Switch Theme:

Why orks think "red goes fasta"  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.
Made in us
Smokin' Skorcha Driver




why do you want to know? huh? HUH?

Ok after reading about the evil sunz i've wondered why red goes fasta. I read a different article about orks that said a group of orks saw a blood angles task force filled with veichles. So they thought " da red ones goes fasta"

Waaaagh! Grotbash 3500 pts 
   
Advert


Login or Register to make this and other promotional elements disappear from your dakka browsing.
Made in us
Nigel Stillman





Seattle WA

Racing stripes and flame decals also make things go faster as every twelve year old male knows.


See more on Know Your Meme 
   
Made in gb
Lord of the Fleet






Adrift within the vortex of my imagination.

Q. Why do orks think 'red ones go fasta'.

A. Because they do. Answer accompanied by a swing at the inquisitive inrterloper with a large choppa or blunt object.

Note that the attack is as much a valid part of the reply as any words.

Ork reasoning is for orks, questions result in beatings.

It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion.

Parkour is the French martial art of running away.
 
   
Made in gb
Legendary Dogfighter




A long time ago in a galaxy far, far away...

Redz go fasta because in the real world, a red car is inconsciously linked to a Ferrari, or a nice sport car at the very least. So GW thought that introducing this in the W40K universe would be damn funny.

Now, in the fluff, why do orks think redz go fasta? Maybe one of the Old Ones that created the Orkoid race rode in a Ferrari 458 Italia?

This message was edited 1 time. Last update was at 2011/02/01 19:31:30


"How many more worlds do we sacrifice? How many more millions or billions do we betray before we turn and fight?" - attributed to Captain Leoten Semper of Battlefleet Gothic - Gothic War, the evacuation of Belatis.

If commanding a Titan is a measure of true power, then commanding a warship is like having one foot on the Golden Throne - Navy saying. 
   
Made in gb
Monster-Slaying Daemonhunter







http://www.dakkadakka.com/dakkaforum/posts/list/282888.page

   
Made in us
Stealthy Grot Snipa





Right behind you. No, really.

Same reason we think the sky (on earth) is blue.
IT IS/THEY DO!

(\__/)
(='.'=) This is Bunny. Copy and paste bunny
(")_(") to help him gain world domination

one dakka poster's view on the Tau.....("Damn liberal Hindu anime commie nazis led by a pope, curse those peace loving fish-cow-men doing massacres and genocides all the time")

ChiliPowderKeg, about his tau, thinks
Unlike you lot I love playing my space Hindu utilitarian anime robot fish cow people.

WAAAGH! dumbuzz-1500pts

Tau cadre-1500 (almost) 
   
Made in gb
Tough Tyrant Guard






uk

In my "serious" academic voice:

Orks, having an understanding of the universe built into their genetic memory, obviously having an innate understanding of the doppler effect. Things moving faster away from the ork have their colours red-shifted, and hence an ork would recognise that fast things look red. Ergo, red wuns go fasta.

*Ducks whilst the astrophysics masters throw their weighty science tomes at my head*

Masochist: Hit me!
Sadist: No.

Hive Fleet Kronos 3500pts
Craftworld {Insert eldar name} 3000 pts
1000pts and growing fast
P+M blog http://www.dakkadakka.com/dakkaforum/posts/list/338826.page

 
   
Made in se
Black Templar Chaplain with Hate to Spare






Sweden

Reanimator wrote:In my "serious" academic voice:

Orks, having an understanding of the universe built into their genetic memory, obviously having an innate understanding of the doppler effect. Things moving faster away from the ork have their colours red-shifted, and hence an ork would recognise that fast things look red. Ergo, red wuns go fasta.

*Ducks whilst the astrophysics masters throw their weighty science tomes at my head*


The worst thing is that you're right...

