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2011/12/15 07:04:41
Subject: The Inquisitor Project - Necromunda: genestealer cult
A few friends and I have decided to pick up Inquisitor and start a campaign, and I've been "volunteered" to GM. As such, I've got a whole bunch of models to convert, scenarios to plan, and fluff to write. I figured that starting a blog would help keep me motivated, and can be used as a campaign resource, too. I'll be posting fluff here, WIP pics, finished models, and whatever else drifts across my workstation. I've found this process to be interesting so far, and figured some of you guys might like to see it too. I don't want to throw down a wall of text right off the bat, but it seems that I must. Wo without further ado, a wall of (fluffy) text.
The Planet of Haemos
Spoiler:
+++Begin Transmission+++
CLASSIFICATION: DEEP PURPLE
DATE: 343.978.M41
AUTHOR: Curator James Rikard
RECIPIANT: Lord Valo Haksos, High Inquisitor, Ordo Malleus
TRANSMITTED: +++RESTRICTED+++
>FORWARDED: +++RESTRICTED
RECEIVED: Astropath Nortana Greene
SUBJECT: Planetary History, Haemos
Lord,
As requested, I have compiled a brief history of the planet in question, Haemos. The majority of the material that I have compiled has been taken from reputable sources, though some of the pieces and blank spots have been filled in by hear-say, or even my own speculation. I fear that a certain amount of my flair has snuck its way into the writing, though I do not believe that any information here has been compromised, despite any subjectivity in the writing.
Your loyal servant,
James
Haemos should have been dead, killed when its core solidified. The planet’s robust magnetic field and high gravity had protected a verdant biosphere, a thick atmosphere, and shallow liquid oceans. Despite its mineral rich composition, the temperatures below the depths of the planet had rendered all attempts at exploiting the bones of Haemos futile. Instead, the few inhabitants cultivated enough crops to get by. Though the flow of wealth was small, it was consistent. Gradually, the population of Haemos grew. Those already in residence found the land fertile, and began to populate it themselves. As more and more of the surface was turned to agriculture, a steady trickle of new settlers flowed onto the planet to farm.
As Haemos began to die, its magnetic field dissipated. The loss of its natural shield allowed the full strength of its star to blast the world. The shallow oceans all soon turned to steam or seeped into the ground. The flora that had sustained the Haemians soon only existed in greenhouses. The cooling of the core would have killed most other worlds, but it brought Haemos life. The mineral-rich crust and mantle had cooled sufficiently to allow for massive mining operations to take place under the watchful eye of the Adeptus Mechanius. The planet’s crust and mantle contain massive ore loads of adamantite, ferrosite, and the planet’s namesake, haemosine. The tunnel mining complexes began centered around the largest colonial and farming settlements, but soon their tendrils pushed all through out the planet’s crust. It is said that one can circumnavigate Haemos without ever setting foot on her surface.
The settlements that housed the most profitable mines grew steadily into five vast hive cities. Elibe is the largest on Haemos, as well as the oldest. Located in the northern hemisphere, Elibe acts as the seat of planetary power on Haemos. Due to its age, most of the main ore lodes around Elibe have been stripped of their minerals, leaving a vast network of uninhabited tunnels beneath the main hive. These tunnels offer refuge to all manner of undesirables, from underhive gangs to chaos cults. The economy of Elibe Hive is based almost entirely upon trade. The top of the spire penetrates the thin atmosphere of Haemos, allowing trade ships to dock with the spire to haul off the goods produced on Haemos, as well as sell materials to the planet below. In recent centuries, more and more ships have been manufactured in the dry docks of Elibe Spire, the Saint’s Revenge class ship-of-the-line being the most notable.
Hive Tellius is Elibe’s sister spire, separated approximately two hundred and fifty kilometers from one another. Tellius arose several centuries after Elibe when an especially rich vein of the planet’s famous haemosine was discovered. The probing threads of the mines sunk deep into the planetary crust, chasing the valuable ore. The deeper the mines got, more wealth was pulled out of the ground, sending the newly formed Tellius Hive into the sky. The tunnels dug deeper and deeper into Haemos, deeper than any other shafts had been sunk. Many of the miners broke into a previously undiscovered natural cavern system that contained +++++records expunged++++ Those miners that came up out of the shafts were broken mentally, suffering to a hiver from some form of dementia, some completely lost their minds, others developed severe paranoid and homicidal tenancies. Most of the exposed miners were tracked down and culled, but many escaped their fate, hiding in the many tunnels below Tellius. The deepest shafts have since been sealed behind tens of meters of ferrocrete and plasteel. Currently, no one dares venture down into the depths of the mine, for it is the realm of creatures best left undisturbed. In over seven hundred standard years, no one who has ventured into the depths has returned alive.
