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Made in us
[DCM]
Tilter at Windmills






Manchester, NH

This is neither standard BA mech-spam, nor DoA. It is mostly mech, but with a variety of vehicles rather than loading up exclusively on Razors and Predators. I just don't find the latter list particularly interesting, and DoA isn't how I want to go just now, though I may build a variant on that later.

There is not a huge amount of duplication in units, though some. There is more duplication of roles. For example, there are three different units including fast-moving multimeltas. Let me know what you think; and any particular matchups or opponents you think will give it problems.

Thanks!

HQ
Librarian () with Jump Pack (), Fear of the Darkness, Shield of Sanguinius, meltabombs = 130

Elite
Sang Priest () with Lightning Claw (), combi-melta () =75

Troops
10 Assault Marines (), 2 meltaguns ()Power Fist on the Sgt () = 235

9 Assault Marines (), meltagun (), Power Fist on the Sgt () = 207
Rhino (), AM discount (), Hunter-Killer (), Dozer (), Searchlight () = 31

5 Assault Marines (), meltagun (), Power weapon on the Sgt () = 125
Razorback (), AM discount (), Lascannon/TL Plasma turret () Dozer (), Searchlight () = 61

5 Assault Marines (), meltagun (), Power weapon on the Sgt () = 125
Razorback (), AM discount (), Lascannon/TL Plasma turret () Dozer (), Searchlight () = 61

Heavy Support
Predator (), Lascannon Sponsons (), Dozer Blade () = 140
Predator (), Lascannon Sponsons (), Dozer Blade () = 140

Fast Attack
2 Attack Bike squadron (), 2 Multimeltas () = 100
2 Landspeeder Squadron (), 2 Heavy Flamers (), 2 Multimeltas ( = 120
2 Landspeeder Squadron (), 2 Typhoon MLs (), 2 Multimeltas () = 200

Total: 1750


This message was edited 1 time. Last update was at 2012/01/16 16:33:51


Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.

Maelstrom's Edge! 
   
Made in us
Badass "Sister Sin"






Camas, WA

Hmm. It looks interesting. I had to think about the dozers for a minute, but I think that's a good fit with fast BA vehicles.

I'm not so sure about the landspeeder squadrons though. I get skittish about squadron rules.

I'll have to think about match-ups for a bit.



Automatically Appended Next Post:
Oh yeah and Land Speeders are 70 for HF/MM. So 140 for the first squadron.

This message was edited 1 time. Last update was at 2012/01/04 04:18:25


Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Longtime Dakkanaut




I would switch shield for sword on the Libby and lose the meltabombs. I expect him to drop with the assault squad or do you expect the Libby to hang back with the vehicles? If he goes with the jumpies, then I say sword for the extra power in assault. Along those lines a jump pack priest would make that jump unit very strong.

I'm not sure about multimeltas on the typhoons. Those weapons don't seem to compliment each other. The missiles want to stay back, hug the board and work for side shots. The multimeltas want to get close and get 2d6 armor penetration.

   
Made in us
[DCM]
Tilter at Windmills






Manchester, NH

pretre wrote:Hmm. It looks interesting. I had to think about the dozers for a minute, but I think that's a good fit with fast BA vehicles.

I'm not so sure about the landspeeder squadrons though. I get skittish about squadron rules.

I find that squadrons of two are often more durable than single models. If you can position so that even one of them has cover (like one of the Typhoons hovering right behind a Predator), they both get the save. And when they get hit by single-shot heavy weapons on the same turn, you can keep dumping off the hits onto the already-Shaken or damaged model.


pretre wrote:Oh yeah and Land Speeders are 70 for HF/MM. So 140 for the first squadron.

Not for Blood Angels they're not.


DarthDiggler wrote:I would switch shield for sword on the Libby and lose the meltabombs. I expect him to drop with the assault squad or do you expect the Libby to hang back with the vehicles? If he goes with the jumpies, then I say sword for the extra power in assault. Along those lines a jump pack priest would make that jump unit very strong.


Sword is very tempting, but I really want Shield and I love Fear. MB are meant to give him an ace-in-the-hole antivehicle move since he lacks Sword. Shield is meant to protect both vehicles and infantry. The intent is for some of the vehicles, and the jumpers, to normally work in formation, with Shield benefiting everyone, and the Sang Priest benefitting the jumpers by them keeping at least one model within 6" of the Rhino. The two larger assault squads work in concert. Against more durable foes one gets into assault first, the second plays hammer to the anvil. Against weaker, they charge different targets alongside one another so again both benefit from the priest.


DarthDiggler wrote:I'm not sure about multimeltas on the typhoons. Those weapons don't seem to compliment each other. The missiles want to stay back, hug the board and work for side shots. The multimeltas want to get close and get 2d6 armor penetration.


Yeah, i've thought about dumping them. My thought was that if I really need to pop an AV13+ vehicle, this way I've got two more multimeltas for the job, for only 20pts (and the opportunity cost of losing the heavy bolters, of course).

This message was edited 2 times. Last update was at 2012/01/04 05:27:03


Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.

Maelstrom's Edge! 
   
Made in us
Badass "Sister Sin"






Camas, WA

Mannahnin wrote:I find that squadrons of two are often more durable than single models. If you can position so that even one of them has cover (like one of the Typhoons hovering right behind a Predator), they both get the save. And when they get hit by single-shot heavy weapons on the same turn, you can keep dumping off the hits onto the already-Shaken or damaged model.


pretre wrote:Oh yeah and Land Speeders are 70 for HF/MM. So 140 for the first squadron.

