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The Peoples Choice for a 2000pt tournament(Peoples Choice Battle Reports Can be found in link below)  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Final list posted... Which army should I field for this weekends tournament?
Mech Guard List 1
Mech Guard List 2
Foot Guard List 1
Dark Eldar List 1
Dark Eldar List 2
Grey Knight List 1
Grey Knight List 2 (? Not Posted Yet)

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Made in us
Powerful Ushbati





Manhatten, KS

REPORTS FOUND HERE: http://www.dakkadakka.com/dakkaforum/posts/list/417762.page#3694929

My local gaming group is hosting a 2000 point tournament on Dec. 10th. So I thought it would be fun to let the dakka users not only pick which army I use, but also pick the models I bring. I will have a series of polls on here, 1 to decide the top 3 armies. Then I will list what models I have in each of those armies and you all can post a suggested army list for the army. I will take 2 of the suggested army list from 3 armies and put them in a poll. Then the users get to vote which of the 6 list wins. Upon Completion of the tournament I will let you all know how you did via battle reports. Let the voting begin

List Guidelines:
WAAC list
A poorly built list
A net list
a well balanced list that will be fun to play, with a possibility of being competitive

The first pole for the top 3 armies to take will last 3 days!

TOP 3 ARMY Poll results:

Which army should I take to the tournament? (pick top 3)
Dark Eldar 18% [ 20 ]
Dark Angels 8% [ 9 ]
Mechanized Imperial Guard 16% [ 18 ]
Grey Knights 14% [ 16 ]
Sisters of Battle 7% [ 8 ]
Chaos Space Marines 13% [ 15 ]
Blood Angels/Space Marines 12% [ 13 ]
Foot Imperial Guard 12% [ 14 ]

I will combine the two imperial guard into one list from each since there were so many IG votes so people have to pick from the following armies:

DARK ELDAR
GREY KNIGHTS
IMPERIAL GUARD (one foot heavy, one mechanized)

Ill post what all I have available for each army this weekend and we can start on getting some army list submitted. Thank you everyone who praticipated in the preliminary voting. Now comes the fun part of making up list following the guidelines of course.

Alright the users have spoken. The list are as follows:

newtoncain wrote:
Mech Guard LIST 1 IMPERIAL GUARD MECH

HQ-CCS + PG x 2 + LC + Chimera = 155

T1-Vets + PG x 3 + LC + Chimera = 190
T2-Vets + PG x 3 + LC + Chimera = 190
T3-Vets + MG x 3 (shotguns) + Demo + Chimera = 185
T4-Vets + MG x 3 (shotguns) + Demo + Chimera = 185
T5-Vets + MG x 3 (shotguns) + Demo + Chimera = 185

H1-Russ Excut = 190
H2-Hydra x 2 = 150
H3-Manticore = 160

F1-Vendetta =130
F2-Vendetta = 130
F3-Hellhound + Smoke =135

1985pts
15pts for XA or Bodyguard or ????


Mizzouri wrote:

LIST 1 DARK ELDAR


2000 Pts - Dark Eldar Roster

Total Roster Cost: 1999

HQ:
1 Haemonculus, 55 pts (Venom Blade 5)

Elite:
4 Kabalite Trueborn, dark lance x2 (163pts)
1 Venom, 65 pts Splinter Cannon x2

4 Kabalite Trueborn, dark lance x2 (163pts)
1 Venom, 65 pts Splinter Cannon x2

4 Kabalite Trueborn, Shardcarbine x4 (133pts)
1 Venom, 65 pts Splinter Cannon x2

Troops:
5 Kabalite Warriors, Blaster x1 (125pts)
1 Venom, 65 pts Splinter Cannon x 2

5 Kabalite Warriors, Blaster x1 (125pts)
1 Venom, 65 pts Splinter Cannon x 2

5 Kabalite Warriors, Blaster x1 (125pts)
1 Venom, 65 pts Splinter Cannon x 2

5 Kabalite Warriors, Blaster x1 (125pts)
1 Venom, 65 pts Splinter Cannon x 2

Wyches (10#, 218 pts)
8 Wyches, (Haywire Grenades)
1 Hekatrix, (Haywire Grenades 2 + Agoniser 20)
1 Raider, 80 pts + Shock Prow + Enhanced Aethersails + Flickerfield

Wyches (10#, 218 pts)
8 Wyches, (Haywire Grenades)
1 Hekatrix, (Haywire Grenades 2 + Agoniser 20)
1 Raider, 80 pts + Shock Prow + Enhanced Aethersails + Flickerfield

Fast Attack: Beastmasters (74 pts)
3 Beastmasters,
9 Khymerae,
2 Razorwing Flocks,

Heavy Support:

1 Ravager, 125 pts + Night Shields + Flickerfield

1 Ravager, 125 pts + Night Shields + Flickerfield

1 Ravager, 125 pts + Night Shields + Flickerfield


Since I haven't run this list before use your experience with Dark Eldar to tweak to fit your personality. I like this as it brings 15 DL at 36" and another 6 at 18". Knowing the local pool this should be enough to dismount most of us quickly then splinter cannon/rifle them away.

On a side note if you had more scourges and another venom I would drop both Wyche and BM squads (and a couple Trueborn) in favor of 2 more KWs w/Venoms and the rest of the points adding in 3 Scourge squads with your favorite brand of blaster. Also, you'd have enough left over for 2 Raiders to hand to your Trueborn with Shock Prows. I think this would be something to consider as the amount of firepower (29 Lance and 6 Venoms) would waste all but the IG....who don't exist around here.