Though Elibe is Haemos’ most prosperous hive, as well as the planetary capital, Spire Jugdral attracts its own attention. Jugdral plays home to the glorious Emperor’s own Stone Gorgons. Founded from the Iron Hands, the Iron Gorgons began life as a punitive force to cleanse the remnants of a genestealer cult from the abandoned mine workings beneath Hive Jugdral in late M37. After the events of the Tellius incident, as well as the ever-increasing importance of Haemos, it was decided that a chapter of space marines be raised in order to better defend the planet from the forces that may wish to see it wounded. The Iron Hands, whilst usually quite jealous of their geneseed, offered to raise the required resources to garrison Haemos. Soon after, the battle cruiser Heaven’s Fist and her escort squadron departed to Haemos, carrying a small delegation of Iron Hands, including Epistolary Caarn, Ironfather Ghorza, ten veteran battle-brothers, and their leader, the venerable brother Zaeran. The Iron Gorgons have differentiated itself from its parent chapter, adopting a slightly more orthodox organizational structure that is more in line with the Codex Astartes, but still maintains cordial relations with the Iron Hands as well as with the tech priests of Mars.
The Iron Gorgons are dispersed throughout the Haemian sector, each small group of marines acting independently of each other into order to keep the sector secure. Due to the cramped nature of the tunnels that most of the Iron Gorgons grew up in and continue to fight and train in, the chapter has developed an affinity for bloody, close range firefights and melees, favoring fast-moving unmounted troops and dreadnoughts to armor. Flamers and melta’s remain consummate flamers within the chapter for their utility in clearing tunnels. Due to their particular specialization, the Iron Gorgons have found themselves effectively deployed into ship-to-ship boarding actions, a specialization that has become part of the chapter’s reputation.
Hive Barensia is located deep in the polar chem-wastes of Haemos’ southern hemisphere. Carved into a lonely mountain that towers above a continent-sized swamp of toxic effluvia, Barensia is only accessible via the massive transit airships that conduct most of the inter-planetary trade on Haemos. The extreme isolation of the spire is not a hindrance to its purpose, for Barensia is an adeptus mechanicus research facility, the largest in the sector. Thousands upon thousands of magi study the various ores of the planet, the topology of its solidified core, and the various chemical wastes that pool at their doorstep. The vast chem-wastes that surround the spire are used as a weapons proving ground, founded on the principle that if an artillery piece can fire in a rarefied atmosphere of poisonous, corrosive, radioactive waste, it can fire anywhere. However, many of the magi descend into the depths of the planet, studying the vast archives of tainted artifacts and xenotech held in stasis vaults in the crust of the planet. These items are held deep in the mantle of Haemos in modified natural caverns that are reminiscent of the accounts of those beneath Hive Tellius. The facility is one of the most closely guarded secrets in the sector, and the vault is considered one of the most secure storage facilities this side of Sol. And yet, one will hear of strange occurrences in Hive Barensia, or hear of artifacts appearing in the sector that seem suspiciously similar to many that the vault records list as “lost” or “destroyed…”
WIP STUFF
A mutie bodyguard/hunter for the "evil" warband of Saint Petyr. "Pens" features some of the first real GS work that I've attempted, sporting a fancy hat and scarf combo.
A shot of his lasgun with a folding stock.
Next, a plague doctor for a herectus warband, converted from a reaper miniature.
I liked the model so much that I couldn't bring myself to hack it up, so I just added a backpack
I'm very open to any suggestion on the models, and would love to hear any comments or criticisms.
Hopefully, I'll be able to update again this weekend.
This message was edited 20 times. Last update was at 2012/06/11 01:19:29
Thanks a lot, Peter. I've been a big fan of all your work, so the comments are really appreciated
I just got a bitz order in the mail today, so I think I'm going to start work on a truescaled CSM for the campaign. The question, though is Deathguard or Night Lords?
After a bit of a break for the holidays and school stuff, I figure I'd get back to update. I pray that I can get around to this regularly...
Anyways, I just finished up Pens, though now I see things that I need to get back to fix. I've left off basing him until I can get my hands on some more 40mm bases...
