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![[Post New]](/s/i/i.gif) 2011/06/29 00:21:55
Subject: Power fists VS monoliths...
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Waaagh! Warbiker
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This message was edited 3 times. Last update was at 2011/06/29 00:28:00
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![[Post New]](/s/i/i.gif) 2011/06/29 00:50:37
Subject: Re:Power fists VS monoliths...
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Sinewy Scourge
Long Island, New York, USA
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Yes, because that is the weapon's strength.
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I have found again and again that in encounter actions, the day goes to the side that is the first to plaster its opponent with fire. The man who lies low and awaits developments usually comes off second best. - Erwin Rommel
"For having lived long, I have experienced many instances of being obliged, by better information or fuller consideration, to change opinions, even on important subjects, which I once thought right but found to be otherwise." - Benjamin Franklin
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![[Post New]](/s/i/i.gif) 2011/06/29 02:38:44
Subject: Power fists VS monoliths...
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Painlord Titan Princeps of Slaanesh
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A power Klaw on a nob hits a monolith at strength 8. you get the 2x bonus, but do not get +1 S for furious charge.
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![[Post New]](/s/i/i.gif) 2011/06/29 02:40:13
Subject: Power fists VS monoliths...
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Twisted Trueborn with Blaster
Sydney, Australia
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Yeh, thats something I didn't add. No furious charge bonus.
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Heamonculus army - almost 500 points (more in the mail). none painted.
Wych army - in the mail
DT:90S++G++MB+IPw40k056D+A++/areWD337 R+++T(T)DM+
On Scarabs: "Cry Havoc and let slip the Evil Roombas of Death!" - Philld77
On Landraiders: "Not really a transport though so much as it is a tank with a chauffeur's license" - Nictolopy |
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![[Post New]](/s/i/i.gif) 2011/06/29 02:42:04
Subject: Re:Power fists VS monoliths...
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Deranged Necron Destroyer
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It is in the FaQ btw
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Kilkrazy wrote:There's nothing like a good splutter of rage first thing in the morning to get you all revved up for the day.
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![[Post New]](/s/i/i.gif) 2011/06/29 02:48:36
Subject: Power fists VS monoliths...
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Irked Necron Immortal
Rhizome 9
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No you get furious charge. And you get double too. The monolith protects against weapons that are extra strong against it, not weapons that makes the use extra strong. The wording in the codex is for weapons that get additional dice for armor penetration rolls.
So a S4 Powerclaw Nob that assaults a monolith hits at Strength 9. Double for a power klaw, and the +1 for furious charge(because that is added after the double)
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![[Post New]](/s/i/i.gif) 2011/06/29 03:29:44
Subject: Power fists VS monoliths...
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Longtime Dakkanaut
Aizuwakamatsu, Fukushima, Japan
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No The +1 for Furious Charge is an augmentation to the strength of the weapon. Unaugmented Strength only against the Monolith, so no Furious Charge bonus. The Weapon is Strength 8, so it strikes at Strength 8 (in that example).
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![[Post New]](/s/i/i.gif) 2011/06/29 03:59:00
Subject: Power fists VS monoliths...
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Insect-Infested Nurgle Chaos Lord
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And enter the discussion over whether it is the users str or the weapon's str in CC.. AGAIN...
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2011/06/29 04:00:07
Subject: Re:Power fists VS monoliths...
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Sinewy Scourge
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For the love of God look at the Necrons FAQ before you make 20 fething threads about something next time.
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Kabal of the Void Dominator - now with more purple!
"And the moral of the story is: Appreciate what you've got, because basically, I'm fantastic." |
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![[Post New]](/s/i/i.gif) 2011/06/29 04:37:02
Subject: Re:Power fists VS monoliths...
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Last Remaining Whole C'Tan
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Indeed, this question and it's answer is explicitly covered by the Necron FAQ.
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lord_blackfang wrote:Respect to the guy who subscribed just to post a massive ASCII dong in the chat and immediately get banned.