Akroma06 wrote:

Dark Eldar 2K LIST 2 DARK ELDAR

HQ: Haemonculus w/ Liquifier Gun (joins the Wyches)
HQ: Archon w/ Shadowfield, Agoniser, Phantasm Grenade Launcher, and Combat Drugs (joins the Incubi)

Elite: 4 Trueborn w/ 4 Blasters in a Venom w/ Extra Splinter Cannon
Elite: 4 Trueborn w/ 4 Blasters in a Venom w/ Extra Splinter Cannon
Elite: 5 Incubi in a Venom w/ Extra Splinter Cannon

Troops: 5 Warriors w/ Blaster in a Venom w/ Extra Splinter Cannon
Troops: 5 Warriors w/ Blaster in a Venom w/ Extra Splinter Cannon
Troops: 5 Warriors w/ Blaster in a Venom w/ Extra Splinter Cannon
Troops: 5 Warriors w/ Blaster in a Venom w/ Extra Splinter Cannon
Troops: 5 Warriors w/ Blaster in a Venom w/ Extra Splinter Cannon
Troops: 9 Wyches (8 normal, 1 Hekatrix) squad has haywires, one has a razorflail, and the Hekatrix has an Agoniser

Fast: 3 Reavers w/ a Blaster

HS: Ravager w/ FF
HS: Ravager w/ FF
HS: Ravager w/ FF




Automatically Appended Next Post: LIST 2 IMPERIAL GUARD MECH
Now this is my exact 2K list that I ran pre-leafblower (I hate that title).

HQ: Company Command Squad w/ Astropath, Officer of the Fleet, 2 Bodyguards, 1 Medic, Krak Grenades, 3 Plasma Guns, and Plasma Pistol on the Commander.
Chimera with Hull HF

Troops: Veteran Squad w/ 3 Melta Guns in a Chimera with Hull HF
Troops: Veteran Squad w/ 3 Melta Guns in a Chimera with Hull HF
Troops: Veteran Squad w/ 3 Melta Guns in a Chimera with Hull HF
Troops: Veteran Squad w/ 3 Melta Guns in a Chimera with Hull HF
Troops: Veteran Squad w/ 3 Plasma Guns (Ride in a Vendetta)
Troops: Veteran Squad w/ 3 Plasma Guns (Ride in a Vendetta)

Fast: Vendetta
Fast: Vendetta

HS: Manticore w/ HF
HS: Manticore w/ HF
HS: Leman Russ Executioner w/ Plasma Cannon Sponsons


Tomb King wrote:List sent VIA PM:

2000 Pts - Grey Knights Roster GREY KNIGHT LIST 1

HQ:
1 Grey Knight Grand Master, 280 pts ((C:GK, pg. 22); Unit Type: Infantry; Frag Grenades; Krak Grenades; Psyk-out Grenades; Iron Halo; Terminator Armour; Blind Grenades; Digital Weapons; Melta Bombs; Psybolt Ammunition; Psychotroke Grenades; Rad Grenades; Master-craft Nemesis Weapon(s); Master-craft Ranged Weapon; Servo-skulls x2; MC Nemesis Force Sword; MC Storm Bolter; And They Shall Know No Fear; Grand Strategy; Independent Character; Preferred Enemy (Daemons); Psyker (Mastery Level 2); The Aegis; Hammerhand; Psychic Communion)

HQ:
1 Ordo Malleus Inquisitor, 78 pts ((C:GK, pg. 44); Unit Type: Infantry; Frag Grenades; Krak Grenades; Psyk-out Grenades; Power Armour; Bolt Pistol; Daemonblade x1; Independent Character; Psyker (Mastery 1); Stubborn; Upgrade to Psyker; Hammerhand)

Elite:
1 Venerable Dreadnought, 221 pts ((C:GK, pg. 35); Unit Type: Vehicle (Walker); Smoke Launchers; Searchlight; Truesilver Armour; Twin-Linked Lascannon; Missile Launcher; Preferred Enemy (Daemons); Psychic Pilot; Reinforced Aegis; The Aegis; Venerable; Fortitude)

Elite:
1 Vindicare Assassin, 145 pts ((C:GK, pg. 52); Unit Type: Infantry; Blind Grenades; Frag Grenades; Synskin; Exitus Pistol; Exitus Rifle; Deadshot; Fearless; Fleet; Infiltrate; Lightning Reflexes; Move Through Cover; Stealth)

Troops:
10 Grey Knight Terminator Squad, 525 pts ((C:GK, pg. 27); Unit Type: Infantry; Psybolt Ammunition; And They Shall Know No Fear; Brotherhood of Psykers; Combat Squads; Preferred Enemy (Daemons); The Aegis; Hammerhand)
1 Justicar Anval Thawn ((C:GK, pg. 43); Unit Type: Infantry; Frag Grenades; Krak Grenades; Psyk-out Grenades; Terminator Armour; Nemesis Force Halberd; Storm Bolter; Fearless; I Shall Not Yield; Preferred Enemy (Daemons); Psyker (Mastery Level 2); The Aegis; Hammerhand)
1 Terminator (Frag Grenades; Krak Grenades; Psyk-out Grenades; Terminator Armour; Nemesis Force Sword; Storm Bolter)
1 Terminator (Frag Grenades; Krak Grenades; Psyk-out Grenades; Terminator Armour; Incinerator; Nemesis Force Halberd)
1 Terminator (Frag Grenades; Krak Grenades; Psyk-out Grenades; Terminator Armour; Nemesis Force Sword; Incinerator)
1 Terminator (Frag Grenades; Krak Grenades; Psyk-out Grenades; Terminator Armour; Storm Bolter; Nemesis Force Halberd)
1 Terminator (Frag Grenades; Krak Grenades; Psyk-out Grenades; Terminator Armour; Storm Bolter; Nemesis Force Halberd)
1 Terminator (Frag Grenades; Krak Grenades; Psyk-out Grenades; Terminator Armour; Storm Bolter; Nemesis Force Halberd)
1 Terminator (Frag Grenades; Krak Grenades; Psyk-out Grenades; Terminator Armour; Storm Bolter; Nemesis Warding Stave)
1 Terminator (Frag Grenades; Krak Grenades; Psyk-out Grenades; Terminator Armour; Storm Bolter; Nemesis Force Halberd)
1 Terminator (Frag Grenades; Krak Grenades; Psyk-out Grenades; Terminator Armour; Nemesis Force Sword; Storm Bolter)

