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Made in nl
Daring Dark Eldar Raider Rider





The Netherlands

Therion wrote:
This is was in the GW video.

Also, this would mean the end of suicide melta vets I guess, as the Valkyrie/Vendetta must start in reserve.

I'm wondering why you came to that conclusion? Reserves are 3+ on turn two so that's 2+ with an Astropath. What you would do is zoom on the board, moving pretty much as fast as you need to get to the optimal firing position, and shooting with four heavy weapons. In the enemy's turn your Vendetta would be very hard to hit and has the option to also evade so it gets a 5+ cover save. In the Guard turn, if he wanted, he could now hover the Vendetta and drop down the cargo after moving 6", while still naturally also maintaining a strong shooting capability, but losing the 6's to hit protection.

And if your opponent manages to shoot your Vendetta down (with AA/interceptor if needed), you meltavets will suffer a fiery STR10 AP1 death. It's hardly the free-scout (with or without flatout), free-deploy move it is now.

This message was edited 1 time. Last update was at 2012/06/26 15:00:02


 
   
Made in au
Quick-fingered Warlord Moderatus






streamdragon wrote:Ouch... double whammy for Orks unless trukks get a special exemption from the "No assaulting out of moving vehicles, even open topped ones". Dark Eldar too, I would imagine.


Open Topped vehicles can be assaulted out of, they have a special rule shared with the likes of Land Raiders and Stormravens

Interceptor Drones can disembark at any point during the Sun Shark's move (even though models cannot normally disembark from Zooming Flyers).


-Jeremy Vetock, only man at Games Workshop who understands Zooming Flyers 
   
Made in us
Grim Rune Priest in the Eye of the Storm





Riverside CA

I have seen what happens to passangers when a flyer goes kaboom, what about normal transports like rhinos?

Space Wolf Player Since 1989
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Made in gb
Ichor-Dripping Talos Monstrosity






Thunderfrog wrote:Eldar question (hypothetical of course.):

Do you think a Farseer + Seer Council will count as one choice as far as allies are concerned?

I'l love to bring in the above mentioned and 1 or 2 squads of pathfinders as an Eldar / Tau alliance.


The Eldar book specifies quite explicitly they count as a single HQ choice.

For Rattman on his return:
Can you please confirm is this:
Spoiler:

is accurate or not?

   
Made in us
Longtime Dakkanaut






Drunkspleen wrote:
streamdragon wrote:Ouch... double whammy for Orks unless trukks get a special exemption from the "No assaulting out of moving vehicles, even open topped ones". Dark Eldar too, I would imagine.


Open Topped vehicles can be assaulted out of, they have a special rule shared with the likes of Land Raiders and Stormravens


Ah, I must have missed that point somewhere. Just saw this:

Are Fast, open-topped Transports still the exception to the 6" disembark rule?

[–]Rixitotal[S] 2 points 7 hours ago
nope


And figured I wouldn't be getting out of any trukk that had gone farther than a Boy could walk.
   
Made in fi
Jervis Johnson






I think he means suicide demo vets for scout > first turn assault with MB.

I see, well, the alpha strike leafblowing has only changed a little. It's still very potent, if not even more so. Flyers always get their optimal shots off before anyone has a chance to react and in turn are very hard to drop down. No more worrying that your Vendettas are killed before they get to shoot, or that they can only shoot only one lascannon when they enter play because of the model being so big.

This message was edited 1 time. Last update was at 2012/06/26 15:09:38


 
   
Made in us
Loyal Necron Lychguard





St. Louis, MO

BarBoBot wrote:
Maelstrom808 wrote:Pretty sure rending is just a regurgitation of the 5th ed rules:

Ignores armor (AP2) - check
+D3 to armor penetration - check
auto-wounds regardless of toughness - check





I believe the rumor is that the auto wound occurs on the hit roll now


That rumor came from him saying that 6s auto-wound. You could take a logical leap and assume that this means to hit rolls of 6 will cause auto-wounds, or you can tie that into the current rules. I think the latter is more likely.

11,100 pts, 7,000 pts
++ Heed my words for I am the Herald and we are the footsteps of doom. Interlopers, do we name you. Defilers of our
sacred earth. We have awoken to your primative species and will not tolerate your presence. Ours is the way of logic,
of cold hard reason: your irrationality, your human disease has no place in the necrontyr. Flesh is weak.
Surrender to the machine incarnate. Surrender and die.
++

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Made in us
[DCM]
.







Anpu42 wrote:I have seen what happens to passangers when a flyer goes kaboom, what about normal transports like rhinos?


I was wondering the same thing.

I'm sure it has been mentioned already, I just can't find it now.

If it is S10 AP1 for them too - ouch.
   
