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![[Post New]](/s/i/i.gif) 2012/01/05 09:13:50
Subject: Games Workshop first half report :
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[DCM]
Et In Arcadia Ego
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GAMES WORKSHOP GROUP PLC
5 January 2012
HALF-YEARLY REPORT
Games Workshop Group PLC ("Games Workshop" or the "Group") announces its half-yearly results for the six months to 27 November 2011.
Highlights:
· Revenue at £62.7m (2010: £60.0m)
· Revenue at constant currency* at £62.0m (2010: £60.0m)
· Gross margin at 76.8% (2010: 76.7%)
· Operating profit pre-royalty income at £6.5m (2010: £5.8m)
· Royalty income at £2.6m (2010: £1.0m)
· Operating profit at £9.1m (2010: £6.8m)
· Pre-tax profit at £9.5m (2010: £6.8m)
· Earnings per share of 22.1p (2010: 15.6p)
· Net funds of £15.9m (2010: £11.5m)
· Dividend per share of 29p
Mark Wells, CEO of Games Workshop, said:
"An encouraging first half performance in which we have delivered growth in sales, profit and return on capital from our core business. Good progress has been made on our strategic initiatives; these are beginning to show through in results from our Hobby centres. We also received a significant royalty payment which has been recognised in the first half. In line with our policy of distributing truly surplus cash, we are pleased to report that the board is declaring a dividend of 29p per share."
http://www.londonstockexchange.com/exchange/news/market-news/market-news-detail.html?announcementId=11079038
Share price +£.40 thus far this AM. http://www.londonstockexchange.com/exchange/prices-and-markets/stocks/summary/company-summary.html?fourWayKey=GB0003718474GBGBXSSQ3
29p per share ain't bad in this economic climate, all things considered.
Royalty payments are indeed a big help here, the revenue increase is a nice addition here too methinks.
... what armies does this cover ? Necrons and Ogres are the only ones that leap to mind immediately ?
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This message was edited 1 time. Last update was at 2012/01/05 09:19:09
The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king, |
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![[Post New]](/s/i/i.gif) 2012/01/05 09:16:13
Subject: Games Workshop first half report :
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Lady of the Lake
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Maybe the Grey Knights as well? Also looking at the royalty part maybe also some of the funds from Space Marine unless I'm remembering the release wrong.
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This message was edited 1 time. Last update was at 2012/01/05 09:17:50
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![[Post New]](/s/i/i.gif) 2012/01/05 09:16:18
Subject: Games Workshop first half report :
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Avatar of the Bloody-Handed God
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Dark Eldars?
Aha i like the Operating Profit
Net funds not as high as i imagined however.......
Ebay played a huge part i bet
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This message was edited 1 time. Last update was at 2012/01/05 09:16:59
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![[Post New]](/s/i/i.gif) 2012/01/05 09:21:10
Subject: Re:Games Workshop first half report :
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[DCM]
Et In Arcadia Ego
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...
... Dreadfleet .. ?
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The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king, |
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![[Post New]](/s/i/i.gif) 2012/01/05 09:24:42
Subject: Re:Games Workshop first half report :
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Avatar of the Bloody-Handed God
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reds8n wrote:...
... Dreadfleet .. ?
That I dont believe -_-
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![[Post New]](/s/i/i.gif) 2012/01/05 09:26:44
Subject: Games Workshop first half report :
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Lady of the Lake
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I suppose they all contributed in a way really, to the internet it likely sold poorly but the internet isn't everyone.
The hype around Finecast could have also worked, putting aside all the moaning about it, not everyone would check out about it. I don't doubt there are people out there who get their news solely from the GW store and couldn't care less any other way.
I mentioned Space Marine as the royalty seems to have made an alright jump, coming out in september this would cover the initial sales.
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![[Post New]](/s/i/i.gif) 2012/01/05 09:47:19
Subject: Games Workshop first half report :
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Big Fat Gospel of Menoth
The other side of the internet
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Can't wait to see the break down of year to year. Kroot does those right?
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(╯°□°)╯︵ ┻━┻
RAGE
Be sure to use logic! Avoid fallacies whenever possible.
http://en.wikipedia.org/wiki/List_of_fallacies |
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![[Post New]](/s/i/i.gif) 2012/01/05 09:52:41
Subject: Games Workshop first half report :
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Lord Commander in a Plush Chair
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reds8n wrote:Earnings per share of 22.1p (2010: 15.6p)
· Dividend per share of 29p
How does this work without depleting your funds? You pay out more per share than you took? Or have I misunderstood?