Flinty wrote:The benefit of slate is that its.actually a.rock with rock like properties. The downside is that it's a rock |
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![[Post New]](/s/i/i.gif) 2011/06/29 17:39:02
Subject: Re:Power fists VS monoliths...
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Waaagh! Warbiker
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That's why right after posting the thread i edited it saying sorry about that, so dont start bringing that up
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![[Post New]](/s/i/i.gif) 2011/06/29 21:46:21
Subject: Power fists VS monoliths...
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Loyal Necron Lychguard
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Chrysis wrote:No The +1 for Furious Charge is an augmentation to the strength of the weapon. Unaugmented Strength only against the Monolith, so no Furious Charge bonus. The Weapon is Strength 8, so it strikes at Strength 8 (in that example).
You get Furious charge, it's a strength bonus to the model, not that weapon.
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![[Post New]](/s/i/i.gif) 2011/06/29 23:11:29
Subject: Power fists VS monoliths...
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Twisted Trueborn with Blaster
Sydney, Australia
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No you don't. Specifically stated in the FAQ. You gain no bonus in any case unless it is specifically stated in either the codex or an FAQ.
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Heamonculus army - almost 500 points (more in the mail). none painted.
Wych army - in the mail
DT:90S++G++MB+IPw40k056D+A++/areWD337 R+++T(T)DM+
On Scarabs: "Cry Havoc and let slip the Evil Roombas of Death!" - Philld77
On Landraiders: "Not really a transport though so much as it is a tank with a chauffeur's license" - Nictolopy |
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![[Post New]](/s/i/i.gif) 2011/06/29 23:45:49
Subject: Power fists VS monoliths...
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Decrepit Dakkanaut
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No, the FAQ does not say that. What the rules do tell you is that you dont get modifieres to the weapons strength. Good job furious charge alters the models strength then. WHich is why powerfists work at all.
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![[Post New]](/s/i/i.gif) 2011/06/29 23:53:39
Subject: Power fists VS monoliths...
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Decrepit Dakkanaut
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nosferatu1001 wrote:No, the FAQ does not say that. What the rules do tell you is that you dont get modifieres to the weapons strength. Good job furious charge alters the models strength then. WHich is why powerfists work at all.
There's a flaw in your logic. If you're using the weapon, the weapon strikes at Str 8. If you're using the model, the model strikes at str 5, by your logic. So you still wouldn't get the Furious Charge bonus with a powerfist, only because the Furious Charge bonus augments the model and not the weapon, and the weapon's strength is what's being used.
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![[Post New]](/s/i/i.gif) 2011/06/30 00:06:18
Subject: Power fists VS monoliths...
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Decrepit Dakkanaut
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Yes, and the weapons strength is defined as doubling the users strength. It is not S8, it is whatever the users strength is, doubled.
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![[Post New]](/s/i/i.gif) 2011/06/30 00:06:46
Subject: Power fists VS monoliths...
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Loyal Necron Lychguard
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Unit1126PLL wrote:nosferatu1001 wrote:No, the FAQ does not say that. What the rules do tell you is that you dont get modifieres to the weapons strength. Good job furious charge alters the models strength then. WHich is why powerfists work at all.
There's a flaw in your logic. If you're using the weapon, the weapon strikes at Str 8. If you're using the model, the model strikes at str 5, by your logic. So you still wouldn't get the Furious Charge bonus with a powerfist, only because the Furious Charge bonus augments the model and not the weapon, and the weapon's strength is what's being used.
Please, go pick up a sword in real life and tell me the strength of it. Now tell me the strength of it with a body builder holding it.
The strength of the sword is 0. The strength of the wielder is varied. A "person" is not a weapon, and furious charge does not modify a "weapons" strength. It modifies a users strength. Living metal says absolutely nothing about "model" or "user" strength in the rules. Only Weapon strength. And, since we have determined that a sword has no strength, it is not modified. Automatically Appended Next Post: nosferatu1001 wrote:Yes, and the weapons strength is defined as doubling the users strength. It is not S8, it is whatever the users strength is, doubled.