Troops:
10 Grey Knight Strike Squad, 310 pts ((C:GK, pg. 28); Unit Type: Infantry; Psybolt Ammunition; And They Shall Know No Fear; Brotherhood of Psykers; Combat Squads; Deep Strike; Preferred Enemy (Daemons); The Aegis; Hammerhand; Warp Quake)
1 Justicar (Frag Grenades; Krak Grenades; Psyk-out Grenades; Power Armour; Nemesis Force Sword; Storm Bolter)
1 Grey Knight (Frag Grenades; Krak Grenades; Psyk-out Grenades; Power Armour; Storm Bolter; Nemesis Force Halberd)
1 Grey Knight (Frag Grenades; Krak Grenades; Psyk-out Grenades; Power Armour; Storm Bolter; Nemesis Falchions)
1 Grey Knight (Frag Grenades; Krak Grenades; Psyk-out Grenades; Power Armour; Storm Bolter; Nemesis Falchions)
1 Grey Knight (Frag Grenades; Krak Grenades; Psyk-out Grenades; Power Armour; Psycannon)
1 Grey Knight (Frag Grenades; Krak Grenades; Psyk-out Grenades; Power Armour; Psycannon)
1 Grey Knight (Frag Grenades; Krak Grenades; Psyk-out Grenades; Power Armour; Storm Bolter; Nemesis Warding Stave)
1 Grey Knight (Frag Grenades; Krak Grenades; Psyk-out Grenades; Power Armour; Storm Bolter; Nemesis Daemonhammer)
1 Grey Knight (Frag Grenades; Krak Grenades; Psyk-out Grenades; Power Armour; Storm Bolter; Nemesis Daemonhammer)
1 Grey Knight (Frag Grenades; Krak Grenades; Psyk-out Grenades; Power Armour; Nemesis Force Sword; Storm Bolter)

Heavy Support:
1 Dreadnought, 140 pts ((C:GK, pg. 35); Unit Type: Vehicle (Walker); Smoke Launchers; Psybolt Ammunition; Nemesis Doom Fist with Heavy Flamer; Heavy Flamer; Assault Cannon; Preferred Enemy (Daemons); Psychic Pilot; Reinforced Aegis; The Aegis; Fortitude)

Heavy Support:
1 Dreadnought, 140 pts ((C:GK, pg. 35); Unit Type: Vehicle (Walker); Smoke Launchers; Psybolt Ammunition; Nemesis Doom Fist with Heavy Flamer; Heavy Flamer; Assault Cannon; Preferred Enemy (Daemons); Psychic Pilot; Reinforced Aegis; The Aegis; Fortitude)

Heavy Support:
1 Nemesis Dreadknight, 160 pts ((C:GK, pg. 34); Unit Type: Monstrous Creature; Dreadknight Armour; Nemesis Doomfist; Nemesis Doomfist; Heavy Incinerator; And They Shall Know No Fear; Preferred Enemy (Daemons); Psyker (Mastery Level 1); The Aegis; Dark Excommunication; Hammerhand)


Total Roster Cost: 1999


IG LIST: FOOT IMPERIAL GUARD LIST

2000 Pts - Imperial Guard Roster

HQ: Company Command Squad (8#, 415 pts)
3 Company Command Squad, 415 pts (Unit Type: Infantry; Frag Grenades; Close Combat Weapon x3; Lasgun x1; Camo Cloak; Carapace Armour; Medi-pack; Plasma gun x2)
1 Colour Sergeant Kell (Carapace Armour; Frag Grenades; Laspistol; Power Fist; Power Weapon; Regimental Standard; Listen up Maggots!; Sworn Protector)
1 Lord Castellan Creed (Carapace Armour; Frag Grenades; Refractor Field; Hot-shot Laspistols x2; Supreme Commander; Tactical Genius)
1 Astropath (Frag Grenades; Close Combat Weapon; Laspistol; Camo Cloak; Carapace Armour; Telepathic Relay)
1 Master of Ordnance (Frag Grenades; Close Combat Weapon; Laspistol; Camo Cloak; Carapace Armour; Artillery Bombardment)
1 Officer of the Fleet (Frag Grenades; Close Combat Weapon; Laspistol; Camo Cloak; Carapace Armour; Intercept Reserves)

HQ:
1 Commissar Yarrick, 185 pts

Elite:
5 Storm Trooper Squad, 105 pts (Unit Type: Infantry; Carapace Armour; Frag Grenades; Krak Grenades; Close Combat Weapon x4; Hot-shot Lasgun x2; Hot-shot Laspistol x4; Meltagun x2; Special Operations; SGT)

Elite:
5 Storm Trooper Squad, 105 pts (Unit Type: Infantry; Carapace Armour; Frag Grenades; Krak Grenades; Close Combat Weapon x4; Hot-shot Lasgun x2; Hot-shot Laspistol x4; Meltagun x2; Special Operations; SGT)


