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2,000 pts Bulletcrons (shooty necrons) vs Foot Dark Eldar (WWP DE) (full video up!)  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Who won?
Dark Eldar won; They have a full force org (almost) at 2k!
Draw
Necrons Won; DE don't have enough AT to down all that armor!

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Made in us
Rotting Sorcerer of Nurgle






Jacksonville, NC

Howdy all,

today got a game in against myself testing two lists I'm currently working on (my opponent originally text me early today saying he couldn't show up). Here are the lists:

Necrons

HQ
-----
Overlord - Scythe, CCB
Overlord - Phaeron, Scythe, MSS, Weave
Court 1: 3x HoD Teks w/ 1x pulse, 1x Lightningtek, 1x Veiltek
Court 2: 4x HoD Teks w/ 1x Pulse and 1x Gaze, 1x Lord w/ MSS + scythe + orb

Elites
--------
Stalker - Heat Ray
Stalker - Heat Ray

Troops
-----------
5x Warriors (2x HoDteks) - Ark
7x Warriors (2x HoDteks)
5x Warriors (2x HoDteks)
7x Gauss Immortals (Veiltek, Phaeron, HoDtek w/ Gaze)
7x Tesla Immortals (Orblord, Lightningtek)

Heavy Support
--------------------
Annibarge w/ Tesla
Annibarge w/ Tesla
Annibarge w/ Tesla

vs

Dark Eldar

HQ
-----
Baron Sathonyx
Haemi - WWP
Haemi - WWP

Elites
--------
5x Harlequins - Shadowseer
4x Trueborn - 4x Blasters
4x Trueborn - 4x Blasters

Troops
----------
5x Warriors - Blaster
5x Warriors - Blaster
5x Warriors - Blaster
5x Warriors - Blaster
5x Warriors - Blaster
10x Wyches - Agonizer, Haywires

Fast Attack
----------------
4x Beastmasters - 5x Khymeras, 4x Razorwing Flocks, 1x Clawed Fiend
4x Beastmasters - 5x Khymeras, 4x Razorwing Flocks, 1x Clawed Fiend
5x Scourges - 2x Heat Lances

Heavy Support
--------------------
Talos - Chain Flails, TL-Heat Lance
Talos - Chain Flails, TL-Heat Lance
Razorwing Jetfighter - 2x Dark Lance, TL Splinter Rifle, 2x Monoscythes, 2x Necrotoxin, FF, Nightshields

Mission: 5 Objectives
Deployment: Spearhead


This message was edited 4 times. Last update was at 2012/05/28 19:02:07


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Made in us
Nihilistic Necron Lord




The best State-Texas

If I was the Necron player, I'd be concerned about the two Beast units, and the Talos. Those can single handily wipe out almost everything in the Necron list.

Once those are taken care of, it would be mostly cleanup duty for the Crons. Trick is being able to take care of them, before they glut the Necrons.

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Made in nz
Longtime Dakkanaut



New Zealand

Having tried pure Portal based lists I expect the Beasts to do pretty well as the Necron list is fairly slow, has only a single transport/way to hide their infantry and has no Wraiths to chop them up or Scarabs to tie them up.

The Talos still aren't that dangerous though. With only a 12" threat range from the Portal its too easy to avoid them for the initial turn, they aren't that tough without FNP so tend to end up short of combat the turn they show up and get blasted apart. If they do get FNP then yes they become a real problem as the Necron list doesn't have much which punch through both the 3+ and FNP.

The real issue is that the WWP is so one dimensional, with basically no fire support you are always forced to push hard at people and then hope you can do the damage you need to do exactly when you need to do it.
   
Made in us
Sneaky Striking Scorpion





I could be wrong but the 'cron list looks 46 points short. That's enough for an orb and a warrior or the stalker upgrade to TL HGC + a warrior or 3 scarabs or one Phase Shifter.

I'd sure like to see how the heat ray stalkers work out, especially if you needed the extra range the TL HGC would give you. Too bad all those lanceTeks dont get much armor to shoot at. Tesla destructors do like all those units coming out of portals. It's like fish in a barrel, or the mech vs squids scene from marix revolutions.

Just got to kill the fast ones first (fighter, scourges, beasts) you can run circles around everything else. The beasts are scary but easily blocked and they can't scratch AV 13 or even 11 really. You also out range all their anti-tank except for the fighter, and the stalkers and lanceTeks will bring that down quickly enough. The CCB isn't going to help much and that Overlord isnt decked out enough to go alone into CC.

I'd say it's pretty hard for the crons to lose this one. The AV 13 wall is going to be hard for a non-mechanized DE list to deal with.
   
