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2012/06/26 14:59:09
Subject: Re:6th edition rumour and news summary (1st post updated daily with new info!)
Also, this would mean the end of suicide melta vets I guess, as the Valkyrie/Vendetta must start in reserve.
I'm wondering why you came to that conclusion? Reserves are 3+ on turn two so that's 2+ with an Astropath. What you would do is zoom on the board, moving pretty much as fast as you need to get to the optimal firing position, and shooting with four heavy weapons. In the enemy's turn your Vendetta would be very hard to hit and has the option to also evade so it gets a 5+ cover save. In the Guard turn, if he wanted, he could now hover the Vendetta and drop down the cargo after moving 6", while still naturally also maintaining a strong shooting capability, but losing the 6's to hit protection.
And if your opponent manages to shoot your Vendetta down (with AA/interceptor if needed), you meltavets will suffer a fiery STR10 AP1 death. It's hardly the free-scout (with or without flatout), free-deploy move it is now.
This message was edited 1 time. Last update was at 2012/06/26 15:00:02
2012/06/26 14:59:12
Subject: 6th edition rumour and news summary (1st post updated daily with new info!)
streamdragon wrote:Ouch... double whammy for Orks unless trukks get a special exemption from the "No assaulting out of moving vehicles, even open topped ones". Dark Eldar too, I would imagine.
Open Topped vehicles can be assaulted out of, they have a special rule shared with the likes of Land Raiders and Stormravens
Interceptor Drones can disembark at any point during the Sun Shark's move (even though models cannot normally disembark from Zooming Flyers).
-Jeremy Vetock, only man at Games Workshop who understands Zooming Flyers
2012/06/26 14:59:54
Subject: 6th edition rumour and news summary (1st post updated daily with new info!)
streamdragon wrote:Ouch... double whammy for Orks unless trukks get a special exemption from the "No assaulting out of moving vehicles, even open topped ones". Dark Eldar too, I would imagine.
Open Topped vehicles can be assaulted out of, they have a special rule shared with the likes of Land Raiders and Stormravens
Ah, I must have missed that point somewhere. Just saw this:
Are Fast, open-topped Transports still the exception to the 6" disembark rule?
[–]Rixitotal[S] 2 points 7 hours ago
nope
And figured I wouldn't be getting out of any trukk that had gone farther than a Boy could walk.
2012/06/26 15:03:54
Subject: Re:6th edition rumour and news summary (1st post updated daily with new info!)
I think he means suicide demo vets for scout > first turn assault with MB.
I see, well, the alpha strike leafblowing has only changed a little. It's still very potent, if not even more so. Flyers always get their optimal shots off before anyone has a chance to react and in turn are very hard to drop down. No more worrying that your Vendettas are killed before they get to shoot, or that they can only shoot only one lascannon when they enter play because of the model being so big.
This message was edited 1 time. Last update was at 2012/06/26 15:09:38
2012/06/26 15:04:43
Subject: Re:6th edition rumour and news summary (1st post updated daily with new info!)
Maelstrom808 wrote:Pretty sure rending is just a regurgitation of the 5th ed rules:
Ignores armor (AP2) - check
+D3 to armor penetration - check
auto-wounds regardless of toughness - check
I believe the rumor is that the auto wound occurs on the hit roll now
That rumor came from him saying that 6s auto-wound. You could take a logical leap and assume that this means to hit rolls of 6 will cause auto-wounds, or you can tie that into the current rules. I think the latter is more likely.
11,100 pts, 7,000 pts
++ Heed my words for I am the Herald and we are the footsteps of doom. Interlopers, do we name you. Defilers of our
sacred earth. We have awoken to your primative species and will not tolerate your presence. Ours is the way of logic,
of cold hard reason: your irrationality, your human disease has no place in the necrontyr. Flesh is weak.
Surrender to the machine incarnate. Surrender and die. ++
Tuagh wrote: If you won't use a wrench, it isn't the bolt's fault that your hammer is useless.
2012/06/26 15:06:55
Subject: 6th edition rumour and news summary (1st post updated daily with new info!)
I wouldn't imagine normal transports would be that much more homicidal to those embarked upon them, the hull points thing already makes them a reasonably iffy choice in my mind (or it would if I didn't play Necrons and have the amazing zoomy croissant.
EDIT: In reference to that video, at least Simon isn't a robot. I like the idea of capturing terrain, especially if you can get defensive bonuses (above the norm, that is) for doing so.
This message was edited 1 time. Last update was at 2012/06/26 15:17:23
2012/06/26 15:13:57
Subject: 6th edition rumour and news summary (1st post updated daily with new info!)
streamdragon wrote:Ouch... double whammy for Orks unless trukks get a special exemption from the "No assaulting out of moving vehicles, even open topped ones". Dark Eldar too, I would imagine.
Open Topped vehicles can be assaulted out of, they have a special rule shared with the likes of Land Raiders and Stormravens
Ah, I must have missed that point somewhere. Just saw this:
Are Fast, open-topped Transports still the exception to the 6" disembark rule?
[–]Rixitotal[S] 2 points 7 hours ago
nope
And figured I wouldn't be getting out of any trukk that had gone farther than a Boy could walk.
