DogOfWar wrote:The point of allowing models to get out and shoot is to balance the game and have players take the risk of making their troops much more vulnerable outside their metal bawks. I don't think it's really supposed to be particularly realistic.
Seems like it might be too powerful... but then again you are riding around in AV10 deathtraps. I think moving and firing heavy weapons is something best left for vehicles themselves or relentless models. Moving up to 12" and still being able to shoot is probably not too bad.
It should be more than 5-10pts though. Extra armour is 15pts for IG and camo netting is 30pts (for certain vehicles). I'm thinking 15-20.
As for heavy weapons. The only heavy weapons
DE can carry are dark lances, and only Trueborn can carry more than 1(they can carry 2). Now a unit of 3 true born in a raider with this upgrade might sound great but its 146 points without the upgrade we are talking about here and can only move 6". A Ravager can move 12 and shoot 3 lances, although it cant split targets it only gives up 1KP while costing less.
IG vehicles are in general more expensive than
DE. Something that makes a
LRMBT better is better than something on a cardboard box. I could see 15 points though.
Splinter Racks are 10 points and I agree what I am proposing is better than splinter racks (reroll to hit with splinter rifles)