Not for Blood Angels they're not.

Good call on the squadron cover. Hmm...
As for the 70, yeah huh they are 70. Just triple checked.

You can either go 50 base plus free heavy flamer plus 20 for MM or 50 base plus 10 for MM plus 10 for HF.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
[DCM]
Tilter at Windmills






Manchester, NH

Damn! Thanks for pointing that out. I had been misreading it this whole time. I thought we had a discount, like on Lightning Claws. Crud.

Well, I guess that makes the decision for the Typhoons.

Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.

Maelstrom's Edge! 
   
Made in us
[DCM]
Tilter at Windmills






Manchester, NH

Okay, so this list got its baptism by fire at The Conflict GT this weekend. Didn't get any practice games, so it was fresh.

Round 1: Troy Esposito's Grey Knight Purifier-spam. Nasty. Exactly why I brought BA instead of CSM.
Mission: spearhead, Seize ground, except no restrictions on where the objectives were placed, and they scattered 3d6".

I got first turn, took up good firing positions, and he castled up his vehicles with Shrouding. Thanks to a tall hill one of my Predators was atop, I got clear LOS on one of his two Psyflemen and blew an arm off. I managed to pop one or two transports as well, and blew up the other Psyfleman turn 1 or 2. He made a no-guts-no-glory charge up the middle with his landraider full of Purifiers + Librarian to try to recover, but the squad only killed a Rhino and couldn't get the contents, and then I shot them with most of my army. Troy could not buy a cover save for much of the game, and I wound up tabling him in 6. Win +4 (max 24)

Round 2: Mike Demata (sp?); Necrons.
Mission: Dawn of War, Get more scoring units into the enemy half of the table at the end of the game. Units created during game (including combat squads) did not count.

Mike played a good game, had good focus on the mission, and I, inexplicably, forgot about the Monolith's ability to teleport units. Total brain cramp, and it won him the game. He was stomping me anyway, though. Despite my searchlights, his two turns of Solar Pulse and my bad Night-Fight rolls meant my first two turns of shooting netted my approximately 1 dead scarab base and 1 wound on Anrakyr in his barge. Suck. 5pt Loss (min).

Round 3 was (Brother-Captain) James Mahood's Tyranids.
Mission: Spearhead KPs.

I had a small early lead, then lost it with a foolish multi-charge trying to finish off the last couple of models from two Genestealer squads, and including a Trygon under some brain-damaged impression that its stats were more like a Tervigon's than like, you know, a Trygon. We wound up with a Draw after 5 turns, 12 pts to 11 in my favor.

Round 4: Lou Branco of the Warmongers with his Iyanden.
Mission: Dawn of War, Table quarters, except only Scoring units could hold, but ANY unit could contest. This mission is almost a guaranteed Draw with most armies, but Lou had a low unit count and I managed to finally beat the Yriel+Wraithguard combo he had beating me up on one half of the table. 23pt Win.

Round 5: Eric Hoerger of the White Scars blog, another Battle For Salvation top-bracket finalist from last year, with his toned and nasty Vanilla marines.
Mission was Capt & Control, except a third objective arrives at the table center at the end of turn 3, scatters 3d6", then 2d6" at the end of 4, then (if the game continues), scatters another 1d6" at the end of 5.

Open table, and Eric took first turn. I Reserved in the face of his firepower and speed, and fought hard, but he has a great list and a lot of skill with it (his fourth GT using that list, he said). Got a Draw, 10/11 in his favor, IIRC.

Round 6: Andrew Blackwood, Dark Corsair on Dakka, with Wraithwing Necrons.
Same mission as round 1.

I forced him to take first, and he reserved, as his longest range shooting was 24" and he realized I would get first shot anyway if he deployed. This also let him walk his scoring units directly onto objectives as two of the three had scattered against the same long table edge. My shooting and assault worked well, and his wraiths did not roll good saves. Between my theoryhammer on Wraiths (wanting to run 12 of them in my own planned Necron list) and my experience against them in my Round 2 game against Mike (who had 6), I knew just how much force I had to allocate to the darn things, and was able to overrun them. Wound up with a full 24pt win.

Came 10th overall, in part thanks to generous scoring of my quickie paint job. My teammate Alex Fennell took second Overall with his mixed Necrons, and my good friend Jamie Hatcher wound up in 20th. Our 4th Teammate Matt Cassidy took 2nd on the WHFB side with his Chaos Daemons. Cold Steel Mercs hoisted the Conflict Cup!

--------------------------

As regards my army list, I'm tempted to swap out the MM/flamer speeders. They did not have a great event. I also love Fear in theory but unfortunately I only got it to work twice- one each against the two Necron players. Purifiers are Fearless, Tyranids likewise, Wraithguard likewise, and Eric passed all his checks thanks to Stubborn. :(

Next event is Templecon, which is 2k. The easy bump is just to add Mephiston. I might do a little other tweaking.

This message was edited 1 time. Last update was at 2012/01/16 17:01:32


Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.

Maelstrom's Edge! 
   
Made in us
Badass "Sister Sin"






Camas, WA

Thanks for the follow-up. Pretty decent results for a green list and some awesome brainfarts. You going to get some practice games in pre-Templecon?

Also, any pics of the army yet?

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
[DCM]
Tilter at Windmills






Manchester, NH

Fritz40k posted some pics on his blog, so I swiped them and made a P&M thread.

http://www.dakkadakka.com/dakkaforum/posts/list/429369.page#3904184

Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.

Maelstrom's Edge! 
   
 
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