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Made in us
Daemonic Dreadnought






Not very good at battle reports, but I'll share what pictures I have of the bay area open.

1750 for Bay area open

HQ
Quad melta CCS with an astropath and a ML/HF Chimera

Elites
Marbo
PBS with 6 psychers PBS on foot
PBS with 6 psychers PBS and a ML/HF Chimera

Fast attack
1 Vendetta
1 Vendetta
1 Vendetta

Heavy support
1 Hydra
1 Manticore

Troops
Melta vets with ML/HF Chimera
Melta vets with demo doctrine and ML/HF Chimera
Platoon with the following:
Quad flamer PCS with a ML/HF chimera
Infantry squad with an AC
Infantry squad iwth an AC
SWS with 3 demo charges

Day one...

Round 1 modified death wing. DA went 1st, IG full reserved.



Marbo eventually popped on, demo charged some terminators, and then melta bombed the las pred.



Outflanking vendetta went pop.



Right flank collapsed.

All the pictures look bad for the IG, but the DA long ranged shooting collapsed as the tanks, dakka dreads, and speeders were quickly knocked out. The remaining 2 vendettas proved resilient. With most of the DA on foot and little long ranged firepower I was able to squeeze out a win. 1-0-0

Round 2 Draigo + Pallies + Coteaz. Took pictures, but one was blurred and the other was of my thumb. The list had a giant paladin death star with draigo and coteaz attached along with cheap henchmen in bolterback spam along with a dread and vendread. Outflanking vendettas + meltas end up slagging both psyflemen on turn 2, and then all the razorbacks ended up being lite up like tinder. Paladins ended up holding the center of the field after a brutal triple demo charge attack, but the rest of the army folded for a solid win. 2-0-0

Round 3 Crowe + Purifiers. Was having a major brainshart on round 3. Only picture I remembered to take was of the army, and I crapped out on the battlefield even harder. The list had 4 purifier squads in rhinos, a ss, and 3 venerable dreads. What I should have done was to ignore the 600 points of vendreads and focus all firepower on the transports, and then dump everything but the lascannons into the actual purifiers. What I did was get greedy, full reserved, and sent in the meltas after the vendreads. The net result was I stretched myself too thin and allowed purifiers to control the middle of the field. The game was lost in the deployment phase. The end result was I played a crap game against a list that was evenly matched against min. 2-0-1

Round 4 Imperial fists. An amazing and beautifully painted army. The fists on the drop pod are free hand painted. The list looked real soft and fluffy, but as the saying goes beware experienced players that bring "soft" lists to a GT.



I made several mistakes he was able to jump all over. First off he placed his deployment zone objective behind 2 crates and castled inside with a pair of vehicles. The area was too well defended, and I should have never tried to take it with outflanking vendettas and melta vets. Second I sent another squad of melta vets after a smoked venerable dread that was in my deployment zone. I should have left it alone, the smoke worked, the chimera sploded, and the vets died. Once again I gave a good opponent a win with a crappy deployment, but I was able to pull my head out of my ass and snatch a tie out of the jaws of defeat.




The 2 crates with a razorback behind them was the position I should not have assaulted. The venerable dread was running amok in my back field with my meltas dead and/or deployed elsewhere. The gamed ended with 2 squads of cheap platoon guardsmen assaulting imperial fist units with scoring units inside. The frag grenades did gak, but the guardsmen were close enough to vehicles on objectives to contest them. In the end I won by objectives and the SM player won on kill points.


Day 1 ends 2-1-1

Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.


 
   
Made in us
Daemonic Dreadnought






A malfunctioning heater turned the room I was staying into a sweat lodge on Friday night before we all got sick of it and unplugged it. Day 2 I had a much better quality of sleep, was much better hydrated, and less tense about the scenarios.

Game 5 Space wolves



Interesting game, but too much of our time was eaten up by the skyshield landing pad. We played with units being able to move under it if the model could fit, but that quickly turned chaotic. We probably should have called the whole thing an impassable LOS blocker.

Game started with an IG alpha strike. Disabled the ML on typhoon speeders on turn 1, blasted 2 long fangs enough to force morale tests, and PBS'd the long fangs down to LD3 resulting in both of them breaking and one running off the table. Got greedy and attempted a turn 1 multi assault with the demo vets against 3 rhinos. Needed a 4 in order to autohit 3 rhinos with 9 melta bombs and I rolled a 1 and 3 meaning they could only assault a single rhino. Melta vets promptly die.

