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![[Post New]](/s/i/i.gif) 2012/05/02 07:38:47
Subject: Orks vs. a 1200+ pt Necron Royal Court, Help its hurts us!
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Guard Heavy Weapon Crewman
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Okay apologies if this is already around here, I cant find it. Could be cause i dont know the names of everything for Necron, but if it does exist someone please kindly send me there.
If not
I played with my mate againt one of the local GW employees in a 3 way 1500pt game. He fielded two 5 man warrior squads, a barge of some sort (Ghost ark?) and the rest of the points went to this 1 squad of a about 10ish models which he called the royal court. It had 5 "roll to see if you hit yourself in close combat, 3 boxes for monsterous creatures, 2 guys with shields for a 2+ inv and the rest had 3+ inv and he could re-roll a dice a phase, and teleport around, he also had all most all power weapons, lances and flamer things, panic check models, night fight thing. and maybe something else.
Essentially this 1 squad went through 6 kans 70 boyz, 2 Carnifexes, 30 genestealers, 1 tervigon, 1 hive tyrant, 3 tyrant guard. It was brutal and I had thought that 70 boyz would actually kill them but he kept making his saves, I even had 20+ grotzooka wounds on 1 turn and that did squat. Now I want to ask if there is any suggestions on how to combat this force, or was he just uber lucky.
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For those enemies who willingly move against the Supreme judgement, of the Divine Emperor of man kind, Eternal death shall be granted. Amen |
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![[Post New]](/s/i/i.gif) 2012/05/02 07:59:03
Subject: Orks vs. a 1200+ pt Necron Royal Court, Help its hurts us!
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Resentful Grot With a Plan
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He rolled lucky to survive that many wounds. Other than that the mission type would have much to do with how to combat that. If it is kill points you try to just avoid it best you can, or shoot it as much as possible after killing everything else. You also have to control your charges or counter charges to try and get 2 or more mindshackle guys into base with one guy.
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The thing thing about any discussion concerning why orks did something usually ends with because they are orks, and noone seems to argue, or offer further questioning.
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![[Post New]](/s/i/i.gif) 2012/05/02 09:35:06
Subject: Orks vs. a 1200+ pt Necron Royal Court, Help its hurts us!
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Mutilatin' Mad Dok
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Stifflersthedog wrote:Okay apologies if this is already around here, I cant find it. Could be cause i dont know the names of everything for Necron, but if it does exist someone please kindly send me there.
If not
I played with my mate againt one of the local GW employees in a 3 way 1500pt game. He fielded two 5 man warrior squads, a barge of some sort (Ghost ark?) and the rest of the points went to this 1 squad of a about 10ish models which he called the royal court. It had 5 "roll to see if you hit yourself in close combat, 3 boxes for monsterous creatures, 2 guys with shields for a 2+ inv and the rest had 3+ inv and he could re-roll a dice a phase, and teleport around, he also had all most all power weapons, lances and flamer things, panic check models, night fight thing. and maybe something else.
Essentially this 1 squad went through 6 kans 70 boyz, 2 Carnifexes, 30 genestealers, 1 tervigon, 1 hive tyrant, 3 tyrant guard. It was brutal and I had thought that 70 boyz would actually kill them but he kept making his saves, I even had 20+ grotzooka wounds on 1 turn and that did squat. Now I want to ask if there is any suggestions on how to combat this force, or was he just uber lucky.
Woah, hold on there.
Can ANY necrons get a 2+ invul? Dispersion Shields grant a 4+ invul - and that can only go on Lychguard., Phase Shifter grants a 3+ invul, and can only be found on Lords, Overlords, and Wraiths. Harbringers of Eterynity Crypteks can have a 3+ invul, but it's only the model itself that has it. And you can only have that upgrade once in a single court - two if you have two Overlords (or two overlord special charactors).
Sempiternal weave grants a 2+ armour save, but again, only Lords, Overlods, and special characters can have access to that.
5 mindshackle-scarabs? (the things that make you attack yourself). That would only be on the Overlords and Lords, but that would mean that only 3 would be Court... not sure if that fits. You also must have a minimum of 5 Lychguard. So that doesn't work.
Monstrous Creatures? That would be the C'Tan shards. But they can't join a Royal Court... or ANY unit.