The shield could use a little more detail, and the blues look a little bright.
Again, bright blue!
The paint job started off really atrociously. The first layer of washes turned out waaaaay to dark, and it's been a battle to get the skin back up to an acceptable tone. His hat and scarf started off as a matching pair, and both ended up looking powdery pink, quite strange all together. I think he turned out well in the end, though. Thoughts?
Oh, some fluff, too
Pens, The Hunter
Spoiler:
Ishiin was born to a family of mine-slaves deep beneath Hive Tellius. His early life was marked by the tragic loss of his father to a mine collapse, as well as a pox that swept through the mutant camp when he was nine standard years old. Due to the untimely death of his father, as well as the loss of many of his close friends, Ishiin became devoted to his Mother, as well as to his friends that had survived the scourge of the pox. Ishiin vowed that he would never let those he loved to be taken away from him again.
As soon as his arms were strong enough to heft a pickaxe and to operate the mine carts, Ishiin joined his clan’s miners and set to work in the tunnels around the settlement where they lived. The ore hauled forth from the earth was sold and bartered to unscrupulous traders for supplies and medicine, their diets comprised of the fungus that was grown in abandoned tunnels and any wild beasts that the hunters would bring back from long expeditions into the dark tunnels.
When he was close to nineteen standard years old, one of Ishiin’s friends was dragged off into the darkness by one of the things that inhabited the abandoned mine shafts. Hunting and killing the beast that took his friend, Ishiin discovered his uncanny ability to track down the things that haunted the depths, and was soon allowed to leave the ore trains to become one of the clan hunters. It was during one of his long excursions that the third and most painful calamity befell Ishiin and his kin. A newly raised guard regiment, the Haemite 231st, was ordered to gain some combat experience before shipping across the galaxy to destinations unknown. The commanders of the 231st decided that a purge of the undertunnels of Tellius was not only sorely overdue, but would also provide the green troops with valuable experience in battle.
The 231st burned a swathe through the underhive of Tellius, putting those that affront the Emperor to the blade. After two weeks of crusade, it was decided that the new troops had had enough. Swinging around for the return trip back to the main spire, the 231st stumbled upon Ishiin’s home. Setting upon their foes with zeal, the guardsmen began murdering the mutated residents. As soon as the massacre was fully underway, Ishiin, called “Pens,” the mutant’s slang for hunter, stepped into his home to the sight of his clan being butchered. Flying into a rage, Ishiin pulled out his skinning knife and the decaying handgun he used to cull the beasts in the dark and began to enact his revenge. Fighting through to the hut that he shared with Mother, Ishiin burst through the door to the sight of Mother on her knees, pleading with a scarred veteran guardsman. Calling out for the man to stop, Ishiin lunged towards Mother. With a cackle, the vet pulled the trigger of his lasgun, reducing Mother to a slumping corpse and a puff of red mist. Turning to the shocked Ishiin, the vet fired off three shots from the hip, hitting Pens in the thigh. It was too much for him. Ishiin blacked out.
He awoke to smoke, to screaming. The guard had moved on, leaving the wounded mutants to die and their dwellings to burn. Ishiin stood, wincing with pain. His leg had begun to heal, a byproduct of his mutations. Limping away from what remained of his life, Ishiin knew he had died. Ishiin was Mother, his friends, his clan, and they were dead. All he knew was that those that did this to him were still at large, and that the Imperium would pay for his loss. Pens the hunter walked away from the fires, following the trail of Mother’s murderer.
Cheers!
2012/01/21 07:07:27
Subject: The Inquisitor Project - getting started!
Got some work done on an apostate cardinal. Turns out metal is a lot harder to work with than plastic
Started off something like this
Spoiler:
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...and a dash of chaos...
Game of hearts, anyone?
I also started work on the truscaled marine. A big chap he is, though he could to stand to gain a little weight. I think he's going to be a Night Lord.
I'd love to hear what you think
This message was edited 1 time. Last update was at 2012/01/21 07:07:57
Hah! Thanks, man I'll probably be able to get some work done this weekend on the TS marine, and probably the cardinal. Hopefully, I'll be able to write up some fluff, too.
Despite an interview and the 49er's game, I managed to get the marine finished. I'm too tired now to try to get a good portrait of him, so pics tomorrow
In the meantime, some fluff for those interested.