 H.B.M.C. wrote:
But even so, trying to imply any real level of organisation within 4chan is like trying to nail jelly to a wall. It's a formless bunch that occasionally congeals to form something, but it's gone just as quickly as it arrived.
JPong wrote:
I don't get this. There has been some sort of revisionist history going on here (and other places) every time this topic comes up. They all just keep swearing that Fifth was assault oriented. Even assault armies were taking troops so they could get more razorbacks or rhinos or psyweapons. There is a reason Tyranids did poorly in this "assault" edition, and it has nothing to do with their assault units being bad in the context of Fifth.
Referred to 8 times. 
   
Made in gb
Smokin' Skorcha Driver





Devon

Also the weird "waaagh field" that seems to emanate from orkoid brains, an Ork gun rarely works in the hands of anyone but an ork yet when an ork pulls the trigger a stream of shells fire out because the ork believes they will,

this goes along way to explain how equipment from various races all founded on different base weapon technology can be strung together by a half mad tinkerer and turned into a horribly potent weapon of mass destruction where really it should just fizz lamely or blow up in its creators face.

This principal applies to the ork belief that many colours bestow different properties on objects, the red ones literally do go faster because millions of orks believe this to be so.

http://www.dakkadakka.com/dakkaforum/posts/list/340090.page - my Heresy era Blood Angels

BA 1500pts and counting
He 1500pts unpainted
Corbulo is practicaly Jesus with a chainsword  
   
Made in us
Water-Caste Negotiator







Reanimator wrote:In my "serious" academic voice:

Orks, having an understanding of the universe built into their genetic memory, obviously having an innate understanding of the doppler effect. Things moving faster away from the ork have their colours red-shifted, and hence an ork would recognise that fast things look red. Ergo, red wuns go fasta.

*Ducks whilst the astrophysics masters throw their weighty science tomes at my head*


+1

Black Widow Assault Cadre 2000 Points (Under Renovation- Playable) Win-4 Lose-5 Draw-1
Storm Angels 1st Company 2500 Points (DA Codex) (Under Renovation - Playable) Win-3 Lose-4 Draw-3
Corsairs of Fate 1750 Points (Under Construction - Playable) Win-2 Lose-3 Draw-1
Protectorate of Menoth 11 Points (Project Delayed Indefinitely) Win-1 Lose-3 Draw-0
Imperial Guard Regiment (Unnamed) 1000 Points (Project Delayed Indefinitely)
Cygnar 25 Points (Planned) Win-0 Lose-0 Draw-0

Last Game(s): The Spearhead Annihilation Battle between my Storm Angels First Company (Dark Angels) and Skystompa's Waagghh! (Blood Angels) resulted in a MAJOR VICTORY!
 
   
Made in us
Waaagh! Ork Warboss





Oregon, USA

not that ork gunz don't occasionally fizz loudly then blow up, but yeah..

Each race has a particular tech they are supposed to be the master of in the older fluff (not so much these days)

Eldar- Lasers
Orks- Forcefields
Humans- Armourplating i guess ? Building things outr of pungent cheddar?
Necrons- teleportation
Tau- railgun/ion tech
Nids- Biotech
Chaos- Chaos theory

Waagh Grabwotz : 21000 and stable... for now...
The Wakers of Dagon: 7800 Pts DE
The Viletide: Daemons of Nurgle: 3426 Pts 
   
Made in au
Stabbin' Skarboy





Melbourne

They think the red ones go faster because, when they paint a vehicle red, it looks faster, and thus goes faster.

MeanGreenStompa wrote:
penek wrote:wtf is wrong with GW ???

It's being run by people with short term vision and enough greed to extinguish a sun.

Perhaps they're the C'tan.
 
   
Made in ca
Hardened Veteran Guardsman





Ootheca

Orks generate a small phsycic field. THis is why ork guns and machinery work, and why red wunz go fasta. It is also why is enough orks saw you throw a large box that said "bomb" on it, it would blow up. Because they believe it would

Praise be to the God-Emperor of Mankind
God does not favour the biggest army, only the greatest shots - Voltaire
So that leaves Space Marines and Eldar! - Anon
======Begin Dakka Geek Code======
DR:90-S++G+++M++B+I+Pw40k98/f+++D++++A+++/eWD8R++T(M)DM+
======End Dakka Geek Code=======
 
   
Made in us
Regular Dakkanaut






ever see a hoomie with a gushin 'ead wound?