Made in us
Pyro Pilot of a Triach Stalker





The Eternity Gate

If I remember correctly from the reddit guy normal vehicle explosions were the same as 5th; IE Str.4 AP-.

I'm wondering still if the fluff nonsense about the Tau being under the Emperor's protection made it in.

This message was edited 2 times. Last update was at 2012/06/26 15:13:07


01001000 01100001 01101001 01101100 00100000 01101111 01110101 01110010 00100000 01001110 01100101 01100011 01110010 01101111 01101110 00100000 01101111 01110110 01100101 01110010 01101100 01101111 01110010 01100100 01110011 00100001  
   
Made in gb
Trustworthy Shas'vre






Dorset, UK


This message was edited 1 time. Last update was at 2012/06/26 15:12:41


 
   
Made in au
Irked Necron Immortal





I wouldn't imagine normal transports would be that much more homicidal to those embarked upon them, the hull points thing already makes them a reasonably iffy choice in my mind (or it would if I didn't play Necrons and have the amazing zoomy croissant.


EDIT: In reference to that video, at least Simon isn't a robot. I like the idea of capturing terrain, especially if you can get defensive bonuses (above the norm, that is) for doing so.

This message was edited 1 time. Last update was at 2012/06/26 15:17:23


 
   
Made in de
Fixture of Dakka






Columbia, SC (USA)

streamdragon wrote:
Drunkspleen wrote:
streamdragon wrote:Ouch... double whammy for Orks unless trukks get a special exemption from the "No assaulting out of moving vehicles, even open topped ones". Dark Eldar too, I would imagine.


Open Topped vehicles can be assaulted out of, they have a special rule shared with the likes of Land Raiders and Stormravens


Ah, I must have missed that point somewhere. Just saw this:

Are Fast, open-topped Transports still the exception to the 6" disembark rule?

[–]Rixitotal[S] 2 points 7 hours ago
nope


And figured I wouldn't be getting out of any trukk that had gone farther than a Boy could walk.


You still misunderstand how it is rumored to work. Your trukk moves 6", you disembark the passengers up to 6" from any point on the sides of the trukk. In the assault, you move 2D6 inches to, hopefully, make contact with your target. you should also get the 1" extra for a Red Paint Job unless GW changes it in the FAQ.

All open- topped transports have the Assault USR so their passengers are eligible to assault in the same turn that they disembark. Sixth edition still doesn't allow the Rhino Rush, according to the folks that claim to have a rulebook.


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I build IG...lots and lots of IG.  
   
Made in us
Mekboy Hammerin' Somethin'






G. Whitenbeard wrote:
shank911 wrote:
I was thinking foot guard with some russes and venom spam


Some guy earlier mentioned 6 Grey Hunter squads with 3 Hydras

Please, don't spread false information.

Allies only lets you take 0-1 of a FOC choice.


3 Hydras are a squadron so 1 FOC.
   
Made in fi
Jervis Johnson






Some guy earlier mentioned 6 Grey Hunter squads with 3 Hydras

3 Hydras are a squadron so 1 FOC.

Unless SW get some skyfire of their own via the FAQs this Saturday, they will really benefit from allied Vendetta and Hydra squadrons.
   
Made in de
Fixture of Dakka






Columbia, SC (USA)

Praxiss wrote:Ok, so a transport (even if it's a fast Skimmer or a flyer) can only allow units to disembark if it has moved 6" now? I think that's what it said on a post earlier...


Unless GW changes the rules for Valks and Vens, passengers can deep strike via grav chute even if the vehicle moves Flat Out. It's risky but it is an option unless revised in the codex FAQs.



The secret to painting a really big army is to keep at it. You can't reach your destination if you never take any steps.

I build IG...lots and lots of IG.  
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Wait... if Valks have Scout... and have to start in Reserve... how would that work?

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"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Badass "Sister Sin"






Camas, WA

H.B.M.C. wrote:Wait... if Valks have Scout... and have to start in Reserve... how would that work?

They can't use the free move, but can use it to outflank from reserve.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in fi
Jervis Johnson






H.B.M.C. wrote:Wait... if Valks have Scout... and have to start in Reserve... how would that work?

Possibly just allows them to outflank and nothing else. We don't know yet. Outflanking isn't that big of a deal though for the flyers considering how fast they are now while still firing weapons.

ninja

This message was edited 2 times. Last update was at 2012/06/26 15:23:39


 
   
Made in au
Quick-fingered Warlord Moderatus






JB wrote:
Praxiss wrote:Ok, so a transport (even if it's a fast Skimmer or a flyer) can only allow units to disembark if it has moved 6" now? I think that's what it said on a post earlier...