Elite: Guardsman Marbo (1#, 65 pts)

Troops: Infantry Platoon (26#, 225 pts)
4 Platoon Command Squad (Unit Type: Infantry; Flak Armour; Frag Grenades; Close Combat Weapon x4; Sniper Rifle x4)
1 Platoon Commander (Flak Armour; Frag Grenades; Laspistol; Close Combat Weapon; Junior Officer)

7 Infantry Squad (Unit Type: Infantry; Frag Grenades; Close Combat Weapon x7; Flak Armour; Lasgun x6; Grenade Launcher x1; Combined Squad)
1 Heavy Weapons Team (Autocannon; Frag Grenades; Close Combat Weapon x1; Flak Armour; Lasgun x1)
1 Commissar (Flak Armour; Frag Grenades; Bolt Pistol; Power Weapon; Summary Execution; Stubborn)
1 Sergeant (Flak Armour; Frag Grenades; Laspistol; Close Combat Weapon)

7 Infantry Squad (Unit Type: Infantry; Frag Grenades; Close Combat Weapon x7; Flak Armour; Lasgun x6; Grenade Launcher x1; Combined Squad)
1 Heavy Weapons Team (Autocannon; Frag Grenades; Close Combat Weapon x1; Flak Armour; Lasgun x1)
1 Sergeant (Flak Armour; Frag Grenades; Laspistol; Close Combat Weapon)


Troops: Infantry Platoon (26#, 295 pts)
2 Platoon Command Squad (Unit Type: Infantry; Flak Armour; Frag Grenades; Close Combat Weapon x2; Plasma gun x2)
1 Heavy Weapons Team (Autocannon; Frag Grenades; Close Combat Weapon x1; Flak Armour; Lasgun x1)
1 Platoon Commander (Flak Armour; Frag Grenades; Laspistol; Close Combat Weapon; Junior Officer)

7 Infantry Squad (Unit Type: Infantry; Frag Grenades; Close Combat Weapon x7; Flak Armour; Lasgun x6; Grenade Launcher x1; Combined Squad)
1 Heavy Weapons Team (Lascannon; Frag Grenades; Close Combat Weapon x1; Flak Armour; Lasgun x1)
1 Sergeant (Flak Armour; Frag Grenades; Laspistol; Close Combat Weapon)

7 Infantry Squad (Unit Type: Infantry; Frag Grenades; Close Combat Weapon x7; Flak Armour; Lasgun x6; Grenade Launcher x1; Combined Squad)
1 Heavy Weapons Team (Lascannon; Frag Grenades; Close Combat Weapon x1; Flak Armour; Lasgun x1)
1 Sergeant (Flak Armour; Frag Grenades; Laspistol; Close Combat Weapon)

6 Special Weapons Squad (Close Combat Weapon x6; Flak Armour; Lasgun x6; Demolition Charge x1; Meltagun x2)


Troops: Infantry Platoon (26#, 315pts)
2 Platoon Command Squad (Unit Type: Infantry; Flak Armour; Frag Grenades; Close Combat Weapon x2; Meltagun x2)
1 Heavy Weapons Team (Missile Launcher; Frag Grenades; Close Combat Weapon x1; Flak Armour; Lasgun x1)
1 Platoon Commander (Flak Armour; Frag Grenades; Laspistol; Close Combat Weapon; Junior Officer)

7 Infantry Squad (Unit Type: Infantry; Frag Grenades; Close Combat Weapon x7; Flak Armour; Lasgun x6; Grenade Launcher x1; Combined Squad)
1 Heavy Weapons Team (Autocannon; Frag Grenades; Close Combat Weapon x1; Flak Armour; Lasgun x1)
1 Commissar (Flak Armour; Frag Grenades; Close Combat Weapon; Power Weapon; Summary Execution; Stubborn)
1 Sergeant (Flak Armour; Frag Grenades; Laspistol; Close Combat Weapon)

7 Infantry Squad (Unit Type: Infantry; Frag Grenades; Close Combat Weapon x7; Flak Armour; Lasgun x6; Grenade Launcher x1; Combined Squad)
1 Heavy Weapons Team (Autocannon; Frag Grenades; Close Combat Weapon x1; Flak Armour; Lasgun x1)
1 Sergeant (Flak Armour; Frag Grenades; Laspistol; Close Combat Weapon)

6 Special Weapons Squad (Close Combat Weapon x6; Flak Armour; Lasgun x6; Demolition Charge x1; Meltagun x2)


1 Armoured Sentinel Squadron, 75 pts
1 Armoured Sentinel (Unit Type: Vehicle (Walker); Extra Armor; Plasma Cannon)


1 Armoured Sentinel Squadron, 75 pts
1 Armoured Sentinel (Unit Type: Vehicle (Walker); Extra Armor; Plasma Cannon)


1 Hellhound Squadron, 140 pts
1 Hellhound (Unit Type: Vehicle (Tank, Fast); Inferno Cannon; Heavy Flamer; Dozer Blade)


Total Roster Cost: 2000

1 more list yet to be submitted GK. poll starts now

This message was edited 8 times. Last update was at 2011/12/17 07:22:02


TK - 2012 40K GT Record 18-5
4th in 2nd bracket Feast of Blades 2012 (IG/SoB); 4th Overall Midwest Massacre (IG/SW); 5th Overall Indy Open (IG); Final 16 Adepticon Open (IG)

TK - 2013 40K GT Record 24-4
Best General Indy Open (Crons/CSM)
Top 5! Bugeater GT (TauDar)
Final 4 Nova Invitational (Eldau)
Best Overall Midwest Massacre (Crons/CSM)

TK- 2014 to Date: http://www.torrentoffire.com/rankings 
   
Made in gb
Tower of Power






Cannock

There is no such thing as a WAAC list. There is only such thing as WAAC player. It is a play style and attitude, not a list.