I'm rather suspicuos of this. If you're retelling this correctly, it sounds as if your opponent really botched up (or simply cheated) at his list.
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This message was edited 3 times. Last update was at 2012/05/02 09:37:01
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![[Post New]](/s/i/i.gif) 2012/05/02 09:59:21
Subject: Re:Orks vs. a 1200+ pt Necron Royal Court, Help its hurts us!
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Guard Heavy Weapon Crewman
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Hmm maybe it was just a 2+ normal save then and he was taking the 3+ inv when needed, I think it was a lot of wound shinanigans happening cause they were all differently equipped. It was confusing trying to figure out what was happening to me, After the game he told me that i would have stood a good chance with nob bikers, but I dunno so many boyz *tear*
I think on hindsight i should have stretched out and mulit assaulted his two warrior squads as well, I think what really got me was loosing combat and taking X wounds due to the mob rule. I want to kill them they annoy me and must die!
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For those enemies who willingly move against the Supreme judgement, of the Divine Emperor of man kind, Eternal death shall be granted. Amen |
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![[Post New]](/s/i/i.gif) 2012/05/02 10:06:56
Subject: Re:Orks vs. a 1200+ pt Necron Royal Court, Help its hurts us!
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Mutilatin' Mad Dok
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Stifflersthedog wrote:Hmm maybe it was just a 2+ normal save then and he was taking the 3+ inv when needed, I think it was a lot of wound shinanigans happening cause they were all differently equipped. It was confusing trying to figure out what was happening to me, After the game he told me that i would have stood a good chance with nob bikers, but I dunno so many boyz *tear*
I think on hindsight i should have stretched out and mulit assaulted his two warrior squads as well, I think what really got me was loosing combat and taking X wounds due to the mob rule. I want to kill them they annoy me and must die!
Possibly, but remember one MUST take the best save possible.
The Description still doesn't fit, though. Lychguard must be a minimum of 5, and must all have shields or none. That would leave 5 spaces open for his crypteks, Lords, and Overlods. 5 Mindshacle Scarabs points to a full 5 Lords/Overlords, but leaves no space for any Crypteks.
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![[Post New]](/s/i/i.gif) 2012/05/02 11:58:49
Subject: Orks vs. a 1200+ pt Necron Royal Court, Help its hurts us!
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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A necron council can consist of 0-5 lords and 0-5 crypteks, for a total of 10. Without checking with the codex, it should be possible to build the unit he described.
C'tan can't join any unit ever though.
Basically, you were really unlucky, a unit of boyz charging them should render the unit dead. Also check the rules for mindshackle scarabs, the only work on one model in base contact, so only five of your boyz would be attacking their own side. Make sure that your nob doesn't get in base contact with any of them, so he punches necrons, not boyz. Even with 2+ saves and 5+ reanimation protocols he should take heavy casualties from all those attacks.
He also is very wrong about nob bikers. A single nob biker with a PK striking his own unit can pretty much wipe them out.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2012/05/02 12:02:41
Subject: Orks vs. a 1200+ pt Necron Royal Court, Help its hurts us!
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Mutilatin' Mad Dok
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Jidmah wrote:A necron council can consist of 0-5 lords and 0-5 crypteks, for a total of 10. Without checking with the codex, it should be possible to build the unit he described.
Fully agree, but its his mention of the shields that gave me pause- which can only be the Dispersion shields only found on lychguard, unless he meant some other type of "shield".
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![[Post New]](/s/i/i.gif) 2012/05/02 12:28:57
Subject: Orks vs. a 1200+ pt Necron Royal Court, Help its hurts us!
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Either lords or overlords can get a personal force-field thingy. Which suddenly makes me realize where Badrukk got his from
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This message was edited 1 time. Last update was at 2012/05/02 12:29:08
7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2012/05/02 12:47:09
Subject: Re:Orks vs. a 1200+ pt Necron Royal Court, Help its hurts us!
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Freaky Flayed One
Birmingham
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I think he just means the weave (2+) or shifter (3++). He said he's not sure on all the names and things for necrons so I'm guessing shield was the best way to describe it...
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![[Post New]](/s/i/i.gif) 2012/05/02 13:05:30
Subject: Orks vs. a 1200+ pt Necron Royal Court, Help its hurts us!