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![[Post New]](/s/i/i.gif) 2012/01/05 10:08:11
Subject: Games Workshop first half report :
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Avatar of the Bloody-Handed God
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Howard A Treesong wrote:reds8n wrote:Earnings per share of 22.1p (2010: 15.6p)
· Dividend per share of 29p
How does this work without depleting your funds? You pay out more per share than you took? Or have I misunderstood?
If im not mistaken, thats for reinvesting back. Whether its sustained is another case so....
Price Hike incoming 0.o ( that or earnings from video game / ultramarine movie? ) royalties
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This message was edited 2 times. Last update was at 2012/01/05 10:11:47
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![[Post New]](/s/i/i.gif) 2012/01/05 10:12:35
Subject: Games Workshop first half report :
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Ferocious Blood Claw
Adelaide, Australia
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It's worth noting that if
· Revenue at £62.7m (2010: £60.0m)
· Revenue at constant currency* at £62.0m (2010: £60.0m)
^Revenue has remained practically unchanged between the previous two years despite the price increases we've had, the price increases were probably warranted.
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DQ:90SG+M-B--I--Pw40k05#++D+++A+/mWDR+T(T)DM+ |
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![[Post New]](/s/i/i.gif) 2012/01/05 10:14:32
Subject: Games Workshop first half report :
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Avatar of the Bloody-Handed God
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Avakael wrote:It's worth noting that if
· Revenue at £62.7m (2010: £60.0m)
· Revenue at constant currency* at £62.0m (2010: £60.0m)
^Revenue has remained practically unchanged between the previous two years despite the price increases we've had, the price increases were probably warranted.
Or one can say
+20% price vs -20% buying volume.
The 2% increase we'll go with inflation xD Automatically Appended Next Post: Surtur wrote:Can't wait to see the break down of year to year. Kroot does those right?
I'll do it then
http://investor.games-workshop.com/wp-content/uploads/2011/07/2011-Full-Year-Report-and-Accounts-full-25-July.pdf
http://investor.games-workshop.com/wp-content/uploads/2012/01/2011-12-Press-statement.pdf
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This message was edited 1 time. Last update was at 2012/01/05 10:20:16
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![[Post New]](/s/i/i.gif) 2012/01/05 10:45:03
Subject: Re:Games Workshop first half report :
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Battle-tested Knight Castellan Pilot
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So despite price increases they made less profit in the uk and continental Europe than the previous six months, good work.
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![[Post New]](/s/i/i.gif) 2012/01/05 10:45:05
Subject: Re:Games Workshop first half report :
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Insect-Infested Nurgle Chaos Lord
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So, for all of us not versed in business doublespeak and all that malarkey, is this a good or bad report for GW? How much "spin" have they put on it this time?
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Games Workshop Delenda Est.
Users on ignore- 53.
If you break apart my or anyone else's posts line by line I will not read them. |
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![[Post New]](/s/i/i.gif) 2012/01/05 10:49:24
Subject: Re:Games Workshop first half report :
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Avatar of the Bloody-Handed God
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Grimtuff wrote:So, for all of us not versed in business doublespeak and all that malarkey, is this a good or bad report for GW? How much "spin" have they put on it this time?
Good and Bad
The Good: For the share holders that only care about crunching CURRENT numbers, they are doing.... not too good, but OK. ( this part instil confidence in share holders to NOT FOLD )
the numbers only tell half the story though.
The Bad.
e.g why despite the price increase, the profit didn't increase accordingly.
Its late so cant read through the pages but.... Im mostly curious in Australia , Canada ( where we were always hit the hardest + embargo )
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This message was edited 1 time. Last update was at 2012/01/05 10:50:09
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![[Post New]](/s/i/i.gif) 2012/01/05 10:56:09
Subject: Re:Games Workshop first half report :
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Lord Commander in a Plush Chair
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UNCLEBADTOUCH wrote:So despite price increases they made less profit in the uk and continental Europe than the previous six months, good work.
Profit is up isn't it? To £6.5m from £5.8m and they've taken more from royalties.
But revenue is static.
So unless I'm mistaken, their increased profits are due to more royalties and the cost saving elsewhere. If revenue is the same after a price increase they are shifting less stock overall. To still make more profit they have decreased costs elsewhere. Finecast, or just their approach to one man stores and shutting some places down?
