I made a list similar to this a while ago that used Elysians as a mobile scoring element. I want to have the goal of what I'm building into to not use the Elysian list in it, however. Some of the elements of this list, like missile launcher teams and the heavy support, reflect what I've already built or am able to build. Constructive input and discussion is welcomed.
*I am not playing competitively, just socially
*Trying to not use vehicles at all except for sentinels or breaching drills due to theme
*Forge world units are fine with the local gamers, but some are uncomfortable about the lists so I don't want to build around
FW lists
*I'm not adverse to putting the missile launchers elsewhere, like in either of the platoons of infantry squads. I figure that they'll work best outflanking and able to fire on their own, though.
*The heavy mortars might turn into a manticore platform. The heavy support, other than having 2 earthshalkers, is the most flexible because I don't know what I will be able to build.
*The boltgun/earthshaker extra crew are so that I can have an even 1500 points.
CCS 117
-Boltgun
-Lascannon
-Master of Ordnance
-Regimental Standard
Guardsman Marbo 65
PCS 80
-4 Meltaguns
-Power Axe
IS 55
-Flamer
IS 55
-Flamer
IS 55
-Flamer
Sabre Weapons Battery 104
-2 lascannons
-2 additional crew
Sabre Weapons Battery 104
-2 lascannons
-2 additional crew
Sabre Weapons Battery 84
-2 autocannons
-2 additional crew
Sabre Weapons Battery 84
-2 autocannons
-2 additional crew
PCS 120
-Captain Al'Rahem
-4 flamers
IS 70
-Power Axe
-Meltagun
IS 70
-Power Axe
-Meltagun
IS 70
-Power Axe
-Meltagun
HWS 105
-3 missile launchers
Field Artillery Battery 100
-2 Heavy Mortars
Heavy Artillery Carriage Battery 81
-Earthshaker Cannon
-1 Additional crew
Heavy Artillery Carriage Battery 81
-Earthshaker Cannon
-1 Additional crew