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Made in us
[ADMIN]
President of the Mat Ward Fan Club






Los Angeles, CA



FOR THIS POLL, PLEASE ANSWER HOW YOU CHOOSE TO PLAY THE GAME, NOT NECESSARILY WHAT THE RULES AS WRITTEN (RAW) SAY.

Feel free to post how and why you voted, but please DO NOT ENGAGE OTHERS IN DISCUSSIONS/ARGUMENTS ABOUT WHAT YOU THINK THE RULES SAY. Please create a separate thread if you feel the urge to have this kind of discussion.



The rules for 'Deep Strike' say (rulebook, pg 95): "Once [the location of the initial model in a Deep Striking unit is determined], the unit's remaining models are arranged around the the first one. Models must be placed in base contact with the original model in a circle around it. When the first circle is complete, a further circle should be placed with each model touching the circle inside it. Each circle should include as many models as will fit."


and in the section for 'Deep Strike Mishaps' (also pg 95) it says: "If any of the models in a deep striking unit cannot be deployed because they would land off the table, in impassable terrain, on top of a friendly model or on top of or within 1" of an enemy model, something has gone wrong. The controlling player must roll on the deep strike Mishap table and apply the results."


Games Workshop's online rulebook FAQ says (pg 7):
"Q: If a unit arriving by Deep Strike cannot be placed fully on the table, must it roll on the Deep Strike Mishap table?
A: Yes."






QUESTION: How do you play that the models in a Deep Striking unit have to/can be placed when the unit Deep Strikes near impassable terrain, the board edge, within 1" of enemy models or on top of friendly models?


Example: A unit of 10 Bloodletters Deep Strikes into play and the initial model scatters dangerously close to the edge of the table (but not quite off the table). How would you play that the rest of the models in the unit can be/have to be placed?



OPTION A. I play that the rest of the models must be deployed in full circles as described in the rules for deep striking, and if in this formation any of the models would end up even partially off the table, within 1" of enemy models, within impassable terrain or on top of friendly models then the unit suffers a Deep Strike Mishap. So in the example given, the unit would suffer a mishap as some of its models would end up deployed off the table.


OPTION A EXAMPLE: (The initially placed model is marked yellow) The first ring of 6 models that must be completed around the initial Deep Striking model means that two models end up partially off the table and therefore the unit would suffer a Mishap.



OPTION B. I play that you only need to fit as many models into a ring that will actually fit on the table, not in impassable terrain, within 1" of an enemy model or on top of a friendly model. As soon as you aren't able to place another model in that ring of models you are then free to move onto placing a second (or subsequent) ring of models until the entire unit is deployed. So in the example, the unit would not suffer a mishap as you are allowed to stop placing models in the first ring around the initial model as you cannot place models partially off the table.


OPTION B EXAMPLE: (The initially placed model is marked yellow) Since two of the models in the first ring would end up being partially off the table, they are not placed there and instead they are placed into the second ring, which allows the entire unit to be safely deployed on the table without suffering a mishap.



OPTION C. Something else entirely: reply exactly what it is below.



This message was edited 2 times. Last update was at 2011/09/26 02:26:20


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Made in ca
Mounted Kroot Tracker





Ontario, Canada

I chose option A.

Why I chose option A:

The mishap section says "if any of the models". To me, this implies that the models must be placed in a complete ring, regardless of enemy models, terrain, table edges, or any other reason. Otherwise, why would any model other than the first one ever affect mishap?



Oh, and this made me chuckle a little:

yakface wrote:When the first circle is complete, a further circle should be placed with each model torching the circle inside it.


Only models with template weapons may be placed?

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Under the couch

A for me. There would be little point in the Deep Strike rules calling for a mishap if the models land on obstructions if you can choose to just place the models somewhere else anyway.

 
   
Made in us
Sinewy Scourge





Long Island, New York, USA

A for me as well. Just because the first model scatters close to the table edge doesn't mean the rest of the models in the unit won't fit in a circle.
And if froming that circle means they are placed off the table, that causes a mishap.
This is an exception to the rule against placing models off the table.

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Nasty Nob on Warbike with Klaw




Stephens City, VA

A for me, circle vs. semi circle not to mention B just feels like WAAC. Takes out all the danger of deepstriking y'know. Like Insaniak said, not much point for mishaps otherwise. It would be like my blast template scattering off and me using one shaped like a football

   
Made in us
Aspirant Tech-Adept





St. Louis

A for me for 2 reasons.

1. Its what the rules say IMO.

2. Option B makes deep strike too successful. You can deep strike almost anything anywhere.
   
Made in us
Nigel Stillman





Seattle WA

I would try out option B on Dash of Pepper if I were to meet him in a tournament.

Just to see the Calvn and Hobbes like brawl that would follow.

I chose option A btw

Why?

To stop the game from turning into a calvin and hobbes strip.
Spoiler:

This message was edited 1 time. Last update was at 2011/09/26 02:29:56



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Made in us
Longtime Dakkanaut





Option A.

Rules are clear on that.
   