What would Yeenoghu do? 
   
Made in us
Ork Boy Hangin' off a Trukk





Orks don't think red ones go fasta.



DEY KNOW DEY DO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!



yakface wrote:
Terrible rules-writing no doubt, but given that you basically can't play it RAW in any kind of sensible way lets you know that it can't be right.
 
   
Made in us
Deadly Dark Eldar Warrior





According to the codex, this is because of an old tradition of coating their steeds in their enemies blood. I think that this would madden their boars, and so make them go faster. It is my opinion that orks would naturally assume that trukks and battlewagons are much like boars. Thus, they add red to make it angry, and therefore faster.
   
Made in us
Tough-as-Nails Ork Boy



U.S.A.

In one of the ork codexs might have been the one before the newest one, they said that way back in the day a mek made two trukks one red and one another color. Both where exactly the same with some minor difference in fuel or something, this caused the red one to go fast. Now orks being orks didn't look for a fuel difference or what ever it was and declared red 'uns go fast and so it was.

I play :
about 1250
Proud member of the OCLU (Ork Civil Liberties Union).  
   
Made in us
Mutilatin' Mad Dok






Because they saw a blood angel rhinos and how they went faster then the other non blood angel rhinos.

"See a sword is a key cause when you stick it in people it unlocks their death" - Caboose


 
   
Made in us
Waaagh! Ork Warboss





Oregon, USA

I think it goes the other way, as orks are the older race..

The Bangles saw ork vehicles in red go faster, and believed it as much as the orks did, so they repainted...

I'd love my dreads to have red paint job as an option, but that would be a bit much

Waagh Grabwotz : 21000 and stable... for now...
The Wakers of Dagon: 7800 Pts DE
The Viletide: Daemons of Nurgle: 3426 Pts 
   
Made in ca
Cultist of Nurgle with Open Sores






Canada

In the real world, red cars cost more in insurance.

Because they have more accidents.

Because they DO drive faster!

DR:70+S+GM+B++I--Pat4310#-DA+++/mWD347R++T(T)DM+

 
   
Made in us
Hardened Veteran Guardsman





Well if something is red that means that it absorbs all the wavelengths of visible light that arent red and red has the longest wavelength of the visibile spectrum meaning that it absorbs all of the other colors that have higher frequencies which in a way means they go faster so maybe the kinetic energy from all those absorbed colors that arent red translates into higher velocity for the vehicle!!!!!



Or maybe orcs are just crazy.
   
Made in us
Deadly Dark Eldar Warrior





Ashryu wrote:Or maybe orcs are just crazy.

Ok, I think you figured it out.
   
Made in us
Waaagh! Ork Warboss





Oregon, USA

crazy and telekenetic both

They're nuts enough to assume it works, and powerful enough collectively to bend the universe so that it's true..

Waagh Grabwotz : 21000 and stable... for now...
The Wakers of Dagon: 7800 Pts DE
The Viletide: Daemons of Nurgle: 3426 Pts 
   
Made in us
Camouflaged Zero




Pennsylvania

DarthLakey wrote:Orks generate a small phsycic field. THis is why ork guns and machinery work, and why red wunz go fasta. It is also why is enough orks saw you throw a large box that said "bomb" on it, it would blow up. Because they believe it would

Can anyone find this in a codex for me? I've heard this "if enough Orks believe it it comes true" thing before, but that just seems a little ridiculous, even for 40k.

"Never interrupt your enemy when he is making a mistake." -Napoleon



Malifaux: Lady Justice
Infinity: &  
   
Made in us
Mutilatin' Mad Dok




Cary, NC

Koz Blue is lucky, an Green is Orky, and Black is ded 'ard, and yellow is for flash gits and puttin' on airs.

Alla doze uvva colors is for panzees. Mauve? Wot's mauve?

So, Red is for Fasta!


See, totally logical!

