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![[Post New]](/s/i/i.gif) 2012/11/03 17:06:39
Subject: Andy_T's Necromunda terrain / scenery re-vamp
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Pragmatic Collabirator
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Here's some WIP pics of me re-vamping my old necromunda terrain with cork, plasticard and coffee stirrers!
Any thoughts/ suggestions are welcome  It's all 'modular' like the original cardboard stuff btw
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![[Post New]](/s/i/i.gif) 2012/11/03 17:09:37
Subject: Re:Andy_T's Necromunda terrain / scenery re-vamp
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Pragmatic Collabirator
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some more pics
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![[Post New]](/s/i/i.gif) 2012/11/03 17:23:51
Subject: Re:Andy_T's Necromunda terrain / scenery re-vamp
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Pragmatic Collabirator
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More Pics:
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![[Post New]](/s/i/i.gif) 2012/11/03 17:29:04
Subject: Andy_T's Necromunda terrain / scenery re-vamp
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Dakka Veteran
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This looks great! Always enjoy seeing people refurbish their necromunda cardboard terrain. Look forward to the rest of it. It's impressive you are managing to keep it modular. Are you using black plasticard?
The rust effect is really good. What's your recipe?
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![[Post New]](/s/i/i.gif) 2012/11/03 17:32:36
Subject: Andy_T's Necromunda terrain / scenery re-vamp
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Pragmatic Collabirator
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Rust recipe:
Brown (army painter spray)
Orange stipple
Silver Drybrush
I managed to get a large piece of 1mm platicard from a local plastic company for next to nothing (they called it High impact polystyrene). It slots into the bulkheads perfectly.
Got inspiration from here: http://www.dakkadakka.com/dakkaforum/posts/list/0/420932.page
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This message was edited 1 time. Last update was at 2012/11/03 17:34:50
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![[Post New]](/s/i/i.gif) 2012/11/05 22:27:09
Subject: Re:Andy_T's Necromunda terrain / scenery re-vamp
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Pragmatic Collabirator
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Painting done!
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This message was edited 2 times. Last update was at 2012/11/05 22:30:12
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![[Post New]](/s/i/i.gif) 2012/11/05 22:42:09
Subject: Andy_T's Necromunda terrain / scenery re-vamp
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Aspirant Tech-Adept
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Looks good. The bulkhead in the top photo looks a lot redder than the ones in the other photos, which is the more accurate colour?
And is the cork not a bit fragile? I like how it gives a cool texture, but I would be worried about breaking it
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![[Post New]](/s/i/i.gif) 2012/11/06 08:30:30
Subject: Andy_T's Necromunda terrain / scenery re-vamp
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Pragmatic Collabirator
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The top bulkhead was shot in daylight so I guess that one is more accurate
The cork I use is cut from sealed floor tiles so is pretty dense and rigid, plus I reinforce it with coffee stirrers if its a big piece.
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![[Post New]](/s/i/i.gif) 2012/11/06 12:47:53
Subject: Andy_T's Necromunda terrain / scenery re-vamp
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Dakka Veteran
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More good stuff. have you got a board for these great peices yet? its impressive how well the coffee stirrers strengthen the cork!
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![[Post New]](/s/i/i.gif) 2012/11/06 12:54:52
Subject: Andy_T's Necromunda terrain / scenery re-vamp
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Pragmatic Collabirator
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Yeah I made a portable table out of an old pasting table (check my nec and terrain plogs) that I'll use
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![[Post New]](/s/i/i.gif) 2012/11/14 12:47:47
Subject: Re:Andy_T's Necromunda terrain / scenery re-vamp
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Pragmatic Collabirator
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Some barricades made from my bitz box and and old cork mat:
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![[Post New]](/s/i/i.gif) 2012/11/27 18:08:09
Subject: Re:Andy_T's Necromunda terrain / scenery re-vamp
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Pragmatic Collabirator
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A couple of game setup shots
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![[Post New]](/s/i/i.gif) 2012/11/27 18:28:19
Subject: Andy_T's Necromunda terrain / scenery re-vamp
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Aspirant Tech-Adept
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Looks good to me. For gameplay purposes I'd suggest making a bunch of walkways that can just be placed randomly to connect the various bits of scenery, and make sure to have some railings or walls or no-one will ever use them. I found that walkways with no railings were so dangerous that in the end I redid all of mine to have basically hard cover all the way along.
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![[Post New]](/s/i/i.gif) 2012/11/28 15:32:09
Subject: Andy_T's Necromunda terrain / scenery re-vamp
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Pragmatic Collabirator
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Yeah they're next on my 'to do' list after making/painting more gangers for the gangs (see necro plog).
Agree on the cover for walkways, no-one uses them otherwise!