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![[Post New]](/s/i/i.gif) 2012/01/05 11:01:59
Subject: Re:Games Workshop first half report :
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Joined the Military for Authentic Experience
On an Express Elevator to Hell!!
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You would expect profits in RoW to go up surely, as those customers who are still buying GW there would be forced to purchase from that retail arm of GW, while it might have caused a minor knock to to UK sales?
And I believe that Space Marine sold quite well, GW should have made millions from the royalties on that.
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![[Post New]](/s/i/i.gif) 2012/01/05 11:04:32
Subject: Games Workshop first half report :
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Battle-tested Knight Castellan Pilot
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Gross profit in those two regions has actually fallen, Asia and its expanding markets have seen good growth in profit and some other regions have pretty much stagnated.
To me that seems like units sold in Europe and Uk must have fallen, otherwise like for like sales with price increases should have led to growth unless operating costs in those two regions increased more than there price rises. Automatically Appended Next Post: Pacific wrote:You would expect profits in RoW to go up surely, as those customers who are still buying GW there would be forced to purchase from that retail arm of GW, while it might have caused a minor knock to to UK sales?
And I believe that Space Marine sold quite well, GW should have made millions from the royalties on that.
Even GW state how they have made a surprisingly large amount from licensing, this also makes up a much bigger chunk of the profit growth than there actual sales. Sales alone only generated an extra £700k profit, licensing added over £2million to the operating profit. Automatically Appended Next Post: Another interesting aside is they have actually increased there profit margins so any price flux has obviously taken care of any fluctuation in cost of sales overall.
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This message was edited 2 times. Last update was at 2012/01/05 11:09:16
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![[Post New]](/s/i/i.gif) 2012/01/05 11:15:26
Subject: Games Workshop first half report :
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[MOD]
Anti-piracy Officer
Somewhere in south-central England.
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This report does not cover Christmas. Presumably a lot of stuff will have been sold in December and not show up until the end of year report.
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![[Post New]](/s/i/i.gif) 2012/01/05 11:17:24
Subject: Games Workshop first half report :
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Avatar of the Bloody-Handed God
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I actually prefer if it doesn't cover christmas for the reason of more accurate averages of the other months
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![[Post New]](/s/i/i.gif) 2012/01/05 11:35:24
Subject: Re:Games Workshop first half report :
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Longtime Dakkanaut
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So does that mean that without the likes of the Space Marine game their profit margin would of been down compared to the previous report?
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Live your life that the fear of death can never enter your heart. Trouble no one about his religion. Respect others in their views and demand that they respect yours. Love your life, perfect your life. Beautify all things in your life. Seek to make your life long and of service to your people. When your time comes to die, be not like those whose hearts are filled with fear of death, so that when their time comes they weep and pray for a little more time to live their lives over again in a different way. Sing your death song, and die like a hero going home.
Lt. Rorke - Act of Valor
I can now be found on Facebook under the name of Wulfstan Design
www.wulfstandesign.co.uk
http://www.voodoovegas.com/
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![[Post New]](/s/i/i.gif) 2012/01/05 11:38:13
Subject: Games Workshop first half report :
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Hulking Hunter-class Warmech
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Australia revenue fell slightly from £5.0M in six months to £4.9M. Continental Europe fell from £17.5M to £17.0M. Everywhere else rose. The 'other businesses' column including Black Library and Forgeworld is up by nearly a million. This part of the business also has an operating profit of £2.5M, which is higher than any of the other parts of the business even though they mostly have higher revenue streams.
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This message was edited 2 times. Last update was at 2012/01/05 11:41:24
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![[Post New]](/s/i/i.gif) 2012/01/05 11:52:22
Subject: Games Workshop first half report :
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Battle-tested Knight Castellan Pilot
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So in reality black library, forgeworld and the licensing part of GW that are nothing to do with its retail arm is doing well and propping the company up.
The retail arm, not so much.
Well I think we know what needs work don't we
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![[Post New]](/s/i/i.gif) 2012/01/05 11:54:07
Subject: Games Workshop first half report :
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Avatar of the Bloody-Handed God
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UNCLEBADTOUCH wrote:So in reality black library, forgeworld and the licensing part of GW that are nothing to do with its retail arm is doing well and propping the company up.
The retail arm, not so much.
Well I think we know what needs work don't we
Another price adjustment on the retail sir?
Or raise the none retail sectors just so the retail doesn't seem as lonely and expensive? xD
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![[Post New]](/s/i/i.gif) 2012/01/05 11:59:49
Subject: Re:Games Workshop first half report :
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Lady of the Lake
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Surely the retail arm just needs to raise its prices to make more money.