Which could be 6, in the hands of a guardsmen. Or 10 in the hands of a necron lord. Or 12 (if it could go that high) in the hands of many monstrous creatures. (Just furthering your point, Nos). Automatically Appended Next Post: Sabet wrote:No you don't. Specifically stated in the FAQ. You gain no bonus in any case unless it is specifically stated in either the codex or an FAQ.
Uh, the FAQ simply states that power fists and other weapons of the sort do function as normal against a monolith. The FAQ actually says "nothing" about furious charge, because...*see comment above*
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This message was edited 2 times. Last update was at 2011/06/30 00:09:29
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![[Post New]](/s/i/i.gif) 2011/06/30 00:20:36
Subject: Power fists VS monoliths...
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Insect-Infested Nurgle Chaos Lord
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Nice sophistry there, but let's take you at your word then
The strength of the sword is 0, so all you would get is 0 + 1d6, regardless of the user's strength?
It's pretty obvious that this isn't what the rule intends, but as it has been argued that the weapon, not the user, is the inmportant thing by some...
They list living creatures as 'weapons' under the listing on Living Metal. Monstrous creatures do not get additional penetration, and are listed as weapons. Therefore, logically, non-monstrous creatures are weapons also.
Personally i think that the weapon confers special rules on the user, with the user's attack being an armed attack with that weapon using the user's strength. In effect the user's S is a weapon attack, with no additional abilites conferred by the weapon being swung. They are one and the same.
Some weapons confer additional abilities, such as doubles strength, poison, a specific Str score in melee etc.
Not all models even have a CC weapon. They are still able to attack in CC. Why? Because it is the user that is the attack, with their body being the weapon.
You can RAW argue that the user and the weapon are seperate, but if that's true then why do the weapons confer rules on the model, rather than having a statline themselves?
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2011/06/30 01:00:12
Subject: Power fists VS monoliths...
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Loyal Necron Lychguard
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Ascalam wrote:Nice sophistry there, but let's take you at your word then
The strength of the sword is 0, so all you would get is 0 + 1d6, regardless of the user's strength?
I will stop you right here because, no, per the rules you use the models strength in close combat. The shiny piece of metal they are holding just happens to be the product used to exert such force. Though obviously it is not always necessary. Automatically Appended Next Post: Ascalam wrote:They list living creatures as 'weapons' under the listing on Living Metal. Monstrous creatures do not get additional penetration, and are listed as weapons. Therefore, logically, non-monstrous creatures are weapons also.
Please note, I said "person" not "anyone" or "creatures" or whatever else. A monstrous "creature" is not a "person". Not even the dreadknight.
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This message was edited 1 time. Last update was at 2011/06/30 01:01:42
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![[Post New]](/s/i/i.gif) 2011/06/30 01:06:04
Subject: Power fists VS monoliths...
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Twisted Trueborn with Blaster
Sydney, Australia
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can we not get into a discussion on this. there must be thousands of threads already.
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Heamonculus army - almost 500 points (more in the mail). none painted.
Wych army - in the mail
DT:90S++G++MB+IPw40k056D+A++/areWD337 R+++T(T)DM+
On Scarabs: "Cry Havoc and let slip the Evil Roombas of Death!" - Philld77
On Landraiders: "Not really a transport though so much as it is a tank with a chauffeur's license" - Nictolopy |
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![[Post New]](/s/i/i.gif) 2011/06/30 01:06:30
Subject: Power fists VS monoliths...
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Loyal Necron Lychguard
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Ascalam wrote:
You can RAW argue that the user and the weapon are seperate, but if that's true then why do the weapons confer rules on the model, rather than having a statline themselves?
The same reason that any piece of wargear does. Do you consider a destroyer body separate from the necron lord model? Do you consider an iron halo separate from the model? No, you don't. But they confer bonuses that are used in CC and sometimes out of CC as well, so why don't they have a statline all their own? Because, it's not how the rules are written.