Made in us
Space Marine Scout with Sniper Rifle





Option A.

One small caveat. Say the unit had numbered less than ten. say it had been five. I believe it is generally accepted that after the initial model placement that the next "ring' of models is 6. thus, 5 models could be a 3 x 2 honey comb.
|  O
|    O
|  O
|    O
|  O

As above the models (in a 5 man unit scenario) could be placed to advantage. not forcing a mishap.


As a secondary follow-up question what do people do when on the mishap table your opponent gets to place them? Do they get to place the initial model and then you deploy as usual? or do you let your opponent place all of them?

This message was edited 2 times. Last update was at 2011/09/26 02:34:33


 
   
Made in au
[MOD]
Making Stuff






Under the couch

Katfish! wrote:As a secondary follow-up question what do people do when on the mishap table your opponent gets to place them? Do they get to place the initial model and then you deploy as usual? or do you let your opponent place all of them?

That would be a question for a separate thread.

 
   
Made in us
Longtime Dakkanaut





Pasadena

Option A; otherwise there would be nearly no need for mishap rules.

This message was edited 1 time. Last update was at 2011/09/26 03:27:53


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Huge Bone Giant





Oakland, CA -- U.S.A.

Option A follows the rules as I read them, B does not.

Not being able to place models for reasons that cause mishap means a mishap is caused.

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Made in gb
Longtime Dakkanaut





Dundee, Scotland/Dharahn, Saudi Arabia

Option A, because it's the option that actually follows the rules.

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Bounding Assault Marine





Minnesota

A, because that's how I read the RAW of deep strike and as has been said before if it were B then Deep strike would be too easy

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Made in us
Dakka Veteran




No one that voted B has opted to explain why. Odd. Has to be A I can't figure how you can read or reason anything else.
   
Made in us
The Hive Mind





Katfish! wrote:Option A.

One small caveat. Say the unit had numbered less than ten. say it had been five. I believe it is generally accepted that after the initial model placement that the next "ring' of models is 6. thus, 5 models could be a 3 x 2 honey comb.
|  O
|    O
|  O
|    O
|  O

As above the models (in a 5 man unit scenario) could be placed to advantage. not forcing a mishap.


I ... don't understand that at all. To complete a 6 man ring (which is required) two models will be off the table. Saying you pay be A means they mishap, but there's some method where this won't happen? Could you do better than some poor ASCII?

edit: I answered B because that's how I read the rules when I first opened the book. It made sense to me because I was thinking in terms of large units (like Tyranid Gargoyles). The poll asked how we currently play, not how we interpret the rules. Since I haven't gotten a game in since the start of the deepstrike thread, I answered B. I'm not 100% convinced that it's A, because (again using Gargoyles) some units can't make the initial circle in B2B. Or at least I couldn't last night while playing with it. Maybe I just never tried the right combination - the models kept interfering with the B2B circle.

This message was edited 1 time. Last update was at 2011/09/26 19:08:26


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rigeld2 wrote:

I ... don't understand that at all. To complete a 6 man ring (which is required) two models will be off the table. Saying you pay be A means they mishap, but there's some method where this won't happen? Could you do better than some poor ASCII?



SO. A 5 man unit[u] deepstrikes near a table edge(see grey area). The first model is placed at position 1(the one with the #1 in it). the next shell of the ring normally consists of 6 models surrounding one. however there are not 7 models in the unit so they can be placed possibly to advantage. thus, i personally believe the derp striking player could arrange their models in a fashion to not mishap because of this. I'm confused how you didn't get this. My ascii was the exact same thing. Did you just miss the 5 man thing?


Automatically Appended Next Post:
insaniak wrote:
Katfish! wrote:As a secondary follow-up question what do people do when on the mishap table your opponent gets to place them? Do they get to place the initial model and then you deploy as usual? or do you let your opponent place all of them?

That would be a question for a separate thread.


and my bad i just wanted to suggest it.
[Thumb - You can goto hell my ascii wasn't poor.png]

This message was edited 1 time. Last update was at 2011/09/26 19:28:20


 
   
Made in us
The Hive Mind





Ah - gotcha. The ASCII drawing wasn't getting that across.

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Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






I guess that's a landslide win for RAW. A, for the reasons mentioned.

This message was edited 1 time. Last update was at 2011/09/26 19:47:24


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Made in au
[MOD]
Making Stuff






Under the couch

Katfish! wrote: My ascii was the exact same thing. Did you just miss the 5 man thing?

I suspect he was (as I was) confused by the ascii showing 5 models strung out in a staggered line, rather than huddled together.

Moving on. Please remember this thread isn't for debating the rules (there's already a separate thread for that) just for gathering data.
   
Made in us
Growlin' Guntrukk Driver with Killacannon





Pooler, GA

I originally voted for C, because I guess we have always played that way, but after reading the Deep Strike rules, I would say that it should be A because Deep Striking larger models or a large number of models should increase the risk/reward ratio.

I don't write the rules. My ego just lives and dies by them one model at a time. 
   
 
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