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Made in mx
Fresh-Faced New User




What are the options ("Ranged Weapons, Melee Weapons, Runts & Squigs, Orky Know-wots and/or Gifts of Gork and Mork list") for the Painboy and the Warboss?

Are Skorchas unchanged?

Cost points for the Buggies? Is it true that the unit is 1-5 and gets outflank? Do Wartrakks still exist?

In Nobz and MaNZ mobs which is the cost for the Killsaw upgrade and for the Waaagh! Banner? As well, what is a Boss Nob in those units?

This message was edited 1 time. Last update was at 2014/06/20 23:15:46


 
   
Made in gb
Secret Inquisitorial Eldar Xenexecutor





UK

Kill bolt, 18 inch str 10 ap 2 beam? Love it.
Vomit: Str 7 AP2 template, love it.
Da Krunch: Str 2D6 Large Blast, if you roll a over 10 you hit everything twice at str 10. Love it.
Teleporting 30 strong mobs around the table. Love it.

Weird boyz taking up my precious HQ slots, not so loving it.

Soon his foes would learn that the only thing more dangerous than a savage three hundred pound brute is a savage three hundred pound brute with a plan - Ork Codex

30K Imperial Fist Progress
Tale of 6 Gamers - 30K

I've recently started taking on commissions, if you'd like to talk a project over feel free to PM me here, or find me at:
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Made in gb
Stabbin' Skarboy





crewe

How many pts is mega armour for the hq's, and can painboys get mega armour?

How many kans can a killa kan kill if a killa kan can kill kans?  
   
Made in us
Member of a Lodge? I Can't Say




OK

Not to mention all warbosses are now chumps in combat due to not being able to get an invul.



Argel Tal and Cyrene: Still a better love story than Twilight 
   
Made in gb
Secret Inquisitorial Eldar Xenexecutor





UK

BooBoo wrote:
What are the optinons ("Ranged Weapons, Melee Weapons, Runts & Squigs, Orky Know-wots and/or Gifts of Gork and Mork list") for the Painboy and the Warboss?

Are Skorchas unchanged?

Cost points for the Buggies? Is it true that the unit is 1-5 and gets outflank? Do Wartrakks still exist?

In Nobz and MaNZ mobs which is the cost for the Killsaw upgrade and for the Waaagh! Banner? As well, what is a Boss Nob in those units?



Twinlinked shootas, Kombi Shootas
Klaw or Big Choppa
bike, Cybork, Boss pole, Gitfinda
Some surgical grot, otherwise ammo runt or attack squig
Relics have been covered already

5 point drop on buggies, yes upto 5, yes outflank.
Skorcha same cost as before
trakk is a 5 point upgrade
Kill saw is 10 points for the pair for mega nobz, replaces both weapons.
Waagh is double that.
Boss Nob is literally nothing more than unit leader (no stat differences to normal nob)


Automatically Appended Next Post:
 deffrekka wrote:
How many pts is mega armour for the hq's, and can painboys get mega armour?


Same as warboss used to pay, no mega painboyz sorry.

This message was edited 1 time. Last update was at 2014/06/20 23:19:15


Soon his foes would learn that the only thing more dangerous than a savage three hundred pound brute is a savage three hundred pound brute with a plan - Ork Codex

30K Imperial Fist Progress
Tale of 6 Gamers - 30K

I've recently started taking on commissions, if you'd like to talk a project over feel free to PM me here, or find me at:
Facebook: https://www.facebook.com/BasiliskStudios
Email: Basilisk.Studios@yahoo.co.uk 
   
Made in ca
Tough-as-Nails Ork Boy





How many warp charges are the powers?

'eadbanger seems to be a power you use on an enemy now?
   
Made in ca
Regular Dakkanaut




 herpguy wrote:
Wow so Ghaz lost his invul (except for once per game), and his special Waaagh that makes all units fearless and used to give a guaranteed 12" charge to everybody and he's still the SAME PRICE???? Wow this is such a disaster.


Uhhh, about that... you may have been cheating.
   
Made in us
Resentful Grot With a Plan





Seattle

Is Nazdreg a character in the new codec?

Insert inspiring text here.
3K 
   
Made in gb
Secret Inquisitorial Eldar Xenexecutor





UK

Yeah Ead Banger is used on an enemy, focused witch fire, pass a toughness or lose a wound with no saves allowed.

It goes:
Frazzle (1 WC, primaris)
Ead Banger (1 WC)
Warpath (1 WC)
Da Jump (1 WC)
Kill Bolt (2 WC)
Power Vomit (2 WC)
Da Krusha (2 WC)


Automatically Appended Next Post:
Makinit wrote:
Is Nazdreg a character in the new codec?