The formal cardinal and now self-declared Saint Petyr glared down from the pulpit at the congregation gathered beneath him. Heretics. Every damned one. They had come to see their Archdeacon speak, but he was indisposed. They got Petyr instead. The crowd’s faces turned from adoration to horror as they saw the fresh splatters of thin arterial blood that graced Petyr’s cloak and armor, and the head of their beloved Archdeacon clutched in his left hand, the right held behind his back.
I wish I could burn them all! They all deserve it… Yes, they’ll all go up in flames. Petyr smiled and decided; I’ll burn them to ash.
A suppressed giggle leaked out of Petyr’s grin as he stepped up onto the ledge that enclosed the preacher’s pulpit, allowing the congregation to get a full view of his malign form splattered in the remains of their leader. Several figures in hooded robes appeared behind him carrying the deacon’s truncated corpse. They dumped it unceremoniously upon the tiling of the pulpit as two of them bent down over it, out of sight of the crowd. Petyr’s mechanically augmented voice was harsh as it echoed across the courtyard, cutting through the shocked silence that hung in the air above the crowd.
“Your deacon was a heretic. An abomination! His every breath an affront to all that is Holy!” The crowd seemed to awake as if from a trance. The sounds of protest drifted up from the crowd. Petyr grinned widely. “Don’t believe me? See for yourself.” He tossed the holy head into the crowd, the still bleeding neck raining blood onto the crowd.
A young woman caught the head of the man to whom she and her entire congregation had been entirely devoted. She raised her gaze up from her leader’s cooling countenance to Petyr’s pulpit, spat and said, “You’re a monster! May the God-Emperor damn you!”
Petyr laughed as he drew an ornate las pistol, staining its expensive wooden grip with a hand still bloody from the Archdeacon’s head. “I’m sorry, pretty thing. It is in fact you who are the monster. The Archdeacon was a monster, a heretic. You’re all heretics for following him, and you’ll all burn!”
He cast his look over the crowd as he said this, gesticulating carelessly with the pistol, careful to keep his right hand out of sight. His eye finally settled back upon the woman. Regarding her like a jeweler eyes a precious stone, Petyr smiled and took aim. “Actually, your Emperor has already damned me.” He fired.
The woman’s body collapsed, her head now just red mist and shards of bone. The Archdeacon’s head fell from her limp hands and rolled a distance across the ground before being picked up by another of his followers. As soon as the man stood up, Petyr shot him through the neck. The head bounced a little as it was dropped. Someone began to bend down to pick it up out of the dirt, but thought better of it, straightening hastily.
Petyr smiled warmly at the crowd as the men standing behind him hoisted up the crucified remains of the Archdeacon. He grinned widely, showing the crowd the Archdeacon’s still twitching heart grasped in his mechanical right hand. He raised it above his head and squeezed, lifting his head back to allow the blood to splatter upon his face. It dribbled down his scarred countenance. With his remaining organic eye glowing fitfully, Petyr cackled.
Rhaaz’s Soul Reaper is a massive power sword forged upon Terra in the darkness before the Emperor’s ascension. Crafted with a power supply far beyond what the priests of Mars dare create and a psycho-attuned crystalline adamantine steel alloy quenched in the blood of innocents, Soul Reaper is one of the finest examples of humanity’s weaponry. The blade has garnered a fell reputation through a long service in the hands of many a heretic. Because of the blade’s psychically sensitive construction, the blade claims fragments of the souls it has destroyed. It is said that each swing of Soul Reaper is accompanied by the screams of those who have fallen before its ever-keen edge.
Rhaaz claimed the blade from a fallen Black Legion marine in the chaos after the collapse of the Warmaster’s tenth crusade. The legionnaire had taken up the relic from an archive-treasury in the Imperial Palace during the Siege of Baat, using it to cut a bloody swathe through the loyalist defenders. Imperial analysts cataloging the losses of artifacts from the treasury could find no record of the sword’s interment therein. Each foe destroyed by the marine caused the disembodied voices of the blade to grow in volume inside his head, overcoming his weak will and pushing him into madness. Thousands fell to the cruel edge of Soul Reaper in the hands of Horus’ Son.