As for your lists, most of them are pretty decent. I would take D.E list 2 or Guard list 2 out of the lost.

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in us
Powerful Ushbati





Manhatten, KS

mercer wrote:There is no such thing as a WAAC list. There is only such thing as WAAC player. It is a play style and attitude, not a list.

As for your lists, most of them are pretty decent. I would take D.E list 2 or Guard list 2 out of the lost.


I partially agree but, a waac player is nothing without a waac list.

TK - 2012 40K GT Record 18-5
4th in 2nd bracket Feast of Blades 2012 (IG/SoB); 4th Overall Midwest Massacre (IG/SW); 5th Overall Indy Open (IG); Final 16 Adepticon Open (IG)

TK - 2013 40K GT Record 24-4
Best General Indy Open (Crons/CSM)
Top 5! Bugeater GT (TauDar)
Final 4 Nova Invitational (Eldau)
Best Overall Midwest Massacre (Crons/CSM)

TK- 2014 to Date: http://www.torrentoffire.com/rankings 
   
Made in gb
Tower of Power






Cannock

Nope, that's wrong. a WAAC player is someone who cheats, bends the rules and generally is a pain in the arse to play with. It doesn't matter what list they have got, that's just how the person is. I play against at least two WAAC players and one of them uses a poor list.

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in us
Stern Iron Priest with Thrall Bodyguard






San Diego

Tomb King wrote:
I partially agree but, a waac player is nothing without a waac list.

No, a WAAC player can still be a WAAC player without having a specific list. Players that try to play that style use every tiny rules loophole to their advantage to try and throw their opponent off balance. The point is that playing against a WAAC player is like pulling teeth. It's no fun and the game slows to a crawl as he takes an inordinate amount of time moving units into just the right position in his backfield when they have no bearing on what's actually happening in the game.

A highly tuned and functional list in the hands of a very skilled player is just as devastating as a WAAC player, but the difference is it's FUN to play against. The player knows the rules, knows how to win, and knows how to be a good sportsman and a pleasant opponent. He might completely mop the board with you, but you will enjoy the process.

That said, I think your Imperial Guard lists are likely the superior option. I'm not actually sure which one to vote for though, as both Mech lists are labeled as "List 2 Imperial Guard Mech". To be clear, this is the one I think you should take:

HQ-CCS + PG x 2 + LC + Chimera = 155

T1-Vets + PG x 3 + LC + Chimera = 190
T2-Vets + PG x 3 + LC + Chimera = 190
T3-Vets + MG x 3 (shotguns) + Demo + Chimera = 185
T4-Vets + MG x 3 (shotguns) + Demo + Chimera = 185
T5-Vets + MG x 3 (shotguns) + Demo + Chimera = 185

H1-Russ Excut = 190
H2-Hydra x 2 = 150
H3-Manticore = 160

F1-Vendetta =130
F2-Vendetta = 130
F3-Hellhound + Smoke =135

1985pts

Use the last 15 points for some upgrade somewhere.

"Duty is heavier than a mountain, death lighter than a feather."

Proud supporter of Scott the Paladin. Long Live Scott! 
   
Made in us
Powerful Ushbati





Manhatten, KS

mercer wrote:Nope, that's wrong. a WAAC player is someone who cheats, bends the rules and generally is a pain in the arse to play with. It doesn't matter what list they have got, that's just how the person is. I play against at least two WAAC players and one of them uses a poor list.


Around here a WAAC player doesnt always mean they cheat but, they just always have to win. They would qualify as a waac player by always bringing the hardest net list for every game. For example Paladin/purifier spam with 6 dreads, Leaf Blower IG (the real one), Dual Lash/9 oblit, etc...


Automatically Appended Next Post:
Aldarionn wrote:
Tomb King wrote:
I partially agree but, a waac player is nothing without a waac list.

No, a WAAC player can still be a WAAC player without having a specific list. Players that try to play that style use every tiny rules loophole to their advantage to try and throw their opponent off balance. The point is that playing against a WAAC player is like pulling teeth. It's no fun and the game slows to a crawl as he takes an inordinate amount of time moving units into just the right position in his backfield when they have no bearing on what's actually happening in the game.

A highly tuned and functional list in the hands of a very skilled player is just as devastating as a WAAC player, but the difference is it's FUN to play against. The player knows the rules, knows how to win, and knows how to be a good sportsman and a pleasant opponent. He might completely mop the board with you, but you will enjoy the process.

That said, I think your Imperial Guard lists are likely the superior option. I'm not actually sure which one to vote for though, as both Mech lists are labeled as "List 2 Imperial Guard Mech". To be clear, this is the one I think you should take:

HQ-CCS + PG x 2 + LC + Chimera = 155

T1-Vets + PG x 3 + LC + Chimera = 190
T2-Vets + PG x 3 + LC + Chimera = 190
T3-Vets + MG x 3 (shotguns) + Demo + Chimera = 185
T4-Vets + MG x 3 (shotguns) + Demo + Chimera = 185
T5-Vets + MG x 3 (shotguns) + Demo + Chimera = 185

H1-Russ Excut = 190
H2-Hydra x 2 = 150
H3-Manticore = 160

F1-Vendetta =130
F2-Vendetta = 130
F3-Hellhound + Smoke =135

1985pts

Use the last 15 points for some upgrade somewhere.


Added you list and fixed the mess up thanks! I will split the top two mech builds 4 votes a piece so they are now tied.