Nope

This message was edited 1 time. Last update was at 2014/06/20 23:22:25


Soon his foes would learn that the only thing more dangerous than a savage three hundred pound brute is a savage three hundred pound brute with a plan - Ork Codex

30K Imperial Fist Progress
Tale of 6 Gamers - 30K

I've recently started taking on commissions, if you'd like to talk a project over feel free to PM me here, or find me at:
Facebook: https://www.facebook.com/BasiliskStudios
Email: Basilisk.Studios@yahoo.co.uk 
   
Made in us
Member of a Lodge? I Can't Say




OK

 the_Armyman wrote:
 Dakkamite wrote:

Inb4 'sky is falling' etc, for serious guys, do these changes look fun to you? There could be hidden power combos, sure, but as someone else put it, this book is suppost to be fun, and it looks like its anything but.


We're probably in the minority, Dakkamite. Nothing strikes me as particularly interesting about any of the new rules, and I've read pretty much this entire thread. It all just seems so milk-toasty and uninspired.The changes are over-complicated (really, more random tables?) or just simply baffling.


I hate to be saying this but after CSM and now this I think I'm finally done with 40K.



Argel Tal and Cyrene: Still a better love story than Twilight 
   
Made in ca
Regular Dakkanaut




Do weirdboyz still generate a random power or roll once per game and your stuck with that power?

Are weirdboyz only 1 per HQ slot or can you take multiple per HQ slot?
   
Made in gb
Lone Wolf Sentinel Pilot





UK

 herpguy wrote:
Not to mention all warbosses are now chumps in combat due to not being able to get an invul.


Pfft, a Warboss will still wipe the floor with 90% of Space Marine Captain-alikes without EW and will still frighten MC's, especially now their S10 stomp is one attack. With cybork body you get some defence, and depending on the cost of lucky stixx they could make War bosses a real winner.
   
Made in us
Resentful Grot With a Plan





Seattle

What is going to be in "Ghazghull: A Codex: Orks supplement" if Ghaz is in the normal codex?

Insert inspiring text here.
3K 
   
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Member of a Lodge? I Can't Say




OK

NamelessBard wrote:
 herpguy wrote:
Wow so Ghaz lost his invul (except for once per game), and his special Waaagh that makes all units fearless and used to give a guaranteed 12" charge to everybody and he's still the SAME PRICE???? Wow this is such a disaster.


Uhhh, about that... you may have been cheating.


4th and 5th edition



Argel Tal and Cyrene: Still a better love story than Twilight 
   
Made in gb
Secret Inquisitorial Eldar Xenexecutor





UK

Roll per game like any other psyker. Obviously if you go all ork powers you get the primaris for free as psychic focus kicks in.

1 Per slot.

Soon his foes would learn that the only thing more dangerous than a savage three hundred pound brute is a savage three hundred pound brute with a plan - Ork Codex

30K Imperial Fist Progress
Tale of 6 Gamers - 30K

I've recently started taking on commissions, if you'd like to talk a project over feel free to PM me here, or find me at:
Facebook: https://www.facebook.com/BasiliskStudios
Email: Basilisk.Studios@yahoo.co.uk 
   
Made in ca
Tough-as-Nails Ork Boy





NamelessBard wrote:
 herpguy wrote:
Wow so Ghaz lost his invul (except for once per game), and his special Waaagh that makes all units fearless and used to give a guaranteed 12" charge to everybody and he's still the SAME PRICE???? Wow this is such a disaster.


Uhhh, about that... you may have been cheating.
Thats what he did in the 5th edition ruleset. 100% chance to run 6" and then be allowed to 100% charge 6"


Personally, I love how the 6+ FNP rumour was actually true... It just replaces our 5++ cybork body!
Please don't tell me it costs 5 points.
   
Made in gb
Stabbin' Skarboy





crewe

Thanks melcavuk tbh in excited for the ork book, properly do a bully boys army seeming how biker nobs took the highest hit

How many kans can a killa kan kill if a killa kan can kill kans?  
   
Made in dk
Stinky Spore





Horsens, Denmark

Thank you for your patience and for sharing

1.Any changes to ammo runts, oilers, orderlies?
2.Are mek toolz still the same?
3.Do FnP from Painboyz and Cyborg body stack?
4.Anything other then a bike, that can save a warboss from S10 instant kills?

How would you build a warboss? It seems mega armour or bikes are the ways to go...
   