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Terminator with Assault Cannon
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1200 point single unit? Time to bust out the tank shocks.
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![[Post New]](/s/i/i.gif) 2012/05/02 14:21:47
Subject: Orks vs. a 1200+ pt Necron Royal Court, Help its hurts us!
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Rotting Sorcerer of Nurgle
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Fetterkey wrote:1200 point single unit? Time to bust out the tank shocks.
Yeeee haw!
As for the OP, that large bunch would have been perfect to just lob as much firepower as everyone else had at it. Its not a very viable tactic, 1200 pts on 1 unit is a waste.
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![[Post New]](/s/i/i.gif) 2012/05/02 14:48:07
Subject: Orks vs. a 1200+ pt Necron Royal Court, Help its hurts us!
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Stone Bonkers Fabricator General
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Obviously the thing to do to this unit is shoot it. Its bascially 100 points per wound that has a 2+ 3++(some only have a 4+) compared to assault termites that are 40 points per wound and still shooting them is a good idea.
In assault you want to know where the MSS are and get regular guys in combat with them. The guys dont have MSS you want to put your heavies on.
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Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++ |
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![[Post New]](/s/i/i.gif) 2012/05/02 15:44:09
Subject: Orks vs. a 1200+ pt Necron Royal Court, Help its hurts us!
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Helpful Sophotect
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So, it appears to be a unit consisting of: 2x Overlord with Scythe, Weave, Shifter, MSS and T-Lab 5xLords with 5xScythe, 5xShifter, 1xRes Orb, 1xT-Lab 4xCryptek; 1xHarbinger of Eternity with Chronometron; 1xHarbinger of Despair with Nightmare Shroud; 1xHarbinger of Despair with Veil of Darkness; 1xHarbinger of Destruction with Solar Pulse Yeah, that's about 1150 points, maybe he filled the Cryptek count too to get it up to 1255 (1500 minus 2x5-man warrior squads plus an Ark). He can assign a lot of wounds there, on a majority T5 unit too. Unless you saturate it with fire power, a lot of wounds are going to go on 2+ or 3++ with a 4+ stand back up on top of that. Sounds like he was lucky with his saves though, fire power will kill it. In assault, you want to be really careful what models you move into base contact with what, he can't pick what models are taken over, it's random from the ones in base contact with the bearer of the wargear.
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This message was edited 1 time. Last update was at 2012/05/02 15:44:33
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![[Post New]](/s/i/i.gif) 2012/05/02 15:51:02
Subject: Re:Orks vs. a 1200+ pt Necron Royal Court, Help its hurts us!
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Fresh-Faced New User
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I believe when he said MC boxes he meant the Labyrinths that force you to pass a wound test or get removed. Not that he had MC's in the unit it self
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![[Post New]](/s/i/i.gif) 2012/05/02 18:28:08
Subject: Re:Orks vs. a 1200+ pt Necron Royal Court, Help its hurts us!
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Tail-spinning Tomb Blade Pilot
Texas
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That's a legal unit, barring some of the OP's terminology. It's a tough one to concentrate firepower on, too. Aside from the enormous amount of damage it can soak up, the re-roll per-phase on one wound that does get through, and the 50/50 shot they'll get back up, it's too mobile. The night-fight will avoid long range fire concentrations, the VoD crypteks' teleport will keep them on one side of a static gunline, with some "pop" when they arrive from the template Cryptek weapons and/or (gauntlet of fire, ?? they'd probably all take scythes). It's also tough to avoid the MSS, you can bubble-wrap the Crypteks with all those Lords/O-lords. (Assume 2x Overlords for max cheese?)
It probably can't win a game, though - I was running one of these and avoiding fire-traps, just kill everything else of mine. In a 3-way "last man standing" battle though, hey, why not?
Automatically Appended Next Post: Hey, wait - he didn't take two Overlords, he's only got one Royal Court and obviously not using a CCB - he also took Obyron! "We don' need no steenking VoD's!" lol
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This message was edited 2 times. Last update was at 2012/05/02 19:06:14
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![[Post New]](/s/i/i.gif) 2012/05/04 08:17:24
Subject: Orks vs. a 1200+ pt Necron Royal Court, Help its hurts us!