This message was edited 1 time. Last update was at 2011/12/09 17:23:16


TK - 2012 40K GT Record 18-5
4th in 2nd bracket Feast of Blades 2012 (IG/SoB); 4th Overall Midwest Massacre (IG/SW); 5th Overall Indy Open (IG); Final 16 Adepticon Open (IG)

TK - 2013 40K GT Record 24-4
Best General Indy Open (Crons/CSM)
Top 5! Bugeater GT (TauDar)
Final 4 Nova Invitational (Eldau)
Best Overall Midwest Massacre (Crons/CSM)

TK- 2014 to Date: http://www.torrentoffire.com/rankings 
   
Made in gb
Tower of Power






Cannock

Tomb King wrote:
mercer wrote:Nope, that's wrong. a WAAC player is someone who cheats, bends the rules and generally is a pain in the arse to play with. It doesn't matter what list they have got, that's just how the person is. I play against at least two WAAC players and one of them uses a poor list.


Around here a WAAC player doesnt always mean they cheat but, they just always have to win. They would qualify as a waac player by always bringing the hardest net list for every game. For example Paladin/purifier spam with 6 dreads, Leaf Blower IG (the real one), Dual Lash/9 oblit, etc...


Aldarionn wrote:
I partially agree but, a waac player is nothing without a waac list.

No, a WAAC player can still be a WAAC player without having a specific list. Players that try to play that style use every tiny rules loophole to their advantage to try and throw their opponent off balance. The point is that playing against a WAAC player is like pulling teeth. It's no fun and the game slows to a crawl as he takes an inordinate amount of time moving units into just the right position in his backfield when they have no bearing on what's actually happening in the game.

A highly tuned and functional list in the hands of a very skilled player is just as devastating as a WAAC player, but the difference is it's FUN to play against. The player knows the rules, knows how to win, and knows how to be a good sportsman and a pleasant opponent. He might completely mop the board with you, but you will enjoy the process.



As he said .

Good luck with your list, which one have you decided on?

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

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Manhatten, KS

mercer wrote:
Tomb King wrote:
mercer wrote:Nope, that's wrong. a WAAC player is someone who cheats, bends the rules and generally is a pain in the arse to play with. It doesn't matter what list they have got, that's just how the person is. I play against at least two WAAC players and one of them uses a poor list.


Around here a WAAC player doesnt always mean they cheat but, they just always have to win. They would qualify as a waac player by always bringing the hardest net list for every game. For example Paladin/purifier spam with 6 dreads, Leaf Blower IG (the real one), Dual Lash/9 oblit, etc...


Aldarionn wrote:
I partially agree but, a waac player is nothing without a waac list.

No, a WAAC player can still be a WAAC player without having a specific list. Players that try to play that style use every tiny rules loophole to their advantage to try and throw their opponent off balance. The point is that playing against a WAAC player is like pulling teeth. It's no fun and the game slows to a crawl as he takes an inordinate amount of time moving units into just the right position in his backfield when they have no bearing on what's actually happening in the game.

A highly tuned and functional list in the hands of a very skilled player is just as devastating as a WAAC player, but the difference is it's FUN to play against. The player knows the rules, knows how to win, and knows how to be a good sportsman and a pleasant opponent. He might completely mop the board with you, but you will enjoy the process.



As he said .

Good luck with your list, which one have you decided on?


Thats just it. The voting stops in 10 hours. Whichever list is in first at that time is the list im taking. Should be interesting. I will also be posting detailed battle reports with whichever list I end up bringing.

TK - 2012 40K GT Record 18-5
4th in 2nd bracket Feast of Blades 2012 (IG/SoB); 4th Overall Midwest Massacre (IG/SW); 5th Overall Indy Open (IG); Final 16 Adepticon Open (IG)

TK - 2013 40K GT Record 24-4
Best General Indy Open (Crons/CSM)
Top 5! Bugeater GT (TauDar)
Final 4 Nova Invitational (Eldau)
Best Overall Midwest Massacre (Crons/CSM)

TK- 2014 to Date: http://www.torrentoffire.com/rankings 
   
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Stern Iron Priest with Thrall Bodyguard






San Diego

Tomb King wrote:
mercer wrote:Nope, that's wrong. a WAAC player is someone who cheats, bends the rules and generally is a pain in the arse to play with. It doesn't matter what list they have got, that's just how the person is. I play against at least two WAAC players and one of them uses a poor list.


Around here a WAAC player doesnt always mean they cheat but, they just always have to win. They would qualify as a waac player by always bringing the hardest net list for every game. For example Paladin/purifier spam with 6 dreads, Leaf Blower IG (the real one), Dual Lash/9 oblit, etc...


Automatically Appended Next Post:
Aldarionn wrote:
Tomb King wrote:
I partially agree but, a waac player is nothing without a waac list.

No, a WAAC player can still be a WAAC player without having a specific list. Players that try to play that style use every tiny rules loophole to their advantage to try and throw their opponent off balance. The point is that playing against a WAAC player is like pulling teeth. It's no fun and the game slows to a crawl as he takes an inordinate amount of time moving units into just the right position in his backfield when they have no bearing on what's actually happening in the game.

A highly tuned and functional list in the hands of a very skilled player is just as devastating as a WAAC player, but the difference is it's FUN to play against. The player knows the rules, knows how to win, and knows how to be a good sportsman and a pleasant opponent. He might completely mop the board with you, but you will enjoy the process.