Made in us
Dakka Veteran





California

Does mega armor still grant slow and purposefull ?

I like the kanz panic rule. Make sence and it makes me laugh thinking of a grot still getting scared inside a garbage kan.

- Neva trust a Deff Skull , gitz just wanna take yur lootz
- Only good Deff Skull iz a Ded one !  
   
Made in us
Fixture of Dakka



Chicago, Illinois

So how much does Ghaz cost, for something that has no invulnerable save apparently. Does he have any special rules at like all? Just continually allows Waagh?

If I lose it is because I had bad luck, if you win it is because you cheated. 
   
Made in ca
Sneaky Kommando





Thanks again, mate. A couple of quick questions, if you've got the time and you aren't sick of being interrogated.

Do grot mobs still have to take a slaver for every ten models?

Can the mekboy be assigned to a unit of kans at the start of the game? Does he confer any benefits to a non-vehicle unit he joins?

Can battlewagons chosen as a transport take a killcannon?

Can you confirm that all of the following are heavy support choices: flash gitz, lootas, killa kans, deff dreds, gorka/morkanaut, battlewagon, big gunz?

Blood rains down from an angry sky, my WAAAGH! rages on, my WAAAGH! rages on! 
   
Made in no
Stealthy Grot Snipa





Is Zogwort still in?

"The Emporer is a rouge trader."
- Charlie Chaplain. 
   
Made in us
Member of a Lodge? I Can't Say




OK

 Mr.Omega wrote:
 herpguy wrote:
Not to mention all warbosses are now chumps in combat due to not being able to get an invul.


Pfft, a Warboss will still wipe the floor with 90% of Space Marine Captain-alikes without EW and will still frighten MC's, especially now their S10 stomp is one attack. With cybork body you get some defence, and depending on the cost of lucky stixx they could make War bosses a real winner.


With bikerbosses now with only a 4+ save (and a 6+ FnP....) they will be killed very easily by anything. Warbosses aren't only for that very rare chance your warlord gets in a challenge with your enemy's. 99% of the time I found myself only being able to use the 5++ in combat with bikerbosses.



Argel Tal and Cyrene: Still a better love story than Twilight 
   
Made in gb
Secret Inquisitorial Eldar Xenexecutor





UK

Toburk wrote:
NamelessBard wrote:
 herpguy wrote:
Wow so Ghaz lost his invul (except for once per game), and his special Waaagh that makes all units fearless and used to give a guaranteed 12" charge to everybody and he's still the SAME PRICE???? Wow this is such a disaster.


Uhhh, about that... you may have been cheating.
Thats what he did in the 5th edition ruleset. 100% chance to run 6" and then be allowed to 100% charge 6"


Personally, I love how the 6+ FNP rumour was actually true... It just replaces our 5++ cybork body!
Please don't tell me it costs 5 points.


It does, sorry.

MaRV wrote:Thank you for your patience and for sharing

1.Any changes to ammo runts, oilers, orderlies?
2.Are mek toolz still the same?
3.Do FnP from Painboyz and Cyborg body stack?
4.Anything other then a bike, that can save a warboss from S10 instant kills?

How would you build a warboss? It seems mega armour or bikes are the ways to go...


once per game, reroll to hit, to fix, fnp in that order for each type of grot.
5+ to fix, or 3+ for the relic version
Nope, each states a fixed value
Prayer.

My builds are currently all Freeboota themed, but probably arent competitive. (Mega armour, relic shoota, relic hat, relic stikk, git finda. 145 points, 2+ rerollable, 6 shots, 2 warlord traits, BS3 stationary). Relic Bike boss is good but is stuck with a 4+ save, not that nice.

Dakkafang Dreggrim wrote:Does mega armor still grant slow and purposefull ?

I like the kanz panic rule. Make sence and it makes me laugh thinking of a grot still getting scared inside a garbage kan.


Yup, SnP

Soon his foes would learn that the only thing more dangerous than a savage three hundred pound brute is a savage three hundred pound brute with a plan - Ork Codex

30K Imperial Fist Progress
Tale of 6 Gamers - 30K

I've recently started taking on commissions, if you'd like to talk a project over feel free to PM me here, or find me at:
Facebook: https://www.facebook.com/BasiliskStudios
Email: Basilisk.Studios@yahoo.co.uk 
   
Made in us
Krazed Killa Kan






 Melcavuk wrote:
Kill bolt, 18 inch str 10 ap 2 beam? Love it.
Vomit: Str 7 AP2 template, love it.
Da Krunch: Str 2D6 Large Blast, if you roll a over 10 you hit everything twice at str 10. Love it.
Teleporting 30 strong mobs around the table. Love it.

