they stack up against eachother and other GW characters and refine the rules as such! thanks for your support!
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Custom Special Character Rule Set plain.doc |
Download
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40 Kbytes
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Custom Special Character Data Sheet plain.doc |
Download
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Description |
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46 Kbytes
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Filename |
Custom Special Character Data Sheet plain.doc |
Download
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Description |
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File size |
46 Kbytes
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Filename |
Custom Special Character Rule Set plain.doc |
Download
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Description |
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40 Kbytes
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This message was edited 2 times. Last update was at 2010/07/27 19:40:57
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![[Post New]](/s/i/i.gif) 2010/07/27 21:50:43
Subject: 40K Online Micro Battles 2.0 !!!MOD APPROVED!!! FINAL BATTLE RESULTS!!!
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Ship's Officer
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One thing: There's no caveat for unique pieces of wargear. That is, you deny the character wargear that is not available to their respective army, but you don't prevent the character from taking a weapon that they wouldn't normally be allowed to purchase. Many of these items, such as Force Weapons and such, have no points cost associated with them, leading to some issues. I would suggest this solution: Characters may only select weapons and wargear that would normally be available to the army's basic "commander" unit (as detailed in the Army List). Alternatively, they may pay +40pts to swap their base wargear with that of another HQ unit. Also, I would include a list of what is considered the "most basic HQ unit". While I believe I understand what you mean, this is a somewhat vague determination. EDIT: Also, why can't Fleet be taken with SNP? Chaos Spawn have both those rules. I'm not sure why you think they're incompatible.
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This message was edited 1 time. Last update was at 2010/07/27 21:55:20
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![[Post New]](/s/i/i.gif) 2010/07/28 01:02:30
Subject: 40K Online Micro Battles 2.0 !!!MOD APPROVED!!! FINAL BATTLE RESULTS!!!
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Sadistic Inquisitorial Excruciator
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So what do I win?
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![[Post New]](/s/i/i.gif) 2010/07/28 06:23:49
Subject: Re:40K Online Micro Battles 2.0 !!!MOD APPROVED!!! FINAL BATTLE RESULTS!!!
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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you get to say you punched up a Dreadnought that was worth 1/2 of what the WL was.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2010/07/28 17:59:44
Subject: 40K Online Micro Battles 2.0 !!!MOD APPROVED!!! FINAL BATTLE RESULTS!!!
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Irked Necron Immortal
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For prizes, see my very first post to collect your awsome winnings!
Automatically Appended Next Post:
Xca|iber wrote:One thing: There's no caveat for unique pieces of wargear. That is, you deny the character wargear that is not available to their respective army, but you don't prevent the character from taking a weapon that they wouldn't normally be allowed to purchase.
Many of these items, such as Force Weapons and such, have no points cost associated with them, leading to some issues.
I would suggest this solution:
Characters may only select weapons and wargear that would normally be available to the army's basic "commander" unit (as detailed in the Army List).
Alternatively, they may pay +40pts to swap their base wargear with that of another HQ unit.
Also, I would include a list of what is considered the "most basic HQ unit". While I believe I understand what you mean, this is a somewhat vague determination.
EDIT: Also, why can't Fleet be taken with SNP? Chaos Spawn have both those rules. I'm not sure why you think they're incompatible.
You make a good point. I have only recently acquired the SM codex and haven’t really gotten into it yet so I don’t know what wargear cost what, but can they get Force Weapons? I guess a librarian can right?
I had actually made an entry for force, power and rending weapons and forgot to include them but the point cost would be:
Force Weapons- 15 points
Power Weapons- 10 points
Rending Weapons- 10 points
Basic HQs:
Space Marines: Captains, Chaplains, Librarians.
Daemons/Chaos Space Marines: Daemon Prince, Chaos Lord, Sorcerer.
Tryranids: Hive Tyrant, Brood Lord.
Imperial Guard: Commander, Commissar.
Tau: Commander, Ethereal
Orks: War Boss … not sure, what else do they have?
Witch/Daemon Hunters: Inquisitor Lord, Grey Knight Captain
Eldar: Farseer, Wraith Lord???
Dark Eldar: I can’t remember what they are.
Necrons: Necron Lord
As far as the rules compatibility goes, after further consideration, I think you might be right about SNPs compatibility with Fleet. It’s hard to separate what the rules state and the spirit of the rule sometimes. Fleet used to be the “Run” rule. Now it just lets you charge after the run. So and far as what the rule states, I see no reason why they shouldn’t work together. Keep in mind, I don’t have my rule book in front of me and am going off of memory so if I am wrong about the rules let me know.
I am glad we have had so much participation thus far in our Micro Battle Thread. Hopefully we can continue and possibly form a new category as I would like to expand to squad battles and some other things in the future. So I would just like to thanks for your support and let keep the fun moving and I will try to keep things rolling as smoothly as possible for those who were brave enough to participate in the most harrowing battles on this site!
P.S. WOW!!! I've been promoted! Now I'm a "Numberless Necron Warrior"! Does that mean I can't count?!
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This message was edited 3 times. Last update was at 2010/07/28 21:12:45
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![[Post New]](/s/i/i.gif) 2010/07/28 22:01:26
Subject: 40K Online Micro Battles 3.0 !!!MOD APPROVED !!! THE SHOWDOWN CONTINUES !!!