That said, I think your Imperial Guard lists are likely the superior option. I'm not actually sure which one to vote for though, as both Mech lists are labeled as "List 2 Imperial Guard Mech". To be clear, this is the one I think you should take:

HQ-CCS + PG x 2 + LC + Chimera = 155

T1-Vets + PG x 3 + LC + Chimera = 190
T2-Vets + PG x 3 + LC + Chimera = 190
T3-Vets + MG x 3 (shotguns) + Demo + Chimera = 185
T4-Vets + MG x 3 (shotguns) + Demo + Chimera = 185
T5-Vets + MG x 3 (shotguns) + Demo + Chimera = 185

H1-Russ Excut = 190
H2-Hydra x 2 = 150
H3-Manticore = 160

F1-Vendetta =130
F2-Vendetta = 130
F3-Hellhound + Smoke =135

1985pts

Use the last 15 points for some upgrade somewhere.


Added you list and fixed the mess up thanks! I will split the top two mech builds 4 votes a piece so they are now tied.


Actually the list I posted was a direct copy paste from your original post. It's identical to what is now labeled as "Mech Guard LIST 1 IMPERIAL GUARD MECH". It should not have its own poll choice.

"Duty is heavier than a mountain, death lighter than a feather."

Proud supporter of Scott the Paladin. Long Live Scott! 
   
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Manhatten, KS

Aldarionn wrote:
Tomb King wrote:
mercer wrote:Nope, that's wrong. a WAAC player is someone who cheats, bends the rules and generally is a pain in the arse to play with. It doesn't matter what list they have got, that's just how the person is. I play against at least two WAAC players and one of them uses a poor list.


Around here a WAAC player doesnt always mean they cheat but, they just always have to win. They would qualify as a waac player by always bringing the hardest net list for every game. For example Paladin/purifier spam with 6 dreads, Leaf Blower IG (the real one), Dual Lash/9 oblit, etc...


Automatically Appended Next Post:
Aldarionn wrote:
Tomb King wrote:
I partially agree but, a waac player is nothing without a waac list.

No, a WAAC player can still be a WAAC player without having a specific list. Players that try to play that style use every tiny rules loophole to their advantage to try and throw their opponent off balance. The point is that playing against a WAAC player is like pulling teeth. It's no fun and the game slows to a crawl as he takes an inordinate amount of time moving units into just the right position in his backfield when they have no bearing on what's actually happening in the game.

A highly tuned and functional list in the hands of a very skilled player is just as devastating as a WAAC player, but the difference is it's FUN to play against. The player knows the rules, knows how to win, and knows how to be a good sportsman and a pleasant opponent. He might completely mop the board with you, but you will enjoy the process.

That said, I think your Imperial Guard lists are likely the superior option. I'm not actually sure which one to vote for though, as both Mech lists are labeled as "List 2 Imperial Guard Mech". To be clear, this is the one I think you should take:

HQ-CCS + PG x 2 + LC + Chimera = 155

T1-Vets + PG x 3 + LC + Chimera = 190
T2-Vets + PG x 3 + LC + Chimera = 190
T3-Vets + MG x 3 (shotguns) + Demo + Chimera = 185
T4-Vets + MG x 3 (shotguns) + Demo + Chimera = 185
T5-Vets + MG x 3 (shotguns) + Demo + Chimera = 185

H1-Russ Excut = 190
H2-Hydra x 2 = 150
H3-Manticore = 160

F1-Vendetta =130
F2-Vendetta = 130
F3-Hellhound + Smoke =135

1985pts

Use the last 15 points for some upgrade somewhere.


Added you list and fixed the mess up thanks! I will split the top two mech builds 4 votes a piece so they are now tied.


Actually the list I posted was a direct copy paste from your original post. It's identical to what is now labeled as "Mech Guard LIST 1 IMPERIAL GUARD MECH". It should not have its own poll choice.


Lol, yea I saw that. I fixed it accordingly. It is looking like IG might see the field again even after there extended campaign to the ard boyz finals haha.


Automatically Appended Next Post:
Final votes are in. It appears Mech IG List 2 Wins!


Automatically Appended Next Post:
The winning list is short by 55.

HQ: Company Command Squad w/ Astropath, Officer of the Fleet, 2 Bodyguards, 1 Medic, Krak Grenades, 3 Plasma Guns, and Plasma Pistol on the Commander.
Chimera with Hull HF

Troops: Veteran Squad w/ 3 Melta Guns in a Chimera with Hull HF
Troops: Veteran Squad w/ 3 Melta Guns in a Chimera with Hull HF
Troops: Veteran Squad w/ 3 Melta Guns in a Chimera with Hull HF
Troops: Veteran Squad w/ 3 Melta Guns in a Chimera with Hull HF
Troops: Veteran Squad w/ 3 Plasma Guns (Ride in a Vendetta)
Troops: Veteran Squad w/ 3 Plasma Guns (Ride in a Vendetta)

Fast: Vendetta
Fast: Vendetta

HS: Manticore w/ HF
HS: Manticore w/ HF
HS: Leman Russ Executioner w/ Plasma Cannon Sponsons

TOTAL: 1945

I will take a chimera for one of the plasma squads!

This message was edited 2 times. Last update was at 2011/12/10 06:09:59


TK - 2012 40K GT Record 18-5
4th in 2nd bracket Feast of Blades 2012 (IG/SoB); 4th Overall Midwest Massacre (IG/SW); 5th Overall Indy Open (IG); Final 16 Adepticon Open (IG)

TK - 2013 40K GT Record 24-4
Best General Indy Open (Crons/CSM)
Top 5! Bugeater GT (TauDar)
Final 4 Nova Invitational (Eldau)
Best Overall Midwest Massacre (Crons/CSM)

TK- 2014 to Date: http://www.torrentoffire.com/rankings 
   
Made in gb
Tower of Power






Cannock

Plasma squads in vendettas are fail. it means the plasma unit has to get out and shoot and the dettas will spend time moving forward to get the plasmas in range. this will put the vendettas in melt range, when they should be hanging at the back of the board. you need another chimera for the other plasma unit.