Weird boyz taking up my precious HQ slots, not so loving it.


Bro,

Are painboyz more or less expensive than they were before, and do they confer 5+ FNP to the entire unit they join?

Fang, son of Great Fang, the traitor we seek, The laws of the brethren say this: That only the king sees the crown of the gods, And he, the usurper, must die.
Mother earth is pregnant for the third time, for y'all have knocked her up. I have tasted the maggots in the mind of the universe, but I was not offended. For I knew I had to rise above it all, or drown in my own gak. 
   
Made in us
Fixture of Dakka



Chicago, Illinois

Ghazghull now sounds like hot garbage, you play Ghaz they play a baneblad or a C'Tan yeah that's fair.

If I lose it is because I had bad luck, if you win it is because you cheated. 
   
Made in us
Krazed Killa Kan






Hollismason wrote:
Ghazghull now sounds like hot garbage, you play Ghaz they play a baneblad or a C'Tan yeah that's fair.


Yeah but your Ghaz has an amazing 6+ FNP now. Think about that.

Fang, son of Great Fang, the traitor we seek, The laws of the brethren say this: That only the king sees the crown of the gods, And he, the usurper, must die.
Mother earth is pregnant for the third time, for y'all have knocked her up. I have tasted the maggots in the mind of the universe, but I was not offended. For I knew I had to rise above it all, or drown in my own gak. 
   
Made in gb
Secret Inquisitorial Eldar Xenexecutor





UK

Hollismason wrote:So how much does Ghaz cost, for something that has no invulnerable save apparently. Does he have any special rules at like all? Just continually allows Waagh?


Same cost, is eternal warrior. His warlord trait makes boyz within 12 inches fearless in a waaagh. Only one waaagh per game unless you are running a specific formation (which ghaz isnt in, so irrelevant sorry)

office_waaagh wrote:Thanks again, mate. A couple of quick questions, if you've got the time and you aren't sick of being interrogated.

Do grot mobs still have to take a slaver for every ten models?

Can the mekboy be assigned to a unit of kans at the start of the game? Does he confer any benefits to a non-vehicle unit he joins?

Can battlewagons chosen as a transport take a killcannon?

Can you confirm that all of the following are heavy support choices: flash gitz, lootas, killa kans, deff dreds, gorka/morkanaut, battlewagon, big gunz?


Yes, must every 10.

Infantry or Artillery only, no benefits other than being another special weapon really

Yes, but it drops their capacity to 12

Mek gunz (not big gunz ) but yes, all heavy supports, its a crowded slot.

Thud wrote:Is Zogwort still in?


Nope


Automatically Appended Next Post:
 TedNugent wrote:
 Melcavuk wrote:
Kill bolt, 18 inch str 10 ap 2 beam? Love it.
Vomit: Str 7 AP2 template, love it.
Da Krunch: Str 2D6 Large Blast, if you roll a over 10 you hit everything twice at str 10. Love it.
Teleporting 30 strong mobs around the table. Love it.

Weird boyz taking up my precious HQ slots, not so loving it.


Bro,

Are painboyz more or less expensive than they were before, and do they confer 5+ FNP to the entire unit they join?


50 Points, yes.

This message was edited 1 time. Last update was at 2014/06/20 23:33:33


Soon his foes would learn that the only thing more dangerous than a savage three hundred pound brute is a savage three hundred pound brute with a plan - Ork Codex

30K Imperial Fist Progress
Tale of 6 Gamers - 30K

I've recently started taking on commissions, if you'd like to talk a project over feel free to PM me here, or find me at:
Facebook: https://www.facebook.com/BasiliskStudios
Email: Basilisk.Studios@yahoo.co.uk 
   
Made in ca
Tough-as-Nails Ork Boy





To reliably cast the WC 2 power we'll have to throw 4-6 dice off a unit that only generates 2 naturally. Can you elaborate on the mechanic that lets them get more war charges?

You mentioned they have to take a physic test or take a wound. Is that leadership on a 7? Do weirdboys still have 2 wounds each?

You also mentioned they got cheaper. What is their new price and upgrade cost?
   
Made in ca
Regular Dakkanaut




Hollismason wrote:
Ghazghull now sounds like hot garbage, you play Ghaz they play a baneblad or a C'Tan yeah that's fair.


Well, you can say all LoW are garbage when compared to the C'Tan.


You don't get any negatives for using a LoW slot. Those escalation rules are not in the 7th ed rule book.
   
 
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