Rune priest and a squad of grey hunters go up my left flank and jump out of a vehicle to shoot a chimera. Marbo pops up and kills all but 2 grey hunters of them with a demo charge. The rune priest splits off and goes back inside his ride, the 2 grey hunters go after Marbo with a melta + combi melta shot. 1 misses, the other gives marbo a melta hit out of cover. Marbo goes to ground and makes his 6+ so they charge him. Round 1 Marbo kills a space wolf and the other wounds him. Round 1 Marbo kills the other space wolf, but didn't roll high enough on his D6 to move into cover. Then he ate a storm bolter and died.

The space wolf charge up the middle was a mess. IG shooting disabled the Rhinos resulting in a mob of 30 space wolves running up the middle. The SWS drops 17 demo charge wounds split between 2 packs of grey hunters and they make 15 cover saves only killing a single grey hunter from each squad. The dice continue to run hot stopping every PBS power from going off, and the other can't draw LOS to the grey hunters because of the landing pad + vehicle wrecks. Then a squad breaks to regular shooting, and I tank shock at 7+ speed to contest objectives. Then the dice even out for the hot streak the SW player had and completely turn on him as grey hunters fail their tank shock rolls giving me a solid lead on both objectives and kill points.

SW shooting fails to take squads off objectives, and then we got clocked with a dice down announcement. The game ended with a win bringing me up to 3-1-1, but out of 7 games I finished 6 of them before dice down except this one broke an otherwise perfect record

Game 5 was against a friend from Reno that I carpooled to the bay area with. Mike Oade's GK



A henchman list with 3 dreads and a small squad of pallies. If he won the roll for 1st turn I could have out flanked and we could have had a great game, but instead I won the roll and decided to alpha strike. At that point he decided he was screwed if he came in piece mail from reserve, and was double screwed if I shot him 1st so he bet everything on stealing the initiative with a re roll (which would have been a really tough but not impossible game for me if he got that roll) He didn't make the roll, my dice went hot, and I popped just about everything except for 3 transports I was going to assault with melta bombs on turn 1.

Turn 1 shooting and the game ended with the table looking like this.



His 3 remaining transports were going to eat 9 melta bombs, his long range firepower was taken out, and his units were going to have to footslog though very unfavorable terrain. Also hiding behind that giant tree is a Chimera that I moved the triple demo charge SWS into. We're from the same area and know each other's armies really well so at that point he conceded and we both agreed he was going to end up tabled or nearly tabled. Went into round 7 with a 4-1-1

Round 7 dark eldar raider + venom list.

Things would be really bad for him if I go 1st or stole the initiative, but that didn't happen.

At that point I decided to parking lot/castle in 1 corner to stay as far as possible from 1 squad of his wyches.



DE move in.



End of round 1. DE shooting is hot and explodes 2 Vendettas, knocks the CCS below half str, and they fail their morale tests. In return IG shooting blasts down a ravager and the flat out transports transporting the wyches. Both squads of wyches take enough wounds for a morale test, both get PBS'd down in LD, and fail their morale. 1 is below 50%, the other was within 6" of a chimera. IMO the #1 weakness of an IG parking lot is wyches with haywire grenades, and they were the units I was most concerned most about when I decided to parking lot instead of playing a mobile game like the last 6 games I played.



DE can't move for side shots on Chimera, and the game turns into a ranged head on slugfest. The trueborn and ravagers take the brunt of IG fire, and once the transports go down the Chimeras start to mobilize in force. Just about every turn 2 squads get hit with a PBS, knocked below half size, and fall back unable to regroup. The game ends with about half my army destroyed by DE shooting and the DE being nearly tabled.

Ended the GT 5-1-1. Had 7 great games that I really enjoyed.

Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.


 
   
Made in us
Member of a Lodge? I Can't Say





Los Angeles, CA

apparently I was playing next to you all day during day2. You have pictures of my belly all over up there! Nice reports and nice finish!


http://www.3forint.com/ Back in Action! 
   
Made in us
Longtime Dakkanaut





Pasadena

It's a real shame your game against SW couldn't get past the top of turn 3.

Nice to see reports from/against opponents I didn't get to play.

Las Vegas Open Head Judge
I'm sorry if it hurts your feelings or pride, but your credentials matter. Even on the internet.
"If you do not have the knowledge, you do not have the right to the opinion." -Plato

 
   
Made in us
Fixture of Dakka





San Jose, CA

Congrats on getting 2nd best IG!


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ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
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Made in us
Rotting Sorcerer of Nurgle






Jacksonville, NC

Nice! WTB more reps

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