Made in us
Fixture of Dakka





San Jose, CA

Gonna go with DE on this one. Beasts coming out of WWP's can be quite devastating to necron troops.



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Made in us
Haemonculi Flesh Apprentice






Yea I agree, WWP placement will be a huge factor.

   
Made in us
Rotting Sorcerer of Nurgle






Jacksonville, NC

Full video is up. Its getting the shakiness fixed currently, so should be viewable in the next 20 min or so

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Made in ca
Warp-Screaming Noise Marine




Canada!

I'd be a bit of a spooked necron player too. But I'm easily freaked.

It's just a show, I should really just relax... It's just a show, I should really just relax... It's just a show, I should really just relax... It's just a show, I should really just relax...  
   
Made in us
Rotting Sorcerer of Nurgle






Jacksonville, NC

jy2 wrote:Gonna go with DE on this one. Beasts coming out of WWP's can be quite devastating to necron troops.



Beastmaster squads are dead killy, soooo need to get mine built up


Automatically Appended Next Post:
Red Corsair wrote:Yea I agree, WWP placement will be a huge factor.


I quite agree here, I think I could have done a better job with placement, but for my first vgame using em I think I did ok. I'm gonna try and get a game vs my buddies oblit/lash/zerker spam army using the wwp list in a few weeks


Automatically Appended Next Post:
U
Tarrasq wrote:I could be wrong but the 'cron list looks 46 points short. That's enough for an orb and a warrior or the stalker upgrade to TL HGC + a warrior or 3 scarabs or one Phase Shifter.

I'd sure like to see how the heat ray stalkers work out, especially if you needed the extra range the TL HGC would give you. Too bad all those lanceTeks dont get much armor to shoot at. Tesla destructors do like all those units coming out of portals. It's like fish in a barrel, or the mech vs squids scene from marix revolutions.

Just got to kill the fast ones first (fighter, scourges, beasts) you can run circles around everything else. The beasts are scary but easily blocked and they can't scratch AV 13 or even 11 really. You also out range all their anti-tank except for the fighter, and the stalkers and lanceTeks will bring that down quickly enough. The CCB isn't going to help much and that Overlord isnt decked out enough to go alone into CC.

I'd say it's pretty hard for the crons to lose this one. The AV 13 wall is going to be hard for a non-mechanized DE list to deal with.


I wasn't too sure on points I just threw in stuff and went. This game was a good litmis test for both lists. I agree, my bargelord I reckon needs some mss, and maybe weave, so he'll be able to one man army around the field and smash stuff after his ride drops.

The beastmasters have no issue smashing vehicles, however. Razorwing flocks are pretty killy!


Automatically Appended Next Post:
Powerguy wrote:Having tried pure Portal based lists I expect the Beasts to do pretty well as the Necron list is fairly slow, has only a single transport/way to hide their infantry and has no Wraiths to chop them up or Scarabs to tie them up.

The Talos still aren't that dangerous though. With only a 12" threat range from the Portal its too easy to avoid them for the initial turn, they aren't that tough without FNP so tend to end up short of combat the turn they show up and get blasted apart. If they do get FNP then yes they become a real problem as the Necron list doesn't have much which punch through both the 3+ and FNP.

The real issue is that the WWP is so one dimensional, with basically no fire support you are always forced to push hard at people and then hope you can do the damage you need to do exactly when you need to do it.


That's why this matchup was a good test; to see if designing a list around the resiliancy and firepower of necrons can fare well against a list that's fast and in your face. I did misplay somewhat on both sides, but feel I did ok for a first test. Wwp's may be one dimensional, but many lists are, and the power of it lies in the fact you have many different deployment options and all your at has a 24" threat out of a portal, so you pick and choose where to come from,and what to kill.

The talo's did ok this game, knocking down a ccb, ark, and killing a lord. Feel they might have done better, but they did soak up a lot of firepower (needing 3's to wound them with lances is a very big benefit)

This message was edited 3 times. Last update was at 2012/05/29 12:47:26


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Latest Tourney results:
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2nd Place ITC tourney 08/20/18 ( Battlerep)
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Made in us
Rotting Sorcerer of Nurgle






Jacksonville, NC

Well this week ill have 2 mini reports (500 pts each) and 1 big rep (1500 pts) using the cronz. Both 500 pt games ill be running:

Destroyer lord - mss, scythe
5x warriors
5x warriors
5x tesla immortals
9x scarabs

This is a good mix to knockout transports, lots of pewpew, etc.

Check out my P&M Blog!
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Latest Tourney results:
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