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Stalwart Tribune
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I've recently got the new Demons Codex, for 40k. Again, if you want info about non-necron units, ask me! ^^ Automatically Appended Next Post: lowmanjason wrote:For prizes, see my very first post to collect your awsome winnings!
Automatically Appended Next Post:
Xca|iber wrote:One thing: There's no caveat for unique pieces of wargear. That is, you deny the character wargear that is not available to their respective army, but you don't prevent the character from taking a weapon that they wouldn't normally be allowed to purchase.
Many of these items, such as Force Weapons and such, have no points cost associated with them, leading to some issues.
I would suggest this solution:
Characters may only select weapons and wargear that would normally be available to the army's basic "commander" unit (as detailed in the Army List).
Alternatively, they may pay +40pts to swap their base wargear with that of another HQ unit.
Also, I would include a list of what is considered the "most basic HQ unit". While I believe I understand what you mean, this is a somewhat vague determination.
EDIT: Also, why can't Fleet be taken with SNP? Chaos Spawn have both those rules. I'm not sure why you think they're incompatible.
You make a good point. I have only recently acquired the SM codex and haven’t really gotten into it yet so I don’t know what wargear cost what, but can they get Force Weapons? I guess a librarian can right?
I had actually made an entry for force, power and rending weapons and forgot to include them but the point cost would be:
Force Weapons- 15 points
Power Weapons- 10 points
Rending Weapons- 10 points
Basic HQs:
Space Marines: Captains, Chaplains, Librarians.
Daemons/Chaos Space Marines: Daemon Prince, Chaos Lord, Sorcerer.
Tryranids: Hive Tyrant, Brood Lord.
Imperial Guard: Commander, Commissar.
Tau: Commander, Ethereal
Orks: War Boss … not sure, what else do they have?
Witch/Daemon Hunters: Inquisitor Lord, Grey Knight Captain
Eldar: Farseer, Wraith Lord???
Dark Eldar: I can’t remember what they are.
Necrons: Necron Lord
As far as the rules compatibility goes, after further consideration, I think you might be right about SNPs compatibility with Fleet. It’s hard to separate what the rules state and the spirit of the rule sometimes. Fleet used to be the “Run” rule. Now it just lets you charge after the run. So and far as what the rule states, I see no reason why they shouldn’t work together. Keep in mind, I don’t have my rule book in front of me and am going off of memory so if I am wrong about the rules let me know.
I am glad we have had so much participation thus far in our Micro Battle Thread. Hopefully we can continue and possibly form a new category as I would like to expand to squad battles and some other things in the future. So I would just like to thanks for your support and let keep the fun moving and I will try to keep things rolling as smoothly as possible for those who were brave enough to participate in the most harrowing battles on this site!
P.S. WOW!!! I've been promoted! Now I'm a "Numberless Necron Warrior"! Does that mean I can't count?!
The HQ units you don't know are:
Tyranids: Hive Tyrant, Brood Lord, Warriors (yes, they are Elite units but can be HQ if you want)
Orks: Warboss, Big Mek, Weirdboy
Eldar: Farseer, Autarc, Khaine Avatar
Dark Eldar: Commander, Hemoncule
Glad for helping ^^
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This message was edited 1 time. Last update was at 2010/07/28 22:11:10
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![[Post New]](/s/i/i.gif) 2010/07/29 02:04:06
Subject: Re:40K Online Micro Battles 3.0 !!!MOD APPROVED !!! THE SHOWDOWN CONTINUES !!!
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Irked Necron Immortal
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The HQ units you don't know are:
Tyranids: Hive Tyrant, Brood Lord, Warriors (yes, they are Elite units but can be HQ if you want)
Orks: Warboss, Big Mek, Weirdboy
Eldar: Farseer, Autarc, Khaine Avatar
Dark Eldar: Commander, Hemoncule
Glad for helping ^^
Thanks for the help, but the Avatar is not a viable HQ for this purpose.
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![[Post New]](/s/i/i.gif) 2010/07/29 05:43:43
Subject: Re:40K Online Micro Battles 3.0 !!!MOD APPROVED !!! THE SHOWDOWN CONTINUES !!!
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Also, warriors are Troops now.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2010/08/02 18:04:19
Subject: 40K Online Micro Battles 3.0 !!!MOD APPROVED !!! THE SHOWDOWN CONTINUES !!!
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Irked Necron Immortal
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so nobody want to play again? i only have 2 submissions? anybody? anybody? Bueller?... Bueller?... Bueller?...
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![[Post New]](/s/i/i.gif) 2010/08/03 18:22:37
Subject: 40K Online Micro Battles 2.0
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Oberleutnant
Germany
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lowmanjason wrote:1 yes i did
2 i have no idea what what your talking about
http://wh40k.lexicanum.com/wiki/VASSAL_40k_Module
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![[Post New]](/s/i/i.gif) 2010/08/03 18:45:10
Subject: 40K Online Micro Battles 3.0 !!!MOD APPROVED !!! THE SHOWDOWN CONTINUES !!!
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Irked Necron Immortal
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yup thanks! got a while back ago
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![[Post New]](/s/i/i.gif) 2010/08/23 17:37:45
Subject: Re:40K Online Micro Battles 3.0 !!!MOD APPROVED !!! THE SHOWDOWN CONTINUES !!!
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Irked Necron Immortal
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oh sadly this thread has died. maybe we can breathe new life into it sometime soon...
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