Following the instructions of the clamoring souls within his weapon, the marine made his way to the damned world of Savon’s Hope, Rhaaz’ last known location. Months were spent on the surface of the planet, tracking down the individual whom the blade spoke of. The marine soon succeeded, ultimately confronting Rhaaz. After what could have been a lifetime of furious dueling, the Son of Horus landed a clean blow against the head of Rhaaz’s chainaxe, destroying it completely. The legionnaire began to cackle, and swung Soul Reaper into his own left arm, removing it completely. Still laughing, the marine hacked into his right leg just above the knee. His first blow could not completely part his limb from his body, so he swung again and again. He knelt, and with his remaining arm, drove the sword into his stomach, jerking it sharply upwards towards his chin. Still giggling, the marine drew a bolt pistol, resting its barrel against his temple. Coughing blood, his gaze settled into Rhaaz’s eyes. “The voices…are laughing too…” One last chuckle, and Horus’ Son silenced his laughter eternally. Walking to the corpse of his enemy, Rhaaz pulled his prize out from the body of the demented marine, and began to listen. “Yesssssss….he will do……” “Indeed. He will bring us many…” “We need them…crave them…” “More souls for…the hungerrrr…” Rhaaz smiled.
This message was edited 2 times. Last update was at 2012/01/25 06:38:30
2012/01/25 06:55:47
Subject: The Inquisitor Project - Truescale Night Lord
Great marine, one thing you could do is cut a groove at the bottom of his chest and have the tubes running across his abdomen like on a normal marine. You can see it on my marine here:
Spoiler:
There are more wip pictures in my thread
This message was edited 1 time. Last update was at 2012/01/25 17:15:49
Farty Wiffmas wrote:one thing you could do is cut a groove at the bottom of his chest and have the tubes running across his abdomen like on a normal marine.
Cool idea. I'll give it a try
2012/01/29 17:35:02
Subject: The Inquisitor Project - Truescale Night Lord
Got some painting done, but I've lost my camera. (Excuses! ) The Night Lord is coming along well, and all the colors are starting to fall into place. I've also started work on an Ordo Sepultura inquisitor conversion based on one of the new vampire lords. Though as the saying goes, "pics, or it didn't happen." As soon as I find my camera, I promise, there are updates coming!
In the meantime, I figure I'd post a vignette I wrote recently. It's not exactly 40k, but you might enjoy it anyways.
Deep shadows spilled from the contours of the regal face carved upon a once-grand statue. The grey light that fell upon the sculpture seemed to be absorbed by the hard stone, reflected only as inky black. His face scowled down at the decaying existence placed in front of him with the haughty gaze of a mighty ruler. The shadow of self-assured arrogance seemed misplaced, though the shade of a smile that slightly curled his lip served to further unnerve those who glimpsed his likeness. None understood how one so surrounded by his own collapse could look so smug with his body consumed and his bones turned to dust to be swept away with the breeze along with his kingdom.
Time had weathered the features of the statue, rounding the harsh edges of his countenance. The strong, high cheekbones typical of his dynasty had fully manifested in their last son, though now time had blunted their stern set. A goatee that betrayed the greys of aging in amongst the black sharpened a pointed chin. It was paired with a meticulously groomed and equally pointed moustache that jutted to either side of his mouth. His lips were as the stone they were carved in: hard and unforgiving. The pronouncements of his rule weighed most heavily upon them. All who looked upon him knew what breed of king he was. His face was regal, arrogant, ruthless.
His stone-frozen robes were now frayed around the edges. The folds of the fabric seemed threadbare, the grain of the granite showing the weave of the fine cloth. Though now ancient and decayed, the robes still cast a royal air around the king. Carved into grey stone, the fabric in royal color and golden thread embroidery were fully evident, regardless of the statue’s pall.
His throne was simple yet grand, its strong lines and hard angles cast a sense of stern majesty and power around him. It pooled in the hall around him, clinging to the walls and columns with the shadows. Death and Glory sat upon the arms of the throne. Though they sat just past the veil of sight, all who set their gaze on the statue could see them. Through the weight of eons, the might of the king was palpable, just as powerful as the day his image was carved into the stone.
The king cast his stony gaze over the ruins of his palace and empire, watching their slow crumble into the embrace of oblivion with an unblinking gaze. Large avenues and courtyards were guarded by the likenesses of the heroes the empire had spawned. Now weathered beyond recognition, the heroes watched mournfully as their city was worn to nothing. The buildings of the city were dead. Each dwelling and shop slowly slumped into themselves. Wooden ceilings had long since been eaten by rot, stealing away the integrity of the buildings. Their walls fell in slow motion, the rubble profaning the once immaculate streets outside and crushing once-lush gardens guarded jealously within courtyards. Grand temples dedicated to forgotten gods towered over the city, casting their shadows over the places where fearful worshippers used to pray. Each temple was protected by a legion of gargoyles and demons petrified in stone. Despite their divinity, they were not spared. Like the rest of the city, the temples were slowly being pulled down, back into the earth.