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
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Manhatten, KS

mercer wrote:Plasma squads in vendettas are fail. it means the plasma unit has to get out and shoot and the dettas will spend time moving forward to get the plasmas in range. this will put the vendettas in melt range, when they should be hanging at the back of the board. you need another chimera for the other plasma unit.


It is what was voted the list. I dont have to ride them up that way.

The missions I will be playing:


Mission 1:
Pitched Battle
Primary: 5 Objectives (Center of table, center of each board quarter)
Secondary: Victory Points
Tertiary: Table Quarters (Total VP in the quarter, units count toward the one they are in the majority of, if no majority pick one)

Mission 2:
Spearhead
Primary: Annihilation (kill points)
Secondary: 3 Objectives (center, and center of the 2 non deployment zones)
Tertiary: Nominate an opponent's HQ, it must die, the one your opponent nominates of yours must live.

Mission 3:
Dawn of War
Primary: Victory Points
Secondary: Capture and Control
Tertiary: Your opponent's most expensive unit must be destroyed and yours must survive the game. In the case of a tie, the opposing player nominates which most expensive unit he will be trying to destroy.

TK - 2012 40K GT Record 18-5
4th in 2nd bracket Feast of Blades 2012 (IG/SoB); 4th Overall Midwest Massacre (IG/SW); 5th Overall Indy Open (IG); Final 16 Adepticon Open (IG)

TK - 2013 40K GT Record 24-4
Best General Indy Open (Crons/CSM)
Top 5! Bugeater GT (TauDar)
Final 4 Nova Invitational (Eldau)
Best Overall Midwest Massacre (Crons/CSM)

TK- 2014 to Date: http://www.torrentoffire.com/rankings 
   
Made in us
Sinewy Scourge




Grand ol US of A

mercer wrote:Plasma squads in vendettas are fail. it means the plasma unit has to get out and shoot and the dettas will spend time moving forward to get the plasmas in range. this will put the vendettas in melt range, when they should be hanging at the back of the board. you need another chimera for the other plasma unit.


No...I've always either scouted them up and dropped off the plasma vets into cover and then had the vendetta fall back, thus getting the vets into position and the vendetta or outflank the vendettas with the astropath correcting mistakes so I can get nice rear armor with the lascannons. The guys inside make it risky for your opponent to get to close and lets you claim objectives from your aircraft (we play the base). I rarely loose either the vendetta or the veterans.

d3m01iti0n wrote:
BT uses the Codex Astartes as toilet paper. They’re an Imp Fist successor, recruit from multiple planets, and are known to be the largest Chapter in the galaxy. They’re on a constant Crusade, keeping it real for the Emperor and not bumming around like the other guys. They hate psykers and can’t ally with them. They’re basically an entire chapter of Chaplains. CC lunatics. What every Space Marine should aspire to be, if not trapped in a Matt Ward nightmare.

 
   
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Tower of Power






Cannock

If the vendetta gets close in the scout move it can only move 12" away next turn, i would make sure it is dead.

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
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Manhatten, KS

I ended up in 4th. Battle reports will be up tomorrow but are time dependent. Finally fell to a real good player with a nasty eldar army.

TK - 2012 40K GT Record 18-5
4th in 2nd bracket Feast of Blades 2012 (IG/SoB); 4th Overall Midwest Massacre (IG/SW); 5th Overall Indy Open (IG); Final 16 Adepticon Open (IG)

TK - 2013 40K GT Record 24-4
Best General Indy Open (Crons/CSM)
Top 5! Bugeater GT (TauDar)
Final 4 Nova Invitational (Eldau)
Best Overall Midwest Massacre (Crons/CSM)

TK- 2014 to Date: http://www.torrentoffire.com/rankings 
   
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Tower of Power






Cannock

Well done.

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
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Manhatten, KS

mercer wrote:Well done.


I only lost to the guy who took first. I will get the battle reports up asap but as is I got 3 finals today and one thursday. So might be thursday or friday for the reports to surface.

TK - 2012 40K GT Record 18-5
4th in 2nd bracket Feast of Blades 2012 (IG/SoB); 4th Overall Midwest Massacre (IG/SW); 5th Overall Indy Open (IG); Final 16 Adepticon Open (IG)

TK - 2013 40K GT Record 24-4
Best General Indy Open (Crons/CSM)
Top 5! Bugeater GT (TauDar)
Final 4 Nova Invitational (Eldau)
Best Overall Midwest Massacre (Crons/CSM)

TK- 2014 to Date: http://www.torrentoffire.com/rankings 
   
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Manhatten, KS

Reports are being posted now. Sorry for the delay it was finals week and my phone was acting up with the pictures.



Reports here: http://www.dakkadakka.com/dakkaforum/posts/list/417762.page#3694929

This message was edited 1 time. Last update was at 2011/12/17 07:23:00


TK - 2012 40K GT Record 18-5
4th in 2nd bracket Feast of Blades 2012 (IG/SoB); 4th Overall Midwest Massacre (IG/SW); 5th Overall Indy Open (IG); Final 16 Adepticon Open (IG)

TK - 2013 40K GT Record 24-4
Best General Indy Open (Crons/CSM)
Top 5! Bugeater GT (TauDar)
Final 4 Nova Invitational (Eldau)
Best Overall Midwest Massacre (Crons/CSM)

TK- 2014 to Date: http://www.torrentoffire.com/rankings 
   
 
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