Unless GW changes the rules for Valks and Vens, passengers can deep strike via grav chute even if the vehicle moves Flat Out. It's risky but it is an option unless revised in the codex FAQs.




Flat out is now a move in the shooting phase, basically "run" for vehicles.

there's no way to know what grav chute insertion will mean in the new rules until the FAQ is out.

Interceptor Drones can disembark at any point during the Sun Shark's move (even though models cannot normally disembark from Zooming Flyers).


-Jeremy Vetock, only man at Games Workshop who understands Zooming Flyers 
   
Made in au
Kinebrach-Knobbling Xeno Interrogator







I'll just leave this here.


In the grim darkness of the far future, there is only ward.  
   
Made in us
Mekboy Hammerin' Somethin'






Therion wrote:
Some guy earlier mentioned 6 Grey Hunter squads with 3 Hydras

3 Hydras are a squadron so 1 FOC.

Unless SW get some skyfire of their own via the FAQs this Saturday, they will really benefit from allied Vendetta and Hydra squadrons.
Yup sadly 'nids get the worst kick in the arse. Saturday I am downloading all the FAQs and going over them with a fine tooth comb!
   
Made in us
Badass "Sister Sin"






Camas, WA

I love that they have 'Come the Apocalypse' for the hell no ones. Yep, you can do it in Apoc, that's it.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
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Blood-Raging Khorne Berserker




South Chicago burbs

So tau are battle brothers with space marines...

insaniak wrote:
YMDC has plenty of room for discussion veering away from the RAW, particularly in cases like this where what is being put forward as the RAW is absurd.

11k
4K
4k
 
   
Made in us
Badass "Sister Sin"






Camas, WA

SOB only getting IG is kinda lame for Battle Brothers.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
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Made in ca
Infiltrating Broodlord





Oshawa Ontario

H.B.M.C. wrote:Wait... if Valks have Scout... and have to start in Reserve... how would that work?


Maybe if they are in "hover" mode they are used like skimmers are now?

Looking for Durham Region gamers in Ontario Canada, send me a PM!

See my gallery for Chapterhouse's Tervigon, fully painted.
 
   
Made in us
Badass "Sister Sin"






Camas, WA

BarBoBot wrote:So tau are battle brothers with space marines...


BB is green. Tau are BB with Eldar only.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in de
Fixture of Dakka






Columbia, SC (USA)

Drunkspleen wrote:
JB wrote:
Praxiss wrote:Ok, so a transport (even if it's a fast Skimmer or a flyer) can only allow units to disembark if it has moved 6" now? I think that's what it said on a post earlier...


Unless GW changes the rules for Valks and Vens, passengers can deep strike via grav chute even if the vehicle moves Flat Out. It's risky but it is an option unless revised in the codex FAQs.




Flat out is now a move in the shooting phase, basically "run" for vehicles.

there's no way to know what grav chute insertion will mean in the new rules until the FAQ is out.


In that case, the rule will need a FAQ or go the way of the Dodo.


The secret to painting a really big army is to keep at it. You can't reach your destination if you never take any steps.

I build IG...lots and lots of IG.  
   
Made in au
Kinebrach-Knobbling Xeno Interrogator





I haven't cross checked, but does it match up perfectly to our "MSPaint tourney double" matrix?

>pretre

Not according to the official matrix I just posted. BB are grey. Tau get Eldar and Marines.

This message was edited 1 time. Last update was at 2012/06/26 15:34:04



In the grim darkness of the far future, there is only ward.  
   
Made in us
Mekboy Hammerin' Somethin'






JB wrote:
Drunkspleen wrote:
JB wrote:
Praxiss wrote:Ok, so a transport (even if it's a fast Skimmer or a flyer) can only allow units to disembark if it has moved 6" now? I think that's what it said on a post earlier...


Unless GW changes the rules for Valks and Vens, passengers can deep strike via grav chute even if the vehicle moves Flat Out. It's risky but it is an option unless revised in the codex FAQs.




Flat out is now a move in the shooting phase, basically "run" for vehicles.

there's no way to know what grav chute insertion will mean in the new rules until the FAQ is out.


In that case, the rule will need a FAQ or go the way of the Dodo.

Same for the Stormraven rule which is pretty much the same thing.
   
Made in au
Quick-fingered Warlord Moderatus






BarBoBot wrote:So tau are battle brothers with space marines...


and not the IG who would have let them include a cool gue'vesa attachment, yeah I'm a bit perplexed by it too, presumably some of Ward's fluff will explain it... poorly

Interceptor Drones can disembark at any point during the Sun Shark's move (even though models cannot normally disembark from Zooming Flyers).


-Jeremy Vetock, only man at Games Workshop who understands Zooming Flyers 
   
 
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