 
   
Made in au
Gore-Soaked Lunatic Witchhunter






Australia (Recently ravaged by the Hive Fleet Ginger Overlord)

Seems to work for Saim Hann. Orks pick up on this stuff, doncha know?

Smacks wrote:
After the game, pack up all your miniatures, then slap the guy next to you on the ass and say.

"Good game guys, now lets hit the showers"
 
   
Made in us
Member of the Malleus





San Francisco Bay, CA, Ancient Terra, Sol System

Short answer: Because the Orks make it that way.

Long answer: All Orks are subconsciously psychic. This is why they can fire guns made of junk while in the hands of an Ordo Xenos researcher, its mechanisms won't even sputter. It's why choppas, made from the biggest hunks of metal they can find, can slice through space marine armor platings, and, in some cases, dice up tanks. This is also why their vehicles move at all, why they can make flying contraptions of loosely held together scrap metal that by any other civilization should be made into low-income housing in some Central/South-American slum.

DQ:90-S++G+M----B--I+Pw40k+D+A++/cWD-R+++T(S)DM+
21-2-1 total.
Black Templars with GK allies WIP
Chaos Daemons: 2220 points, under construction.
:  
   
Made in gb
Tough Tyrant Guard






uk

crazypsyko666 wrote:Short answer: Because the Orks make it that way.

Long answer: All Orks are subconsciously psychic. This is why they can fire guns made of junk while in the hands of an Ordo Xenos researcher, its mechanisms won't even sputter. It's why choppas, made from the biggest hunks of metal they can find, can slice through space marine armor platings, and, in some cases, dice up tanks. This is also why their vehicles move at all, why they can make flying contraptions of loosely held together scrap metal that by any other civilization should be made into low-income housing in some Central/South-American slum.


Where's the codex/canon source for this? Its sounds interesting and I'd like to read more about it.

Masochist: Hit me!
Sadist: No.

Hive Fleet Kronos 3500pts
Craftworld {Insert eldar name} 3000 pts
1000pts and growing fast
P+M blog http://www.dakkadakka.com/dakkaforum/posts/list/338826.page

 
   
Made in gb
[DCM]
Roving the Interstate Highways





Aberystwyth, Wales, UK

It says in the latest ork codex if I recall correctly
   
Made in us
Member of the Malleus





San Francisco Bay, CA, Ancient Terra, Sol System

Reanimator wrote:
crazypsyko666 wrote:Short answer: Because the Orks make it that way.

Long answer: All Orks are subconsciously psychic. This is why they can fire guns made of junk while in the hands of an Ordo Xenos researcher, its mechanisms won't even sputter. It's why choppas, made from the biggest hunks of metal they can find, can slice through space marine armor platings, and, in some cases, dice up tanks. This is also why their vehicles move at all, why they can make flying contraptions of loosely held together scrap metal that by any other civilization should be made into low-income housing in some Central/South-American slum.


Where's the codex/canon source for this? Its sounds interesting and I'd like to read more about it.
http://wh40k.lexicanum.com/wiki/Weirdboy, http://wh40k.lexicanum.com/wiki/Waaagh!
All orks are innately psychic, and the weirdboyz are a more direct channel for that. I haven't read about orks in a good long while, so my info might be outdated, but if you look into some of the stories and fluff about Inquisitors, weirdboyz and some other nooks and crannies, they all agree that there's some fairly serious subconcious psychic ability in them. It doesn't translate into shooting lightning bolts out of their arse or fireballs out of their eyes, (except with weirdboyz, because they're weird) but the 'Power of the Waaagh!' is all psychological.

Actually, think about it that way from the start. It's all psychological, but their subconscious psychic abilities make it reality if enough of them believe it. Hence, da red wunz go fasta!

This message was edited 1 time. Last update was at 2011/02/11 00:30:38


DQ:90-S++G+M----B--I+Pw40k+D+A++/cWD-R+++T(S)DM+
21-2-1 total.
Black Templars with GK allies WIP
Chaos Daemons: 2220 points, under construction.
:  
   
 
Forum Index » 40K Background
Go to: