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Made in us
Purposeful Hammerhead Pilot




Murrieta, CA

Most well constructed armies will either have 48" range heavy weapons (missiles and lazers). Or mobile melta (speeders and bikes) Both of which are capable of engaging the enemy. Lists w/o these will suffer against most lists anyhow. (bugs/orks get the short end of the stick (admittedly, orks at least have the use of lootas)

Space Marines (Anything but BA or GK): 6k
Tau: 3k

-Thaylen 
   
Made in us
Smokin' Skorcha Driver





Hmm, I've been thinking. If you don't need to be within 12" with a Multi Melta, and the 24" range is good enough, Dreads can move 6" and shoot their MM, and with Vulkan, Its very accurate. So Dreads can probably catch Raiders, even if they run away all game. This is assuming the Dreads Drop Pods in, which I was planning on doing. It might be easier to get them than I thought, bu its still not the easiest match up by a long shot.

 
   
Made in ca
Angered Reaver Arena Champion






Ailaros wrote:Nightshields, sir. Nightshields.

The rhino moves 12". The guys get out 2" plus the width of a base for another inch. Then their meltaguns have a 6" range. The total is 21", at the ABSOLUTE farthest.

Meanwhile, if you have wyches that rolled 12" assault, then their transport can move 12" plus the aforementioned 3", then they fleet up to 6" and then assault for 12 more inches. This gives them a threat range of 33". That's a whole foot longer than the threat range of meltaguns in a transport.

And, as mentioned, DE actually want to get into assault, which you can't stop them from doing with just melta weaponry.


There is no longer a 12" assault range drug. The only drug result that affects their threat range is the 3d6 take-the-highest run result (a "1"). But yes, with nightshields you can use the 22-27" assault range to stay out of the now 21" meltagun range.

Sangfroid Marines 5000 pts
Wych Cult 2000
Tau 2000 
   
Made in us
Daemonic Dreadnought






Dracos wrote:
Ailaros wrote:Nightshields, sir. Nightshields.

The rhino moves 12". The guys get out 2" plus the width of a base for another inch. Then their meltaguns have a 6" range. The total is 21", at the ABSOLUTE farthest.

Meanwhile, if you have wyches that rolled 12" assault, then their transport can move 12" plus the aforementioned 3", then they fleet up to 6" and then assault for 12 more inches. This gives them a threat range of 33". That's a whole foot longer than the threat range of meltaguns in a transport.

And, as mentioned, DE actually want to get into assault, which you can't stop them from doing with just melta weaponry.


There is no longer a 12" assault range drug. The only drug result that affects their threat range is the 3d6 take-the-highest run result (a "1". But yes, with nightshields you can use the 22-27" assault range to stay out of the now 21" meltagun range.


DE can't linger in the >21" and <27" safe spot where they can charge but can't be melta'd. Pussyfooting around there is far to timid of a tactic, and all their speed won't do them any good in a static long range slugfest. Furthermore if DE hang out at 22" to set up a charge on the next turn a vehicle can just move back 6" and put the DE out of assault range while long range weapons like AC and ML plink away. If DE hide out of melta range for the entire game they will never leave their own deployment zone, so at some point in time they are probably going to have to suck it up and hope a 5+ invo or 4+ flat out cover saves their bacon.

The real downside of mechanized melta against DE is if a transport moves 12" and dumps the passengers to melta they are vulnerable to being charged by any and every surviving raider within 22-27, which after advancing over 12" towards the DE is probably the entire DE army"

This message was edited 1 time. Last update was at 2010/12/10 04:35:51


Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.


 
   
Made in us
Fixture of Dakka





Oklahoma City, Ok.

A Devil dog would have 30" range for a possible double metlacannon/ multimelta shot, or 36" range for one or the other.

"But i'm more than just a little curious, how you're planning to go about making your amends, to the dead?" -The Noose-APC

"Little angel go away
Come again some other day
The devil has my ear today
I'll never hear a word you say" Weak and Powerless - APC

 
   
Made in us
Daemonic Dreadnought






alarmingrick wrote:A Devil dog would have 30" range for a possible double metlacannon/ multimelta shot, or 36" range for one or the other.


Yea, but it takes the place of 3 tl lc from a vendetta which is plenty good for slagging a raider, plus ig troops are loaded with regular melta. Devil dogs are a rare sight.

Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.


 
   
Made in us
Fixture of Dakka





Oklahoma City, Ok.

schadenfreude wrote:
alarmingrick wrote:A Devil dog would have 30" range for a possible double metlacannon/ multimelta shot, or 36" range for one or the other.


Yea, but it takes the place of 3 tl lc from a vendetta which is plenty good for slagging a raider, plus ig troops are loaded with regular melta. Devil dogs are a rare sight.


oh, i completely agree. i have 3, that have yet to taste battle! it was just a melts platform i hadn't seen mentioned.

"But i'm more than just a little curious, how you're planning to go about making your amends, to the dead?" -The Noose-APC

"Little angel go away
Come again some other day
The devil has my ear today
I'll never hear a word you say" Weak and Powerless - APC

 
   
Made in us
Daemonic Dreadnought






alarmingrick wrote:
schadenfreude wrote:
alarmingrick wrote:A Devil dog would have 30" range for a possible double metlacannon/ multimelta shot, or 36" range for one or the other.


Yea, but it takes the place of 3 tl lc from a vendetta which is plenty good for slagging a raider, plus ig troops are loaded with regular melta. Devil dogs are a rare sight.


oh, i completely agree. i have 3, that have yet to taste battle! it was just a melts platform i hadn't seen mentioned.


They would make good superheavy hunters in a no force org apoc game.

Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.


 
   
 
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