For your consideration: A
rough draft proposal for inclusion of
IG Combat engineers (CE's) in the
40K universe
IG Combat engineers(CE's) can perform the following tasks:
. Clear paths in difficult, dangerous terrain.
. Clear man-made obstacles, traps & deactivate enemy mines for a upcoming offensive
. Bridge rivers, chasms.
. Lay mines, wire, roadblocks, and anti-tank traps.
. Construct fortified bunkers.
. Destroy fortified bunkers with shape charges.
. Perform demolition of bridges, buildings, to advancing enemy.
. Extract/Tow a vehicle if they posses a Chimera or a Taurus (
http://www.dakkadakka.com/dakkaforum/posts/list/353744.page)
(I need to come up with the number of turns and DR's to accomplish the above tasks, with modifiers for unit causalities and morale failures in the course of combat.)
A
IG Combat engineers squad consists up to six troops, including a Sargent. Only one CE squad is permitted in a
IG Company (I may make it a rule that if a CE squad is chosen, the player cannot have a special weapons squad also)
CE's have the same stats/costs as
IG Veterans, with the following exceptions:
They may not take heavy weapons, sniper rifles, or grenade launchers. They may however take up to three normal and/or heavy flamethrowers.
IG combat engineers may use demo charges as often as once per turn, without depleting them.
CE's can have a single Ogryn in their unit, above six max squad member limit, to serve as a heavy lifter for laying bridges, and to clear obstacles with a chainsaw/ big axe/shovel/crowbar/wrench. The Ogryn may not use demo or shape charges, or flamethrowers.
IG combat engineers have access to shape charges that can be placed on objects. Need to make some rules for this. I want shape charges to be more powerful than demo charges, with a very high
AP value but little or no blast radius. One CE model may move independently from the squad to place the shape charge to the object.
I foresee missions based on the CE's needing to accomplishing an objective, like building a bridge under fire, clearing a path for advancing army, or retrieving a friendly disabled vehicle--or destroying it to deny it to the enemy. I see the potential of CE's laying wire and mines to help protect an objective in a take and hold mission.
What do you guys think?