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Proud Triarch Praetorian
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ROFL!
I can't believe it! Someone actually took "Royal Court Disco Inferno"!
A single Royal Court, fully decked out. 4 Lords with everything but Res Orbs, 5th Lord has everything including a Res Orb. 5 Crypteks, each a different Harbinger with all gear comes out to around 1050 points alone. Purchase HQ most befitting your opponent, spend the rest on Warriors or Immortals for the 2 obligatory troop choices. You'll have very limited anti-armour and anti-horde but against super-elite armies like Space Marines or especially Grey Knights, it'll make mincemeat of them. T5, 2+/3++ and 4+ Res Protocol will ensure these melon-fethers will rarely die and 10 S7 power weapon attacks (15 on the charge) will deliver a spectacular amount of CC violence. Remember Mindshackle scarab attempts, Lightning Field, Gaze of Flame defensive grenades, possible Ether Crystal usage and everything else. If things appear hairy, consider using some of your 5 Tesseracts or Veil of Darkness to the other side of the board. Requires high micromanagement but is surprisingly fun. For added CC lulz, use Zandrekh and stick Obyron in the Court and give them all Furious Charge. Also quite amusing when you force a Swarmlord to punch itself to death via Mindshackle. Harass and abuse to your metallic heart processor's content.
I had heard legends of it's success, but thought surely it was an exaggeration!
Ohhhh, I think I will be trying this now!
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![[Post New]](/s/i/i.gif) 2012/05/04 16:57:11
Subject: Orks vs. a 1200+ pt Necron Royal Court, Help its hurts us!
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Daemonic Dreadnought
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So tempting.......
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![[Post New]](/s/i/i.gif) 2012/05/04 17:12:50
Subject: Re:Orks vs. a 1200+ pt Necron Royal Court, Help its hurts us!
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Shas'o Commanding the Hunter Kadre
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To kill it simply throw two units of 30 boyz at it with hidden powerclaws not making base contact but helping in the assault. The whole thing dies to that every time.
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![[Post New]](/s/i/i.gif) 2012/06/01 20:49:28
Subject: Orks vs. a 1200+ pt Necron Royal Court, Help its hurts us!
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Numberless Necron Warrior
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I tried the full necron court at 1000 points and was blown away by its success.I tabled 2 guys by turn 5 and 6.
using:
HQ
Trazyn the Infinite-175
Nemesor zahndreck-185
Vargard Obyron-160
520
Royal Court:
HO Despair,abyssal staff-30
HO Destruction,eldritch lance,gaze-45
HO Eternity,aeonstave,chronometron,timesplinter-70
Lord,semp,MSS,scythe-75
Lord,semp,scythe-60
Lord,semp,t-lab,Hyperphase sword-70
TROOPS
5x Warriors-65
5x Warriors-65
1000
The squad was scoring and had to be dealt with.My opponents never killed more than 3 guys in each game.the biggest downsides I have found so far, were its lack of shooting, if you want to beat it, just stay away from it and pelt it with str 5 shots.possibly Warbikers? Automatically Appended Next Post: Oh and don't tank shock this unit with anything thats not a LR.
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This message was edited 1 time. Last update was at 2012/06/01 20:50:41
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![[Post New]](/s/i/i.gif) 2012/06/02 15:31:48
Subject: Orks vs. a 1200+ pt Necron Royal Court, Help its hurts us!
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Proud Triarch Praetorian
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danielbonke wrote:I tried the full necron court at 1000 points
You seem to be several models short of a "full court", there.
Regardless, good job!
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![[Post New]](/s/i/i.gif) 2012/06/03 20:23:11
Subject: Orks vs. a 1200+ pt Necron Royal Court, Help its hurts us!
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Warp-Screaming Noise Marine
Canada!
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A gaze of flame would probably come in handy against the boyz. I also wonder how many war scythe attacks are particularly necessary. Might be a time when peppering in some cheaper weapons might not be an awful idea. How many strength 7 attacks do you really need?
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It's just a show, I should really just relax... It's just a show, I should really just relax... It's just a show, I should really just relax... It's just a show, I should really just relax... |
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![[Post New]](/s/i/i.gif) 2012/06/03 21:44:34
Subject: Re:Orks vs. a 1200+ pt Necron Royal Court, Help its hurts us!