Wolfstan wrote:So does that mean that without the likes of the Space Marine game their profit margin would of been down compared to the previous report?
Not by much looking at it.
· Royalty income at £2.6m (2010: £1.0m)
However it is entirely unknown if the game persuaded anyone into the tabletop thus making the game a contributor to general sales. As with the date it would likely cover the first few weeks of the game's sale, the next report may show higher royalties again depending on the spread of the game's sales. It is also not the sole contributor to the royalties income, just thats where it'd go.
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![[Post New]](/s/i/i.gif) 2012/01/05 12:01:53
Subject: Games Workshop first half report :
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Longtime Dakkanaut
United States of England
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Howard A Treesong wrote:reds8n wrote:Earnings per share of 22.1p (2010: 15.6p)
· Dividend per share of 29p
How does this work without depleting your funds? You pay out more per share than you took? Or have I misunderstood?
If the current earnings per share is 22.1p and GW is giving its investors an increase above this price, it's likely that the increase is achieved from the retained earnings from previous financial years earnings. A company will very rarely (read never) give its share holders the full share earnings each year (dividend), as those earnings are required as capaital to reinvest into the business (simply put), normally, under postive trading conditions, they will release a steady increase year on year back to the shareholders and retain a large portion of the earnings for "lean" years. This way, even if, in this case, GW had a bad year, they could still release an increased return (dividend) to the investors bolstered from previous years earnings thereby ensuring that the investors always garner a profit from dealing with GW.
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Man down, Man down.... |
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![[Post New]](/s/i/i.gif) 2012/01/05 12:02:42
Subject: Games Workshop first half report :
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Avatar of the Bloody-Handed God
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Thats what i said!
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![[Post New]](/s/i/i.gif) 2012/01/05 12:08:14
Subject: Re:Games Workshop first half report :
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Dakka Veteran
South East London
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I'm just amazed that a company can maintain a gross profit margin of over 75% in the current climate.
To me this means that they have either massively stripped down their operating costs, or their prices are just higher than they need to be.
I would suspect that the efficiencys in it's retail arm are actually having a negative impact, and if they were prepared to cut their margins down and invest some of this capital into their stores they may actually generate more sales.
Looking at the figures it does seem that year on year like for like growth is at least constant, most retailers are seeing a drop this year, but then most retailers maintain an average of 45-50% gross margin, although I accept that as GW also do a lot of online sales that over 50% is understandable, but over 75% is still very high.
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This message was edited 1 time. Last update was at 2012/01/05 12:10:05
"Dig in and wait for Winter" |
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![[Post New]](/s/i/i.gif) 2012/01/05 12:12:12
Subject: Re:Games Workshop first half report :
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Avatar of the Bloody-Handed God
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You know what will be scary with efficiency?
Imagine, if GW took into account to price the kits high enough so they don't have to sell high volume to cover
transport / shipping costs.
replacing the expensive plastic (injection?) machines. well w/e it is its expensive supposedly.
Well they probably do, since even i considered it xD
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This message was edited 1 time. Last update was at 2012/01/05 12:13:17
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![[Post New]](/s/i/i.gif) 2012/01/05 12:13:23
Subject: Games Workshop first half report :
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Lord Commander in a Plush Chair
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Delephont wrote:Howard A Treesong wrote:reds8n wrote:Earnings per share of 22.1p (2010: 15.6p) · Dividend per share of 29p How does this work without depleting your funds? You pay out more per share than you took? Or have I misunderstood? If the current earnings per share is 22.1p and GW is giving its investors an increase above this price, it's likely that the increase is achieved from the retained earnings from previous financial years earnings. A company will very rarely (read never) give its share holders the full share earnings each year (dividend), as those earnings are required as capaital to reinvest into the business (simply put), normally, under postive trading conditions, they will release a steady increase year on year back to the shareholders and retain a large portion of the earnings for "lean" years. This way, even if, in this case, GW had a bad year, they could still release an increased return (dividend) to the investors bolstered from previous years earnings thereby ensuring that the investors always garner a profit from dealing with GW. Right. Just don't forget who owns a lot of these shares.
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This message was edited 1 time. Last update was at 2012/01/05 12:13:40
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![[Post New]](/s/i/i.gif) 2012/01/05 12:14:03
Subject: Games Workshop first half report :
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Lady of the Lake
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So they just price them high enough so they don't have to make many? I can see the Ferrari comparison now.
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