You still misunderstand how it is rumored to work. Your trukk moves 6", you disembark the passengers up to 6" from any point on the sides of the trukk. In the assault, you move 2D6 inches to, hopefully, make contact with your target. you should also get the 1" extra for a Red Paint Job unless GW changes it in the FAQ.
All open- topped transports have the Assault USR so their passengers are eligible to assault in the same turn that they disembark. Sixth edition still doesn't allow the Rhino Rush, according to the folks that claim to have a rulebook.
The secret to painting a really big army is to keep at it. You can't reach your destination if you never take any steps.
Praxiss wrote:Ok, so a transport (even if it's a fast Skimmer or a flyer) can only allow units to disembark if it has moved 6" now? I think that's what it said on a post earlier...
Unless GW changes the rules for Valks and Vens, passengers can deep strike via grav chute even if the vehicle moves Flat Out. It's risky but it is an option unless revised in the codex FAQs.
The secret to painting a really big army is to keep at it. You can't reach your destination if you never take any steps.
H.B.M.C. wrote:Wait... if Valks have Scout... and have to start in Reserve... how would that work?
They can't use the free move, but can use it to outflank from reserve.
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2012/06/26 15:22:31
Subject: 6th edition rumour and news summary (1st post updated daily with new info!)
H.B.M.C. wrote:Wait... if Valks have Scout... and have to start in Reserve... how would that work?
Possibly just allows them to outflank and nothing else. We don't know yet. Outflanking isn't that big of a deal though for the flyers considering how fast they are now while still firing weapons.
ninja
This message was edited 2 times. Last update was at 2012/06/26 15:23:39
2012/06/26 15:24:56
Subject: 6th edition rumour and news summary (1st post updated daily with new info!)
Praxiss wrote:Ok, so a transport (even if it's a fast Skimmer or a flyer) can only allow units to disembark if it has moved 6" now? I think that's what it said on a post earlier...
Unless GW changes the rules for Valks and Vens, passengers can deep strike via grav chute even if the vehicle moves Flat Out. It's risky but it is an option unless revised in the codex FAQs.
Flat out is now a move in the shooting phase, basically "run" for vehicles.
there's no way to know what grav chute insertion will mean in the new rules until the FAQ is out.
Interceptor Drones can disembark at any point during the Sun Shark's move (even though models cannot normally disembark from Zooming Flyers).
-Jeremy Vetock, only man at Games Workshop who understands Zooming Flyers
2012/06/26 15:25:38
Subject: Re:6th edition rumour and news summary (1st post updated daily with new info!)
I love that they have 'Come the Apocalypse' for the hell no ones. Yep, you can do it in Apoc, that's it.
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2012/06/26 15:29:33
Subject: 6th edition rumour and news summary (1st post updated daily with new info!)
insaniak wrote:
YMDC has plenty of room for discussion veering away from the RAW, particularly in cases like this where what is being put forward as the RAW is absurd.
11k
4K
4k
2012/06/26 15:29:37
Subject: 6th edition rumour and news summary (1st post updated daily with new info!)
SOB only getting IG is kinda lame for Battle Brothers.
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2012/06/26 15:29:43
Subject: 6th edition rumour and news summary (1st post updated daily with new info!)
BarBoBot wrote:So tau are battle brothers with space marines...
BB is green. Tau are BB with Eldar only.
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2012/06/26 15:30:35
Subject: 6th edition rumour and news summary (1st post updated daily with new info!)
Praxiss wrote:Ok, so a transport (even if it's a fast Skimmer or a flyer) can only allow units to disembark if it has moved 6" now? I think that's what it said on a post earlier...
Unless GW changes the rules for Valks and Vens, passengers can deep strike via grav chute even if the vehicle moves Flat Out. It's risky but it is an option unless revised in the codex FAQs.
Flat out is now a move in the shooting phase, basically "run" for vehicles.
there's no way to know what grav chute insertion will mean in the new rules until the FAQ is out.
In that case, the rule will need a FAQ or go the way of the Dodo.
The secret to painting a really big army is to keep at it. You can't reach your destination if you never take any steps.
Praxiss wrote:Ok, so a transport (even if it's a fast Skimmer or a flyer) can only allow units to disembark if it has moved 6" now? I think that's what it said on a post earlier...
Unless GW changes the rules for Valks and Vens, passengers can deep strike via grav chute even if the vehicle moves Flat Out. It's risky but it is an option unless revised in the codex FAQs.
Flat out is now a move in the shooting phase, basically "run" for vehicles.
there's no way to know what grav chute insertion will mean in the new rules until the FAQ is out.
In that case, the rule will need a FAQ or go the way of the Dodo.
Same for the Stormraven rule which is pretty much the same thing.
2012/06/26 15:33:56
Subject: 6th edition rumour and news summary (1st post updated daily with new info!)
BarBoBot wrote:So tau are battle brothers with space marines...
and not the IG who would have let them include a cool gue'vesa attachment, yeah I'm a bit perplexed by it too, presumably some of Ward's fluff will explain it... poorly
Interceptor Drones can disembark at any point during the Sun Shark's move (even though models cannot normally disembark from Zooming Flyers).
-Jeremy Vetock, only man at Games Workshop who understands Zooming Flyers