The king almost laughed. The futility of his rule was entirely apparent to his carved eyes, as all his kingdom’s holdings were slowly ground into rubble and dust. Despite the decay, the king knew he had succeeded. He sat immobile in stone upon the throne of his empire, still casting his inky shadows upon the earth. All who saw him shuddered with his might; they all felt the potency of his rule. None who saw him could ever shake his arrogant stare from out of their minds. Though his name was long lost, the king would never be forgotten. Those who had beheld his presence could never forget, and they spread stories of him, sketched his likeness, wrote of his power. Time would slowly crush the king beneath the weight of ages, but it could never destroy his memory. A stony smile seemed to spread across his likeness, for he knew that he could never die. He had won.
The lightning effect on the sword turned out a lot better than I expected it to.
And the body
I also blocked out some of the colors on the Saint. Red for his robes, white on the hat and mantle, wood for his necklace thingie, and then bronze and oily metal where appropriate.
The horn started denab stone, over which was painted lines of bleached bone to add some texture. The blending was basically just scorched brown and black "watered down" with gryphonne sepia wash in changing quantities. I'm not perfectly pleased with the blending though, so I think I might go back and redo it.
I've also started work on a female inquisitor based on Isabella Von Carstein. I'll have pics soon!
2012/02/23 11:30:08
Subject: Re:The Inquisitor Project - Truescale Night Lord finished!
I think that Night Lord's size is comparable to his Awesome rating! The sword is cool, and i dont know what it is about chain fed bolters i love, i just do =p 1 thing i would do which would be really easy... add small blotches of black wash to the blood, especially where there is alot of it.
Nice idea for the blood. I'll give it a shot. Also, I'm really glad you like the bolter, as it took waaay too long to finish. I had to cut each round out off some ork bit, shape each individually and then glue them together in a way that wouldn't see them falling apart. Turned out well, though
2012/02/25 20:50:32
Subject: Re:The Inquisitor Project - Truescale Night Lord finished!
Wow, that night lord is amazing. As they have always been my fav legion from way back I am a sucker for anything NL.
Great job on the conversion. I love the look of the model he just feels and looks right to me. The sword is great, and yes I do read the fluff. It's what made me continue reading this plog. =o]
Keep up the good work please. Also since you have one night lord while any others maybe make a appearance? Like maybe Talos the Soulhunter and his crew?? Altho honestly this guy reminds me of Shal from Lord of the Night. Which is a good thing as I rather liked him. Even kinda felt a little sorry for him once his 'brother's' appeared.
2012/03/09 06:26:59
Subject: Re:The Inquisitor Project - Truescale Night Lord finished!
Thanks guys As for more Night Lords, we'll just have to see.
Automatically Appended Next Post:
I've been putting a lot of my time into a new DE army, so have not had as much for =][= as I would have liked, but thus is life. I did manage to find some time to work on the female inquisitor, Lady Louisette of the Ordo Sepultura. She's based on Isabella von Carstein, as I've mentioned. To begin with, I wanted her to have a melta or plasma pistol and a power sword, but that fell through due to a missing arm on the sprue. Now the plan is to have her with a bolt pistol and las pistol, in addition to her psychic powers. No plan survives contact with the enemy, as they say. I thought that I'd use empire pistoleer arms with weapon swaps, but it turns out that the hands are gigantic, completely out of proportion, and unusable without me having to re-sculpt the hands entirely, which is thoroughly out of my league.
"If your hand is bigger than your face, you have cancer."
An original arm for scale
Casting around my workbench for some solution, I happened upon some of the aforementioned DE bits, which are slight enough to be within proportion. A few cuts later, and we're in business. Much better!
Here's a look at where she's at now. She'll have a backpack added, with a cable running to her temple. I also need to clean up some of the casting shenanigans rampant, i.e. sculpting a front to her dress.
The problem now is whether or not to sculpt over/file off the ridges on the arms. They look very "eldar," but at the same time, seem to fit into the texture of her bodice, so I don't know. Thoughts?
I've also done some painting work on the Saint Still need some touch-up work on him done, but that'll be quick. I'll have better (completed!) pics up soon.
Always glad to hear what you have to say!
J
This message was edited 2 times. Last update was at 2012/06/08 23:23:14