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![[Post New]](/s/i/i.gif) 2012/12/01 16:58:00
Subject: Re:Andy_T's Necromunda terrain / scenery re-vamp
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Pragmatic Collabirator
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a walkway in progress:
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![[Post New]](/s/i/i.gif) 2012/12/01 17:06:24
Subject: Andy_T's Necromunda terrain / scenery re-vamp
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Aspirant Tech-Adept
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Looks great, maybe a smidge more cover, barrels or the like, would work - cover going across the bridge like a barricade works too or you can get people camping at each end shooting along it. Good use of smeared on muck! I wish I'd used more muck on my terrain, especially after seeing Neil101's Ygg board.
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![[Post New]](/s/i/i.gif) 2012/12/23 14:37:44
Subject: Re:Andy_T's Necromunda terrain / scenery re-vamp
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Pragmatic Collabirator
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Thinks you're right Bruticus, will add a little more.
Random wip shot of an adeptus arbites:
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![[Post New]](/s/i/i.gif) 2012/12/30 14:33:35
Subject: Re:Andy_T's Necromunda terrain / scenery re-vamp
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Pragmatic Collabirator
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The walkway with a smidge more cover
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![[Post New]](/s/i/i.gif) 2012/12/30 20:33:39
Subject: Andy_T's Necromunda terrain / scenery re-vamp
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Omnious Orc Shaman
A long time ago in a galaxy far, far, away...
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Wonderful stuff here, can never have enough Necromunda blogson the go. I really like the cork / bitz barricades. The cork texture looks like rough concrete when painted up, brilliant
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This message was edited 1 time. Last update was at 2012/12/30 20:33:51
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![[Post New]](/s/i/i.gif) 2013/01/01 12:53:55
Subject: Andy_T's Necromunda terrain / scenery re-vamp
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Pragmatic Collabirator
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Cheers Ruglud! the cork is good for bases too!
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![[Post New]](/s/i/i.gif) 2013/01/02 14:42:32
Subject: Re:Andy_T's Necromunda terrain / scenery re-vamp
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Pragmatic Collabirator
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A work in progress of a tower I'm making in my 'budget terrain thread (gonna use it for nec):
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![[Post New]](/s/i/i.gif) 2013/01/03 13:26:49
Subject: Re:Andy_T's Necromunda terrain / scenery re-vamp
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Pragmatic Collabirator
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fences and ladder added
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![[Post New]](/s/i/i.gif) 2013/01/03 17:59:05
Subject: Re:Andy_T's Necromunda terrain / scenery re-vamp
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Pragmatic Collabirator
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update!
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![[Post New]](/s/i/i.gif) 2013/01/03 22:43:04
Subject: Andy_T's Necromunda terrain / scenery re-vamp
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Using Inks and Washes
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Wonderful stuff, Andy! Really beautiful tower, looks like it would be right at home in the underhive, or out in the ashwastes. Inspirational stuff all round actually - do you mind if I ask where you source that cork? Could use some myself
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![[Post New]](/s/i/i.gif) 2013/01/04 11:28:08
Subject: Andy_T's Necromunda terrain / scenery re-vamp
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Pragmatic Collabirator
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![[Post New]](/s/i/i.gif) 2013/01/04 15:28:52
Subject: Re:Andy_T's Necromunda terrain / scenery re-vamp
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Slippery Scout Biker
North Carolina
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Looking pretty cool Andy
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![[Post New]](/s/i/i.gif) 2013/01/04 15:44:27
Subject: Andy_T's Necromunda terrain / scenery re-vamp
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Shroomin Brain Boy
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hmmmm.... excellent scratchbuilding i see here... could use a bit more riveting  but other than that... very good looking... consider me subscribed!
cheers, vik
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![[Post New]](/s/i/i.gif) 2013/01/21 14:52:33
Subject: Andy_T's Necromunda terrain / scenery re-vamp
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Using Inks and Washes
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Hey andy! Hope you don't mind me asking, but what colour recipe do you use for the concrete on your cork? I'd live to get a similar colour
Would love to see how that tower's turned out too!
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![[Post New]](/s/i/i.gif) 2013/01/21 17:41:54
Subject: Andy_T's Necromunda terrain / scenery re-vamp
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Pragmatic Collabirator
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Adeptus Battle Grey base. Codex Grey overbrush, White (yes White!) drybrush, then Devlan Mud wash in old money. (havent learnt the new names yet!)
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![[Post New]](/s/i/i.gif) 2013/01/21 17:49:59
Subject: Andy_T's Necromunda terrain / scenery re-vamp
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Been Around the Block
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Saw your stuff on Yakromunda today as well. This is exactly what I want to do with my Necro terrain... after years of abuse the cardboard is starting to look awful. I need to get some plasticard and get cutting! Thanks for the inspiration.
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Sorry, I think I wrote too much. |
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