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2010/07/11 23:16:38
Subject: Some interesting Halo: Reach stuff + general discussion
We lack a Halo: Reach general discussion thread, so here you go. Take a moment to enjoy this collection of cool stuff from Bungie.
The new Elites look damn scary if you ask me.
And to the anti-Halo crowd, well...
People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made.
2010/07/11 23:29:46
Subject: Some interesting Halo: Reach stuff + general discussion
I have nothing more to add other than complaints about multi players continual focus on team work and objectives. I'm playing a video game to be antisocial and kill digital versions of people in cool ways that is all.
2010/07/11 23:40:40
Subject: Some interesting Halo: Reach stuff + general discussion
I have nothing more to add other than complaints about multi players continual focus on team work and objectives. I'm playing a video game to be antisocial and kill digital versions of people in cool ways that is all.
That's what Arena is for.
People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made.
2010/07/12 00:19:04
Subject: Some interesting Halo: Reach stuff + general discussion
I seriously can't believe how fething big Blood Gulch is now! Forge will let people have some awesome dogfights and vehicle assaults.
People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made.
2010/07/12 00:40:54
Subject: Some interesting Halo: Reach stuff + general discussion
Hah! Good luck hitting anything from a couple of kilometres away! It still only has, what... 8x zoom?
People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made.
2010/07/12 00:51:01
Subject: Some interesting Halo: Reach stuff + general discussion
Still, blood gulch looks Amazing, even it you have to cross half the map to be able to see people with the sniper.
what I want to know is if its the exact same with the massive bit added on, how do you get there? I think that massive section of wall will be removeable
2010/07/12 00:54:30
Subject: Some interesting Halo: Reach stuff + general discussion
FM Ninja 048 wrote:Still, blood gulch looks Amazing, even it you have to cross half the map to be able to see people with the sniper.
what I want to know is if its the exact same with the massive bit added on, how do you get there? I think that massive section of wall will be removeable
Probably a switchback road, grav-lifts or teleporters.
People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made.
2010/07/12 01:04:34
Subject: Some interesting Halo: Reach stuff + general discussion
Soladrin wrote:Well, we know one of the new flying vehicles may be able to carry multiple people around.
just put your best sniper and laser dudes in that and fly about the battle, two falcons can carry the whole of noble team so they hold at east three people in the cargo bay
2010/07/12 01:11:48
Subject: Some interesting Halo: Reach stuff + general discussion
I was personally hoping for an appearance by the Vulture Gunship from Halo Wars. Those things were fun as hell.
People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made.
2010/07/12 02:03:24
Subject: Some interesting Halo: Reach stuff + general discussion
I'm much more interested on their being multiplayer space shooty bits :3 Like, Invasion from the Beta, on a space station(or multiple ones) where one part of it is an actual space battle, that would be so freaking awesome.
2010/07/12 02:21:38
Subject: Some interesting Halo: Reach stuff + general discussion
Soladrin wrote:I'm much more interested on their being multiplayer space shooty bits :3 Like, Invasion from the Beta, on a space station(or multiple ones) where one part of it is an actual space battle, that would be so freaking awesome.
see I had an Idea similar to that, a whole frigate as the map, as in a fully operating commisioned frigate and they had to fight from the hanger to the bridge and then get to an escape pod
2010/07/12 07:25:49
Subject: Re:Some interesting Halo: Reach stuff + general discussion
Soladrin wrote:I'm much more interested on their being multiplayer space shooty bits :3 Like, Invasion from the Beta, on a space station(or multiple ones) where one part of it is an actual space battle, that would be so freaking awesome.
I think space multiplayer has been confirmed as not in. Re: blood gulch, the wall is indeed removable - you can see it both present and not present in different scenes in Deja View.
Reach can't come soon enough. Especially since until my xbox is repaired I'm stuck playing Fire Warrior on the ps2. How that game got such high reviews I'll never know.
Only problem is that my pre-ordered Legendary copy will be going to my parents house due to my bank card still being registered there - really need to change that since I've not lived there for 6 years
But it is only half an hour away, so I will be playing it soon enough
I'd like to see covenant seraphs be pilotable as well as that UNSC spacecraft. And a SW Battlefront 2 style space battle between a covenant and UNSC ship.
May the the blessings of His Grace the Emperor tumble down upon you like a golden fog. (Only a VERY select few will get this reference. And it's not from 40k. )
2010/07/14 03:43:13
Subject: Some interesting Halo: Reach stuff + general discussion
Only problem is that my pre-ordered Legendary copy will be going to my parents house due to my bank card still being registered there - really need to change that since I've not lived there for 6 years
But it is only half an hour away, so I will be playing it soon enough
Can I assume that means Silver+Risley shenanigans with heavy weapons will ensue for the campaign?
2010/07/14 03:47:28
Subject: Some interesting Halo: Reach stuff + general discussion
GalacticDefender wrote:I'd like to see covenant seraphs be pilotable as well as that UNSC spacecraft. And a SW Battlefront 2 style space battle between a covenant and UNSC ship.
What about a Battlefront Elite Squadron style battle? It's a space battle AND a land battle going on at the same time.
2010/07/14 06:58:07
Subject: Some interesting Halo: Reach stuff + general discussion
4 player legendary is always the way to go though. And it is so rare that you can get that many people interested in doing it - early on after release would probably be the best time.
I usually go for Heroic, rather than Legendary. Still need to finish off Halo 3 and ODST in Legendary... perhaps that should be my goal over the next few weeks?