The same way that the rules don't say furious charge gives a weapon a +1 strength bonus. It gives it to the model. The item wielded to convey such strength doesn't matter.
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![[Post New]](/s/i/i.gif) 2011/06/30 01:11:46
Subject: Power fists VS monoliths...
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Insect-Infested Nurgle Chaos Lord
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If you'd read my whole post you'd see that i was using that to outline the fact that it IS the user's strength that's relevant  If you're going to quote, then quote the next tine too..
The Ctan, Farsight and Fuegan are sad that they are unpersons
A RL example. Some martial artists are considered to be lethal weapons by law, due to their deadly level of skill and strength.
It's pretty clear what the rules are intended to mean. This is just another transparent attempt to RAW your way past Living Metal, so i'll leave you to it.
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2011/06/30 08:26:56
Subject: Power fists VS monoliths...
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Loyal Necron Lychguard
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Ascalam wrote:A RL example. Some martial artists are considered to be lethal weapons by law, due to their deadly level of skill and strength.
This is not actually true.
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![[Post New]](/s/i/i.gif) 2011/06/30 08:46:46
Subject: Power fists VS monoliths...
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Decrepit Dakkanaut
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but is a common misconception. If you are trained to 1st dan or above in most martial arts you are supposed to declare this if fighting, and bizarrely get in more trouble if you use a closed fist than an open one despite the latter being much deadlier, in general.
Ascalam - so, logical falacy time. You are assuming everyone is a weapon, despite the rules on page 42 not stating so. And everyone does have a CCW, even if they dont have a weapon listed - again, part of thebasic rules.
Altering the users strength /= modifying the weapons strength, as the definition of the weapons strength does not alter. It is a variable.
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![[Post New]](/s/i/i.gif) 2011/06/30 13:57:14
Subject: Power fists VS monoliths...
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Insect-Infested Nurgle Chaos Lord
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Masterslowpoke- yes it is. Sorry.
I deal with court docs on a daily basis. There have been cases where a martial artist has been charged with assault with a deadly weapon when unarmed.
Nos- weapons all confer their abilities on the user. It is the user that attacks, using his strength bonus, and modifiers. I contend that the user and his weapon are ine entity for CC attacks, with some CC weapons conferring different abilities on the attack.
As MC's are listed as weapons with an additional dice by the rule (despite not being listed as such on pg 42, then so must everyone else be, logically, but without the additional dice. It's astonishingly simple.
Since you've repeatedly ignored the premise i doubt you'll try this time. Logically it is consistent.
It would have been so much simpler of GW had just put attack instead of weapon
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2011/06/30 13:59:18
Subject: Power fists VS monoliths...
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Decrepit Dakkanaut
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Despite the rules stating you use your CCW when attacking in close combat, you'd be right.
Oops, there it is.
It is a fallacy to assume that a specific rule stating MCs are X applies to anything otehr than MCs.
Not repeatedly ignored, repeatedly shown the premise to be false.
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![[Post New]](/s/i/i.gif) 2011/06/30 16:40:40
Subject: Power fists VS monoliths...
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Insect-Infested Nurgle Chaos Lord
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The premis is not false, but the rule is so piss-poorly written that it makes no difference
Your argument, as far as i can see it, is that you can add all the mods you like onto the user, without it counting as modifying the strength of the weapon (as per strict RAW).
My argument is that any attack in cc (with a weapon if you have one) IS the weapon. Certain exotic weapons can confer additional abilities to the user, and apply to all his attacks, not just those provided by the weapon he is holding. The CC attacks ARE weapons, regardless of what weapon you happen to be swinging.
Regarding the logic- here it is:
Monstrous creatures are weapons with an additional d6. Creatures are therefore classified as weapons. Monstrous ones get an additional D6. Non monstrous creatures are weapons without the additonal D6, as creature attacks have been classified as weapons. I'll leave it there, as it's causing more argument than it really needs to.
I think i've had enough of the argument, so i'll withdraw from this one. It reminds me a little too much of the 'are grenades weapons' argument and the 'what does 'no matter what' really mean argument...
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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