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Krazed Killa Kan
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Invul saves? Lol, Orks have the largest number of attacks at their disposal out of any army, both in close quarters and at range. Invulnerable saves should not be a problem unless you're also looking at a 2+ armor save.
Power weapons likewise should not even be remotely a problem because it's not like Boyz have an armor save to ignore.
Just drown them in Boyz. Automatically Appended Next Post: Kharrak wrote:
Woah, hold on there.
Can ANY necrons get a 2+ invul? Dispersion Shields grant a 4+ invul - and that can only go on Lychguard., Phase Shifter grants a 3+ invul, and can only be found on Lords, Overlords, and Wraiths. Harbringers of Eterynity Crypteks can have a 3+ invul, but it's only the model itself that has it. And you can only have that upgrade once in a single court - two if you have two Overlords (or two overlord special charactors).
Sempiternal weave grants a 2+ armour save, but again, only Lords, Overlods, and special characters can have access to that.
5 mindshackle-scarabs? (the things that make you attack yourself). That would only be on the Overlords and Lords, but that would mean that only 3 would be Court... not sure if that fits. You also must have a minimum of 5 Lychguard. So that doesn't work.
Monstrous Creatures? That would be the C'Tan shards. But they can't join a Royal Court... or ANY unit.
I'm rather suspicuos of this. If you're retelling this correctly, it sounds as if your opponent really botched up (or simply cheated) at his list.
Hang on. You mean to tell me that I can't believe everything I read on the internet?
This is preposterous.
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This message was edited 1 time. Last update was at 2012/06/03 21:53:25
Fang, son of Great Fang, the traitor we seek, The laws of the brethren say this: That only the king sees the crown of the gods, And he, the usurper, must die.
Mother earth is pregnant for the third time, for y'all have knocked her up. I have tasted the maggots in the mind of the universe, but I was not offended. For I knew I had to rise above it all, or drown in my own gak. |
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![[Post New]](/s/i/i.gif) 2012/06/03 21:53:31
Subject: Orks vs. a 1200+ pt Necron Royal Court, Help its hurts us!
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Stealthy Grot Snipa
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Looks nasty, but I mean shooting it down would be easy.
It's not tougher than TH/SS if they're in assault it's brutal.
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![[Post New]](/s/i/i.gif) 2012/06/03 22:00:20
Subject: Re:Orks vs. a 1200+ pt Necron Royal Court, Help its hurts us!
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Krazed Killa Kan
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Shoot them with Lootas if they're T5.
InquisitorVaron wrote:
It's not tougher than TH/SS if they're in assault it's brutal.
Actually, the ironic thing is TH/ SS would tear that unit to shreds point for point.
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This message was edited 1 time. Last update was at 2012/06/03 22:10:00
Fang, son of Great Fang, the traitor we seek, The laws of the brethren say this: That only the king sees the crown of the gods, And he, the usurper, must die.
Mother earth is pregnant for the third time, for y'all have knocked her up. I have tasted the maggots in the mind of the universe, but I was not offended. For I knew I had to rise above it all, or drown in my own gak. |
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![[Post New]](/s/i/i.gif) 2012/06/04 02:32:34
Subject: Orks vs. a 1200+ pt Necron Royal Court, Help its hurts us!
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Numberless Necron Warrior
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I want to run a Royal Court Disco Inferno so bad right now.
I also want to do this in an apoc rules deathstar only match.
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This message was edited 2 times. Last update was at 2012/06/04 02:33:28
40k - Necrons
LOTR - Harad
Mordheim - Reikland |
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![[Post New]](/s/i/i.gif) 2012/06/04 08:23:44
Subject: Re:Orks vs. a 1200+ pt Necron Royal Court, Help its hurts us!
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Fixture of Dakka
Temple Prime
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Disco Inferno rips MSUs to shreds, forget invinc-o-nobz when going against them, they will go through them like so much rice paper. Your best bet against them is to just swamp them in a few boy mobz and then use the rest to claim objectives. In a kill points game however, your best bet is to attack the token troops choices and then try to tarpit the court and hope for the best.
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Midnightdeathblade wrote:Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.
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